Refactor text example
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b86b2d4cca
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1 changed files with 66 additions and 39 deletions
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@ -4,6 +4,17 @@ use std::{
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time::Instant,
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time::Instant,
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};
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};
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struct FontShape {
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info: rustybuzz::GlyphInfo,
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pos: rustybuzz::GlyphPosition,
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}
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struct FontGlyph<'a> {
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x_advance: i32,
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y_advance: i32,
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inner: rusttype::PositionedGlyph<'a>,
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}
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struct Font<'a> {
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struct Font<'a> {
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data: &'a [u8],
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data: &'a [u8],
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pub rustybuzz: rustybuzz::Face<'a>,
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pub rustybuzz: rustybuzz::Face<'a>,
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@ -18,6 +29,52 @@ impl<'a> Font<'a> {
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rusttype: rusttype::Font::try_from_bytes_and_index(data, index)?,
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rusttype: rusttype::Font::try_from_bytes_and_index(data, index)?,
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})
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})
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}
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}
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pub fn shape(&self, line: &str) -> Vec<FontShape> {
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let mut buffer = rustybuzz::UnicodeBuffer::new();
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buffer.push_str(line);
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buffer.guess_segment_properties();
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println!("{:?}: {}", buffer.script(), line);
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let glyph_buffer = rustybuzz::shape(&self.rustybuzz, &[], buffer);
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let glyph_infos = glyph_buffer.glyph_infos();
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let glyph_positions = glyph_buffer.glyph_positions();
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let mut shaped = Vec::with_capacity(glyph_infos.len());
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for (info, pos) in glyph_infos.iter().zip(glyph_positions.iter()) {
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println!(" {:?} {:?}", info, pos);
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shaped.push(FontShape {
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info: *info,
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pos: *pos
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});
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}
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shaped
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}
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pub fn glyph(&self, shaped: &[FontShape], font_size: i32) -> Vec<FontGlyph<'a>> {
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let font_scale = self.rustybuzz.units_per_em();
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let mut glyphs = Vec::with_capacity(shaped.len());
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for FontShape { info, pos } in shaped.iter() {
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if info.glyph_id == 0 {
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println!("Missing glyph for cluster {}", info.cluster);
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}
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let glyph = self.rusttype.glyph(rusttype::GlyphId(info.glyph_id as u16))
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.scaled(rusttype::Scale::uniform(font_size as f32))
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.positioned(rusttype::point(
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(font_size * pos.x_offset) as f32 / font_scale as f32,
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(font_size * pos.y_offset) as f32 / font_scale as f32
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));
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glyphs.push(FontGlyph {
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x_advance: (font_size * pos.x_advance) / font_scale,
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y_advance: (font_size * pos.y_advance) / font_scale,
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inner: glyph
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});
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}
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glyphs
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}
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}
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}
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fn main() {
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fn main() {
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@ -51,26 +108,10 @@ fn main() {
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let font = Font::new(include_bytes!("../../../res/FreeFont/FreeMono.ttf"), 0).unwrap();
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let font = Font::new(include_bytes!("../../../res/FreeFont/FreeMono.ttf"), 0).unwrap();
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#[cfg(not(feature = "mono"))]
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#[cfg(not(feature = "mono"))]
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let font = Font::new(include_bytes!("../../../res/FreeFont/FreeSerif.ttf"), 0).unwrap();
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let font = Font::new(include_bytes!("../../../res/FreeFont/FreeSerif.ttf"), 0).unwrap();
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let font_scale = font.rustybuzz.units_per_em();
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let mut shaped_lines = Vec::new();
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let mut shaped_lines = Vec::new();
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for line in text.lines() {
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for line in text.lines() {
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let mut buffer = rustybuzz::UnicodeBuffer::new();
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shaped_lines.push(font.shape(line));
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buffer.push_str(line);
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buffer.guess_segment_properties();
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println!("{:?}: {}", buffer.script(), line);
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let glyph_buffer = rustybuzz::shape(&font.rustybuzz, &[], buffer);
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let glyph_infos = glyph_buffer.glyph_infos();
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let glyph_positions = glyph_buffer.glyph_positions();
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let mut shaped = Vec::new();
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for (info, pos) in glyph_infos.iter().zip(glyph_positions.iter()) {
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println!(" {:?} {:?}", info, pos);
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shaped.push((*info, *pos));
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}
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shaped_lines.push(shaped);
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}
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}
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let mut glyph_lines = Vec::new();
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let mut glyph_lines = Vec::new();
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@ -87,21 +128,7 @@ fn main() {
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glyph_lines.clear();
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glyph_lines.clear();
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for shaped in shaped_lines.iter() {
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for shaped in shaped_lines.iter() {
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let mut glyphs = Vec::new();
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glyph_lines.push(font.glyph(&shaped, font_size))
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for (info, pos) in shaped.iter() {
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let glyph = font.rusttype.glyph(rusttype::GlyphId(info.glyph_id as u16))
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.scaled(rusttype::Scale::uniform(font_size as f32))
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.positioned(rusttype::point(
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(font_size * pos.x_offset) as f32 / font_scale as f32,
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(font_size * pos.y_offset) as f32 / font_scale as f32
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));
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glyphs.push((
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(font_size * pos.x_advance) / font_scale,
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(font_size * pos.y_advance) / font_scale,
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glyph
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));
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}
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glyph_lines.push(glyphs);
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}
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}
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redraw = true;
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redraw = true;
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@ -130,8 +157,8 @@ fn main() {
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let mut glyph_x = 0i32;
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let mut glyph_x = 0i32;
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let mut glyph_y = line_y;
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let mut glyph_y = line_y;
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for (advance_x, advance_y, glyph) in glyph_line.iter() {
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for glyph in glyph_line.iter() {
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if let Some(bb) = glyph.pixel_bounding_box() {
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if let Some(bb) = glyph.inner.pixel_bounding_box() {
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//TODO: make wrapping optional
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//TODO: make wrapping optional
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if glyph_x + bb.max.x >= window.width() as i32 {
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if glyph_x + bb.max.x >= window.width() as i32 {
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line_y += line_height;
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line_y += line_height;
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@ -141,17 +168,17 @@ fn main() {
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}
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}
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if mouse_x >= glyph_x
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if mouse_x >= glyph_x
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&& mouse_x < glyph_x + advance_x
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&& mouse_x < glyph_x + glyph.x_advance
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&& mouse_y >= line_y - font_size
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&& mouse_y >= line_y - font_size
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&& mouse_y < line_y - font_size + line_height
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&& mouse_y < line_y - font_size + line_height
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{
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{
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//TODO: this highlights only one character of combinations
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//TODO: this highlights only one character of combinations
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window.rect(glyph_x, line_y - font_size, *advance_x as u32, line_height as u32, hover_color);
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window.rect(glyph_x, line_y - font_size, glyph.x_advance as u32, line_height as u32, hover_color);
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}
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}
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let x = glyph_x + bb.min.x;
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let x = glyph_x + bb.min.x;
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let y = glyph_y + bb.min.y;
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let y = glyph_y + bb.min.y;
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glyph.draw(|off_x, off_y, v| {
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glyph.inner.draw(|off_x, off_y, v| {
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let c = (v * 255.0) as u32;
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let c = (v * 255.0) as u32;
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window.pixel(x + off_x as i32, y + off_y as i32, Color{
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window.pixel(x + off_x as i32, y + off_y as i32, Color{
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data: c << 24 | (font_color.data & 0x00FF_FFFF)
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data: c << 24 | (font_color.data & 0x00FF_FFFF)
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@ -159,8 +186,8 @@ fn main() {
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});
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});
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}
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}
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glyph_x += advance_x;
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glyph_x += glyph.x_advance;
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glyph_y += advance_y;
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glyph_y += glyph.y_advance;
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}
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}
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line_y += line_height;
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line_y += line_height;
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