feat: improve handling of list items using data in theme
This commit is contained in:
parent
408d37169a
commit
7d62b193f4
5 changed files with 461 additions and 35 deletions
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@ -7,6 +7,7 @@
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pub mod portal;
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pub mod portal;
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pub mod style;
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pub mod style;
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use ::iced::Alignment;
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use cosmic_config::{CosmicConfigEntry, config_subscription};
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use cosmic_config::{CosmicConfigEntry, config_subscription};
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use cosmic_theme::{Component, LayeredTheme, Spacing, ThemeMode};
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use cosmic_theme::{Component, LayeredTheme, Spacing, ThemeMode};
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use iced_futures::Subscription;
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use iced_futures::Subscription;
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@ -47,6 +48,7 @@ pub(crate) static THEME: Mutex<Theme> = Mutex::new(Theme {
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theme_type: ThemeType::Dark,
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theme_type: ThemeType::Dark,
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layer: cosmic_theme::Layer::Background,
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layer: cosmic_theme::Layer::Background,
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transparent: false,
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transparent: false,
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list_item_position: None,
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});
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});
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/// Currently-defined theme.
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/// Currently-defined theme.
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@ -83,34 +85,6 @@ pub fn is_high_contrast() -> bool {
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active_type().is_high_contrast()
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active_type().is_high_contrast()
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}
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}
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// /// Watches for changes to the system's theme preference.
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// #[cold]
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// pub fn subscription(is_dark: bool) -> Subscription<crate::theme::Theme> {
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// config_subscription::<_, crate::cosmic_theme::Theme>(
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// (
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// std::any::TypeId::of::<crate::cosmic_theme::Theme>(),
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// is_dark,
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// ),
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// if is_dark {
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// cosmic_theme::DARK_THEME_ID
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// } else {
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// cosmic_theme::LIGHT_THEME_ID
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// }
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// .into(),
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// crate::cosmic_theme::Theme::VERSION,
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// )
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// .map(|res| {
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// for error in res.errors.into_iter().filter(cosmic_config::Error::is_err) {
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// tracing::error!(
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// ?error,
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// "error while watching system theme preference changes"
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// );
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// }
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// Theme::system(Arc::new(res.config))
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// })
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// }
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pub fn system_dark() -> Theme {
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pub fn system_dark() -> Theme {
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let Ok(helper) = crate::cosmic_theme::Theme::dark_config() else {
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let Ok(helper) = crate::cosmic_theme::Theme::dark_config() else {
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return Theme::dark();
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return Theme::dark();
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@ -211,6 +185,8 @@ pub struct Theme {
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pub theme_type: ThemeType,
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pub theme_type: ThemeType,
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pub layer: cosmic_theme::Layer,
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pub layer: cosmic_theme::Layer,
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pub transparent: bool,
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pub transparent: bool,
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/// Only meaningful for widgets that must be in a list. Otherwise it should be ignored.
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pub list_item_position: Option<(Alignment, usize)>,
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}
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}
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impl Theme {
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impl Theme {
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@ -281,9 +257,9 @@ impl Theme {
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/// can be used in a component that is intended to be a child of a `CosmicContainer`
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/// can be used in a component that is intended to be a child of a `CosmicContainer`
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pub fn current_container(&self) -> &cosmic_theme::Container {
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pub fn current_container(&self) -> &cosmic_theme::Container {
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match self.layer {
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match self.layer {
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cosmic_theme::Layer::Background => &self.cosmic().background(self.transparent),
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cosmic_theme::Layer::Background => self.cosmic().background(self.transparent),
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cosmic_theme::Layer::Primary => &self.cosmic().primary(self.transparent),
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cosmic_theme::Layer::Primary => self.cosmic().primary(self.transparent),
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cosmic_theme::Layer::Secondary => &self.cosmic().secondary(self.transparent),
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cosmic_theme::Layer::Secondary => self.cosmic().secondary(self.transparent),
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}
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}
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}
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}
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@ -292,6 +268,14 @@ impl Theme {
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pub fn set_theme(&mut self, theme: ThemeType) {
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pub fn set_theme(&mut self, theme: ThemeType) {
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self.theme_type = theme;
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self.theme_type = theme;
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}
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}
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#[inline]
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/// Clone theme with a list position
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pub fn with_list_item_position(&self, position: Option<(Alignment, usize)>) -> Self {
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let mut new = self.clone();
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new.list_item_position = position;
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new
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}
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}
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}
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impl LayeredTheme for Theme {
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impl LayeredTheme for Theme {
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@ -6,6 +6,7 @@
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//!
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//!
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//! A [`Button`] has some local [`State`].
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//! A [`Button`] has some local [`State`].
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use iced::Alignment;
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use iced_runtime::core::widget::Id;
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use iced_runtime::core::widget::Id;
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use iced_runtime::{Action, Task, keyboard, task};
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use iced_runtime::{Action, Task, keyboard, task};
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@ -449,7 +450,7 @@ impl<'a, Message: 'a + Clone> Widget<Message, crate::Theme, crate::Renderer>
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let state = tree.state.downcast_ref::<State>();
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let state = tree.state.downcast_ref::<State>();
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let styling = if !is_enabled {
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let mut styling = if !is_enabled {
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theme.disabled(&self.style)
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theme.disabled(&self.style)
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} else if is_mouse_over {
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} else if is_mouse_over {
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if state.is_pressed {
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if state.is_pressed {
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@ -471,6 +472,21 @@ impl<'a, Message: 'a + Clone> Widget<Message, crate::Theme, crate::Renderer>
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theme.active(state.is_focused, self.selected, &self.style)
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theme.active(state.is_focused, self.selected, &self.style)
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};
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};
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if matches!(self.style, crate::theme::Button::MenuItem) {
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match theme.list_item_position {
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Some((Alignment::Start, _)) => {
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styling.border_radius =
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styling.border_radius.bottom(theme.cosmic().radius_0()[3]);
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}
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Some((Alignment::End, _)) => {
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styling.border_radius = styling.border_radius.top(theme.cosmic().radius_0()[0]);
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}
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Some((Alignment::Center, _)) => {}
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None => {
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styling.border_radius = theme.cosmic().radius_0().into();
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}
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};
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}
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let mut icon_color = styling.icon_color.unwrap_or(renderer_style.icon_color);
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let mut icon_color = styling.icon_color.unwrap_or(renderer_style.icon_color);
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@ -66,6 +66,8 @@ mod menu_bar;
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pub(crate) use menu_bar::MenuBarState;
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pub(crate) use menu_bar::MenuBarState;
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pub use menu_bar::{MenuBar, menu_bar as bar};
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pub use menu_bar::{MenuBar, menu_bar as bar};
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pub mod menu_column;
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mod menu_inner;
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mod menu_inner;
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mod menu_tree;
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mod menu_tree;
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pub use menu_tree::{
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pub use menu_tree::{
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411
src/widget/menu/menu_column.rs
Normal file
411
src/widget/menu/menu_column.rs
Normal file
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@ -0,0 +1,411 @@
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//! Distribute content vertically.
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use crate::iced;
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use iced::core::alignment::{self, Alignment};
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use iced::core::event::{self, Event};
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use iced::core::widget::{Operation, Tree};
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use iced::core::{
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Clipboard, Element, Layout, Length, Padding, Pixels, Rectangle, Shell, Size, Vector, Widget,
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layout, mouse, overlay, renderer, widget,
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};
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#[allow(missing_debug_implementations)]
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#[must_use]
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pub struct MenuColumn<'a, Message, Renderer = iced::Renderer> {
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spacing: f32,
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padding: Padding,
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width: Length,
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height: Length,
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max_width: f32,
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align: Alignment,
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clip: bool,
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children: Vec<Element<'a, Message, crate::Theme, Renderer>>,
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}
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impl<'a, Message, Renderer> MenuColumn<'a, Message, Renderer>
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where
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Renderer: iced::core::Renderer,
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{
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/// Creates an empty [`MenuColumn`].
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pub fn new() -> Self {
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Self::from_vec(Vec::new())
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}
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/// Creates a [`MenuColumn`] with the given capacity.
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pub fn with_capacity(capacity: usize) -> Self {
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Self::from_vec(Vec::with_capacity(capacity))
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}
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/// Creates a [`MenuColumn`] with the given elements.
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pub fn with_children(
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children: impl IntoIterator<Item = Element<'a, Message, crate::Theme, Renderer>>,
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) -> Self {
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let iterator = children.into_iter();
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Self::with_capacity(iterator.size_hint().0).extend(iterator)
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}
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/// Creates a [`MenuColumn`] from an already allocated [`Vec`].
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///
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/// Keep in mind that the [`MenuColumn`] will not inspect the [`Vec`], which means
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/// it won't automatically adapt to the sizing strategy of its contents.
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///
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/// If any of the children have a [`Length::Fill`] strategy, you will need to
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/// call [`MenuColumn::width`] or [`MenuColumn::height`] accordingly.
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pub fn from_vec(children: Vec<Element<'a, Message, crate::Theme, Renderer>>) -> Self {
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Self {
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spacing: 0.0,
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padding: Padding::ZERO,
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width: Length::Shrink,
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height: Length::Shrink,
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max_width: f32::INFINITY,
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align: Alignment::Start,
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clip: false,
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children,
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}
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}
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/// Sets the vertical spacing _between_ elements.
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///
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/// Custom margins per element do not exist in iced. You should use this
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/// method instead! While less flexible, it helps you keep spacing between
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/// elements consistent.
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pub fn spacing(mut self, amount: impl Into<Pixels>) -> Self {
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self.spacing = amount.into().0;
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self
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}
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/// Sets the [`Padding`] of the [`MenuColumn`].
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pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
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self.padding = padding.into();
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self
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}
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/// Sets the width of the [`MenuColumn`].
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pub fn width(mut self, width: impl Into<Length>) -> Self {
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self.width = width.into();
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self
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}
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/// Sets the height of the [`MenuColumn`].
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pub fn height(mut self, height: impl Into<Length>) -> Self {
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self.height = height.into();
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self
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}
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/// Sets the maximum width of the [`MenuColumn`].
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pub fn max_width(mut self, max_width: impl Into<Pixels>) -> Self {
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self.max_width = max_width.into().0;
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self
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}
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/// Sets the horizontal alignment of the contents of the [`MenuColumn`] .
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pub fn align_x(mut self, align: impl Into<alignment::Horizontal>) -> Self {
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self.align = Alignment::from(align.into());
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self
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}
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/// Sets whether the contents of the [`MenuColumn`] should be clipped on
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/// overflow.
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pub fn clip(mut self, clip: bool) -> Self {
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self.clip = clip;
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self
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}
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/// Adds an element to the [`MenuColumn`].
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pub fn push(mut self, child: impl Into<Element<'a, Message, crate::Theme, Renderer>>) -> Self {
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let child = child.into();
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let child_size = child.as_widget().size_hint();
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self.width = self.width.enclose(child_size.width);
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self.height = self.height.enclose(child_size.height);
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self.children.push(child);
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self
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}
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/// Adds an element to the [`MenuColumn`], if `Some`.
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#[must_use]
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pub fn push_maybe(
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self,
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child: Option<impl Into<Element<'a, Message, crate::Theme, Renderer>>>,
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) -> Self {
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if let Some(child) = child {
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self.push(child)
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} else {
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self
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}
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}
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/// Extends the [`MenuColumn`] with the given children.
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pub fn extend(
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self,
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children: impl IntoIterator<Item = Element<'a, Message, crate::Theme, Renderer>>,
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) -> Self {
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children.into_iter().fold(self, Self::push)
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}
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}
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impl<Message, Renderer> Default for MenuColumn<'_, Message, Renderer>
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where
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Renderer: iced::core::Renderer,
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{
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fn default() -> Self {
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Self::new()
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}
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}
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impl<'a, Message, Renderer: iced::core::Renderer>
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FromIterator<Element<'a, Message, crate::Theme, Renderer>>
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for MenuColumn<'a, Message, Renderer>
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{
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fn from_iter<T: IntoIterator<Item = Element<'a, Message, crate::Theme, Renderer>>>(
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iter: T,
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) -> Self {
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Self::with_children(iter)
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}
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}
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impl<Message, Renderer> Widget<Message, crate::Theme, Renderer>
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for MenuColumn<'_, Message, Renderer>
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where
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Renderer: iced::core::Renderer,
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{
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fn children(&self) -> Vec<Tree> {
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self.children.iter().map(Tree::new).collect()
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}
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fn diff(&mut self, tree: &mut Tree) {
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tree.diff_children(self.children.as_mut_slice());
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}
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fn size(&self) -> Size<Length> {
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Size {
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width: self.width,
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height: self.height,
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}
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}
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fn layout(
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&mut self,
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tree: &mut Tree,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let limits = limits.max_width(self.max_width);
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layout::flex::resolve(
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layout::flex::Axis::Vertical,
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renderer,
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&limits,
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self.width,
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self.height,
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self.padding,
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self.spacing,
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self.align,
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&mut self.children,
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&mut tree.children,
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)
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}
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fn operate(
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&mut self,
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tree: &mut Tree,
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layout: Layout<'_>,
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renderer: &Renderer,
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operation: &mut dyn Operation,
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) {
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operation.container(None, layout.bounds());
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operation.traverse(&mut |operation| {
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self.children
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.iter_mut()
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.zip(&mut tree.children)
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.zip(layout.children())
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.for_each(|((child, state), c_layout)| {
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child.as_widget_mut().operate(
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state,
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c_layout.with_virtual_offset(layout.virtual_offset()),
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renderer,
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operation,
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);
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});
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});
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}
|
||||||
|
|
||||||
|
fn update(
|
||||||
|
&mut self,
|
||||||
|
tree: &mut Tree,
|
||||||
|
event: &Event,
|
||||||
|
layout: Layout<'_>,
|
||||||
|
cursor: mouse::Cursor,
|
||||||
|
renderer: &Renderer,
|
||||||
|
clipboard: &mut dyn Clipboard,
|
||||||
|
shell: &mut Shell<'_, Message>,
|
||||||
|
viewport: &Rectangle,
|
||||||
|
) {
|
||||||
|
for (((i, child), state), c_layout) in self
|
||||||
|
.children
|
||||||
|
.iter_mut()
|
||||||
|
.enumerate()
|
||||||
|
.zip(&mut tree.children)
|
||||||
|
.zip(layout.children())
|
||||||
|
{
|
||||||
|
child.as_widget_mut().update(
|
||||||
|
state,
|
||||||
|
&event,
|
||||||
|
c_layout.with_virtual_offset(layout.virtual_offset()),
|
||||||
|
cursor,
|
||||||
|
renderer,
|
||||||
|
clipboard,
|
||||||
|
shell,
|
||||||
|
viewport,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn mouse_interaction(
|
||||||
|
&self,
|
||||||
|
tree: &Tree,
|
||||||
|
layout: Layout<'_>,
|
||||||
|
cursor: mouse::Cursor,
|
||||||
|
viewport: &Rectangle,
|
||||||
|
renderer: &Renderer,
|
||||||
|
) -> mouse::Interaction {
|
||||||
|
self.children
|
||||||
|
.iter()
|
||||||
|
.zip(&tree.children)
|
||||||
|
.zip(layout.children())
|
||||||
|
.map(|((child, state), c_layout)| {
|
||||||
|
child.as_widget().mouse_interaction(
|
||||||
|
state,
|
||||||
|
c_layout.with_virtual_offset(layout.virtual_offset()),
|
||||||
|
cursor,
|
||||||
|
viewport,
|
||||||
|
renderer,
|
||||||
|
)
|
||||||
|
})
|
||||||
|
.max()
|
||||||
|
.unwrap_or_default()
|
||||||
|
}
|
||||||
|
|
||||||
|
fn draw(
|
||||||
|
&self,
|
||||||
|
tree: &Tree,
|
||||||
|
renderer: &mut Renderer,
|
||||||
|
theme: &crate::Theme,
|
||||||
|
style: &renderer::Style,
|
||||||
|
layout: Layout<'_>,
|
||||||
|
cursor: mouse::Cursor,
|
||||||
|
viewport: &Rectangle,
|
||||||
|
) {
|
||||||
|
if let Some(clipped_viewport) = layout.bounds().intersection(viewport) {
|
||||||
|
let viewport = if self.clip {
|
||||||
|
&clipped_viewport
|
||||||
|
} else {
|
||||||
|
viewport
|
||||||
|
};
|
||||||
|
|
||||||
|
for (i, ((child, state), c_layout)) in self
|
||||||
|
.children
|
||||||
|
.iter()
|
||||||
|
.zip(&tree.children)
|
||||||
|
.zip(layout.children())
|
||||||
|
.filter(|(_, layout)| layout.bounds().intersects(viewport))
|
||||||
|
.enumerate()
|
||||||
|
{
|
||||||
|
let t = theme.with_list_item_position(if self.children.len() == 1 {
|
||||||
|
Some((Alignment::Center, i))
|
||||||
|
} else if 0 == i {
|
||||||
|
Some((Alignment::Start, i))
|
||||||
|
} else if i == self.children.len() - 1 {
|
||||||
|
Some((Alignment::End, i))
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
});
|
||||||
|
child.as_widget().draw(
|
||||||
|
state,
|
||||||
|
renderer,
|
||||||
|
&t,
|
||||||
|
style,
|
||||||
|
c_layout.with_virtual_offset(layout.virtual_offset()),
|
||||||
|
cursor,
|
||||||
|
viewport,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn overlay<'b>(
|
||||||
|
&'b mut self,
|
||||||
|
tree: &'b mut Tree,
|
||||||
|
layout: Layout<'b>,
|
||||||
|
renderer: &Renderer,
|
||||||
|
viewport: &Rectangle,
|
||||||
|
translation: Vector,
|
||||||
|
) -> Option<overlay::Element<'b, Message, crate::Theme, Renderer>> {
|
||||||
|
overlay::from_children(
|
||||||
|
&mut self.children,
|
||||||
|
tree,
|
||||||
|
layout,
|
||||||
|
renderer,
|
||||||
|
viewport,
|
||||||
|
translation,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(feature = "a11y")]
|
||||||
|
/// get the a11y nodes for the widget
|
||||||
|
fn a11y_nodes(
|
||||||
|
&self,
|
||||||
|
layout: Layout<'_>,
|
||||||
|
state: &Tree,
|
||||||
|
cursor: mouse::Cursor,
|
||||||
|
) -> iced_accessibility::A11yTree {
|
||||||
|
use iced_accessibility::A11yTree;
|
||||||
|
A11yTree::join(
|
||||||
|
self.children
|
||||||
|
.iter()
|
||||||
|
.zip(layout.children())
|
||||||
|
.zip(state.children.iter())
|
||||||
|
.map(|((c, c_layout), state)| {
|
||||||
|
c.as_widget().a11y_nodes(
|
||||||
|
c_layout.with_virtual_offset(layout.virtual_offset()),
|
||||||
|
state,
|
||||||
|
cursor,
|
||||||
|
)
|
||||||
|
}),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn drag_destinations(
|
||||||
|
&self,
|
||||||
|
state: &Tree,
|
||||||
|
layout: Layout<'_>,
|
||||||
|
renderer: &Renderer,
|
||||||
|
dnd_rectangles: &mut iced::core::clipboard::DndDestinationRectangles,
|
||||||
|
) {
|
||||||
|
for ((e, c_layout), state) in self
|
||||||
|
.children
|
||||||
|
.iter()
|
||||||
|
.zip(layout.children())
|
||||||
|
.zip(state.children.iter())
|
||||||
|
{
|
||||||
|
e.as_widget().drag_destinations(
|
||||||
|
state,
|
||||||
|
c_layout.with_virtual_offset(layout.virtual_offset()),
|
||||||
|
renderer,
|
||||||
|
dnd_rectangles,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<'a, Message, Renderer> From<MenuColumn<'a, Message, Renderer>>
|
||||||
|
for Element<'a, Message, crate::Theme, Renderer>
|
||||||
|
where
|
||||||
|
Message: 'a,
|
||||||
|
Renderer: iced::core::Renderer + 'a,
|
||||||
|
{
|
||||||
|
fn from(column: MenuColumn<'a, Message, Renderer>) -> Self {
|
||||||
|
Self::new(column)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -16,7 +16,7 @@ use super::menu_tree::MenuTree;
|
||||||
use crate::app::cosmic::{WINDOWING_SYSTEM, WindowingSystem};
|
use crate::app::cosmic::{WINDOWING_SYSTEM, WindowingSystem};
|
||||||
use crate::style::menu_bar::StyleSheet;
|
use crate::style::menu_bar::StyleSheet;
|
||||||
|
|
||||||
use iced::window;
|
use iced::{Alignment, window};
|
||||||
use iced_core::{Border, Renderer as IcedRenderer, Shadow, Widget};
|
use iced_core::{Border, Renderer as IcedRenderer, Shadow, Widget};
|
||||||
use iced_widget::core::layout::{Limits, Node};
|
use iced_widget::core::layout::{Limits, Node};
|
||||||
use iced_widget::core::mouse::{self, Cursor};
|
use iced_widget::core::mouse::{self, Cursor};
|
||||||
|
|
@ -836,12 +836,25 @@ impl<'b, Message: Clone + 'static> Menu<'b, Message> {
|
||||||
// draw item
|
// draw item
|
||||||
menu_roots[start_index..=end_index]
|
menu_roots[start_index..=end_index]
|
||||||
.iter()
|
.iter()
|
||||||
|
.enumerate()
|
||||||
.zip(children_layout.children())
|
.zip(children_layout.children())
|
||||||
.for_each(|(mt, clo)| {
|
.for_each(|((i, mt), clo)| {
|
||||||
|
let t = theme.with_list_item_position(
|
||||||
|
if start_index == end_index {
|
||||||
|
Some((Alignment::Center, i))
|
||||||
|
} else if 0 == i {
|
||||||
|
Some((Alignment::Start, i))
|
||||||
|
} else if i == end_index - start_index {
|
||||||
|
Some((Alignment::End, i))
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
},
|
||||||
|
);
|
||||||
|
|
||||||
mt.item.draw(
|
mt.item.draw(
|
||||||
&state.tree.children[active_root[0]].children[mt.index],
|
&state.tree.children[active_root[0]].children[mt.index],
|
||||||
r,
|
r,
|
||||||
theme,
|
&t,
|
||||||
style,
|
style,
|
||||||
clo,
|
clo,
|
||||||
view_cursor,
|
view_cursor,
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue