improv(flex-row): rewrite layout with taffy

This commit is contained in:
Michael Aaron Murphy 2024-05-29 23:40:16 +02:00 committed by Michael Murphy
parent c39fd5103f
commit 4d8c906c56

View file

@ -4,8 +4,13 @@
use crate::{Element, Renderer};
use iced_core::layout::{Limits, Node};
use iced_core::widget::Tree;
use iced_core::{Padding, Point, Size};
use iced_core::{Length, Padding, Point, Size};
use taffy::geometry::Rect;
use taffy::style::{AlignItems, Dimension, Display, Style};
use taffy::style_helpers::length;
use taffy::TaffyTree;
#[allow(clippy::too_many_lines)]
pub fn resolve<Message>(
renderer: &Renderer,
limits: &Limits,
@ -16,76 +21,130 @@ pub fn resolve<Message>(
tree: &mut [Tree],
) -> Node {
let limits = limits.shrink(padding);
let max_size = limits.max();
let mut leafs = Vec::with_capacity(items.len());
let mut nodes = Vec::with_capacity(items.len());
let max_flex_width = limits.max().width;
let mut flex_width = 0.0f32;
let mut flex_height = 0.0f32;
let mut taffy_tree = TaffyTree::<()>::with_capacity(items.len() + 1);
let mut current_row_width = 0.0f32;
let mut current_row_height = 0.0f32;
let style = taffy::Style {
display: Display::Flex,
flex_direction: taffy::FlexDirection::Row,
flex_wrap: taffy::FlexWrap::Wrap,
let mut row_buffer = Vec::<Node>::with_capacity(8);
gap: taffy::geometry::Size {
width: length(column_spacing),
height: length(row_spacing),
},
min_size: taffy::geometry::Size {
width: length(max_size.width),
height: Dimension::Auto,
},
padding: Rect {
left: length(padding.left),
right: length(padding.right),
top: length(padding.top),
bottom: length(padding.bottom),
},
..taffy::Style::default()
};
for (child, tree) in items.iter().zip(tree.iter_mut()) {
// Calculate the dimensions of the item.
let child_node = child.as_widget().layout(tree, renderer, &limits);
let child_widget = child.as_widget();
let child_node = child_widget.layout(tree, renderer, &limits);
let size = child_node.size();
// Calculate the required additional width to fit the item into the current row.
let mut required_width = size.width
+ if row_buffer.is_empty() {
0.0
} else {
row_spacing
nodes.push(child_node);
let c_size = child_widget.size();
let (width, justify_self) = match c_size.width {
Length::Fill | Length::FillPortion(_) => (Dimension::Auto, Some(AlignItems::Stretch)),
_ => (length(size.width), None),
};
let child_style = Style {
size: taffy::geometry::Size {
width,
height: match c_size.height {
Length::Fill | Length::FillPortion(_) => Dimension::Auto,
_ => length(size.height),
},
},
justify_self,
..Style::default()
};
leafs.push(match taffy_tree.new_leaf(child_style) {
Ok(leaf) => leaf,
Err(why) => {
tracing::error!(?why, "failed to add child element to flex row");
continue;
}
});
}
let root = match taffy_tree.new_with_children(style, &leafs) {
Ok(root) => root,
Err(why) => {
tracing::error!(?why, "flex row style is invalid");
return Node::new(Size::ZERO);
}
};
if let Err(why) = taffy_tree.compute_layout(
root,
taffy::geometry::Size {
width: length(max_size.width),
height: length(max_size.height),
},
) {
tracing::error!(?why, "flex row layout invalid");
return Node::new(Size::ZERO);
}
let flex_layout = match taffy_tree.layout(root) {
Ok(layout) => layout,
Err(why) => {
tracing::error!(?why, "cannot get flex row layout");
return Node::new(Size::ZERO);
}
};
leafs
.into_iter()
.zip(items.iter())
.zip(nodes.iter_mut())
.zip(tree)
.for_each(|(((leaf, child), node), tree)| {
let Ok(leaf_layout) = taffy_tree.layout(leaf) else {
return;
};
// If it fits, add it to the current row, or create a new one.
if current_row_width + required_width > max_flex_width {
if flex_height != 0.0f32 {
flex_height += column_spacing;
let child_widget = child.as_widget();
let c_size = child_widget.size();
match c_size.width {
Length::Fill | Length::FillPortion(_) => {
*node =
child_widget.layout(tree, renderer, &limits.width(leaf_layout.size.width));
}
_ => (),
}
let mut pos_x = 0.0f32;
let pos_y = flex_height;
*node = node.clone().move_to(Point {
x: leaf_layout.location.x,
y: leaf_layout.location.y,
});
});
for mut child_node in row_buffer.drain(..) {
child_node = child_node.move_to(Point::new(pos_x, pos_y));
pos_x += row_spacing + child_node.size().width;
nodes.push(child_node);
}
let size = Size {
width: flex_layout.content_size.width,
height: flex_layout.content_size.height,
};
flex_height += current_row_height;
flex_width = flex_width.max(current_row_width);
required_width -= row_spacing;
current_row_width = 0.0;
}
current_row_width += required_width;
current_row_height = current_row_height.max(size.height);
row_buffer.push(child_node);
}
if !row_buffer.is_empty() {
if flex_height != 0.0f32 {
flex_height += column_spacing;
}
let mut pos_x = 0.0f32;
let pos_y = flex_height;
for mut child_node in row_buffer.drain(..) {
child_node = child_node.move_to(Point::new(pos_x, pos_y));
pos_x += row_spacing + child_node.size().width;
nodes.push(child_node);
}
flex_height += current_row_height;
flex_width = flex_width.max(current_row_width);
}
let flex_size = limits.resolve(flex_width, flex_height, Size::new(flex_width, flex_height));
Node::with_children(flex_size.expand(padding), nodes)
Node::with_children(size.expand(padding), nodes)
}