perf(flexrow): provide reusable vec for storing elements
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2 changed files with 20 additions and 14 deletions
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@ -10,7 +10,7 @@ name = "cosmic"
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default = ["winit", "tokio", "a11y"]
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debug = ["iced/debug"]
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a11y = ["iced/a11y", "iced_accessibility"]
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wayland = ["iced/wayland", "iced_sctk", "sctk",]
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wayland = ["iced/wayland", "iced_sctk", "sctk"]
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wgpu = ["iced/wgpu", "iced_wgpu"]
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tokio = ["dep:tokio", "iced/tokio"]
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smol = ["iced/smol"]
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@ -1,6 +1,8 @@
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// Copyright 2023 System76 <info@system76.com>
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// SPDX-License-Identifier: MPL-2.0
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use std::cell::RefCell;
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use crate::Element;
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use apply::Apply;
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use derive_setters::Setters;
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@ -11,7 +13,7 @@ use iced_core::{alignment, Length, Size};
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#[derive(Setters)]
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pub struct FlexRow<'a, Message> {
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#[setters(skip)]
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generator: Box<dyn Fn(Size) -> (u16, Vec<Element<'a, Message>>) + 'a>,
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generator: Box<dyn Fn(&mut Vec<Element<'a, Message>>, Size) -> u16 + 'a>,
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/// Sets the space between each column of items.
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column_spacing: u16,
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/// Sets the space between each item in a row.
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@ -31,7 +33,7 @@ pub struct FlexRow<'a, Message> {
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/// Responsively generates rows and columns of widgets based on its dimmensions.
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///
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/// The `generator` input is a closure which must return the max width of all
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/// elements created, and a `Vec` containing the generated elements.
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/// elements created, while storing elements in the provided `Vec`.
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///
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/// ## Example
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///
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@ -40,22 +42,23 @@ pub struct FlexRow<'a, Message> {
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/// a color.
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///
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/// We already know beforehand that our color buttons will have a fixed width
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/// of `70`, so the `generator` closure returns this with a `Vec` of our color
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/// button widgets.
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/// of `70`, so we store elements in the provided `Vec` and return `70`.
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///
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/// ```ignore
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/// use iced_core::{alignment, Length};
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///
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/// let generator = |_size| {
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/// let elements = COLOR_VALUES.iter()
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/// let flex_row = cosmic::widget::flex_row(|vec, _size| {
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/// let elements = DEFAULT_COLORS
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/// .iter()
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/// .cloned()
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/// .map(color_button)
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/// .collect::<Vec<_>>();
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/// .map(color_button);
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///
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/// (70, elements)
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/// };
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/// vec.extend(elements);
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///
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/// cosmic::widget::flex_row(generator)
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/// 70
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/// });
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///
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/// flex_row
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/// .column_spacing(12)
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/// .row_spacing(16)
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/// .width(Length::Fill)
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@ -63,7 +66,7 @@ pub struct FlexRow<'a, Message> {
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/// .into()
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/// ```
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pub fn flex_row<'a, Message: 'static>(
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generator: impl Fn(Size) -> (u16, Vec<Element<'a, Message>>) + 'a,
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generator: impl Fn(&mut Vec<Element<'a, Message>>, Size) -> u16 + 'a,
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) -> FlexRow<'a, Message> {
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FlexRow {
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generator: Box::new(generator),
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@ -79,8 +82,11 @@ pub fn flex_row<'a, Message: 'static>(
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impl<'a, Message: 'static> From<FlexRow<'a, Message>> for Element<'a, Message> {
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fn from(container: FlexRow<'a, Message>) -> Self {
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let elements = RefCell::new(Vec::new());
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iced::widget::responsive(move |size| {
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let (item_width, mut elements) = (container.generator)(size);
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let mut elements = elements.borrow_mut();
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let item_width = (container.generator)(&mut elements, size);
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let mut items_per_row = flex_row_items(
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size.width,
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