Make refactor into library

This commit is contained in:
Jeremy Soller 2022-10-05 09:16:51 -06:00
parent 132fb02008
commit 3295b254ad
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GPG key ID: 87F211AF2BE4C2FE
8 changed files with 449 additions and 439 deletions

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@ -0,0 +1 @@
pub struct TextBuffer;

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@ -0,0 +1,42 @@
use core::marker::PhantomData;
pub struct FontLayoutGlyph<'a, T: 'a> {
pub start: usize,
pub end: usize,
pub x: f32,
pub w: f32,
#[cfg(feature = "ab_glyph")]
pub inner: Option<ab_glyph::OutlinedGlyph>,
#[cfg(feature = "rusttype")]
pub inner: rusttype::PositionedGlyph<'a>,
pub phantom: PhantomData<&'a T>,
}
pub struct FontLayoutLine<'a> {
pub glyphs: Vec<FontLayoutGlyph<'a, ()>>,
}
impl<'a> FontLayoutLine<'a> {
pub fn draw<F: FnMut(i32, i32, f32)>(&self, mut f: F) {
for glyph in self.glyphs.iter() {
#[cfg(feature = "ab_glyph")]
if let Some(ref outline) = glyph.inner {
let bb = outline.px_bounds();
let x = bb.min.x as i32;
let y = bb.min.y as i32;
outline.draw(|off_x, off_y, v| {
f(x + off_x as i32, y + off_y as i32, v);
});
}
#[cfg(feature = "rusttype")]
if let Some(bb) = glyph.inner.pixel_bounding_box() {
let x = bb.min.x;
let y = bb.min.y;
glyph.inner.draw(|off_x, off_y, v| {
f(x + off_x as i32, y + off_y as i32, v);
});
}
}
}
}

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@ -0,0 +1,177 @@
use super::{Font, FontShapeGlyph, FontShapeLine, FontShapeSpan};
pub struct FontMatches<'a> {
pub fonts: Vec<&'a Font<'a>>,
}
impl<'a> FontMatches<'a> {
fn shape_span(&self, string: &str, start_span: usize, end_span: usize) -> FontShapeSpan {
let span = &string[start_span..end_span];
let mut spans_by_font = Vec::with_capacity(self.fonts.len());
for (font_i, font) in self.fonts.iter().enumerate() {
let font_scale = font.rustybuzz.units_per_em() as f32;
let mut buffer = rustybuzz::UnicodeBuffer::new();
buffer.push_str(span);
buffer.guess_segment_properties();
let direction = buffer.direction();
if font_i == 0 {
//println!("{:?}, {:?}: '{}'", script, direction, span);
}
let glyph_buffer = rustybuzz::shape(&font.rustybuzz, &[], buffer);
let glyph_infos = glyph_buffer.glyph_infos();
let glyph_positions = glyph_buffer.glyph_positions();
let mut misses = 0;
let mut glyphs = Vec::with_capacity(glyph_infos.len());
for (info, pos) in glyph_infos.iter().zip(glyph_positions.iter()) {
let x_advance = pos.x_advance as f32 / font_scale;
let y_advance = pos.y_advance as f32 / font_scale;
let x_offset = pos.x_offset as f32 / font_scale;
let y_offset = pos.y_offset as f32 / font_scale;
//println!(" {:?} {:?}", info, pos);
if info.glyph_id == 0 {
misses += 1;
}
#[cfg(feature = "ab_glyph")]
let inner = ab_glyph::GlyphId(info.glyph_id as u16);
#[cfg(feature = "rusttype")]
let inner = font.rusttype.glyph(rusttype::GlyphId(info.glyph_id as u16));
glyphs.push(FontShapeGlyph {
start: start_span + info.cluster as usize,
end: end_span, // Set later
x_advance,
y_advance,
x_offset,
y_offset,
#[cfg(feature = "ab_glyph")]
font: &font.ab_glyph,
inner,
});
}
// Adjust end of glyphs
match direction {
rustybuzz::Direction::LeftToRight => {
for i in (1..glyphs.len()).rev() {
let next_start = glyphs[i].start;
let next_end = glyphs[i].end;
let prev = &mut glyphs[i - 1];
if prev.start == next_start {
prev.end = next_end;
} else {
prev.end = next_start;
}
}
},
rustybuzz::Direction::RightToLeft => {
for i in 1..glyphs.len() {
let next_start = glyphs[i - 1].start;
let next_end = glyphs[i - 1].end;
let prev = &mut glyphs[i];
if prev.start == next_start {
prev.end = next_end;
} else {
prev.end = next_start;
}
}
},
//TODO: other directions
_ => (),
}
let span = FontShapeSpan {
direction,
glyphs
};
if misses == 0 {
return span;
} else {
spans_by_font.push((misses, span));
}
}
let mut least_misses_i = 0;
let mut least_misses = usize::MAX;
for (i, (misses, _)) in spans_by_font.iter().enumerate() {
if *misses < least_misses {
least_misses_i = i;
least_misses = *misses;
}
}
if least_misses_i > 0 {
//println!("MISSES {}, {}", least_misses_i, least_misses);
}
spans_by_font.remove(least_misses_i).1
}
fn shape_line(&self, string: &str, start_line: usize, end_line: usize) -> FontShapeLine {
use unicode_script::{Script, UnicodeScript};
let line = &string[start_line..end_line];
//TODO: more special handling of characters
let mut spans = Vec::new();
let mut start = 0;
let mut prev = Script::Unknown;
for (i, c) in line.char_indices() {
if ! line.is_char_boundary(i) {
continue;
}
let cur = c.script();
if prev != cur && prev != Script::Unknown {
// No combination, start new span
spans.push(self.shape_span(string, start_line + start, start_line + i));
start = i;
prev = Script::Unknown;
} else {
prev = cur;
}
}
spans.push(self.shape_span(string, start_line + start, start_line + line.len()));
let bidi = unicode_bidi::BidiInfo::new(line, None);
let rtl = if bidi.paragraphs.is_empty() {
false
} else {
assert_eq!(bidi.paragraphs.len(), 1);
bidi.paragraphs[0].level.is_rtl()
};
FontShapeLine {
rtl,
spans,
}
}
pub fn shape(&self, string: &str) -> Vec<FontShapeLine> {
let mut lines = Vec::new();
let mut start = 0;
for (i, c) in string.char_indices() {
if ! string.is_char_boundary(i) {
continue;
}
if c == '\n' {
lines.push(self.shape_line(string, start, i));
start = i + 1;
}
}
lines.push(self.shape_line(string, start, string.len()));
lines
}
}

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@ -0,0 +1,33 @@
pub use self::layout::*;
mod layout;
pub use self::matches::*;
mod matches;
pub use self::shape::*;
mod shape;
pub use self::system::*;
mod system;
pub struct Font<'a> {
data: &'a [u8],
pub rustybuzz: rustybuzz::Face<'a>,
#[cfg(feature = "ab_glyph")]
pub ab_glyph: ab_glyph::FontRef<'a>,
#[cfg(feature = "rusttype")]
pub rusttype: rusttype::Font<'a>,
}
impl<'a> Font<'a> {
pub fn new(data: &'a [u8], index: u32) -> Option<Self> {
Some(Self {
data,
rustybuzz: rustybuzz::Face::from_slice(data, index)?,
#[cfg(feature = "ab_glyph")]
ab_glyph: ab_glyph::FontRef::try_from_slice_and_index(data, index).ok()?,
#[cfg(feature = "rusttype")]
rusttype: rusttype::Font::try_from_bytes_and_index(data, index)?,
})
}
}

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#[cfg(feature = "ab_glyph")]
use ab_glyph::Font;
use core::marker::PhantomData;
use super::{FontLayoutGlyph, FontLayoutLine};
pub struct FontShapeGlyph<'a> {
pub start: usize,
pub end: usize,
pub x_advance: f32,
pub y_advance: f32,
pub x_offset: f32,
pub y_offset: f32,
#[cfg(feature = "ab_glyph")]
pub font: &'a ab_glyph::FontRef<'a>,
#[cfg(feature = "ab_glyph")]
pub inner: ab_glyph::GlyphId,
#[cfg(feature = "rusttype")]
pub inner: rusttype::Glyph<'a>,
}
pub struct FontShapeSpan<'a> {
pub direction: rustybuzz::Direction,
pub glyphs: Vec<FontShapeGlyph<'a>>,
}
pub struct FontShapeLine<'a> {
pub rtl: bool,
pub spans: Vec<FontShapeSpan<'a>>,
}
impl<'a> FontShapeLine<'a> {
pub fn layout(&self, font_size: i32, line_width: i32, lines: &mut Vec<FontLayoutLine<'a>>) {
let mut push_line = true;
let mut glyphs = Vec::new();
let mut x = 0.0;
let mut y = 0.0;
for span in self.spans.iter() {
let mut span_width = 0.0;
for glyph in span.glyphs.iter() {
let x_advance = font_size as f32 * glyph.x_advance;
span_width += x_advance;
}
if self.rtl {
if glyphs.is_empty() {
x = line_width as f32;
}
x -= span_width;
}
for glyph in span.glyphs.iter() {
let x_advance = font_size as f32 * glyph.x_advance;
let y_advance = font_size as f32 * glyph.y_advance;
let x_offset = font_size as f32 * glyph.x_offset;
let y_offset = font_size as f32 * glyph.y_offset;
//TODO: make wrapping optional
if self.rtl {
if x < 0.0 {
let mut glyphs_swap = Vec::new();
std::mem::swap(&mut glyphs, &mut glyphs_swap);
lines.push(FontLayoutLine { glyphs: glyphs_swap });
x = line_width as f32 - x_advance;
y = 0.0;
}
} else {
if x + x_advance > line_width as f32 {
let mut glyphs_swap = Vec::new();
std::mem::swap(&mut glyphs, &mut glyphs_swap);
lines.push(FontLayoutLine { glyphs: glyphs_swap });
push_line = false;
x = 0.0;
y = 0.0;
}
}
#[cfg(feature = "ab_glyph")]
let inner = glyph.font.outline_glyph(
glyph.inner.with_scale_and_position(
font_size as f32,
ab_glyph::point(
x + x_offset,
y + y_offset,
)
)
);
#[cfg(feature = "rusttype")]
let inner = glyph.inner.clone()
.scaled(rusttype::Scale::uniform(font_size as f32))
.positioned(rusttype::point(
x + x_offset,
y + y_offset,
));
glyphs.push(FontLayoutGlyph {
start: glyph.start,
end: glyph.end,
x,
w: x_advance,
inner,
phantom: PhantomData,
});
push_line = true;
x += x_advance;
y += y_advance;
}
if self.rtl {
x -= span_width;
}
}
if push_line {
lines.push(FontLayoutLine { glyphs });
}
}
}

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use super::{Font, FontMatches};
pub struct FontSystem<'a> {
fonts: Vec<Font<'a>>,
}
impl<'a> FontSystem<'a> {
pub fn new() -> Self {
Self {
fonts: Vec::new(),
}
}
pub fn add(&mut self, font: Font<'a>) {
self.fonts.push(font);
}
pub fn matches(&'a self, patterns: &[&str]) -> Option<FontMatches<'a>> {
let mut fonts = Vec::new();
for font in self.fonts.iter() {
for rec in font.rustybuzz.names() {
if rec.name_id == 4 && rec.is_unicode() {
let mut words: Vec<u16> = Vec::new();
let mut i = 0;
while i + 1 < rec.name.len() {
words.push(
(rec.name[i + 1] as u16) |
((rec.name[i] as u16) << 8)
);
i += 2;
}
match String::from_utf16(&words) {
Ok(name) => {
let mut matched = false;
for pattern in patterns.iter() {
println!("Matching font name '{}' with pattern '{}'", name, pattern);
if name.contains(pattern) {
matched = true;
}
}
if matched {
println!("Matched font name '{}'", name);
fonts.push(font);
} else {
println!("Did not match font name '{}'", name);
}
},
Err(_) => ()
}
}
}
}
if ! fonts.is_empty() {
Some(FontMatches { fonts })
} else {
None
}
}
}

2
examples/text/src/lib.rs Normal file
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@ -0,0 +1,2 @@
pub use self::font::*;
mod font;

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@ -1,6 +1,3 @@
#[cfg(feature = "ab_glyph")]
use ab_glyph::Font as AbGlyphFont;
use orbclient::{Color, EventOption, Renderer, Window, WindowFlag};
use std::{
cmp,
@ -9,436 +6,10 @@ use std::{
marker::PhantomData,
time::Instant,
};
struct FontLayoutGlyph<'a, T: 'a> {
start: usize,
end: usize,
x: f32,
w: f32,
#[cfg(feature = "ab_glyph")]
inner: Option<ab_glyph::OutlinedGlyph>,
#[cfg(feature = "rusttype")]
inner: rusttype::PositionedGlyph<'a>,
phantom: PhantomData<&'a T>,
}
struct FontLayoutLine<'a> {
glyphs: Vec<FontLayoutGlyph<'a, ()>>,
}
impl<'a> FontLayoutLine<'a> {
pub fn draw<R: Renderer>(
&self,
r: &mut R,
line_x: i32,
line_y: i32,
color: Color,
) {
for glyph in self.glyphs.iter() {
#[cfg(feature = "ab_glyph")]
if let Some(ref outline) = glyph.inner {
let bb = outline.px_bounds();
let x = line_x + bb.min.x as i32;
let y = line_y + bb.min.y as i32;
outline.draw(|off_x, off_y, v| {
let c = (v * 255.0) as u32;
r.pixel(x + off_x as i32, y + off_y as i32, Color{
data: c << 24 | (color.data & 0x00FF_FFFF)
});
});
}
#[cfg(feature = "rusttype")]
if let Some(bb) = glyph.inner.pixel_bounding_box() {
let x = line_x + bb.min.x;
let y = line_y + bb.min.y;
glyph.inner.draw(|off_x, off_y, v| {
let c = (v * 255.0) as u32;
r.pixel(x + off_x as i32, y + off_y as i32, Color{
data: c << 24 | (color.data & 0x00FF_FFFF)
});
});
}
}
}
}
struct FontShapeGlyph<'a> {
start: usize,
end: usize,
x_advance: f32,
y_advance: f32,
x_offset: f32,
y_offset: f32,
#[cfg(feature = "ab_glyph")]
font: &'a ab_glyph::FontRef<'a>,
#[cfg(feature = "ab_glyph")]
inner: ab_glyph::GlyphId,
#[cfg(feature = "rusttype")]
inner: rusttype::Glyph<'a>,
}
struct FontShapeSpan<'a> {
direction: rustybuzz::Direction,
glyphs: Vec<FontShapeGlyph<'a>>,
}
struct FontShapeLine<'a> {
rtl: bool,
spans: Vec<FontShapeSpan<'a>>,
}
impl<'a> FontShapeLine<'a> {
pub fn layout(&self, font_size: i32, line_width: i32, lines: &mut Vec<FontLayoutLine<'a>>) {
let mut push_line = true;
let mut glyphs = Vec::new();
let mut x = 0.0;
let mut y = 0.0;
for span in self.spans.iter() {
let mut span_width = 0.0;
for glyph in span.glyphs.iter() {
let x_advance = font_size as f32 * glyph.x_advance;
span_width += x_advance;
}
if self.rtl {
if glyphs.is_empty() {
x = line_width as f32;
}
x -= span_width;
}
for glyph in span.glyphs.iter() {
let x_advance = font_size as f32 * glyph.x_advance;
let y_advance = font_size as f32 * glyph.y_advance;
let x_offset = font_size as f32 * glyph.x_offset;
let y_offset = font_size as f32 * glyph.y_offset;
//TODO: make wrapping optional
if self.rtl {
if x < 0.0 {
let mut glyphs_swap = Vec::new();
std::mem::swap(&mut glyphs, &mut glyphs_swap);
lines.push(FontLayoutLine { glyphs: glyphs_swap });
x = line_width as f32 - x_advance;
y = 0.0;
}
} else {
if x + x_advance > line_width as f32 {
let mut glyphs_swap = Vec::new();
std::mem::swap(&mut glyphs, &mut glyphs_swap);
lines.push(FontLayoutLine { glyphs: glyphs_swap });
push_line = false;
x = 0.0;
y = 0.0;
}
}
#[cfg(feature = "ab_glyph")]
let inner = glyph.font.outline_glyph(
glyph.inner.with_scale_and_position(
font_size as f32,
ab_glyph::point(
x + x_offset,
y + y_offset,
)
)
);
#[cfg(feature = "rusttype")]
let inner = glyph.inner.clone()
.scaled(rusttype::Scale::uniform(font_size as f32))
.positioned(rusttype::point(
x + x_offset,
y + y_offset,
));
glyphs.push(FontLayoutGlyph {
start: glyph.start,
end: glyph.end,
x,
w: x_advance,
inner,
phantom: PhantomData,
});
push_line = true;
x += x_advance;
y += y_advance;
}
if self.rtl {
x -= span_width;
}
}
if push_line {
lines.push(FontLayoutLine { glyphs });
}
}
}
struct FontMatches<'a> {
fonts: Vec<&'a Font<'a>>,
}
impl<'a> FontMatches<'a> {
fn shape_span(&self, string: &str, start_span: usize, end_span: usize) -> FontShapeSpan {
let span = &string[start_span..end_span];
let mut spans_by_font = Vec::with_capacity(self.fonts.len());
for (font_i, font) in self.fonts.iter().enumerate() {
let font_scale = font.rustybuzz.units_per_em() as f32;
let mut buffer = rustybuzz::UnicodeBuffer::new();
buffer.push_str(span);
buffer.guess_segment_properties();
let script = buffer.script();
let direction = buffer.direction();
if font_i == 0 {
println!("{:?}, {:?}: '{}'", script, direction, span);
}
let glyph_buffer = rustybuzz::shape(&font.rustybuzz, &[], buffer);
let glyph_infos = glyph_buffer.glyph_infos();
let glyph_positions = glyph_buffer.glyph_positions();
let mut misses = 0;
let mut glyphs = Vec::with_capacity(glyph_infos.len());
for (info, pos) in glyph_infos.iter().zip(glyph_positions.iter()) {
let x_advance = pos.x_advance as f32 / font_scale;
let y_advance = pos.y_advance as f32 / font_scale;
let x_offset = pos.x_offset as f32 / font_scale;
let y_offset = pos.y_offset as f32 / font_scale;
//println!(" {:?} {:?}", info, pos);
if info.glyph_id == 0 {
misses += 1;
}
#[cfg(feature = "ab_glyph")]
let inner = ab_glyph::GlyphId(info.glyph_id as u16);
#[cfg(feature = "rusttype")]
let inner = font.rusttype.glyph(rusttype::GlyphId(info.glyph_id as u16));
glyphs.push(FontShapeGlyph {
start: start_span + info.cluster as usize,
end: end_span, // Set later
x_advance,
y_advance,
x_offset,
y_offset,
#[cfg(feature = "ab_glyph")]
font: &font.ab_glyph,
inner,
});
}
// Adjust end of glyphs
match direction {
rustybuzz::Direction::LeftToRight => {
for i in (1..glyphs.len()).rev() {
let next_start = glyphs[i].start;
let next_end = glyphs[i].end;
let prev = &mut glyphs[i - 1];
if prev.start == next_start {
prev.end = next_end;
} else {
prev.end = next_start;
}
}
},
rustybuzz::Direction::RightToLeft => {
for i in 1..glyphs.len() {
let next_start = glyphs[i - 1].start;
let next_end = glyphs[i - 1].end;
let prev = &mut glyphs[i];
if prev.start == next_start {
prev.end = next_end;
} else {
prev.end = next_start;
}
}
},
//TODO: other directions
_ => (),
}
let span = FontShapeSpan {
direction,
glyphs
};
if misses == 0 {
return span;
} else {
spans_by_font.push((misses, span));
}
}
let mut least_misses_i = 0;
let mut least_misses = usize::MAX;
for (i, (misses, _)) in spans_by_font.iter().enumerate() {
if *misses < least_misses {
least_misses_i = i;
least_misses = *misses;
}
}
if least_misses_i > 0 {
println!("MISSES {}, {}", least_misses_i, least_misses);
}
spans_by_font.remove(least_misses_i).1
}
fn shape_line(&self, string: &str, start_line: usize, end_line: usize) -> FontShapeLine {
use unicode_script::{Script, UnicodeScript};
let line = &string[start_line..end_line];
//TODO: more special handling of characters
let mut spans = Vec::new();
let mut start = 0;
let mut prev = Script::Unknown;
for (i, c) in line.char_indices() {
if ! line.is_char_boundary(i) {
continue;
}
let cur = c.script();
if prev != cur && prev != Script::Unknown {
// No combination, start new span
spans.push(self.shape_span(string, start_line + start, start_line + i));
start = i;
prev = Script::Unknown;
} else {
prev = cur;
}
}
spans.push(self.shape_span(string, start_line + start, start_line + line.len()));
let bidi = unicode_bidi::BidiInfo::new(line, None);
let rtl = if bidi.paragraphs.is_empty() {
false
} else {
assert_eq!(bidi.paragraphs.len(), 1);
bidi.paragraphs[0].level.is_rtl()
};
FontShapeLine {
rtl,
spans,
}
}
pub fn shape(&self, string: &str) -> Vec<FontShapeLine> {
let mut lines = Vec::new();
let mut start = 0;
for (i, c) in string.char_indices() {
if ! string.is_char_boundary(i) {
continue;
}
if c == '\n' {
lines.push(self.shape_line(string, start, i));
start = i + 1;
}
}
lines.push(self.shape_line(string, start, string.len()));
lines
}
}
struct Font<'a> {
data: &'a [u8],
pub rustybuzz: rustybuzz::Face<'a>,
#[cfg(feature = "ab_glyph")]
pub ab_glyph: ab_glyph::FontRef<'a>,
#[cfg(feature = "rusttype")]
pub rusttype: rusttype::Font<'a>,
}
impl<'a> Font<'a> {
pub fn new(data: &'a [u8], index: u32) -> Option<Self> {
Some(Self {
data,
rustybuzz: rustybuzz::Face::from_slice(data, index)?,
#[cfg(feature = "ab_glyph")]
ab_glyph: ab_glyph::FontRef::try_from_slice_and_index(data, index).ok()?,
#[cfg(feature = "rusttype")]
rusttype: rusttype::Font::try_from_bytes_and_index(data, index)?,
})
}
}
struct FontSystem<'a> {
fonts: Vec<Font<'a>>,
}
impl<'a> FontSystem<'a> {
pub fn new() -> Self {
Self {
fonts: Vec::new(),
}
}
pub fn add(&mut self, font: Font<'a>) {
self.fonts.push(font);
}
pub fn matches(&'a self, patterns: &[&str]) -> Option<FontMatches<'a>> {
let mut fonts = Vec::new();
for font in self.fonts.iter() {
for rec in font.rustybuzz.names() {
if rec.name_id == 4 && rec.is_unicode() {
let mut words: Vec<u16> = Vec::new();
let mut i = 0;
while i + 1 < rec.name.len() {
words.push(
(rec.name[i + 1] as u16) |
((rec.name[i] as u16) << 8)
);
i += 2;
}
match String::from_utf16(&words) {
Ok(name) => {
let mut matched = false;
for pattern in patterns.iter() {
println!("Matching font name '{}' with pattern '{}'", name, pattern);
if name.contains(pattern) {
matched = true;
}
}
if matched {
println!("Matched font name '{}'", name);
fonts.push(font);
} else {
println!("Did not match font name '{}'", name);
}
},
Err(_) => ()
}
}
}
}
if ! fonts.is_empty() {
Some(FontMatches { fonts })
} else {
None
}
}
}
use text::{
Font,
FontSystem,
};
fn main() {
let display_scale = match orbclient::get_display_size() {
@ -614,12 +185,12 @@ fn main() {
}
}
line.draw(
&mut window,
line_x,
line_y,
font_color
);
line.draw(|x, y, v| {
let c = (v * 255.0) as u32;
window.pixel(line_x + x, line_y + y, Color{
data: c << 24 | (font_color.data & 0x00FF_FFFF)
});
});
}
line_y += line_height;