improv(input): better initial handling of focus state

This commit is contained in:
Ashley Wulber 2025-09-11 01:46:03 -04:00 committed by Michael Murphy
parent 978bde5720
commit 0e797b2440

View file

@ -591,7 +591,10 @@ where
// Unfocus text input if it becomes disabled
if self.on_input.is_none() && !self.manage_value {
state.last_click = None;
state.is_focused = None;
state.is_focused = state.is_focused.map(|mut f| {
f.focused = false;
f
});
state.is_pasting = None;
state.dragging_state = None;
}
@ -628,18 +631,19 @@ where
state.dirty = true;
}
if self.always_active && state.is_focused.is_none() {
if self.always_active && !state.is_focused() {
let now = Instant::now();
LAST_FOCUS_UPDATE.with(|x| x.set(now));
state.is_focused = Some(Focus {
updated_at: now,
now,
focused: true,
});
}
// if the previous state was at the end of the text, keep it there
let old_value = Value::new(&old_value);
if state.is_focused.is_some() {
if state.is_focused() {
if let cursor::State::Index(index) = state.cursor.state(&old_value) {
if index == old_value.len() {
state.cursor.move_to(self.value.len());
@ -647,7 +651,7 @@ where
};
}
if let Some(f) = state.is_focused.as_ref() {
if let Some(f) = state.is_focused.as_ref().filter(|f| f.focused) {
if f.updated_at != LAST_FOCUS_UPDATE.with(|f| f.get()) {
state.unfocus();
state.emit_unfocus = true;
@ -838,9 +842,12 @@ where
if self.is_editable_variant {
if let Some(ref on_edit) = self.on_toggle_edit {
let state = tree.state.downcast_mut::<State>();
if !state.is_read_only && state.is_focused.is_none() {
if !state.is_read_only && state.is_focused.is_some_and(|f| !f.focused) {
state.is_read_only = true;
shell.publish((on_edit)(false));
} else if state.is_focused() && state.is_read_only {
state.is_read_only = false;
shell.publish((on_edit)(true));
}
}
}
@ -1392,6 +1399,7 @@ pub fn update<'a, Message: Clone + 'static>(
state.is_focused = Some(Focus {
updated_at: now,
now,
focused: true,
});
}
@ -1520,7 +1528,7 @@ pub fn update<'a, Message: Clone + 'static>(
}
// Focus on click of the text input, and ensure that the input is writable.
if state.is_focused.is_none()
if !state.is_focused()
&& matches!(state.dragging_state, None | Some(DraggingState::Selection))
{
if let Some(on_focus) = on_focus {
@ -1541,6 +1549,7 @@ pub fn update<'a, Message: Clone + 'static>(
state.is_focused = Some(Focus {
updated_at: now,
now,
focused: true,
});
}
@ -1592,8 +1601,7 @@ pub fn update<'a, Message: Clone + 'static>(
..
}) => {
let state = state();
if let Some(focus) = &mut state.is_focused {
if let Some(focus) = state.is_focused.as_mut().filter(|f| f.focused) {
if state.is_read_only || (!manage_value && on_input.is_none()) {
return event::Status::Ignored;
};
@ -1873,7 +1881,7 @@ pub fn update<'a, Message: Clone + 'static>(
Event::Keyboard(keyboard::Event::KeyReleased { key, .. }) => {
let state = state();
if state.is_focused.is_some() {
if state.is_focused() {
match key {
keyboard::Key::Character(c) if "v" == c => {
state.is_pasting = None;
@ -1897,7 +1905,7 @@ pub fn update<'a, Message: Clone + 'static>(
Event::Window(window::Event::RedrawRequested(now)) => {
let state = state();
if let Some(focus) = &mut state.is_focused {
if let Some(focus) = state.is_focused.as_mut().filter(|f| f.focused) {
focus.now = now;
let millis_until_redraw = CURSOR_BLINK_INTERVAL_MILLIS
@ -2258,12 +2266,15 @@ pub fn draw<'a, Message>(
let handling_dnd_offer = !matches!(state.dnd_offer, DndOfferState::None);
#[cfg(not(feature = "wayland"))]
let handling_dnd_offer = false;
let (cursor, offset) = if let Some(focus) = &state.is_focused.or_else(|| {
handling_dnd_offer.then(|| Focus {
updated_at: Instant::now(),
now: Instant::now(),
})
}) {
let (cursor, offset) = if let Some(focus) =
state.is_focused.filter(|f| f.focused).or_else(|| {
let now = Instant::now();
handling_dnd_offer.then(|| Focus {
updated_at: now,
now,
focused: true,
})
}) {
match state.cursor.state(value) {
cursor::State::Index(position) => {
let (text_value_width, offset) =
@ -2547,6 +2558,7 @@ pub struct State {
struct Focus {
updated_at: Instant,
now: Instant,
focused: bool,
}
impl State {
@ -2565,6 +2577,7 @@ impl State {
Focus {
updated_at: now,
now,
focused: true,
}
}),
select_on_focus,
@ -2623,7 +2636,7 @@ impl State {
#[inline]
#[must_use]
pub fn is_focused(&self) -> bool {
self.is_focused.is_some()
self.is_focused.is_some_and(|f| f.focused)
}
/// Returns the [`Cursor`] of the [`TextInput`].
@ -2642,6 +2655,7 @@ impl State {
self.is_focused = Some(Focus {
updated_at: now,
now,
focused: true,
});
if self.select_on_focus {
@ -2656,7 +2670,10 @@ impl State {
pub(super) fn unfocus(&mut self) {
self.move_cursor_to_front();
self.last_click = None;
self.is_focused = None;
self.is_focused = self.is_focused.map(|mut f| {
f.focused = false;
f
});
self.dragging_state = None;
self.is_pasting = None;
self.keyboard_modifiers = keyboard::Modifiers::default();