fix: Use globals instead of thread-locals
Better support for multi-threaded applications, especially cosmic-comp rendering in parallel on multiple threads, each potentially accessing global configurations such as the active theme, icon_theme and more...
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16 changed files with 183 additions and 216 deletions
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@ -423,7 +423,7 @@ impl<'a, Message: 'a + Clone> Widget<Message, crate::Theme, crate::Renderer>
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renderer.with_layer(parent_bounds, |renderer| {
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let selection_background = theme.selection_background();
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let c_rad = THEME.with(|t| t.borrow().cosmic().corner_radii);
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let c_rad = THEME.lock().unwrap().cosmic().corner_radii;
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// NOTE: Workaround to round the border of the unselected, unhovered image.
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if !self.selected && !is_mouse_over {
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