feat(segmented_button): Support adding divider above items in vertical segmented button
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05da0a83b2
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4 changed files with 44 additions and 2 deletions
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@ -95,6 +95,11 @@ where
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self
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}
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pub fn divider_above(mut self) -> Self {
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self.model.0.divider_above_set(self.id, true);
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self
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}
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/// Defines an icon for the item.
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///
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/// ```ignore
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@ -83,6 +83,12 @@ where
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self
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}
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#[allow(clippy::must_use_candidate, clippy::return_self_not_must_use)]
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pub fn divider_above(self, divider_above: bool) -> Self {
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self.model.divider_above_set(self.id, divider_above);
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self
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}
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/// Define an icon for the item.
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///
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/// ```ignore
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@ -58,6 +58,9 @@ pub struct Model<SelectionMode: Default> {
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/// The content used for drawing segmented items.
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pub(super) items: SlotMap<Entity, Settings>,
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/// Divider optionally-defined for each item.
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pub(super) divider_aboves: SecondaryMap<Entity, bool>,
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/// Icons optionally-defined for each item.
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pub(super) icons: SecondaryMap<Entity, Icon>,
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@ -200,6 +203,22 @@ where
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.and_then(|storage| storage.remove(id));
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}
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pub fn divider_above(&self, id: Entity) -> Option<bool> {
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self.divider_aboves.get(id).copied()
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}
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pub fn divider_above_set(&mut self, id: Entity, divider_above: bool) -> Option<bool> {
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if !self.contains_item(id) {
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return None;
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}
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self.divider_aboves.insert(id, divider_above)
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}
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pub fn divider_above_remove(&mut self, id: Entity) -> Option<bool> {
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self.divider_aboves.remove(id)
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}
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/// Enable or disable an item.
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///
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/// ```ignore
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@ -57,7 +57,19 @@ where
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.iter()
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.copied()
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.enumerate()
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.map(move |(nth, key)| {
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.flat_map(move |(nth, key)| {
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let mut divider = None;
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if self.model.divider_above(key).unwrap_or(false) && nth > 0 {
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let mut divider_bounds = bounds;
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divider_bounds.height = 1.0;
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divider_bounds.x += f32::from(self.button_padding[0]);
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divider_bounds.width -= f32::from(self.button_padding[0]);
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divider_bounds.width -= f32::from(self.button_padding[2]);
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divider = Some(ItemBounds::Divider(divider_bounds));
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bounds.y += divider_bounds.height + spacing;
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}
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let mut layout_bounds = bounds;
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let layout_size = state.internal_layout[nth].0;
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@ -66,7 +78,7 @@ where
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bounds.y += layout_bounds.height + spacing;
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ItemBounds::Button(key, layout_bounds)
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std::iter::once(ItemBounds::Button(key, layout_bounds)).chain(divider)
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}),
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)
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}
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