use crate::Renderer; use crate::widget::menu::MenuBarState; use iced::window; use iced_core::event::Event; use iced_core::text::LineHeight; use iced_core::widget::Widget; use iced_core::widget::text::{Alignment, Catalog, Ellipsize, Shaping, Style, Wrapping}; use iced_core::widget::tree::{self, Tree}; use iced_core::{ Clipboard, Color, Layout, Length, Pixels, Rectangle, Shell, Size, Vector, alignment, mouse, overlay, renderer, }; use std::borrow::Cow; type InnerText<'a> = iced_core::widget::text::Text<'a, crate::Theme, Renderer>; /// A selectable text widget with right-click context menu support. /// /// Wraps the plain [`Text`](crate::widget::Text) widget to add text selection /// and a context menu (Copy / Select All), both **on by default**. Created /// with [`selectable_text`]; the plain [`text`](crate::widget::text) /// constructor and the typography presets return the unwrapped /// [`Text`](crate::widget::Text), so non-selectable text keeps iced's looser /// trait bounds. /// /// Use [`.selectable(false)`](Self::selectable) for plain, non-interactive /// text, or [`.context_menu(false)`](Self::context_menu) to keep selection /// without the menu. pub struct SelectableText<'a> { inner: InnerText<'a>, selectable: bool, context_menu: bool, window_id: window::Id, } impl<'a> SelectableText<'a> { /// Creates a new [`SelectableText`] widget with the given content. /// /// Selection and the context menu are enabled by default. pub fn new(content: impl iced_core::text::IntoFragment<'a>) -> Self { Self { inner: InnerText::new(content), selectable: true, context_menu: true, window_id: crate::widget::text_context_menu::current_window_id(), } } /// Controls whether the text is selectable. On by default. /// /// Pass `false` to render plain, non-interactive text (this also /// suppresses the context menu, which has nothing to act on). pub fn selectable(mut self, enabled: bool) -> Self { self.selectable = enabled; self } /// Controls whether the right-click context menu is shown. On by default. /// /// Pass `false` to keep text selection but disable the context menu. pub fn context_menu(mut self, enabled: bool) -> Self { self.context_menu = enabled; self } /// Whether the wrapper should install its context-menu machinery: only /// when the menu is enabled *and* the text is selectable (a menu over /// non-selectable text would have nothing to act on). fn shows_context_menu(&self) -> bool { self.selectable && self.context_menu } fn uses_popup_context_menu(&self) -> bool { #[cfg(all(wayland_platform, feature = "winit"))] if matches!( crate::app::cosmic::WINDOWING_SYSTEM.get(), Some(crate::app::cosmic::WindowingSystem::Wayland) ) { return true; } false } pub fn size(mut self, size: impl Into) -> Self { self.inner = self.inner.size(size); self } pub fn line_height(mut self, line_height: impl Into) -> Self { self.inner = self.inner.line_height(line_height); self } pub fn font(mut self, font: impl Into<::Font>) -> Self { self.inner = self.inner.font(font); self } pub fn font_maybe( mut self, font: Option::Font>>, ) -> Self { self.inner = self.inner.font_maybe(font); self } pub fn width(mut self, width: impl Into) -> Self { self.inner = self.inner.width(width); self } pub fn height(mut self, height: impl Into) -> Self { self.inner = self.inner.height(height); self } pub fn center(mut self) -> Self { self.inner = self.inner.center(); self } pub fn align_x(mut self, alignment: impl Into) -> Self { self.inner = self.inner.align_x(alignment); self } pub fn align_y(mut self, alignment: impl Into) -> Self { self.inner = self.inner.align_y(alignment); self } pub fn shaping(mut self, shaping: Shaping) -> Self { self.inner = self.inner.shaping(shaping); self } pub fn wrapping(mut self, wrapping: Wrapping) -> Self { self.inner = self.inner.wrapping(wrapping); self } pub fn ellipsize(mut self, ellipsize: Ellipsize) -> Self { self.inner = self.inner.ellipsize(ellipsize); self } #[must_use] pub fn style(mut self, style: impl Fn(&crate::Theme) -> Style + 'a) -> Self where ::Class<'a>: From>, { self.inner = self.inner.style(style); self } pub fn color(mut self, color: impl Into) -> Self where ::Class<'a>: From>, { self.inner = self.inner.color(color); self } pub fn color_maybe(mut self, color: Option>) -> Self where ::Class<'a>: From>, { self.inner = self.inner.color_maybe(color); self } #[must_use] pub fn class(mut self, class: impl Into<::Class<'a>>) -> Self { self.inner = self.inner.class(class); self } } impl<'a> From> for SelectableText<'a> { fn from(inner: InnerText<'a>) -> Self { Self { inner, selectable: true, context_menu: true, window_id: crate::widget::text_context_menu::current_window_id(), } } } impl<'a> From<&'a str> for SelectableText<'a> { fn from(content: &'a str) -> Self { Self::new(content) } } struct TextWrapperState { menu_bar_state: MenuBarState, pending_action: crate::widget::text_context_menu::PendingAction, } fn w<'x, Message>(inner: &'x InnerText<'_>) -> &'x dyn Widget { inner } fn w_mut<'x, Message>( inner: &'x mut InnerText<'_>, ) -> &'x mut dyn Widget { inner } impl<'a, Message: Clone + 'static> Widget for SelectableText<'a> { fn tag(&self) -> tree::Tag { if self.shows_context_menu() { tree::Tag::of::() } else { w::(&self.inner).tag() } } fn state(&self) -> tree::State { if self.shows_context_menu() { tree::State::new(TextWrapperState { menu_bar_state: MenuBarState::default(), pending_action: crate::widget::text_context_menu::pending_action(), }) } else { w::(&self.inner).state() } } fn children(&self) -> Vec { if self.shows_context_menu() { vec![Tree::new(w::(&self.inner))] } else { Vec::new() } } fn diff(&mut self, tree: &mut Tree) { if self.shows_context_menu() { if let Some(child) = tree.children.first_mut() { child.diff(&mut self.inner as &mut dyn Widget); } } } fn size(&self) -> Size { w::(&self.inner).size() } fn layout( &mut self, tree: &mut Tree, renderer: &Renderer, limits: &iced_core::layout::Limits, ) -> iced_core::layout::Node { let inner_tree = if self.shows_context_menu() { &mut tree.children[0] } else { tree }; w_mut::(&mut self.inner).layout(inner_tree, renderer, limits) } fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &crate::Theme, defaults: &renderer::Style, layout: Layout<'_>, cursor: mouse::Cursor, viewport: &Rectangle, ) { let inner_tree = if self.shows_context_menu() { &tree.children[0] } else { tree }; w::(&self.inner).draw( inner_tree, renderer, theme, defaults, layout, cursor, viewport, ); // draw a border when the text is focused use iced_core::renderer::Renderer as RendererExt; use iced_core::widget::text::State as TextState; let state = inner_tree .state .downcast_ref::::Paragraph>>(); if state.is_keyboard_focused() { let cosmic = theme.cosmic(); let accent: Color = cosmic.accent.base.into(); renderer.fill_quad( renderer::Quad { bounds: layout.bounds(), border: iced_core::Border { color: accent, width: 1.0, radius: cosmic.corner_radii.radius_s.into(), }, ..renderer::Quad::default() }, Color::TRANSPARENT, ); } } fn update( &mut self, tree: &mut Tree, event: &Event, layout: Layout<'_>, cursor: mouse::Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, viewport: &Rectangle, ) { if self.shows_context_menu() { w_mut::(&mut self.inner).update( &mut tree.children[0], event, layout, cursor, renderer, clipboard, shell, viewport, ); #[cfg(wayland_platform)] if self.uses_popup_context_menu() { use iced_core::widget::text::HasSelectableText; if self .inner .context_menu_position(&tree.children[0]) .is_some() { let selected_text = self.inner.selected_text(&tree.children[0]); let has_selection = selected_text.is_some(); let click_position = self.inner.context_menu_position(&tree.children[0]).unwrap(); let wrapper_state = tree.state.downcast_ref::(); let menu_bar_state = wrapper_state.menu_bar_state.clone(); let pending_action = wrapper_state.pending_action.clone(); crate::widget::text_context_menu::create_text_context_popup( click_position, selected_text, false, has_selection, self.inner.has_text(&tree.children[0]), self.inner.clipboard_has_text(&tree.children[0]), &menu_bar_state, &pending_action, renderer, viewport, cursor, self.window_id, ); self.inner .set_context_menu_position(&mut tree.children[0], None); } { let wrapper_state = tree.state.downcast_ref::(); let pending_action = wrapper_state.pending_action.clone(); if let Some(action) = crate::widget::text_context_menu::take_pending_action(&pending_action) { match action { crate::widget::text_context_menu::TextCtxAction::Copy => {} crate::widget::text_context_menu::TextCtxAction::SelectAll => { self.inner.select_all(&mut tree.children[0]); shell.request_redraw(); } _ => {} } } } let wrapper_state = tree.state.downcast_ref::(); let menu_bar_state = wrapper_state.menu_bar_state.clone(); crate::widget::text_context_menu::dismiss_popup_on_event( &menu_bar_state, event, self.window_id, ); } } else { w_mut::(&mut self.inner).update( tree, event, layout, cursor, renderer, clipboard, shell, viewport, ); } } fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: mouse::Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> mouse::Interaction { let inner_tree = if self.shows_context_menu() { &tree.children[0] } else { tree }; w::(&self.inner).mouse_interaction(inner_tree, layout, cursor, viewport, renderer) } fn overlay<'b>( &'b mut self, tree: &'b mut Tree, _layout: Layout<'b>, _renderer: &Renderer, _viewport: &Rectangle, translation: Vector, ) -> Option> { if self.shows_context_menu() && !self.uses_popup_context_menu() { let menu_bar_state = tree .state .downcast_ref::() .menu_bar_state .clone(); let inner_tree = &mut tree.children[0]; crate::widget::text_context_menu::context_menu_overlay( &self.inner, inner_tree, None, translation, menu_bar_state, ) } else { None } } fn operate( &mut self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn iced_core::widget::Operation, ) { let inner_tree = if self.shows_context_menu() { &mut tree.children[0] } else { tree }; w_mut::(&mut self.inner).operate(inner_tree, layout, renderer, operation); } #[cfg(feature = "a11y")] fn a11y_nodes( &self, layout: Layout<'_>, state: &Tree, cursor: mouse::Cursor, ) -> iced_accessibility::A11yTree { let inner_state = if self.shows_context_menu() { &state.children[0] } else { state }; w::(&self.inner).a11y_nodes(layout, inner_state, cursor) } fn id(&self) -> Option { w::(&self.inner).id() } fn set_id(&mut self, id: iced_core::widget::Id) { w_mut::(&mut self.inner).set_id(id); } } impl<'a, Message: Clone + 'static> From> for crate::Element<'a, Message> { fn from(text: SelectableText<'a>) -> Self { let SelectableText { inner, selectable, context_menu, window_id, } = text; // Apply selection to the inner widget here, at the last moment before // it becomes part of the tree. iced's `Text::selectable()` is one-way // (it can only set the flag), so deferring until conversion lets // `selectable(false)` work without ever having set it. let inner = if selectable { inner.selectable() } else { inner }; Self::new(SelectableText { inner, selectable, context_menu, window_id, }) } } /// Creates a [`SelectableText`] widget: text the user can select, with a /// right-click context menu (Copy / Select All). /// /// Use [`.context_menu(false)`](SelectableText::context_menu) to keep /// selection but suppress the menu. pub fn selectable_text<'a>(content: impl Into> + 'a) -> SelectableText<'a> { SelectableText::new(content.into()).font(crate::font::default()) } // Typography presets, mirroring [`crate::widget::text`] macro_rules! selectable_preset { ($(#[$meta:meta])* $name:ident) => { $(#[$meta])* pub fn $name<'a>(content: impl Into> + 'a) -> SelectableText<'a> { SelectableText::from(crate::widget::text::$name(content)) } }; } selectable_preset!(title1); selectable_preset!(title2); selectable_preset!(title3); selectable_preset!(title4); selectable_preset!(heading); selectable_preset!(caption_heading); selectable_preset!(body); selectable_preset!(caption); selectable_preset!(monotext);