libcosmic/src/widget/segmented_button/style.rs

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// Copyright 2022 System76 <info@system76.com>
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// SPDX-License-Identifier: MPL-2.0
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use iced_core::{Background, BorderRadius, Color};
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/// Appearance of the segmented button.
#[derive(Default, Clone, Copy)]
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pub struct Appearance {
pub background: Option<Background>,
pub border_radius: BorderRadius,
pub border_bottom: Option<(f32, Color)>,
pub border_end: Option<(f32, Color)>,
pub border_start: Option<(f32, Color)>,
pub border_top: Option<(f32, Color)>,
pub active: ItemStatusAppearance,
pub inactive: ItemStatusAppearance,
pub hover: ItemStatusAppearance,
pub focus: ItemStatusAppearance,
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}
/// Appearance of an item in the segmented button.
#[derive(Default, Clone, Copy)]
pub struct ItemAppearance {
pub border_radius: BorderRadius,
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pub border_bottom: Option<(f32, Color)>,
pub border_end: Option<(f32, Color)>,
pub border_start: Option<(f32, Color)>,
pub border_top: Option<(f32, Color)>,
}
/// Appearance of an item based on its status.
#[derive(Default, Clone, Copy)]
pub struct ItemStatusAppearance {
pub background: Option<Background>,
pub first: ItemAppearance,
pub middle: ItemAppearance,
pub last: ItemAppearance,
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pub text_color: Color,
}
/// Defines the [`Appearance`] of a segmented button.
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pub trait StyleSheet {
/// The supported style of the [`StyleSheet`].
type Style: Default;
/// The horizontal [`Appearance`] of the segmented button.
fn horizontal(&self, style: &Self::Style) -> Appearance;
/// The vertical [`Appearance`] of the segmented button.
fn vertical(&self, style: &Self::Style) -> Appearance;
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}