# Struct Point

    #[repr(C)]pub struct Point<T> {
        pub x: T,
        pub y: T,
    }

Expand description

Two dimensional point with a generic coordinate type.

## Fields§

§`x: T`

X coordinate.

§`y: T`

Y coordinate.

## Implementations§

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### impl<T> Point<T>

#### pub const fn new(x: T, y: T) -> Point<T>

Creates a new point with the given x and y coordinates.

#### pub const fn broadcast(xy: T) -> Point<T>
where T: Copy,

Creates a new point from a single value assigned to both coordinates.

#### pub fn map<U>(self, f: impl FnMut(T) -> U) -> Point<U>

Maps `Point<T>` to `Point<U>` by applying a function to each coordinate.

## Trait Implementations§

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### impl<T> Add for Point<T>
where T: Add<Output = T>,

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#### type Output = Point<T>

The resulting type after applying the `+` operator.
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#### fn add(self, rhs: Point<T>) -> <Point<T> as Add>::Output

Performs the `+` operation. Read more
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### impl<T> AddAssign for Point<T>
where T: AddAssign,

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#### fn add_assign(&mut self, rhs: Point<T>)

Performs the `+=` operation. Read more
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### impl<T> Clone for Point<T>
where T: Clone,

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#### fn clone(&self) -> Point<T>

Returns a duplicate of the value. Read more
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#### fn clone_from(&mut self, source: &Self)

Performs copy-assignment from `source`. Read more
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### impl<T> Debug for Point<T>
where T: Debug,

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#### fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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### impl<T> Default for Point<T>
where T: Default,

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#### fn default() -> Point<T>

Returns the “default value” for a type. Read more
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### impl<T> Div<T> for Point<T>
where T: Div<Output = T> + Copy,

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#### type Output = Point<T>

The resulting type after applying the `/` operator.
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#### fn div(self, rhs: T) -> <Point<T> as Div<T>>::Output

Performs the `/` operation. Read more
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### impl<T> Div for Point<T>
where T: Div<Output = T>,

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#### type Output = Point<T>

The resulting type after applying the `/` operator.
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#### fn div(self, rhs: Point<T>) -> <Point<T> as Div>::Output

Performs the `/` operation. Read more
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### impl<T> DivAssign<T> for Point<T>
where T: DivAssign + Copy,

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#### fn div_assign(&mut self, rhs: T)

Performs the `/=` operation. Read more
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### impl<T> DivAssign for Point<T>
where T: DivAssign,

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#### fn div_assign(&mut self, rhs: Point<T>)

Performs the `/=` operation. Read more
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### impl<T> Mul<Point<T>> for Matrix<T>
where T: MatrixElement,

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#### type Output = Point<T>

The resulting type after applying the `*` operator.
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#### fn mul(self, rhs: Point<T>) -> <Matrix<T> as Mul<Point<T>>>::Output

Performs the `*` operation. Read more
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### impl<T> Mul<T> for Point<T>
where T: Mul<Output = T> + Copy,

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#### type Output = Point<T>

The resulting type after applying the `*` operator.
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#### fn mul(self, rhs: T) -> <Point<T> as Mul<T>>::Output

Performs the `*` operation. Read more
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### impl<T> Mul for Point<T>
where T: Mul<Output = T>,

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#### type Output = Point<T>

The resulting type after applying the `*` operator.
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#### fn mul(self, rhs: Point<T>) -> <Point<T> as Mul>::Output

Performs the `*` operation. Read more
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### impl<T> MulAssign<T> for Point<T>
where T: MulAssign + Copy,

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#### fn mul_assign(&mut self, rhs: T)

Performs the `*=` operation. Read more
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### impl<T> MulAssign for Point<T>
where T: MulAssign,

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#### fn mul_assign(&mut self, rhs: Point<T>)

Performs the `*=` operation. Read more
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### impl<T> Neg for Point<T>
where T: Neg<Output = T>,

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#### type Output = Point<T>

The resulting type after applying the `-` operator.
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#### fn neg(self) -> <Point<T> as Neg>::Output

Performs the unary `-` operation. Read more
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### impl<T> PartialEq for Point<T>
where T: PartialEq,

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#### fn eq(&self, other: &Point<T>) -> bool

Tests for `self` and `other` values to be equal, and is used by `==`.
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#### fn ne(&self, other: &Rhs) -> bool

Tests for `!=`. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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### impl<T> Sub for Point<T>
where T: Sub<Output = T>,

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#### type Output = Point<T>

The resulting type after applying the `-` operator.
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#### fn sub(self, rhs: Point<T>) -> <Point<T> as Sub>::Output

Performs the `-` operation. Read more
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### impl<T> SubAssign for Point<T>
where T: SubAssign,

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#### fn sub_assign(&mut self, rhs: Point<T>)

Performs the `-=` operation. Read more
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### impl<T> Zeroable for Point<T>
where T: AnyBitPattern,

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#### fn zeroed() -> Self

Calls `zeroed`. Read more
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### impl<T> AnyBitPattern for Point<T>
where T: AnyBitPattern,

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### impl<T> Copy for Point<T>
where T: Copy,

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### impl<T> Eq for Point<T>
where T: Eq,

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### impl<T> NoUninit for Point<T>
where T: NoUninit,

SAFETY: This trait has four preconditions:

1. All fields in the struct must implement `NoUninit`
2. The struct must be `#[repr(C)]` or `#[repr(transparent)]`
3. The struct must not contain any padding bytes
4. The struct must contain no generic parameters

We satisfy the first and second preconditions trivially. The third condition is satisfied because the struct is repr(C) and contains two fields of the same type which guarantees no padding.

The fourth condition is obviously not satisfied which is what requires implementing this trait manually rather than deriving it. This condition only exists because the bytemuck derive macro cannot guarantee the first three conditions in a type with generic parameters.

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### impl<T> StructuralPartialEq for Point<T>

## Auto Trait Implementations§

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### impl<T> Freeze for Point<T>
where T: Freeze,

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### impl<T> RefUnwindSafe for Point<T>
where T: RefUnwindSafe,

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### impl<T> Send for Point<T>
where T: Send,

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### impl<T> Sync for Point<T>
where T: Sync,

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### impl<T> Unpin for Point<T>
where T: Unpin,

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### impl<T> UnwindSafe for Point<T>
where T: UnwindSafe,

## Blanket Implementations§

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### impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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#### fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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#### fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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### impl<T> Also for T

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#### fn also<F>(self, block: F) -> Self
where F: FnOnce(&mut Self),

Apply a function to this value and return the (possibly) modified value.
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### impl<T> Any for T
where T: 'static + ?Sized,

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#### fn type_id(&self) -> TypeId

Gets the `TypeId` of `self`. Read more
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### impl<T> AnyEq for T
where T: Any + PartialEq,

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#### fn equals(&self, other: &(dyn Any + 'static)) -> bool

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#### fn as_any(&self) -> &(dyn Any + 'static)

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### impl<T, Res> Apply<Res> for T
where T: ?Sized,

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#### fn apply<F>(self, f: F) -> Res
where F: FnOnce(Self) -> Res, Self: Sized,

Apply a function which takes the parameter by value.
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#### fn apply_ref<F>(&self, f: F) -> Res
where F: FnOnce(&Self) -> Res,

Apply a function which takes the parameter by reference.
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#### fn apply_mut<F>(&mut self, f: F) -> Res
where F: FnOnce(&mut Self) -> Res,

Apply a function which takes the parameter by mutable reference.
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### impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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#### fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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### impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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#### fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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### impl<T> Borrow<T> for T
where T: ?Sized,

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#### fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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### impl<T> BorrowMut<T> for T
where T: ?Sized,

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#### fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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### impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

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#### type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in `parameters` when converting.
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#### fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts `self` into `C`, using the provided parameters.
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### impl<T> CheckedBitPattern for T
where T: AnyBitPattern,

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#### type Bits = T

`Self` must have the same layout as the specified `Bits` except for the possible invalid bit patterns being checked during `is_valid_bit_pattern`.
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#### fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret `bits` as `&Self`.
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### impl<T> CloneToUninit for T
where T: Clone,

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#### unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (`clone_to_uninit`)
Performs copy-assignment from `self` to `dest`. Read more
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### impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

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#### fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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### impl<T> Downcast for T
where T: Any,

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#### fn into_any(self: Box<T>) -> Box<dyn Any>

Convert `Box<dyn Trait>` (where `Trait: Downcast`) to `Box<dyn Any>`. `Box<dyn Any>` can then be further `downcast` into `Box<ConcreteType>` where `ConcreteType` implements `Trait`.
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#### fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert `Rc<Trait>` (where `Trait: Downcast`) to `Rc<Any>`. `Rc<Any>` can then be further `downcast` into `Rc<ConcreteType>` where `ConcreteType` implements `Trait`.
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#### fn as_any(&self) -> &(dyn Any + 'static)

Convert `&Trait` (where `Trait: Downcast`) to `&Any`. This is needed since Rust cannot generate `&Any`’s vtable from `&Trait`’s.
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#### fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert `&mut Trait` (where `Trait: Downcast`) to `&Any`. This is needed since Rust cannot generate `&mut Any`’s vtable from `&mut Trait`’s.
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### impl<T> DowncastSync for T
where T: Any + Send + Sync,

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#### fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert `Arc<Trait>` (where `Trait: Downcast`) to `Arc<Any>`. `Arc<Any>` can then be further `downcast` into `Arc<ConcreteType>` where `ConcreteType` implements `Trait`.
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### impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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#### fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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### impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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#### fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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### impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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#### fn equivalent(&self, key: &K) -> bool

Compare self to `key` and return `true` if they are equal.
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### impl<T> From<T> for T

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#### fn from(t: T) -> T

Returns the argument unchanged.

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### impl<T> FromAngle<T> for T

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#### fn from_angle(angle: T) -> T

Performs a conversion from `angle`.
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### impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

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#### fn from_stimulus(other: U) -> T

Converts `other` into `Self`, while performing the appropriate scaling, rounding and clamping.
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### impl<T> Instrument for T

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#### fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided [`Span`], returning an `Instrumented` wrapper. Read more
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#### fn in_current_span(self) -> Instrumented<Self> ⓘ

Instruments this type with the current `Span`, returning an `Instrumented` wrapper. Read more
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### impl<T, U> Into<U> for T
where U: From<T>,

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#### fn into(self) -> U

Calls `U::from(self)`.

That is, this conversion is whatever the implementation of `From<T> for U` chooses to do.

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### impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

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#### fn into_angle(self) -> U

Performs a conversion into `T`.
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### impl<State, Message> IntoBoot<State, Message> for State

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#### fn into_boot(self) -> (State, Task<Message>)

Turns some type into the initial state of some `Application`.
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### impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

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#### type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in `parameters` when converting.
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#### fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts `self` into `C`, using the provided parameters.
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### impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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#### fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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### impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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#### fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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### impl<T> IntoStimulus<T> for T

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#### fn into_stimulus(self) -> T

Converts `self` into `T`, while performing the appropriate scaling, rounding and clamping.
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### impl<T> NoneValue for T
where T: Default,

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#### type NoneType = T

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#### fn null_value() -> T

The none-equivalent value.
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### impl<T> Same for T

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#### type Output = T

Should always be `Self`
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### impl<T> ToOwned for T
where T: Clone,

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#### type Owned = T

The resulting type after obtaining ownership.
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#### fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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#### fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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### impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

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#### type Error = <C as TryFromComponents<T>>::Error

The error for when `try_into_colors` fails to cast.
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#### fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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### impl<T, U> TryFrom<U> for T
where U: Into<T>,

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#### type Error = Infallible

The type returned in the event of a conversion error.
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#### fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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### impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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#### type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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#### fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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### impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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#### fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an `OutOfBounds` error is returned which contains the unclamped color. Read more
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### impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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#### fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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### impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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#### fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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### impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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#### fn vzip(self) -> V

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### impl<T> WithSubscriber for T

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#### fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
where S: Into<Dispatch>,

Attaches the provided `Subscriber` to this type, returning a [`WithDispatch`] wrapper. Read more
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#### fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ

Attaches the current default `Subscriber` to this type, returning a [`WithDispatch`] wrapper. Read more
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### impl<T> MaybeClone for T

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### impl<T> MaybeDebug for T

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### impl<T> MaybeSend for T
where T: Send,

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### impl<T> MaybeSend for T
where T: Send,

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### impl<T> MaybeSync for T
where T: Sync,

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### impl<T> MaybeSync for T
where T: Sync,