fix: blur only after blur event
This commit is contained in:
parent
3ca50dd7f6
commit
01ab456610
3 changed files with 27 additions and 33 deletions
2
iced
2
iced
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@ -1 +1 @@
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Subproject commit 4f6d52fce72749bb4421afe8d108f561c0bf77d2
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Subproject commit 0a093b3ab0d5ad1b3ad6b457c1715880276e0ce1
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@ -64,6 +64,8 @@ pub enum Action {
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Unfocus(iced::window::Id),
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/// Windowing system initialized
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WindowingSystemInitialized,
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/// Blur support enabled
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BlurEnabled,
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/// Updates the window maximized state
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WindowMaximized(iced::window::Id, bool),
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/// Updates the tracked window geometry.
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@ -95,6 +95,7 @@ pub struct Cosmic<App: Application> {
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>,
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pub tracked_windows: HashSet<window::Id>,
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pub opened_surfaces: HashMap<window::Id, u32>,
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blur_enabled: bool,
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}
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impl<T: Application> Cosmic<T>
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@ -461,6 +462,9 @@ where
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)) => {
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return Some(Action::WindowState(id, s));
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}
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wayland::Event::BlurEnabled => {
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return Some(Action::BlurEnabled);
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}
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_ => (),
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}
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}
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@ -756,7 +760,7 @@ impl<T: Application> Cosmic<T> {
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}
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}
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let new_blur = WINDOWING_SYSTEM.get() == Some(&WindowingSystem::Wayland) && {
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let new_blur = self.blur_enabled && {
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let t = theme.cosmic();
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match self.app.core().app_type() {
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crate::core::AppType::Window => t.frosted_windows,
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@ -798,7 +802,7 @@ impl<T: Application> Cosmic<T> {
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return iced::Task::none();
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}
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// update transparent
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let new_blur = WINDOWING_SYSTEM.get() == Some(&WindowingSystem::Wayland) && {
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let new_blur = self.blur_enabled && {
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let t = theme.cosmic();
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match self.app.core().app_type() {
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crate::core::AppType::Window => t.frosted_windows,
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@ -839,7 +843,6 @@ impl<T: Application> Cosmic<T> {
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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if self.app.core().sync_window_border_radii_to_theme() {
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use iced_runtime::platform_specific::wayland::CornerRadius;
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use iced_winit::platform_specific::commands::corner_radius::corner_radius;
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let t = cosmic_theme.cosmic();
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@ -923,7 +926,7 @@ impl<T: Application> Cosmic<T> {
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} else {
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new_theme
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};
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let new_blur = WINDOWING_SYSTEM.get() == Some(&WindowingSystem::Wayland) && {
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let new_blur = self.blur_enabled && {
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let t = new_theme.cosmic();
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match core.app_type() {
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crate::core::AppType::Window => t.frosted_windows,
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@ -945,8 +948,6 @@ impl<T: Application> Cosmic<T> {
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if self.app.core().sync_window_border_radii_to_theme() {
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use iced_winit::platform_specific::commands::corner_radius::corner_radius;
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let t = cosmic_theme.cosmic();
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let rounded = !self.app.core().window.sharp_corners;
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let cur_rad =
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self.app.core().app_type.corners(&cosmic_theme, rounded);
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@ -1008,7 +1009,7 @@ impl<T: Application> Cosmic<T> {
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#[allow(clippy::used_underscore_binding)]
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_token,
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),
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)
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);
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}
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#[cfg(not(all(feature = "wayland", target_os = "linux")))]
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@ -1091,15 +1092,14 @@ impl<T: Application> Cosmic<T> {
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crate::theme::system_light()
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};
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if let ThemeType::System { .. } = new_theme.theme_type {
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let new_blur = WINDOWING_SYSTEM.get() == Some(&WindowingSystem::Wayland)
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&& {
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let t = new_theme.cosmic();
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match core.app_type() {
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crate::core::AppType::Window => t.frosted_windows,
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crate::core::AppType::System => t.frosted_system_interface,
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crate::core::AppType::Applet => t.frosted_applets,
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}
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};
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let new_blur = self.blur_enabled && {
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let t = new_theme.cosmic();
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match core.app_type() {
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crate::core::AppType::Window => t.frosted_windows,
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crate::core::AppType::System => t.frosted_system_interface,
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crate::core::AppType::Applet => t.frosted_applets,
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}
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};
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new_theme.transparent = new_blur;
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}
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core.system_theme = new_theme.clone();
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@ -1229,22 +1229,14 @@ impl<T: Application> Cosmic<T> {
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Action::Opened(id) => {
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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if self.app.core().sync_window_border_radii_to_theme() {
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use iced_runtime::platform_specific::wayland::CornerRadius;
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use iced_winit::platform_specific::commands::corner_radius::corner_radius;
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let mut theme = THEME.lock().unwrap();
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let t = theme.cosmic();
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let radii = t.radius_s().map(|x| if x < 4.0 { x } else { x + 4.0 });
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let cur_rad = CornerRadius {
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top_left: radii[0].round() as u32,
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top_right: radii[1].round() as u32,
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bottom_right: radii[2].round() as u32,
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bottom_left: radii[3].round() as u32,
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};
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// TODO do we need per window sharp corners?
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let rounded = !self.app.core().window.sharp_corners;
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let core = self.app.core();
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let new_blur = WINDOWING_SYSTEM.get() == Some(&WindowingSystem::Wayland) && {
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let new_blur = self.blur_enabled && {
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let t = theme.cosmic();
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match self.app.core().app_type() {
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crate::core::AppType::Window => t.frosted_windows,
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@ -1260,9 +1252,7 @@ impl<T: Application> Cosmic<T> {
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iced::window::disable_blur
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};
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let mut cmds = Vec::with_capacity(1 + self.tracked_windows.len());
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if !self.tracked_windows.contains(&id) {
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cmds.push(blur(id));
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}
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cmds.push(blur(id));
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Task::batch(cmds)
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} else {
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@ -1283,7 +1273,6 @@ impl<T: Application> Cosmic<T> {
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} else {
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Task::none()
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};
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let t = theme.cosmic();
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return Task::batch([
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blur_cmd,
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corner_task,
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@ -1292,10 +1281,11 @@ impl<T: Application> Cosmic<T> {
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}
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return iced_runtime::window::run_with_handle(id, init_windowing_system);
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}
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Action::WindowingSystemInitialized => {
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Action::BlurEnabled => {
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// TODO do this after blur event confirms support instead of for all wayland windows
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let core = self.app.core();
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let new_blur = WINDOWING_SYSTEM.get() == Some(&WindowingSystem::Wayland) && {
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self.blur_enabled = true;
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let new_blur = self.blur_enabled && {
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let t = core.system_theme.cosmic();
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match self.app.core().app_type() {
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crate::core::AppType::Window => t.frosted_windows,
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@ -1323,6 +1313,7 @@ impl<T: Application> Cosmic<T> {
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return Task::batch(cmds);
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}
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}
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_ => (),
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}
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iced::Task::none()
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@ -1337,6 +1328,7 @@ impl<App: Application> Cosmic<App> {
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surface_views: HashMap::new(),
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tracked_windows: HashSet::new(),
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opened_surfaces: HashMap::new(),
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blur_enabled: false,
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}
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}
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