refactor: allow opting out of auto corner radii tracking
This commit is contained in:
parent
bd56f82ca0
commit
58980231b9
3 changed files with 153 additions and 100 deletions
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@ -6,11 +6,15 @@ use std::collections::HashMap;
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use std::sync::Arc;
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use super::{Action, Application, ApplicationExt, Subscription};
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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use crate::core::Auto;
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use crate::theme::{THEME, Theme, ThemeType};
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use crate::{Core, Element, keyboard_nav};
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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use cctk::sctk::reexports::csd_frame::{WindowManagerCapabilities, WindowState};
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use cosmic_theme::ThemeMode;
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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use enumflags2::BitFlags;
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#[cfg(not(any(feature = "multi-window", feature = "wayland", target_os = "linux")))]
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use iced::Application as IcedApplication;
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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@ -754,11 +758,12 @@ impl<T: Application> Cosmic<T> {
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self.app.core_mut().window.is_maximized =
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state.intersects(WindowState::MAXIMIZED | WindowState::FULLSCREEN);
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}
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if self.app.core().sync_window_border_radii_to_theme() {
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{
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use iced_winit::platform_specific::commands::corner_radius::corner_radius;
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let theme = THEME.lock().unwrap();
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let rounded = !self.app.core().window.sharp_corners
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let rounded = (!self.app.core().window.sharp_corners
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&& self.app.core().sync_window_border_radii_to_theme())
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|| self
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.surface_views
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.get(&id)
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@ -772,8 +777,8 @@ impl<T: Application> Cosmic<T> {
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}
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});
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let cur_rad = self.app.core().app_type.corners(&theme, rounded);
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return Task::batch([corner_radius(id, Some(cur_rad)).discard()]);
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let cur_rad = self.app.core().corners(&theme, rounded);
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return Task::batch([corner_radius(id, cur_rad).discard()]);
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}
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}
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@ -864,9 +869,9 @@ impl<T: Application> Cosmic<T> {
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guard.transparent = new_blur;
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drop(guard);
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let core = self.app.core();
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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{
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let core = self.app.core();
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let mut cmds = Vec::with_capacity(1 + self.surface_views.len());
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let blur = if new_blur {
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iced::window::enable_blur
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@ -942,14 +947,13 @@ impl<T: Application> Cosmic<T> {
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cosmic_theme.transparent = new_blur;
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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if self.app.core().sync_window_border_radii_to_theme() {
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{
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use iced_winit::platform_specific::commands::corner_radius::corner_radius;
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let t = cosmic_theme.cosmic();
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let rounded = self.app.core().sync_window_border_radii_to_theme()
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&& !self.app.core().window.sharp_corners;
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let rounded = !self.app.core().window.sharp_corners;
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let cur_rad = self.app.core().app_type.corners(&cosmic_theme, rounded);
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let cur_rad = self.app.core().corners(&cosmic_theme, rounded);
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// Update radius for the main window
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let main_window_id = self
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@ -957,16 +961,31 @@ impl<T: Application> Cosmic<T> {
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.core()
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.main_window_id()
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.unwrap_or(window::Id::RESERVED);
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let mut cmds =
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vec![corner_radius(main_window_id, Some(cur_rad)).discard()];
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let mut cmds = vec![corner_radius(main_window_id, cur_rad).discard()];
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// Update radius for each tracked view with the window surface type
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for (id, (_, surface_type, _)) in &self.surface_views {
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let cur_rad = corners(*surface_type, rounded, &cosmic_theme);
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cmds.push(corner_radius(*id, Some(cur_rad)).discard());
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let cur_rad = corners(
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*surface_type,
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rounded,
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&cosmic_theme,
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self.app.core().auto_corner_radius,
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);
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if cur_rad.is_none() {
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continue;
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}
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cmds.push(corner_radius(*id, cur_rad).discard());
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}
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for (id, wrapper) in &self.tracked_surfaces {
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let cur_rad = corners(*wrapper, rounded, &cosmic_theme);
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cmds.push(corner_radius(*id, Some(cur_rad)).discard());
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let cur_rad = corners(
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*wrapper,
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rounded,
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&cosmic_theme,
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self.app.core().auto_corner_radius,
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);
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if cur_rad.is_none() {
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continue;
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}
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cmds.push(corner_radius(*id, cur_rad).discard());
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}
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return Task::batch(cmds);
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@ -1045,12 +1064,12 @@ impl<T: Application> Cosmic<T> {
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cosmic_theme.set_theme(new_theme.theme_type);
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cosmic_theme.transparent = new_blur;
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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if self.app.core().sync_window_border_radii_to_theme() {
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{
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use iced_winit::platform_specific::commands::corner_radius::corner_radius;
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let rounded = !self.app.core().window.sharp_corners;
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let cur_rad =
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self.app.core().app_type.corners(&cosmic_theme, rounded);
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let rounded = self.app.core().sync_window_border_radii_to_theme()
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&& !self.app.core().window.sharp_corners;
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let cur_rad = self.app.core().corners(&cosmic_theme, rounded);
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// Update radius for the main window
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let main_window_id = self
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@ -1059,15 +1078,31 @@ impl<T: Application> Cosmic<T> {
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.main_window_id()
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.unwrap_or(window::Id::RESERVED);
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let mut cmds =
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vec![corner_radius(main_window_id, Some(cur_rad)).discard()];
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vec![corner_radius(main_window_id, cur_rad).discard()];
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// Update radius for each tracked view with the window surface type
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for (id, (_, surface_type, _)) in &self.surface_views {
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let cur_rad = corners(*surface_type, rounded, &cosmic_theme);
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cmds.push(corner_radius(*id, Some(cur_rad)).discard());
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let cur_rad = corners(
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*surface_type,
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rounded,
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&cosmic_theme,
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self.app.core().auto_corner_radius,
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);
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if cur_rad.is_none() {
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continue;
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}
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cmds.push(corner_radius(*id, cur_rad).discard());
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}
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for (id, wrapper) in &self.tracked_surfaces {
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let cur_rad = corners(*wrapper, rounded, &cosmic_theme);
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cmds.push(corner_radius(*id, Some(cur_rad)).discard());
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let cur_rad = corners(
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*wrapper,
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rounded,
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&cosmic_theme,
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self.app.core().auto_corner_radius,
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);
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if cur_rad.is_none() {
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continue;
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}
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cmds.push(corner_radius(*id, cur_rad).discard());
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}
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let core = self.app.core();
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@ -1344,13 +1379,14 @@ impl<T: Application> Cosmic<T> {
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}
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Action::Opened(id) => {
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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if self.app.core().sync_window_border_radii_to_theme() {
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{
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use iced_winit::platform_specific::commands::corner_radius::corner_radius;
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let mut theme = THEME.lock().unwrap();
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// TODO do we need per window sharp corners?
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let rounded = !self.app.core().window.sharp_corners
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let rounded = (!self.app.core().window.sharp_corners
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&& self.app.core().sync_window_border_radii_to_theme())
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|| self
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.surface_views
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.get(&id)
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@ -1374,6 +1410,7 @@ impl<T: Application> Cosmic<T> {
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.get(&id)
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.map(|s| s.1)
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.or(self.tracked_surfaces.get(&id).copied());
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// this will blur untracked windows as if they were the main window
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let blur_cmd = if self.app.core().blur(&theme, wrapper) {
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let blur = if new_blur {
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@ -1389,13 +1426,16 @@ impl<T: Application> Cosmic<T> {
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Task::none()
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};
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let corner_task = if let Some(s) = self
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let corner_task = if let Some((_, cur_rad)) = self
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.surface_views
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.get(&id)
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.map(|s| s.1)
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.or(self.tracked_surfaces.get(&id).copied())
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{
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corner_radius(id, Some(corners(s, rounded, &theme))).discard()
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.and_then(|s| {
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corners(s, rounded, &theme, self.app.core().auto_corner_radius)
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.map(|c| (s, c))
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}) {
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corner_radius(id, Some(cur_rad)).discard()
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} else if id
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== self
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.app
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@ -1403,11 +1443,11 @@ impl<T: Application> Cosmic<T> {
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.main_window_id()
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.unwrap_or(window::Id::RESERVED)
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{
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corner_radius(id, Some(self.app.core().app_type.corners(&theme, rounded)))
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.discard()
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corner_radius(id, self.app.core().corners(&theme, rounded)).discard()
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} else {
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Task::none()
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};
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return Task::batch([
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blur_cmd,
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corner_task,
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@ -1580,9 +1620,18 @@ fn corners(
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surface_type: SurfaceIdWrapper,
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rounded: bool,
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theme: &Theme,
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) -> iced_runtime::platform_specific::wayland::CornerRadius {
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auto_corner_radius: BitFlags<Auto>,
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) -> Option<iced_runtime::platform_specific::wayland::CornerRadius> {
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if !match surface_type {
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SurfaceIdWrapper::Window(_) => auto_corner_radius.contains(Auto::Window),
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SurfaceIdWrapper::LayerSurface(_) => auto_corner_radius.contains(Auto::System),
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SurfaceIdWrapper::Popup(_) => auto_corner_radius.contains(Auto::Popup),
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_ => false,
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} {
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return None;
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}
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let theme = theme.cosmic();
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if let SurfaceIdWrapper::Popup(_) = surface_type {
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Some(if let SurfaceIdWrapper::Popup(_) = surface_type {
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let radius_m = theme.radius_m();
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iced_runtime::platform_specific::wayland::CornerRadius {
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top_left: radius_m[0].round() as u32,
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@ -1591,7 +1640,7 @@ fn corners(
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bottom_left: radius_m[3].round() as u32,
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}
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} else if let SurfaceIdWrapper::Window(_) = surface_type
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&& rounded
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&& !rounded
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{
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let radius_0 = theme.radius_0();
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iced_runtime::platform_specific::wayland::CornerRadius {
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@ -1608,5 +1657,5 @@ fn corners(
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bottom_right: radius_s[2].round() as u32,
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bottom_left: radius_s[3].round() as u32,
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}
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}
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})
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}
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109
src/core.rs
109
src/core.rs
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@ -112,11 +112,10 @@ pub struct Core {
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pub(crate) menu_bars: HashMap<crate::widget::Id, (Limits, Size)>,
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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pub(crate) sync_window_border_radii_to_theme: bool,
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pub(crate) auto_blur: BitFlags<Auto>,
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pub(crate) auto_corner_radius: BitFlags<Auto>,
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pub(crate) app_type: AppType,
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}
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@ -130,45 +129,6 @@ pub enum AppType {
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Applet,
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}
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impl AppType {
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/// Calculate suggested corners for each app type main window
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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pub fn corners(
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&self,
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theme: &Theme,
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rounded: bool,
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) -> iced_runtime::platform_specific::wayland::CornerRadius {
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let theme = theme.cosmic();
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if let Self::Applet = self {
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let radius_l = theme.radius_l();
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iced_runtime::platform_specific::wayland::CornerRadius {
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top_left: radius_l[0].round() as u32,
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top_right: radius_l[1].round() as u32,
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bottom_right: radius_l[2].round() as u32,
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bottom_left: radius_l[3].round() as u32,
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}
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} else if let Self::Window = self
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&& rounded
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{
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let radius_0 = theme.radius_0();
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iced_runtime::platform_specific::wayland::CornerRadius {
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top_left: radius_0[0].round() as u32,
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top_right: radius_0[1].round() as u32,
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bottom_right: radius_0[2].round() as u32,
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bottom_left: radius_0[3].round() as u32,
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}
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} else {
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let radius_s = theme.radius_s().map(|x| if x < 4.0 { x } else { x + 4.0 });
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iced_runtime::platform_specific::wayland::CornerRadius {
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top_left: radius_s[0].round() as u32,
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top_right: radius_s[1].round() as u32,
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bottom_right: radius_s[2].round() as u32,
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bottom_left: radius_s[3].round() as u32,
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}
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}
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}
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}
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impl Default for Core {
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fn default() -> Self {
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Self {
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@ -225,9 +185,8 @@ impl Default for Core {
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main_window: None,
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exit_on_main_window_closed: true,
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menu_bars: HashMap::new(),
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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sync_window_border_radii_to_theme: true,
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auto_blur: Auto::System | Auto::Popup | Auto::Window,
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auto_corner_radius: Auto::System | Auto::Popup | Auto::Window,
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app_type: AppType::Window,
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}
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}
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@ -560,15 +519,13 @@ impl Core {
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crate::command::toggle_maximize(id)
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}
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// TODO should we emit tasks setting the corner radius or unsetting it if this is changed?
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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pub fn set_sync_window_border_radii_to_theme(&mut self, sync: bool) {
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self.sync_window_border_radii_to_theme = sync;
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}
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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pub fn sync_window_border_radii_to_theme(&self) -> bool {
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self.sync_window_border_radii_to_theme
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match self.app_type {
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AppType::Window => self.auto_corner_radius.contains(Auto::Window),
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AppType::System => self.auto_corner_radius.contains(Auto::System),
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AppType::Applet => false,
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}
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}
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pub fn set_auto_blur(&mut self, auto_blur: BitFlags<Auto>) {
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@ -579,6 +536,14 @@ impl Core {
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self.auto_blur
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}
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pub fn set_auto_corner_radius(&mut self, auto_corner_radius: BitFlags<Auto>) {
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self.auto_corner_radius = auto_corner_radius;
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}
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pub fn auto_corner_radius(&self) -> BitFlags<Auto> {
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self.auto_corner_radius
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}
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pub fn set_app_type(&mut self, app_type: AppType) {
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self.app_type = app_type;
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}
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@ -621,4 +586,46 @@ impl Core {
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_ => false,
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}
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}
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/// Calculate suggested corners for each app type main window
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#[must_use]
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#[cfg(all(feature = "wayland", target_os = "linux"))]
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pub fn corners(
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&self,
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theme: &Theme,
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rounded: bool,
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) -> Option<iced_runtime::platform_specific::wayland::CornerRadius> {
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if !self.sync_window_border_radii_to_theme() {
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return None;
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}
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let theme = theme.cosmic();
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let ret = if let AppType::Applet = self.app_type {
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let radius_l = theme.radius_l();
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iced_runtime::platform_specific::wayland::CornerRadius {
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top_left: radius_l[0].round() as u32,
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top_right: radius_l[1].round() as u32,
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bottom_right: radius_l[2].round() as u32,
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bottom_left: radius_l[3].round() as u32,
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}
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} else if let AppType::Window = self.app_type
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&& !rounded
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{
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let radius_0 = theme.radius_0();
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iced_runtime::platform_specific::wayland::CornerRadius {
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top_left: radius_0[0].round() as u32,
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top_right: radius_0[1].round() as u32,
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bottom_right: radius_0[2].round() as u32,
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bottom_left: radius_0[3].round() as u32,
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}
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} else {
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let radius_s = theme.radius_s().map(|x| if x < 4.0 { x } else { x + 4.0 });
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iced_runtime::platform_specific::wayland::CornerRadius {
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top_left: radius_s[0].round() as u32,
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top_right: radius_s[1].round() as u32,
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bottom_right: radius_s[2].round() as u32,
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bottom_left: radius_s[3].round() as u32,
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}
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};
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Some(ret)
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}
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}
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@ -2,6 +2,7 @@
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use std::time::Duration;
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use crate::anim;
|
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use crate::theme::THEME;
|
||||
use crate::widget::card::style::Style;
|
||||
use crate::widget::icon::{self, Handle};
|
||||
use crate::widget::{button, column, row, text};
|
||||
|
|
@ -19,7 +20,6 @@ const TOP_SPACING: u16 = 4;
|
|||
const VERTICAL_SPACING: f32 = 8.0;
|
||||
const PADDING: u16 = 16;
|
||||
const BG_CARD_VISIBLE_HEIGHT: f32 = 4.0;
|
||||
const BG_CARD_BORDER_RADIUS: f32 = 8.0;
|
||||
const BG_CARD_MARGIN_STEP: f32 = 8.0;
|
||||
|
||||
/// get an expandable stack of cards
|
||||
|
|
@ -337,14 +337,15 @@ where
|
|||
for i in 1..self.elements.len().min(3) {
|
||||
// height must be 16px for 8px padding
|
||||
// but we only want 4px visible
|
||||
let guard = THEME.lock().unwrap();
|
||||
let radius_xs = guard.cosmic().radius_xs();
|
||||
|
||||
let margin = f32::from(u8::try_from(i).unwrap()) * BG_CARD_MARGIN_STEP;
|
||||
let node =
|
||||
Node::new(Size::new(width - 2.0 * margin, BG_CARD_BORDER_RADIUS * 2.0))
|
||||
.translate(Vector::new(
|
||||
margin,
|
||||
size.height - BG_CARD_BORDER_RADIUS * 2.0 + BG_CARD_VISIBLE_HEIGHT,
|
||||
));
|
||||
let node = Node::new(Size::new(width - 2.0 * margin, radius_xs[0] * 2.0))
|
||||
.translate(Vector::new(
|
||||
margin,
|
||||
size.height - radius_xs[0] * 2.0 + BG_CARD_VISIBLE_HEIGHT,
|
||||
));
|
||||
size.height += BG_CARD_VISIBLE_HEIGHT;
|
||||
children.push(node);
|
||||
}
|
||||
|
|
@ -424,6 +425,7 @@ where
|
|||
_ = tree_children.next();
|
||||
}
|
||||
|
||||
let radius_xs = theme.cosmic().radius_xs();
|
||||
// Draw first to appear behind
|
||||
if fully_unexpanded {
|
||||
let card_layout = layout.next().unwrap();
|
||||
|
|
@ -434,12 +436,7 @@ where
|
|||
Quad {
|
||||
bounds: layout.bounds(),
|
||||
border: Border {
|
||||
radius: Radius::from([
|
||||
0.0,
|
||||
0.0,
|
||||
BG_CARD_BORDER_RADIUS,
|
||||
BG_CARD_BORDER_RADIUS,
|
||||
]),
|
||||
radius: Radius::from([0.0, 0.0, radius_xs[2], radius_xs[3]]),
|
||||
..Default::default()
|
||||
},
|
||||
shadow: Shadow::default(),
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue