improv(flex-row): rewrite layout with taffy
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1 changed files with 116 additions and 57 deletions
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@ -4,8 +4,13 @@
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use crate::{Element, Renderer};
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use iced_core::layout::{Limits, Node};
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use iced_core::widget::Tree;
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use iced_core::{Padding, Point, Size};
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use iced_core::{Length, Padding, Point, Size};
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use taffy::geometry::Rect;
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use taffy::style::{AlignItems, Dimension, Display, Style};
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use taffy::style_helpers::length;
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use taffy::TaffyTree;
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#[allow(clippy::too_many_lines)]
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pub fn resolve<Message>(
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renderer: &Renderer,
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limits: &Limits,
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@ -16,76 +21,130 @@ pub fn resolve<Message>(
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tree: &mut [Tree],
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) -> Node {
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let limits = limits.shrink(padding);
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let max_size = limits.max();
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let mut leafs = Vec::with_capacity(items.len());
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let mut nodes = Vec::with_capacity(items.len());
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let max_flex_width = limits.max().width;
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let mut flex_width = 0.0f32;
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let mut flex_height = 0.0f32;
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let mut taffy_tree = TaffyTree::<()>::with_capacity(items.len() + 1);
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let mut current_row_width = 0.0f32;
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let mut current_row_height = 0.0f32;
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let style = taffy::Style {
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display: Display::Flex,
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flex_direction: taffy::FlexDirection::Row,
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flex_wrap: taffy::FlexWrap::Wrap,
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let mut row_buffer = Vec::<Node>::with_capacity(8);
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gap: taffy::geometry::Size {
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width: length(column_spacing),
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height: length(row_spacing),
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},
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min_size: taffy::geometry::Size {
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width: length(max_size.width),
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height: Dimension::Auto,
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},
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padding: Rect {
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left: length(padding.left),
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right: length(padding.right),
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top: length(padding.top),
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bottom: length(padding.bottom),
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},
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..taffy::Style::default()
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};
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for (child, tree) in items.iter().zip(tree.iter_mut()) {
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// Calculate the dimensions of the item.
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let child_node = child.as_widget().layout(tree, renderer, &limits);
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let child_widget = child.as_widget();
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let child_node = child_widget.layout(tree, renderer, &limits);
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let size = child_node.size();
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// Calculate the required additional width to fit the item into the current row.
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let mut required_width = size.width
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+ if row_buffer.is_empty() {
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0.0
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} else {
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row_spacing
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nodes.push(child_node);
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let c_size = child_widget.size();
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let (width, justify_self) = match c_size.width {
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Length::Fill | Length::FillPortion(_) => (Dimension::Auto, Some(AlignItems::Stretch)),
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_ => (length(size.width), None),
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};
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let child_style = Style {
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size: taffy::geometry::Size {
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width,
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height: match c_size.height {
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Length::Fill | Length::FillPortion(_) => Dimension::Auto,
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_ => length(size.height),
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},
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},
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justify_self,
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..Style::default()
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};
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leafs.push(match taffy_tree.new_leaf(child_style) {
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Ok(leaf) => leaf,
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Err(why) => {
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tracing::error!(?why, "failed to add child element to flex row");
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continue;
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}
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});
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}
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let root = match taffy_tree.new_with_children(style, &leafs) {
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Ok(root) => root,
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Err(why) => {
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tracing::error!(?why, "flex row style is invalid");
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return Node::new(Size::ZERO);
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}
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};
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if let Err(why) = taffy_tree.compute_layout(
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root,
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taffy::geometry::Size {
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width: length(max_size.width),
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height: length(max_size.height),
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},
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) {
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tracing::error!(?why, "flex row layout invalid");
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return Node::new(Size::ZERO);
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}
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let flex_layout = match taffy_tree.layout(root) {
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Ok(layout) => layout,
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Err(why) => {
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tracing::error!(?why, "cannot get flex row layout");
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return Node::new(Size::ZERO);
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}
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};
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leafs
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.into_iter()
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.zip(items.iter())
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.zip(nodes.iter_mut())
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.zip(tree)
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.for_each(|(((leaf, child), node), tree)| {
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let Ok(leaf_layout) = taffy_tree.layout(leaf) else {
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return;
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};
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// If it fits, add it to the current row, or create a new one.
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if current_row_width + required_width > max_flex_width {
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if flex_height != 0.0f32 {
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flex_height += column_spacing;
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let child_widget = child.as_widget();
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let c_size = child_widget.size();
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match c_size.width {
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Length::Fill | Length::FillPortion(_) => {
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*node =
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child_widget.layout(tree, renderer, &limits.width(leaf_layout.size.width));
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}
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_ => (),
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}
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let mut pos_x = 0.0f32;
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let pos_y = flex_height;
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*node = node.clone().move_to(Point {
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x: leaf_layout.location.x,
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y: leaf_layout.location.y,
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});
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});
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for mut child_node in row_buffer.drain(..) {
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child_node = child_node.move_to(Point::new(pos_x, pos_y));
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pos_x += row_spacing + child_node.size().width;
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nodes.push(child_node);
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}
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let size = Size {
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width: flex_layout.content_size.width,
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height: flex_layout.content_size.height,
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};
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flex_height += current_row_height;
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flex_width = flex_width.max(current_row_width);
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required_width -= row_spacing;
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current_row_width = 0.0;
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}
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current_row_width += required_width;
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current_row_height = current_row_height.max(size.height);
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row_buffer.push(child_node);
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}
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if !row_buffer.is_empty() {
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if flex_height != 0.0f32 {
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flex_height += column_spacing;
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}
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let mut pos_x = 0.0f32;
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let pos_y = flex_height;
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for mut child_node in row_buffer.drain(..) {
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child_node = child_node.move_to(Point::new(pos_x, pos_y));
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pos_x += row_spacing + child_node.size().width;
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nodes.push(child_node);
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}
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flex_height += current_row_height;
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flex_width = flex_width.max(current_row_width);
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}
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let flex_size = limits.resolve(flex_width, flex_height, Size::new(flex_width, flex_height));
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Node::with_children(flex_size.expand(padding), nodes)
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Node::with_children(size.expand(padding), nodes)
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}
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