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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Handler trait for keyboard input."><title>KeyboardHandler in cosmic::cctk::sctk::seat::keyboard - Rust</title><script>if(window.location.protocol!=="file:")document.head.insertAdjacentHTML("beforeend","SourceSerif4-Regular-6b053e98.ttf.woff2,FiraSans-Italic-81dc35de.woff2,FiraSans-Regular-0fe48ade.woff2,FiraSans-MediumItalic-ccf7e434.woff2,FiraSans-Medium-e1aa3f0a.woff2,SourceCodePro-Regular-8badfe75.ttf.woff2,SourceCodePro-Semibold-aa29a496.ttf.woff2".split(",").map(f=>`<link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../../static.files/${f}">`).join(""))</script><link rel="stylesheet" href="../../../../../static.files/normalize-9960930a.css"><link rel="stylesheet" href="../../../../../static.files/rustdoc-aa0817cf.css"><meta name="rustdoc-vars" data-root-path="../../../../../" data-static-root-path="../../../../../static.files/" data-current-crate="cosmic" data-themes="" data-resource-suffix="" data-rustdoc-version="1.90.0-nightly (3048886e5 2025-07-30)" data-channel="nightly" data-search-js="search-fa3e91e5.js" data-settings-js="settings-5514c975.js" ><script src="../../../../../static.files/storage-68b7e25d.js"></script><script defer src="sidebar-items.js"></script><script defer src="../../../../../static.files/main-eebb9057.js"></script><noscript><link rel="stylesheet" href="../../../../../static.files/noscript-32bb7600.css"></noscript><link rel="alternate icon" type="image/png" href="../../../../../static.files/favicon-32x32-6580c154.png"><link rel="icon" type="image/svg+xml" href="../../../../../static.files/favicon-044be391.svg"></head><body class="rustdoc trait"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle" title="show sidebar"></button></nav><nav class="sidebar"><div class="sidebar-crate"><h2><a href="../../../../../cosmic/index.html">cosmic</a><span class="version">1.0.0</span></h2></div><div class="sidebar-elems"><section id="rustdoc-toc"><h2 class="location"><a href="#">Keyboard<wbr>Handler</a></h2><h3><a href="#required-methods">Required Methods</a></h3><ul class="block"><li><a href="#tymethod.enter" title="enter">enter</a></li><li><a href="#tymethod.leave" title="leave">leave</a></li><li><a href="#tymethod.press_key" title="press_key">press_key</a></li><li><a href="#tymethod.release_key" title="release_key">release_key</a></li><li><a href="#tymethod.repeat_key" title="repeat_key">repeat_key</a></li><li><a href="#tymethod.update_modifiers" title="update_modifiers">update_modifiers</a></li></ul><h3><a href="#provided-methods">Provided Methods</a></h3><ul class="block"><li><a href="#method.update_keymap" title="update_keymap">update_keymap</a></li><li><a href="#method.update_repeat_info" title="update_repeat_info">update_repeat_info</a></li></ul><h3><a href="#dyn-compatibility">Dyn Compatibility</a></h3><h3><a href="#implementors">Implementors</a></h3></section><div id="rustdoc-modnav"><h2><a href="index.html">In cosmic::<wbr>cctk::<wbr>sctk::<wbr>seat::<wbr>keyboard</a></h2></div></div></nav><div class="sidebar-resizer" title="Drag to resize sidebar"></div><main><div class="width-limiter"><rustdoc-search></rustdoc-search><section id="main-content" class="content"><div class="main-heading"><div class="rustdoc-breadcrumbs"><a href="../../../../index.html">cosmic</a>::<wbr><a href="../../../index.html">cctk</a>::<wbr><a href="../../index.html">sctk</a>::<wbr><a href="../index.html">seat</a>::<wbr><a href="index.html">keyboard</a></div><h1>Trait <span class="trait">KeyboardHandler</span><button id="copy-path" title="Copy item path to clipboard">Copy item path</button></h1><rustdoc-toolbar></rustdoc-toolbar><span class="sub-heading"></span></div><pre class="rust item-decl"><code>pub trait KeyboardHandler: <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a> {
// Required methods
fn <a href="#tymethod.enter" class="fn">enter</a>(
&amp;mut self,
conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
surface: &amp;<a class="struct" href="../../reexports/client/protocol/wl_surface/struct.WlSurface.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_surface::WlSurface">WlSurface</a>,
serial: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>,
raw: &amp;[<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>],
keysyms: &amp;[<a class="struct" href="struct.Keysym.html" title="struct cosmic::cctk::sctk::seat::keyboard::Keysym">Keysym</a>],
);
<span class="item-spacer"></span> fn <a href="#tymethod.leave" class="fn">leave</a>(
&amp;mut self,
conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
surface: &amp;<a class="struct" href="../../reexports/client/protocol/wl_surface/struct.WlSurface.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_surface::WlSurface">WlSurface</a>,
serial: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>,
);
<span class="item-spacer"></span> fn <a href="#tymethod.press_key" class="fn">press_key</a>(
&amp;mut self,
conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
serial: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>,
event: <a class="struct" href="struct.KeyEvent.html" title="struct cosmic::cctk::sctk::seat::keyboard::KeyEvent">KeyEvent</a>,
);
<span class="item-spacer"></span> fn <a href="#tymethod.repeat_key" class="fn">repeat_key</a>(
&amp;mut self,
conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
serial: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>,
event: <a class="struct" href="struct.KeyEvent.html" title="struct cosmic::cctk::sctk::seat::keyboard::KeyEvent">KeyEvent</a>,
);
<span class="item-spacer"></span> fn <a href="#tymethod.release_key" class="fn">release_key</a>(
&amp;mut self,
conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
serial: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>,
event: <a class="struct" href="struct.KeyEvent.html" title="struct cosmic::cctk::sctk::seat::keyboard::KeyEvent">KeyEvent</a>,
);
<span class="item-spacer"></span> fn <a href="#tymethod.update_modifiers" class="fn">update_modifiers</a>(
&amp;mut self,
conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
serial: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>,
modifiers: <a class="struct" href="struct.Modifiers.html" title="struct cosmic::cctk::sctk::seat::keyboard::Modifiers">Modifiers</a>,
raw_modifiers: <a class="struct" href="struct.RawModifiers.html" title="struct cosmic::cctk::sctk::seat::keyboard::RawModifiers">RawModifiers</a>,
layout: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>,
);
// Provided methods
fn <a href="#method.update_repeat_info" class="fn">update_repeat_info</a>(
&amp;mut self,
_conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
_qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
_keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
_info: <a class="enum" href="enum.RepeatInfo.html" title="enum cosmic::cctk::sctk::seat::keyboard::RepeatInfo">RepeatInfo</a>,
) { ... }
<span class="item-spacer"></span> fn <a href="#method.update_keymap" class="fn">update_keymap</a>(
&amp;mut self,
_conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
_qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
_keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
_keymap: <a class="struct" href="struct.Keymap.html" title="struct cosmic::cctk::sctk::seat::keyboard::Keymap">Keymap</a>&lt;'_&gt;,
) { ... }
}</code></pre><span class="item-info"><div class="stab portability">Available on <strong>crate feature <code>wayland</code> and Linux</strong> only.</div></span><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Handler trait for keyboard input.</p>
<p>The functions defined in this trait are called as keyboard events are received from the compositor.</p>
</div></details><h2 id="required-methods" class="section-header">Required Methods<a href="#required-methods" class="anchor">§</a></h2><div class="methods"><details class="toggle method-toggle" open><summary><section id="tymethod.enter" class="method"><h4 class="code-header">fn <a href="#tymethod.enter" class="fn">enter</a>(
&amp;mut self,
conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
surface: &amp;<a class="struct" href="../../reexports/client/protocol/wl_surface/struct.WlSurface.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_surface::WlSurface">WlSurface</a>,
serial: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>,
raw: &amp;[<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>],
keysyms: &amp;[<a class="struct" href="struct.Keysym.html" title="struct cosmic::cctk::sctk::seat::keyboard::Keysym">Keysym</a>],
)</h4></section></summary><div class="docblock"><p>The keyboard has entered a surface.</p>
<p>When called, you may assume the specified surface has keyboard focus.</p>
<p>When a keyboard enters a surface, the <code>raw</code> and <code>keysym</code> fields indicate which keys are currently
pressed.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="tymethod.leave" class="method"><h4 class="code-header">fn <a href="#tymethod.leave" class="fn">leave</a>(
&amp;mut self,
conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
surface: &amp;<a class="struct" href="../../reexports/client/protocol/wl_surface/struct.WlSurface.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_surface::WlSurface">WlSurface</a>,
serial: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>,
)</h4></section></summary><div class="docblock"><p>The keyboard has left a surface.</p>
<p>When called, keyboard focus leaves the specified surface.</p>
<p>All currently held down keys are released when this event occurs.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="tymethod.press_key" class="method"><h4 class="code-header">fn <a href="#tymethod.press_key" class="fn">press_key</a>(
&amp;mut self,
conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
serial: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>,
event: <a class="struct" href="struct.KeyEvent.html" title="struct cosmic::cctk::sctk::seat::keyboard::KeyEvent">KeyEvent</a>,
)</h4></section></summary><div class="docblock"><p>A key has been pressed on the keyboard.</p>
<p>The key will repeat if there is no other press event afterwards or the key is released.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="tymethod.repeat_key" class="method"><h4 class="code-header">fn <a href="#tymethod.repeat_key" class="fn">repeat_key</a>(
&amp;mut self,
conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
serial: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>,
event: <a class="struct" href="struct.KeyEvent.html" title="struct cosmic::cctk::sctk::seat::keyboard::KeyEvent">KeyEvent</a>,
)</h4></section></summary><div class="docblock"><p>A key has been previously pressed and is now repeating.</p>
<p>This is only called on supporting compositors.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="tymethod.release_key" class="method"><h4 class="code-header">fn <a href="#tymethod.release_key" class="fn">release_key</a>(
&amp;mut self,
conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
serial: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>,
event: <a class="struct" href="struct.KeyEvent.html" title="struct cosmic::cctk::sctk::seat::keyboard::KeyEvent">KeyEvent</a>,
)</h4></section></summary><div class="docblock"><p>A key has been released.</p>
<p>This stops the key from being repeated if the key is the last key which was pressed.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="tymethod.update_modifiers" class="method"><h4 class="code-header">fn <a href="#tymethod.update_modifiers" class="fn">update_modifiers</a>(
&amp;mut self,
conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
serial: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>,
modifiers: <a class="struct" href="struct.Modifiers.html" title="struct cosmic::cctk::sctk::seat::keyboard::Modifiers">Modifiers</a>,
raw_modifiers: <a class="struct" href="struct.RawModifiers.html" title="struct cosmic::cctk::sctk::seat::keyboard::RawModifiers">RawModifiers</a>,
layout: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>,
)</h4></section></summary><div class="docblock"><p>Keyboard modifiers have been updated.</p>
<p>This happens when one of the modifier keys, such as “Shift”, “Control” or “Alt” is pressed or
released.</p>
</div></details></div><h2 id="provided-methods" class="section-header">Provided Methods<a href="#provided-methods" class="anchor">§</a></h2><div class="methods"><details class="toggle method-toggle" open><summary><section id="method.update_repeat_info" class="method"><h4 class="code-header">fn <a href="#method.update_repeat_info" class="fn">update_repeat_info</a>(
&amp;mut self,
_conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
_qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
_keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
_info: <a class="enum" href="enum.RepeatInfo.html" title="enum cosmic::cctk::sctk::seat::keyboard::RepeatInfo">RepeatInfo</a>,
)</h4></section></summary><div class="docblock"><p>The keyboard has updated the rate and delay between repeating key inputs.</p>
<p>This function does nothing by default but is provided if a repeat mechanism outside of calloop is<br />
used.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.update_keymap" class="method"><h4 class="code-header">fn <a href="#method.update_keymap" class="fn">update_keymap</a>(
&amp;mut self,
_conn: &amp;<a class="struct" href="../../reexports/client/struct.Connection.html" title="struct cosmic::cctk::sctk::reexports::client::Connection">Connection</a>,
_qh: &amp;<a class="struct" href="../../reexports/client/struct.QueueHandle.html" title="struct cosmic::cctk::sctk::reexports::client::QueueHandle">QueueHandle</a>&lt;Self&gt;,
_keyboard: &amp;<a class="struct" href="../../reexports/client/protocol/wl_keyboard/struct.WlKeyboard.html" title="struct cosmic::cctk::sctk::reexports::client::protocol::wl_keyboard::WlKeyboard">WlKeyboard</a>,
_keymap: <a class="struct" href="struct.Keymap.html" title="struct cosmic::cctk::sctk::seat::keyboard::Keymap">Keymap</a>&lt;'_&gt;,
)</h4></section></summary><div class="docblock"><p>Keyboard keymap has been updated.</p>
<p><code>keymap.as_string()</code> can be used get the keymap as a string. It cannot be exposed directly
as an <code>xkbcommon::xkb::Keymap</code> due to the fact xkbcommon uses non-thread-safe reference
counting. But can be used to create an independent <code>Keymap</code>.</p>
<p>This is called after the default handler for keymap changes and does nothing by default.</p>
</div></details></div><h2 id="dyn-compatibility" class="section-header">Dyn Compatibility<a href="#dyn-compatibility" class="anchor">§</a></h2><div class="dyn-compatibility-info"><p>This trait is <b>not</b> <a href="https://doc.rust-lang.org/nightly/reference/items/traits.html#dyn-compatibility">dyn compatible</a>.</p><p><i>In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.</i></p></div><h2 id="implementors" class="section-header">Implementors<a href="#implementors" class="anchor">§</a></h2><div id="implementors-list"></div><script src="../../../../../trait.impl/smithay_client_toolkit/seat/keyboard/trait.KeyboardHandler.js" async></script></section></div></main></body></html>