libcosmic/src/theme/segmented_button.rs

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// Copyright 2023 System76 <info@system76.com>
// SPDX-License-Identifier: MPL-2.0
use crate::widget::segmented_button::{Appearance, ItemAppearance, StyleSheet};
use crate::{theme::Theme, widget::segmented_button::ItemStatusAppearance};
Cosmic advanced text (#103) * wip: update to use cosmic-advanced-text * use cosmic-advanced-text branch of iced * fix: line height and spacing for segmented button and update to get svg fix * fix: spin button styling & spacing * update iced to fix segmented button border radius * feat: example improvements * feat: helper for loading fonts * feat: add focus style to button * fix: slider height and iced fixed * feat: hash icon width and height * cleanup * update ci * refactor: always use lazy feature of iced * update iced * update iced * cleanup & update iced * update iced: new slider & tiny-skia quad updates * update iced: fixes for tiny-skia quad rendering with edge case border radius * re-export iced_runtime & iced_widget * merge master * udpate iced * update iced * update iced * update iced * fix: make rectangle_tracker subscription only return update if there is some * feat: derive macro for loading a cosmic-config * feat (cosmic-config): iced subscription * fix (example): update to rectangle tracker subscription * fix (cosmic-config) * refactor(cosmic-config-derive): add support for types with generic parameters * fix (cosmic-config): feature gate updates for subscription helpers * feat: support for custom & system themes + move cosmic-theme to libcosmic * feat: sorta hacky way of creating header bars for libcosmic + update iced to get support for resizable windows in iced-sctk * update iced * update and reexport sctk * fix: applet border radius * feat (cosmic-theme): add id and name methods * fix(cosmic-theme): reexport palette from cosmic-theme * fix(cosmic-config-derive): allow use with reexported cosmic-config * feat: update iced with fix and refactor applet env vars * update iced
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use iced_core::{renderer::BorderRadius, Background};
use palette::{rgb::Rgb, Alpha};
#[derive(Default)]
pub enum SegmentedButton {
/// A tabbed widget for switching between views in an interface.
#[default]
ViewSwitcher,
/// A widget for multiple choice selection.
Selection,
/// Or implement any custom theme of your liking.
Custom(Box<dyn Fn(&Theme) -> Appearance>),
}
impl StyleSheet for Theme {
type Style = SegmentedButton;
#[allow(clippy::too_many_lines)]
fn horizontal(&self, style: &Self::Style) -> Appearance {
match style {
SegmentedButton::ViewSwitcher => {
let cosmic = self.cosmic();
let active = horizontal::view_switcher_active(cosmic);
Appearance {
border_radius: BorderRadius::from(0.0),
inactive: ItemStatusAppearance {
background: None,
first: ItemAppearance {
border_radius: BorderRadius::from(0.0),
border_bottom: Some((1.0, cosmic.accent.base.into())),
..Default::default()
},
middle: ItemAppearance {
border_radius: BorderRadius::from(0.0),
border_bottom: Some((1.0, cosmic.accent.base.into())),
..Default::default()
},
last: ItemAppearance {
border_radius: BorderRadius::from(0.0),
border_bottom: Some((1.0, cosmic.accent.base.into())),
..Default::default()
},
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text_color: cosmic.on_bg_color().into(),
},
hover: hover(cosmic, &active),
focus: focus(cosmic, &active),
active,
..Default::default()
}
}
SegmentedButton::Selection => {
let cosmic = self.cosmic();
let active = horizontal::selection_active(cosmic);
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let mut neutral_5 = cosmic.palette.neutral_5;
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neutral_5.alpha = 0.2;
Appearance {
border_radius: BorderRadius::from(0.0),
inactive: ItemStatusAppearance {
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background: Some(Background::Color(neutral_5.into())),
first: ItemAppearance {
border_radius: BorderRadius::from([24.0, 0.0, 0.0, 24.0]),
..Default::default()
},
middle: ItemAppearance {
border_radius: BorderRadius::from(0.0),
..Default::default()
},
last: ItemAppearance {
border_radius: BorderRadius::from([0.0, 24.0, 24.0, 0.0]),
..Default::default()
},
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text_color: cosmic.on_bg_color().into(),
},
hover: hover(cosmic, &active),
focus: focus(cosmic, &active),
active,
..Default::default()
}
}
SegmentedButton::Custom(func) => func(self),
}
}
#[allow(clippy::too_many_lines)]
fn vertical(&self, style: &Self::Style) -> Appearance {
match style {
SegmentedButton::ViewSwitcher => {
let cosmic = self.cosmic();
let active = vertical::view_switcher_active(cosmic);
Appearance {
border_radius: BorderRadius::from(0.0),
inactive: ItemStatusAppearance {
background: None,
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text_color: cosmic.on_bg_color().into(),
..active
},
hover: hover(cosmic, &active),
focus: focus(cosmic, &active),
active,
..Default::default()
}
}
SegmentedButton::Selection => {
let cosmic = self.cosmic();
let active = vertical::selection_active(cosmic);
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let mut neutral_5 = cosmic.palette.neutral_5;
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neutral_5.alpha = 0.2;
Appearance {
border_radius: BorderRadius::from(0.0),
inactive: ItemStatusAppearance {
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background: Some(Background::Color(neutral_5.into())),
first: ItemAppearance {
border_radius: BorderRadius::from([24.0, 24.0, 0.0, 0.0]),
..Default::default()
},
middle: ItemAppearance {
border_radius: BorderRadius::from(0.0),
..Default::default()
},
last: ItemAppearance {
border_radius: BorderRadius::from([0.0, 0.0, 24.0, 24.0]),
..Default::default()
},
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text_color: cosmic.on_bg_color().into(),
},
hover: hover(cosmic, &active),
focus: focus(cosmic, &active),
active,
..Default::default()
}
}
SegmentedButton::Custom(func) => func(self),
}
}
}
mod horizontal {
use crate::widget::segmented_button::{ItemAppearance, ItemStatusAppearance};
Cosmic advanced text (#103) * wip: update to use cosmic-advanced-text * use cosmic-advanced-text branch of iced * fix: line height and spacing for segmented button and update to get svg fix * fix: spin button styling & spacing * update iced to fix segmented button border radius * feat: example improvements * feat: helper for loading fonts * feat: add focus style to button * fix: slider height and iced fixed * feat: hash icon width and height * cleanup * update ci * refactor: always use lazy feature of iced * update iced * update iced * cleanup & update iced * update iced: new slider & tiny-skia quad updates * update iced: fixes for tiny-skia quad rendering with edge case border radius * re-export iced_runtime & iced_widget * merge master * udpate iced * update iced * update iced * update iced * fix: make rectangle_tracker subscription only return update if there is some * feat: derive macro for loading a cosmic-config * feat (cosmic-config): iced subscription * fix (example): update to rectangle tracker subscription * fix (cosmic-config) * refactor(cosmic-config-derive): add support for types with generic parameters * fix (cosmic-config): feature gate updates for subscription helpers * feat: support for custom & system themes + move cosmic-theme to libcosmic * feat: sorta hacky way of creating header bars for libcosmic + update iced to get support for resizable windows in iced-sctk * update iced * update and reexport sctk * fix: applet border radius * feat (cosmic-theme): add id and name methods * fix(cosmic-theme): reexport palette from cosmic-theme * fix(cosmic-config-derive): allow use with reexported cosmic-config * feat: update iced with fix and refactor applet env vars * update iced
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use iced_core::{renderer::BorderRadius, Background};
use palette::{rgb::Rgb, Alpha};
pub fn selection_active(cosmic: &cosmic_theme::Theme<Alpha<Rgb, f32>>) -> ItemStatusAppearance {
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let mut neutral_5 = cosmic.palette.neutral_5;
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neutral_5.alpha = 0.2;
ItemStatusAppearance {
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background: Some(Background::Color(neutral_5.into())),
first: ItemAppearance {
border_radius: BorderRadius::from([24.0, 0.0, 0.0, 24.0]),
..Default::default()
},
middle: ItemAppearance {
border_radius: BorderRadius::from(0.0),
..Default::default()
},
last: ItemAppearance {
border_radius: BorderRadius::from([0.0, 24.0, 24.0, 0.0]),
..Default::default()
},
text_color: cosmic.accent.base.into(),
}
}
pub fn view_switcher_active(
cosmic: &cosmic_theme::Theme<Alpha<Rgb, f32>>,
) -> ItemStatusAppearance {
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let mut neutral_5 = cosmic.palette.neutral_5;
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neutral_5.alpha = 0.2;
ItemStatusAppearance {
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background: Some(Background::Color(neutral_5.into())),
first: ItemAppearance {
border_radius: BorderRadius::from([8.0, 8.0, 0.0, 0.0]),
border_bottom: Some((4.0, cosmic.accent.base.into())),
..Default::default()
},
middle: ItemAppearance {
border_radius: BorderRadius::from([8.0, 8.0, 0.0, 0.0]),
border_bottom: Some((4.0, cosmic.accent.base.into())),
..Default::default()
},
last: ItemAppearance {
border_radius: BorderRadius::from([8.0, 8.0, 0.0, 0.0]),
border_bottom: Some((4.0, cosmic.accent.base.into())),
..Default::default()
},
text_color: cosmic.accent.base.into(),
}
}
}
pub fn focus(
cosmic: &cosmic_theme::Theme<Alpha<Rgb, f32>>,
default: &ItemStatusAppearance,
) -> ItemStatusAppearance {
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// TODO: This is a hack to make the hover color lighter than the selected color
// I'm not sure why the alpha is being applied differently here than in figma
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let mut neutral_5 = cosmic.palette.neutral_5;
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neutral_5.alpha = 0.2;
ItemStatusAppearance {
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background: Some(Background::Color(neutral_5.into())),
text_color: cosmic.accent.base.into(),
..*default
}
}
pub fn hover(
cosmic: &cosmic_theme::Theme<Alpha<Rgb, f32>>,
default: &ItemStatusAppearance,
) -> ItemStatusAppearance {
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let mut neutral_10 = cosmic.palette.neutral_10;
neutral_10.alpha = 0.1;
ItemStatusAppearance {
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background: Some(Background::Color(neutral_10.into())),
text_color: cosmic.accent.base.into(),
..*default
}
}
mod vertical {
use crate::widget::segmented_button::{ItemAppearance, ItemStatusAppearance};
Cosmic advanced text (#103) * wip: update to use cosmic-advanced-text * use cosmic-advanced-text branch of iced * fix: line height and spacing for segmented button and update to get svg fix * fix: spin button styling & spacing * update iced to fix segmented button border radius * feat: example improvements * feat: helper for loading fonts * feat: add focus style to button * fix: slider height and iced fixed * feat: hash icon width and height * cleanup * update ci * refactor: always use lazy feature of iced * update iced * update iced * cleanup & update iced * update iced: new slider & tiny-skia quad updates * update iced: fixes for tiny-skia quad rendering with edge case border radius * re-export iced_runtime & iced_widget * merge master * udpate iced * update iced * update iced * update iced * fix: make rectangle_tracker subscription only return update if there is some * feat: derive macro for loading a cosmic-config * feat (cosmic-config): iced subscription * fix (example): update to rectangle tracker subscription * fix (cosmic-config) * refactor(cosmic-config-derive): add support for types with generic parameters * fix (cosmic-config): feature gate updates for subscription helpers * feat: support for custom & system themes + move cosmic-theme to libcosmic * feat: sorta hacky way of creating header bars for libcosmic + update iced to get support for resizable windows in iced-sctk * update iced * update and reexport sctk * fix: applet border radius * feat (cosmic-theme): add id and name methods * fix(cosmic-theme): reexport palette from cosmic-theme * fix(cosmic-config-derive): allow use with reexported cosmic-config * feat: update iced with fix and refactor applet env vars * update iced
2023-05-30 12:03:15 -04:00
use iced_core::{renderer::BorderRadius, Background};
use palette::{rgb::Rgb, Alpha};
pub fn selection_active(cosmic: &cosmic_theme::Theme<Alpha<Rgb, f32>>) -> ItemStatusAppearance {
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let mut neutral_5 = cosmic.palette.neutral_5;
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neutral_5.alpha = 0.2;
ItemStatusAppearance {
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background: Some(Background::Color(neutral_5.into())),
first: ItemAppearance {
border_radius: BorderRadius::from([24.0, 24.0, 0.0, 0.0]),
..Default::default()
},
middle: ItemAppearance {
border_radius: BorderRadius::from(0.0),
..Default::default()
},
last: ItemAppearance {
border_radius: BorderRadius::from([0.0, 0.0, 24.0, 24.0]),
..Default::default()
},
text_color: cosmic.accent.base.into(),
}
}
pub fn view_switcher_active(
cosmic: &cosmic_theme::Theme<Alpha<Rgb, f32>>,
) -> ItemStatusAppearance {
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let mut neutral_5 = cosmic.palette.neutral_5;
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neutral_5.alpha = 0.2;
ItemStatusAppearance {
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background: Some(Background::Color(neutral_5.into())),
first: ItemAppearance {
border_radius: BorderRadius::from(24.0),
..Default::default()
},
middle: ItemAppearance {
border_radius: BorderRadius::from(24.0),
..Default::default()
},
last: ItemAppearance {
border_radius: BorderRadius::from(24.0),
..Default::default()
},
text_color: cosmic.accent.base.into(),
}
}
}