222 lines
6.9 KiB
Rust
222 lines
6.9 KiB
Rust
// Copyright 2023 System76 <info@system76.com>
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// SPDX-License-Identifier: MPL-2.0
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//! Contains stylesheet implementation for [`crate::widget::button`].
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use cosmic_theme::Component;
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use iced_core::{Background, Color};
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use crate::{
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theme::TRANSPARENT_COMPONENT,
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widget::button::{Appearance, StyleSheet},
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};
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#[derive(Default)]
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pub enum Button {
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Custom {
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active: Box<dyn Fn(bool, &crate::Theme) -> Appearance>,
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disabled: Box<dyn Fn(&crate::Theme) -> Appearance>,
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hovered: Box<dyn Fn(bool, &crate::Theme) -> Appearance>,
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pressed: Box<dyn Fn(bool, &crate::Theme) -> Appearance>,
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},
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Destructive,
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Link,
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Icon,
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IconVertical,
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Image,
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#[default]
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Standard,
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Suggested,
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Text,
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Transparent,
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AppletMenu,
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AppletIcon,
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MenuRoot,
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MenuItem,
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}
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pub fn appearance(
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theme: &crate::Theme,
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focused: bool,
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style: &Button,
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color: impl Fn(&Component) -> (Color, Option<Color>, Option<Color>),
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) -> Appearance {
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let cosmic = theme.cosmic();
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let mut corner_radii = &cosmic.corner_radii.radius_xl;
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let mut appearance = Appearance::new();
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match style {
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Button::Standard
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| Button::Text
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| Button::Suggested
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| Button::Destructive
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| Button::Transparent => {
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let style_component = match style {
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Button::Standard => &cosmic.button,
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Button::Text => &cosmic.text_button,
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Button::Suggested => &cosmic.accent_button,
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Button::Destructive => &cosmic.destructive_button,
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Button::Transparent => &TRANSPARENT_COMPONENT,
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_ => return appearance,
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};
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let (background, text, icon) = color(style_component);
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appearance.background = Some(Background::Color(background));
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appearance.text_color = text;
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appearance.icon_color = icon;
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}
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Button::Icon | Button::IconVertical => {
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if matches!(style, Button::IconVertical) {
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corner_radii = &cosmic.corner_radii.radius_m;
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}
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let (background, text, icon) = color(&cosmic.icon_button);
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appearance.background = Some(Background::Color(background));
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appearance.text_color = text;
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appearance.icon_color = icon;
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}
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Button::Image => {
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appearance.background = None;
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appearance.text_color = Some(cosmic.accent.base.into());
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appearance.icon_color = Some(cosmic.accent.base.into());
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corner_radii = &cosmic.corner_radii.radius_s;
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appearance.border_radius = (*corner_radii).into();
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if focused {
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appearance.border_width = 2.0;
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appearance.border_color = cosmic.accent.base.into();
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}
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return appearance;
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}
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Button::Link => {
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appearance.background = None;
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appearance.icon_color = Some(cosmic.accent.base.into());
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appearance.text_color = Some(cosmic.accent.base.into());
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corner_radii = &cosmic.corner_radii.radius_0;
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}
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Button::Custom { .. } => (),
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Button::AppletMenu => {
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let (background, _, _) = color(&cosmic.text_button);
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appearance.background = Some(Background::Color(background));
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appearance.icon_color = Some(cosmic.background.on.into());
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appearance.text_color = Some(cosmic.background.on.into());
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corner_radii = &cosmic.corner_radii.radius_0;
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}
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Button::AppletIcon => {
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let (background, _, _) = color(&cosmic.text_button);
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appearance.background = Some(Background::Color(background));
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appearance.icon_color = Some(cosmic.background.on.into());
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appearance.text_color = Some(cosmic.background.on.into());
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}
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Button::MenuRoot => {
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appearance.background = None;
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appearance.icon_color = Some(cosmic.accent.base.into());
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appearance.text_color = Some(cosmic.accent.base.into());
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}
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Button::MenuItem => {
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let (background, _, _) = color(&cosmic.background.component);
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appearance.background = Some(Background::Color(background));
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appearance.icon_color = Some(cosmic.background.on.into());
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appearance.text_color = Some(cosmic.background.on.into());
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corner_radii = &cosmic.corner_radii.radius_s;
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}
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}
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appearance.border_radius = (*corner_radii).into();
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if focused {
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appearance.outline_width = 1.0;
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appearance.outline_color = cosmic.accent.base.into();
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appearance.border_width = 2.0;
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appearance.border_color = Color::TRANSPARENT;
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}
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appearance
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}
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impl StyleSheet for crate::Theme {
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type Style = Button;
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fn active(&self, focused: bool, style: &Self::Style) -> Appearance {
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if let Button::Custom { active, .. } = style {
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return active(focused, self);
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}
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appearance(self, focused, style, |component| {
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let text_color = if let Button::Icon | Button::IconVertical = style {
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None
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} else {
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Some(component.on.into())
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};
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(component.base.into(), text_color, text_color)
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})
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}
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fn disabled(&self, style: &Self::Style) -> Appearance {
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if let Button::Custom { disabled, .. } = style {
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return disabled(self);
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}
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appearance(self, false, style, |component| {
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let mut background = Color::from(component.base);
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background.a *= 0.5;
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(
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background,
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Some(component.on_disabled.into()),
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Some(component.on_disabled.into()),
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)
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})
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}
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fn drop_target(&self, style: &Self::Style) -> Appearance {
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self.active(false, style)
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}
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fn hovered(&self, focused: bool, style: &Self::Style) -> Appearance {
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if let Button::Custom { hovered, .. } = style {
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return hovered(focused, self);
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}
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appearance(
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self,
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focused || matches!(style, Button::Image),
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style,
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|component| {
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(
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component.hover.into(),
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Some(component.on.into()),
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Some(component.on.into()),
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)
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},
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)
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}
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fn pressed(&self, focused: bool, style: &Self::Style) -> Appearance {
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if let Button::Custom { pressed, .. } = style {
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return pressed(focused, self);
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}
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appearance(self, focused, style, |component| {
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(
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component.pressed.into(),
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Some(component.on.into()),
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Some(component.on.into()),
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)
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})
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}
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fn selection_background(&self) -> Background {
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Background::Color(self.cosmic().primary.base.into())
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}
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}
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