fix: draw color picker handle on top of gradient
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parent
cfa1adaf46
commit
47dedfde74
1 changed files with 41 additions and 31 deletions
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@ -606,39 +606,49 @@ where
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(1.0 - self.active_color.value).mul_add(bounds.height, bounds.position().y)
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- handle_radius,
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);
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renderer.fill_quad(
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Quad {
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bounds: Rectangle {
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x,
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y,
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width: handle_radius.mul_add(2.0, 1.0),
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height: handle_radius.mul_add(2.0, 1.0),
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},
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border: Border {
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width: 1.0,
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color: t.palette.neutral_5.into(),
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radius: (1.0 + handle_radius).into(),
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},
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shadow: Shadow::default(),
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renderer.with_layer(
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Rectangle {
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x,
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y,
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width: handle_radius.mul_add(2.0, 1.0),
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height: handle_radius.mul_add(2.0, 1.0),
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},
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Color::TRANSPARENT,
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);
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renderer.fill_quad(
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Quad {
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bounds: Rectangle {
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x,
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y,
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width: handle_radius * 2.0,
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height: handle_radius * 2.0,
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},
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border: Border {
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width: 1.0,
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color: t.palette.neutral_10.into(),
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radius: handle_radius.into(),
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},
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shadow: Shadow::default(),
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|renderer| {
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renderer.fill_quad(
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Quad {
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bounds: Rectangle {
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x,
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y,
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width: handle_radius.mul_add(2.0, 1.0),
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height: handle_radius.mul_add(2.0, 1.0),
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},
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border: Border {
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width: 1.0,
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color: t.palette.neutral_5.into(),
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radius: (1.0 + handle_radius).into(),
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},
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shadow: Shadow::default(),
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},
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Color::TRANSPARENT,
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);
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renderer.fill_quad(
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Quad {
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bounds: Rectangle {
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x,
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y,
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width: handle_radius * 2.0,
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height: handle_radius * 2.0,
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},
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border: Border {
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width: 1.0,
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color: t.palette.neutral_10.into(),
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radius: handle_radius.into(),
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},
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shadow: Shadow::default(),
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},
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Color::TRANSPARENT,
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);
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},
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Color::TRANSPARENT,
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);
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}
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