Implemented a combined horizontal and vertical spin button implementation
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4 changed files with 241 additions and 18 deletions
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@ -311,7 +311,7 @@ pub mod settings;
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pub mod spin_button;
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#[doc(inline)]
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pub use spin_button::{spin_button, SpinButton};
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pub use spin_button::{spin_button::spin_button, SpinButton};
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pub mod tab_bar;
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@ -4,6 +4,7 @@
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//! A control for incremental adjustments of a value.
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mod model;
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pub mod spin_button;
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use std::borrow::Cow;
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pub use self::model::{Message, Model};
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196
src/widget/spin_button/spin_button.rs
Normal file
196
src/widget/spin_button/spin_button.rs
Normal file
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@ -0,0 +1,196 @@
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use std::borrow::{Borrow, Cow};
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use std::fmt::Display;
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use std::ops::{Add, Sub};
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use std::marker::PhantomData;
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use apply::Apply;
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use iced::alignment::Horizontal;
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use iced::{Alignment, Length};
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use crate::{
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Element,
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widget::{
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button,
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column,
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container,
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icon,
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row,
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text,
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},
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};
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pub enum Direction {
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Horizontal,
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Vertical,
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}
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pub struct SpinButton<'a, T, Message>
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where
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T: Add<Output = T> + Sub<Output = T> + PartialEq + PartialOrd + Display + Copy
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{
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label: String,
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step: T,
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value: T,
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min: T,
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max: T,
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direction: Direction,
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on_press: Box<dyn Fn(T) -> Message>,
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phantom_data: PhantomData<&'a Message>,
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}
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impl<'a, T, Message> SpinButton<'a, T, Message>
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where
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T: Add<Output = T> + Sub<Output = T> + PartialEq + PartialOrd + Display + Copy
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{
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pub fn new(
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label: impl Into<String>,
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step: T,
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value: T,
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min: T,
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max: T,
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direction: Direction,
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on_press: impl Fn(T) -> Message + 'static,
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) -> Self {
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Self {
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label: label.into(),
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step,
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value,
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min,
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max,
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direction,
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on_press: Box::from(on_press),
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phantom_data: PhantomData,
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}
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}
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}
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pub fn spin_button<'a, T, Message>(
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label: impl Into<String>,
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step: T,
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value: T,
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min: T,
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max: T,
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direction: Direction,
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on_press: impl Fn(T) -> Message + 'static,
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) -> SpinButton<'a, T, Message>
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where
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T: Add<Output = T> + Sub<Output = T> + PartialEq + PartialOrd + Display + Copy
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{
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SpinButton::new(label, step, value, min, max, direction, on_press)
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}
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fn increment<T>(step: T, value: T, min: T, max: T) -> T
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where
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T: Add<Output = T> + Sub<Output = T> + PartialEq + PartialOrd + Display + Copy
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{
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//! Make it roll over back to min if the increase is too high
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if value + step > max {
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min
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} else {
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value + step
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}
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}
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fn decrement<T>(step: T, value: T, min: T, max: T) -> T
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where
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T: Add<Output = T> + Sub<Output = T> + PartialEq + PartialOrd + Display + Copy
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{
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//! Make it roll over back to max if the decrese is too low
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if value - step < min {
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max
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} else {
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value - step
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}
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}
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impl<'a, T, Message> From<SpinButton<'a, T, Message>> for Element<'a, Message>
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where
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Message: Clone + 'static,
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T: Add<Output = T> + Sub<Output = T> + PartialEq + PartialOrd + Display + Copy
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{
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fn from(this: SpinButton<'a, T, Message>) -> Self {
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//! Matching on the direction enum given by the developer when the
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//! widget is initially created in the application's view function.
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// NOTE: I can add a bult-in function that can toggle the widget
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// enabled or disabled if the feature is requested. However, for
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// the first implementation, I didn't want to go into the complexity
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// of doing so.
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match this.direction {
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Direction::Horizontal => {
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// Create a spinner container variable that contains the row with all of
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// the combined widgets that make up the widget.
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let spinner_container = row::with_children(vec![
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// Using the title4 variant of text, just like the original spin button did.
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text::title4(this.label.clone())
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.apply(container)
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.center_x(Length::Fill)
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.align_y(Alignment::Center)
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.into(),
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// Using an button instead of an icon for the decrement functionality.
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button::icon(icon::from_name("list-remove-symbolic"))
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.padding([0, 12])
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.on_press((this.on_press)(decrement::<T>(
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this.step, this.value, this.min, this.max,
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)))
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.into(),
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// Using the title4 variant of text for consistency.
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text::title4(format!("{}", this.value))
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.apply(container)
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.center_x(Length::Fixed(48.0))
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.align_y(Alignment::Center)
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.into(),
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// Using another button for the increment functionality.
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button::icon(icon::from_name("list-add-symbolic"))
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.padding([0, 12])
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.on_press((this.on_press)(increment::<T>(
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this.step, this.value, this.min, this.max,
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)))
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.into(),
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])
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.align_y(Alignment::Center);
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// Return the horizontal spin button from the match statement.
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Self::new(spinner_container)
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},
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Direction::Vertical => {
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// Create a text widget that holds the value
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let val_text = text(format!("{}", this.value)).size(14);
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// Create a spinner container variable that contains the column with all of
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// the combined widgets that make up the widget.
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let spinner_container = column::with_capacity(3)
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.push(
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// Use a button for the increment functionality
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button::icon(icon::from_name("list-add-symbolic"))
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.padding([0, 12])
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.on_press((this.on_press)(increment::<T>(
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this.step, this.value, this.min, this.max,
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))),
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)
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// Add the text widget that holds the current value
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.push(val_text)
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.push(
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// Use a button for the decrement functionality
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button::icon(icon::from_name("list-remove-symbolic"))
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.padding([0, 12])
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.on_press((this.on_press)(decrement::<T>(
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this.step, this.value, this.min, this.max,
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))),
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)
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.align_x(Horizontal::Center);
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// Create a column that contains two rows:
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// First Row -> The label/title for the spin button.
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// Second Row -> The spin button container from above.
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let content_list = column::with_children(vec![
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row::with_capacity(1).push(text(this.label)).into(),
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row::with_children(vec![Element::from(spinner_container)]).into(),
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])
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.width(75)
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.padding([8, 0])
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.align_x(Alignment::Center);
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// Return the vertical spin button from the match statement.
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Self::new(content_list)
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}
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}
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}
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}
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