yoda: libcosmic-yoda dead-code purge (14→0 warnings)
Real bug fixes: - spin_button::vertical(): was constructing the SpinButton with Orientation::Horizontal — vertical() rendered horizontally. Fixed to use Orientation::Vertical, which also resolves the 'Vertical never constructed' warning. - text_input/input.rs: rewrite the iterator-skip logic for trailing icon layout. The previous `let mut icon_layout = ...; if has_start ... = ...; ... = ...;` triggered two value-never-read warnings and obscured the intent. Now it reads as 'skip text, optionally skip start-icon, then take the trailing-icon layout'. Dead code removed: - core::Core::portal_is_high_contrast — assigned at construction, never read anywhere - widget::menu::menu_bar::bar_pressed field and the pub fn get_mut_or_default helper — no callers - widget::popover::State — declared, never constructed - widget::segmented_button::widget::Focus.now — sibling of updated_at, never read - widget::wayland::tooltip::widget::Variant — orphan enum (and the cargo fix follow-up dropped a now-unused Element import) - widget::button::widget::Button::is_hovered method — trivial getter with no callers; the underlying `is_hovered` field is still used Visibility / nits: - segmented_button::widget::TabDragSource: gain pub(super) so the pub(super) field tab_drag stops exposing a more private type - widget::menu::flex::resolve: #[allow(dead_code)] (170-line public helper, kept for future use) - app/cosmic.rs: drop one unreachable arm in the surface-message match - widget::dropdown::multi: drop unused Paragraph import Leyoda 2026 – GPLv3
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11 changed files with 8 additions and 43 deletions
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@ -2794,11 +2794,11 @@ pub fn draw<'a, Message>(
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// draw the end icon in the text input
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if let (Some(icon), Some(tree)) = (trailing_icon, trailing_icon_tree) {
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let mut children = text_layout.children();
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let mut icon_layout = children.next().unwrap();
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children.next().unwrap(); // skip text layout
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if has_start_icon {
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icon_layout = children.next().unwrap();
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children.next().unwrap(); // skip start-icon layout
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}
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icon_layout = children.next().unwrap();
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let icon_layout = children.next().unwrap(); // trailing-icon layout
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icon.as_widget().draw(
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tree,
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