326 lines
13 KiB
Rust
326 lines
13 KiB
Rust
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// Copyright 2023 System76 <info@system76.com>
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// SPDX-License-Identifier: MPL-2.0
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//! Controls: buttons, radio buttons, toggles, etc.
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use cosmic::app::{Command, Core, Settings};
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use cosmic::widget::{button, column, container, icon, nav_bar, row, scrollable, text};
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use cosmic::{executor, iced, ApplicationExt, Apply, Element};
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#[derive(Clone, Copy)]
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pub enum Page {
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Buttons,
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}
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impl Page {
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const fn as_str(self) -> &'static str {
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match self {
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Page::Buttons => "Buttons",
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}
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}
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}
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/// Runs application with these settings
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#[rustfmt::skip]
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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let settings = Settings::default()
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.antialiasing(true)
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.client_decorations(true)
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.debug(false)
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.size((1024, 768))
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.theme(cosmic::Theme::dark());
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cosmic::app::run::<App>(settings, &[Page::Buttons])?;
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Ok(())
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}
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/// Messages that are used specifically by our [`App`].
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#[derive(Clone, Debug)]
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pub enum Message {
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Clicked,
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}
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/// The [`App`] stores application-specific state.
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pub struct App {
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core: Core,
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nav_model: nav_bar::Model,
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app_icon: icon::Handle,
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bt_icon: icon::Handle,
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leading_icon: icon::Handle,
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trailing_icon: icon::Handle,
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}
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/// Implement [`cosmic::Application`] to integrate with COSMIC.
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impl cosmic::Application for App {
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/// Default async executor to use with the app.
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type Executor = executor::Default;
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/// Argument received [`cosmic::Application::new`].
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type Flags = &'static [Page];
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/// Message type specific to our [`App`].
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type Message = Message;
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const APP_ID: &'static str = "org.cosmic.DesignDemo";
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fn core(&self) -> &Core {
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&self.core
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}
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fn core_mut(&mut self) -> &mut Core {
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&mut self.core
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}
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/// Creates the application, and optionally emits command on initialize.
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fn init(core: Core, input: Self::Flags) -> (Self, Command<Self::Message>) {
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let mut nav_model = nav_bar::Model::default();
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for &page in input {
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nav_model.insert().text(page.as_str()).data(page);
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}
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nav_model.activate_position(0);
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let mut app = App {
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core,
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app_icon: icon::handle::from_name("firefox").size(16).handle(),
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bt_icon: icon::handle::from_name("bluetooth-active-symbolic")
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.size(16)
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.handle(),
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leading_icon: icon::handle::from_name("document-save-symbolic")
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.size(16)
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.handle(),
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trailing_icon: button::hyperlink::icon(),
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nav_model,
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};
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let command = app.update_title();
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(app, command)
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}
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/// Allows COSMIC to integrate with your application's [`nav_bar::Model`].
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fn nav_model(&self) -> Option<&nav_bar::Model> {
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Some(&self.nav_model)
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}
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/// Called when a navigation item is selected.
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fn on_nav_select(&mut self, id: nav_bar::Id) -> Command<Self::Message> {
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self.nav_model.activate(id);
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self.update_title()
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}
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/// Handle application events here.
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fn update(&mut self, _message: Self::Message) -> Command<Self::Message> {
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Command::none()
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}
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/// Creates a view after each update.
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fn view(&self) -> Element<Self::Message> {
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let page_content = match self.nav_model.active_data::<Page>() {
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Some(Page::Buttons) => self.view_buttons(),
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None => cosmic::widget::text("Unknown page selected").into(),
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};
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container(page_content)
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.width(iced::Length::Fill)
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.align_x(iced::alignment::Horizontal::Center)
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.apply(scrollable)
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.into()
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}
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}
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impl App
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where
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Self: cosmic::Application,
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{
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fn active_page_title(&mut self) -> &str {
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self.nav_model
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.text(self.nav_model.active())
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.unwrap_or("Unknown Page")
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}
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fn update_title(&mut self) -> Command<Message> {
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let title = self.active_page_title().to_owned();
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self.set_title(title)
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}
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fn view_buttons(&self) -> Element<Message> {
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column()
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.max_width(800)
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.spacing(24)
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.push(text::title1("Label Buttons"))
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// Suggested button header
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.push(
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column()
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.spacing(8)
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.push(text::title3("Suggested Button"))
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.push(text("Highest level of attention, there should only be one primary button used on the page.").size(14.0))
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)
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// Suggested button demo
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.push(
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row()
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.spacing(36)
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.push(button::suggested("Label").on_press(Message::Clicked))
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.push(button::suggested("Label").on_press(Message::Clicked).leading_icon(self.leading_icon.clone()))
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.push(button::suggested("Label").on_press(Message::Clicked).trailing_icon(self.trailing_icon.clone()))
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.push(button::suggested("Label").on_press(Message::Clicked).leading_icon(self.app_icon.clone()))
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.push(
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button::suggested("Label")
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.on_press(Message::Clicked)
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.leading_icon(self.app_icon.clone())
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.trailing_icon(self.trailing_icon.clone())
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)
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)
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// Destructive button header
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.push(
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column()
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.spacing(8)
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.push(text::title3("Destructive Button"))
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.push(text("Highest level of attention, there should only be one primary button used on the page.").size(14.0))
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)
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// Destructive button demo
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.push(
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row()
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.spacing(36)
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.push(button::destructive("Label").on_press(Message::Clicked))
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.push(button::destructive("Label").on_press(Message::Clicked).leading_icon(self.leading_icon.clone()))
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.push(button::destructive("Label").on_press(Message::Clicked).trailing_icon(self.trailing_icon.clone()))
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.push(button::destructive("Label").on_press(Message::Clicked).leading_icon(self.app_icon.clone()))
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.push(
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button::destructive("Label")
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.on_press(Message::Clicked)
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.leading_icon(self.app_icon.clone())
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.trailing_icon(self.trailing_icon.clone())
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)
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)
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// Standard button header
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.push(
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column()
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.spacing(8)
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.push(text::title3("Standard Button"))
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.push(
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text(
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"Requires less attention from the user. Could be more \
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than one button on the page, if necessary."
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)
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.size(14.0)
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)
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)
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// Standard button demo
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.push(
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row()
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.spacing(36)
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.push(button::standard("Label").on_press(Message::Clicked))
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.push(button::standard("Label").on_press(Message::Clicked).leading_icon(self.leading_icon.clone()))
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.push(button::standard("Label").on_press(Message::Clicked).trailing_icon(self.trailing_icon.clone()))
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.push(button::standard("Label").on_press(Message::Clicked).leading_icon(self.app_icon.clone()))
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.push(
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button::standard("Label")
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.on_press(Message::Clicked)
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.leading_icon(self.app_icon.clone())
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.trailing_icon(self.trailing_icon.clone())
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)
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)
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// Text button header
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.push(
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column()
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.spacing(8)
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.push(text::title3("Text Button"))
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.push(text(
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"Lowest priority actions, especially when presenting multiple options. Because text buttons \
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don’t have a visible container in their default state, they don’t distract from nearby \
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content. But they are also more difficult to recognize because of that."
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).size(14.0))
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)
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// Text button demo
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.push(
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row()
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.spacing(36)
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.push(button::text("Label").on_press(Message::Clicked))
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.push(button::text("Label").on_press(Message::Clicked).leading_icon(self.leading_icon.clone()))
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.push(button::text("Label").on_press(Message::Clicked).trailing_icon(self.trailing_icon.clone()))
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.push(button::text("Label").on_press(Message::Clicked).leading_icon(self.app_icon.clone()))
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.push(
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button::text("Label")
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.on_press(Message::Clicked)
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.leading_icon(self.app_icon.clone())
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.trailing_icon(self.trailing_icon.clone())
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)
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)
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// Icon buttons
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.push(text::title1("Icon Buttons"))
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// Extra small icon buttons
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.push(
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row()
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.spacing(36)
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked).extra_small())
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked).extra_small().selected(true))
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked).extra_small().label("Label"))
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.push(
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button::icon(self.bt_icon.clone())
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.on_press(Message::Clicked)
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.extra_small()
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.label("Label")
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.selected(true)
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)
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)
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// Small (default) icon buttons
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.push(
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row()
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.spacing(36)
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked))
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked).selected(true))
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked).label("Label"))
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked).label("Label").selected(true))
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)
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// Medium icon buttons
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.push(
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row()
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.spacing(36)
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked).medium())
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked).medium().selected(true))
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked).medium().label("Label"))
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.push(
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button::icon(self.bt_icon.clone())
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.on_press(Message::Clicked)
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.medium()
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.label("Label")
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.selected(true)
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)
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)
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// Large icon buttons
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.push(
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row()
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.spacing(36)
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked).large())
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked).large().selected(true))
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked).large().label("Label"))
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.push(
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button::icon(self.bt_icon.clone())
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.on_press(Message::Clicked)
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.large()
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.label("Label")
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.selected(true)
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)
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)
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// Extra large icon buttons
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.push(
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row()
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.spacing(36)
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked).extra_large())
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked).extra_large().selected(true))
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.push(button::icon(self.bt_icon.clone()).on_press(Message::Clicked).extra_large().label("Label"))
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.push(
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button::icon(self.bt_icon.clone())
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.on_press(Message::Clicked)
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.extra_large()
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.label("Label")
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.selected(true)
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)
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)
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.into()
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}
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}
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