fix: gate reorderable flex row shadow constant
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@ -21,6 +21,7 @@ use std::time::{Duration, Instant};
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const DEFAULT_ANIMATION_DURATION: Duration = Duration::from_millis(180);
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const DEFAULT_DRAG_LIFT: f32 = 10.0;
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const DEFAULT_DRAG_THRESHOLD: f32 = 6.0;
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#[cfg(feature = "wgpu")]
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const SHADOW_BLUR_RADIUS: f32 = 20.0;
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const POSITION_EPSILON: f32 = 0.5;
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