#[non_exhaustive]
pub enum Request<'a> { Motion { time: u32, dx: f64, dy: f64, }, MotionAbsolute { time: u32, x: u32, y: u32, x_extent: u32, y_extent: u32, }, Button { time: u32, button: u32, state: WEnum<ButtonState>, }, Axis { time: u32, axis: WEnum<Axis>, value: f64, }, Frame, AxisSource { axis_source: WEnum<AxisSource>, }, AxisStop { time: u32, axis: WEnum<Axis>, }, AxisDiscrete { time: u32, axis: WEnum<Axis>, value: f64, discrete: i32, }, Destroy, }
Available on crate feature wayland and Linux only.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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Motion

pointer relative motion event

The pointer has moved by a relative amount to the previous request.

Values are in the global compositor space.

Fields

§time: u32

timestamp with millisecond granularity

§dx: f64

displacement on the x-axis

§dy: f64

displacement on the y-axis

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MotionAbsolute

pointer absolute motion event

The pointer has moved in an absolute coordinate frame.

Value of x can range from 0 to x_extent, value of y can range from 0 to y_extent.

Fields

§time: u32

timestamp with millisecond granularity

§x: u32

position on the x-axis

§y: u32

position on the y-axis

§x_extent: u32

extent of the x-axis

§y_extent: u32

extent of the y-axis

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Button

button event

A button was pressed or released.

Fields

§time: u32

timestamp with millisecond granularity

§button: u32

button that produced the event

§state: WEnum<ButtonState>

physical state of the button

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Axis

axis event

Scroll and other axis requests.

Fields

§time: u32

timestamp with millisecond granularity

§axis: WEnum<Axis>

axis type

§value: f64

length of vector in touchpad coordinates

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Frame

end of a pointer event sequence

Indicates the set of events that logically belong together.

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AxisSource

axis source event

Source information for scroll and other axis.

Fields

§axis_source: WEnum<AxisSource>

source of the axis event

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AxisStop

axis stop event

Stop notification for scroll and other axes.

Fields

§time: u32

timestamp with millisecond granularity

§axis: WEnum<Axis>

the axis stopped with this event

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AxisDiscrete

axis click event

Discrete step information for scroll and other axes.

This event allows the client to extend data normally sent using the axis event with discrete value.

Fields

§time: u32

timestamp with millisecond granularity

§axis: WEnum<Axis>

axis type

§value: f64

length of vector in touchpad coordinates

§discrete: i32

number of steps

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Destroy

destroy the virtual pointer object

This is a destructor, once sent this object cannot be used any longer.

Implementations§

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impl<'a> Request<'a>

pub fn opcode(&self) -> u16

Get the opcode number of this message

Trait Implementations§

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impl<'a> Debug for Request<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<'a> Freeze for Request<'a>

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impl<'a> RefUnwindSafe for Request<'a>

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impl<'a> Send for Request<'a>

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impl<'a> Sync for Request<'a>

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impl<'a> Unpin for Request<'a>

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impl<'a> UnwindSafe for Request<'a>

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Also for T

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fn also<F>(self, block: F) -> Self
where F: FnOnce(&mut Self),

Apply a function to this value and return the (possibly) modified value.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, Res> Apply<Res> for T
where T: ?Sized,

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fn apply<F>(self, f: F) -> Res
where F: FnOnce(Self) -> Res, Self: Sized,

Apply a function which takes the parameter by value.
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fn apply_ref<F>(&self, f: F) -> Res
where F: FnOnce(&Self) -> Res,

Apply a function which takes the parameter by reference.
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fn apply_mut<F>(&mut self, f: F) -> Res
where F: FnOnce(&mut Self) -> Res,

Apply a function which takes the parameter by mutable reference.
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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Converts self into C, using the provided parameters.
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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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Returns the argument unchanged.

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Performs a conversion from angle.
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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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impl<State, Message> IntoBoot<State, Message> for State

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Turns some type into the initial state of some Application.
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The number type that’s used in parameters when converting.
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Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
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Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> IntoStimulus<T> for T

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type Output = T

Should always be Self
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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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Cast a collection of colors into a collection of unsigned integers.
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Cast this collection of unsigned integers into a collection of colors.
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