libcosmic updates

This commit is contained in:
Ashley Wulber 2024-10-16 20:36:46 -04:00 committed by Ashley Wulber
parent 9c62f19e4b
commit 0491c4baaa
91 changed files with 3550 additions and 2300 deletions

View file

@ -4,114 +4,55 @@
//! Create asynchronous actions to be performed in the background.
use iced::window;
use iced::Command;
use iced::Task;
use iced_core::window::Mode;
#[cfg(feature = "wayland")]
use iced_runtime::command::platform_specific::wayland::window::Action as WindowAction;
#[cfg(feature = "wayland")]
use iced_runtime::command::platform_specific::wayland::Action as WaylandAction;
#[cfg(feature = "wayland")]
use iced_runtime::command::platform_specific::Action as PlatformAction;
use iced_runtime::command::Action;
use iced_runtime::{task, Action};
use std::future::Future;
/// Yields a command which contains a batch of commands.
pub fn batch<X: 'static + Into<Y>, Y: 'static>(
commands: impl IntoIterator<Item = Command<X>>,
) -> Command<Y> {
Command::batch(commands).map(Into::into)
pub fn batch<X: Send + 'static + Into<Y>, Y: Send + 'static>(
commands: impl IntoIterator<Item = Task<X>>,
) -> Task<Y> {
Task::batch(commands).map(Into::into)
}
/// Yields a command which will run the future on the runtime executor.
pub fn future<X: Into<Y>, Y>(future: impl Future<Output = X> + Send + 'static) -> Command<Y> {
Command::single(Action::Future(Box::pin(async move { future.await.into() })))
pub fn future<X: Into<Y>, Y: 'static>(future: impl Future<Output = X> + Send + 'static) -> Task<Y> {
Task::future(async move { future.await.into() })
}
/// Yields a command which will return a message.
pub fn message<X: Send + 'static + Into<Y>, Y>(message: X) -> Command<Y> {
pub fn message<X: Send + 'static + Into<Y>, Y: 'static>(message: X) -> Task<Y> {
future(async move { message.into() })
}
/// Initiates a window drag.
#[cfg(feature = "wayland")]
pub fn drag<M>(id: Option<window::Id>) -> Command<M> {
iced_sctk::commands::window::start_drag_window(id.unwrap_or(window::Id::MAIN))
}
/// Initiates a window drag.
#[cfg(not(feature = "wayland"))]
pub fn drag<M>(id: Option<window::Id>) -> Command<M> {
iced_runtime::window::drag(id.unwrap_or(window::Id::MAIN))
pub fn drag<M>(id: window::Id) -> Task<M> {
iced_runtime::window::drag(id)
}
/// Maximizes the window.
#[cfg(feature = "wayland")]
pub fn maximize<M>(id: Option<window::Id>, maximized: bool) -> Command<M> {
iced_sctk::commands::window::maximize(id.unwrap_or(window::Id::MAIN), maximized)
}
/// Maximizes the window.
#[cfg(not(feature = "wayland"))]
pub fn maximize<M>(id: Option<window::Id>, maximized: bool) -> Command<M> {
iced_runtime::window::maximize(id.unwrap_or(window::Id::MAIN), maximized)
pub fn maximize<M>(id: window::Id, maximized: bool) -> Task<M> {
iced_runtime::window::maximize(id, maximized)
}
/// Minimizes the window.
#[cfg(feature = "wayland")]
pub fn minimize<M>(id: Option<window::Id>) -> Command<M> {
iced_sctk::commands::window::set_mode_window(id.unwrap_or(window::Id::MAIN), Mode::Hidden)
}
/// Minimizes the window.
#[cfg(not(feature = "wayland"))]
pub fn minimize<M>(id: Option<window::Id>) -> Command<M> {
iced_runtime::window::minimize(id.unwrap_or(window::Id::MAIN), true)
pub fn minimize<M>(id: window::Id) -> Task<M> {
iced_runtime::window::minimize(id, true)
}
/// Sets the title of a window.
#[cfg(feature = "wayland")]
pub fn set_title<M>(id: Option<window::Id>, title: String) -> Command<M> {
window_action(WindowAction::Title {
id: id.unwrap_or(window::Id::MAIN),
title,
})
}
/// Sets the title of a window.
#[cfg(not(feature = "wayland"))]
#[allow(unused_variables, clippy::needless_pass_by_value)]
pub fn set_title<M>(id: Option<window::Id>, title: String) -> Command<M> {
Command::none()
pub fn set_title<M>(id: window::Id, title: String) -> Task<M> {
Task::none()
}
/// Sets the window mode to windowed.
#[cfg(feature = "wayland")]
pub fn set_windowed<M>(id: Option<window::Id>) -> Command<M> {
iced_sctk::commands::window::set_mode_window(id.unwrap_or(window::Id::MAIN), Mode::Windowed)
}
/// Sets the window mode to windowed.
#[cfg(not(feature = "wayland"))]
pub fn set_windowed<M>(id: Option<window::Id>) -> Command<M> {
iced_runtime::window::change_mode(id.unwrap_or(window::Id::MAIN), Mode::Windowed)
pub fn set_windowed<M>(id: window::Id) -> Task<M> {
iced_runtime::window::change_mode(id, Mode::Windowed)
}
/// Toggles the windows' maximize state.
#[cfg(feature = "wayland")]
pub fn toggle_maximize<M>(id: Option<window::Id>) -> Command<M> {
iced_sctk::commands::window::toggle_maximize(id.unwrap_or(window::Id::MAIN))
}
/// Toggles the windows' maximize state.
#[cfg(not(feature = "wayland"))]
pub fn toggle_maximize<M>(id: Option<window::Id>) -> Command<M> {
iced_runtime::window::toggle_maximize(id.unwrap_or(window::Id::MAIN))
}
/// Creates a command to apply an action to a window.
#[cfg(feature = "wayland")]
pub fn window_action<M>(action: WindowAction<M>) -> Command<M> {
Command::single(Action::PlatformSpecific(PlatformAction::Wayland(
WaylandAction::Window(action),
)))
pub fn toggle_maximize<M>(id: window::Id) -> Task<M> {
iced_runtime::window::toggle_maximize(id)
}