feat(widget): add table widget
This commit is contained in:
parent
c955c8400f
commit
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12 changed files with 1599 additions and 1 deletions
19
src/widget/table/model/category.rs
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19
src/widget/table/model/category.rs
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use std::borrow::Cow;
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use crate::widget::Icon;
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/// Implementation of std::fmt::Display allows user to customize the header
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/// Ideally, this is implemented on an enum.
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pub trait ItemCategory:
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Default + std::fmt::Display + Clone + Copy + PartialEq + Eq + std::hash::Hash
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{
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/// Function that gets the width of the data
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fn width(&self) -> iced::Length;
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}
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pub trait ItemInterface<Category: ItemCategory> {
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fn get_icon(&self, category: Category) -> Option<Icon>;
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fn get_text(&self, category: Category) -> Cow<'static, str>;
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fn compare(&self, other: &Self, category: Category) -> std::cmp::Ordering;
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}
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127
src/widget/table/model/entity.rs
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127
src/widget/table/model/entity.rs
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@ -0,0 +1,127 @@
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// Copyright 2023 System76 <info@system76.com>
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// SPDX-License-Identifier: MPL-2.0
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use slotmap::{SecondaryMap, SparseSecondaryMap};
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use super::{
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category::{ItemCategory, ItemInterface},
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Entity, Model, Selectable,
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};
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/// A newly-inserted item which may have additional actions applied to it.
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pub struct EntityMut<
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'a,
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SelectionMode: Default,
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Item: ItemInterface<Category>,
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Category: ItemCategory,
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> {
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pub(super) id: Entity,
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pub(super) model: &'a mut Model<SelectionMode, Item, Category>,
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}
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impl<'a, SelectionMode: Default, Item: ItemInterface<Category>, Category: ItemCategory>
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EntityMut<'a, SelectionMode, Item, Category>
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where
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Model<SelectionMode, Item, Category>: Selectable,
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{
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/// Activates the newly-inserted item.
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///
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/// ```ignore
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/// model.insert().text("Item A").activate();
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/// ```
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#[allow(clippy::must_use_candidate, clippy::return_self_not_must_use)]
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pub fn activate(self) -> Self {
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self.model.activate(self.id);
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self
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}
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/// Associates extra data with an external secondary map.
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///
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/// The secondary map internally uses a `Vec`, so should only be used for data that
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/// is commonly associated.
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///
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/// ```ignore
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/// let mut secondary_data = segmented_button::SecondaryMap::default();
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/// model.insert().text("Item A").secondary(&mut secondary_data, String::new("custom data"));
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/// ```
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#[allow(clippy::must_use_candidate, clippy::return_self_not_must_use)]
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pub fn secondary<Data>(self, map: &mut SecondaryMap<Entity, Data>, data: Data) -> Self {
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map.insert(self.id, data);
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self
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}
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/// Associates extra data with an external sparse secondary map.
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///
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/// Sparse maps internally use a `HashMap`, for data that is sparsely associated.
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///
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/// ```ignore
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/// let mut secondary_data = segmented_button::SparseSecondaryMap::default();
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/// model.insert().text("Item A").secondary(&mut secondary_data, String::new("custom data"));
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/// ```
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#[allow(clippy::must_use_candidate, clippy::return_self_not_must_use)]
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pub fn secondary_sparse<Data>(
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self,
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map: &mut SparseSecondaryMap<Entity, Data>,
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data: Data,
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) -> Self {
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map.insert(self.id, data);
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self
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}
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/// Associates data with the item.
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///
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/// There may only be one data component per Rust type.
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///
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/// ```ignore
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/// model.insert().text("Item A").data(String::from("custom string"));
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/// ```
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#[allow(clippy::must_use_candidate, clippy::return_self_not_must_use)]
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pub fn data<Data: 'static>(self, data: Data) -> Self {
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self.model.data_set(self.id, data);
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self
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}
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/// Returns the ID of the item that was inserted.
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///
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/// ```ignore
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/// let id = model.insert("Item A").id();
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/// ```
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#[must_use]
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pub fn id(self) -> Entity {
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self.id
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}
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#[allow(clippy::must_use_candidate, clippy::return_self_not_must_use)]
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pub fn indent(self, indent: u16) -> Self {
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self.model.indent_set(self.id, indent);
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self
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}
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/// Define the position of the item.
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#[allow(clippy::must_use_candidate, clippy::return_self_not_must_use)]
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pub fn position(self, position: u16) -> Self {
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self.model.position_set(self.id, position);
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self
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}
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/// Swap the position with another item in the model.
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#[allow(clippy::must_use_candidate, clippy::return_self_not_must_use)]
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pub fn position_swap(self, other: Entity) -> Self {
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self.model.position_swap(self.id, other);
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self
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}
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/// Defines the text for the item.
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#[allow(clippy::must_use_candidate, clippy::return_self_not_must_use)]
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pub fn item(self, item: Item) -> Self {
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self.model.item_set(self.id, item);
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self
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}
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/// Calls a function with the ID without consuming the wrapper.
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#[allow(clippy::must_use_candidate, clippy::return_self_not_must_use)]
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pub fn with_id(self, func: impl FnOnce(Entity)) -> Self {
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func(self.id);
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self
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}
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}
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365
src/widget/table/model/mod.rs
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365
src/widget/table/model/mod.rs
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pub mod category;
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pub mod entity;
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pub mod selection;
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use std::{
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any::{Any, TypeId},
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collections::{HashMap, VecDeque},
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};
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use category::{ItemCategory, ItemInterface};
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use entity::EntityMut;
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use selection::Selectable;
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use slotmap::{SecondaryMap, SlotMap};
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slotmap::new_key_type! {
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/// Unique key type for items in the table
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pub struct Entity;
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}
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/// The portion of the model used only by the application.
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#[derive(Debug, Default)]
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pub(super) struct Storage(HashMap<TypeId, SecondaryMap<Entity, Box<dyn Any>>>);
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pub struct Model<SelectionMode: Default, Item: ItemInterface<Category>, Category: ItemCategory>
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where
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Category: ItemCategory,
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{
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pub(super) categories: Vec<Category>,
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/// Stores the items
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pub(super) items: SlotMap<Entity, Item>,
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/// Whether the item is selected or not
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pub(super) active: SecondaryMap<Entity, bool>,
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/// Optional indents for the table items
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pub(super) indents: SecondaryMap<Entity, u16>,
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/// Order which the items will be displayed.
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pub(super) order: VecDeque<Entity>,
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/// Stores the current selection(s)
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pub(super) selection: SelectionMode,
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/// What category to sort by and whether it's ascending or not
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pub(super) sort: Option<(Category, bool)>,
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/// Application-managed data associated with each item
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pub(super) storage: Storage,
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}
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impl<SelectionMode: Default, Item: ItemInterface<Category>, Category: ItemCategory>
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Model<SelectionMode, Item, Category>
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where
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Self: Selectable,
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{
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pub fn new(categories: Vec<Category>) -> Self {
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Self {
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categories,
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items: SlotMap::default(),
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active: SecondaryMap::default(),
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indents: SecondaryMap::default(),
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order: VecDeque::new(),
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selection: SelectionMode::default(),
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sort: None,
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storage: Storage::default(),
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}
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}
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pub fn categories(&mut self, cats: Vec<Category>) {
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self.categories = cats;
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}
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/// Activates the item in the model.
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///
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/// ```ignore
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/// model.activate(id);
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/// ```
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pub fn activate(&mut self, id: Entity) {
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Selectable::activate(self, id);
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}
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/// Activates the item at the given position, returning true if it was activated.
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pub fn activate_position(&mut self, position: u16) -> bool {
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if let Some(entity) = self.entity_at(position) {
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self.activate(entity);
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return true;
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}
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false
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}
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/// Removes all items from the model.
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///
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/// Any IDs held elsewhere by the application will no longer be usable with the map.
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/// The generation is incremented on removal, so the stale IDs will return `None` for
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/// any attempt to get values from the map.
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///
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/// ```ignore
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/// model.clear();
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/// ```
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pub fn clear(&mut self) {
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for entity in self.order.clone() {
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self.remove(entity);
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}
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}
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/// Check if an item exists in the map.
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///
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/// ```ignore
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/// if model.contains_item(id) {
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/// println!("ID is still valid");
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/// }
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/// ```
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pub fn contains_item(&self, id: Entity) -> bool {
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self.items.contains_key(id)
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}
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/// Get an immutable reference to data associated with an item.
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///
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/// ```ignore
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/// if let Some(data) = model.data::<String>(id) {
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/// println!("found string on {:?}: {}", id, data);
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/// }
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/// ```
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pub fn item(&self, id: Entity) -> Option<&Item> {
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self.items.get(id)
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}
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/// Get a mutable reference to data associated with an item.
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pub fn item_mut(&mut self, id: Entity) -> Option<&mut Item> {
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self.items.get_mut(id)
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}
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/// Associates data with the item.
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///
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/// There may only be one data component per Rust type.
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///
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/// ```ignore
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/// model.data_set::<String>(id, String::from("custom string"));
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/// ```
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pub fn item_set(&mut self, id: Entity, data: Item) {
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if let Some(item) = self.items.get_mut(id) {
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*item = data;
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}
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}
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/// Get an immutable reference to data associated with an item.
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///
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/// ```ignore
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/// if let Some(data) = model.data::<String>(id) {
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/// println!("found string on {:?}: {}", id, data);
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/// }
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/// ```
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pub fn data<Data: 'static>(&self, id: Entity) -> Option<&Data> {
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self.storage
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.0
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.get(&TypeId::of::<Data>())
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.and_then(|storage| storage.get(id))
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.and_then(|data| data.downcast_ref())
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}
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/// Get a mutable reference to data associated with an item.
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pub fn data_mut<Data: 'static>(&mut self, id: Entity) -> Option<&mut Data> {
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self.storage
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.0
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.get_mut(&TypeId::of::<Data>())
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.and_then(|storage| storage.get_mut(id))
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.and_then(|data| data.downcast_mut())
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}
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/// Associates data with the item.
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///
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/// There may only be one data component per Rust type.
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///
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/// ```ignore
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/// model.data_set::<String>(id, String::from("custom string"));
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/// ```
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pub fn data_set<Data: 'static>(&mut self, id: Entity, data: Data) {
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if self.contains_item(id) {
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self.storage
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.0
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.entry(TypeId::of::<Data>())
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.or_default()
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.insert(id, Box::new(data));
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}
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}
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/// Removes a specific data type from the item.
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///
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/// ```ignore
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/// model.data.remove::<String>(id);
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/// ```
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pub fn data_remove<Data: 'static>(&mut self, id: Entity) {
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self.storage
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.0
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.get_mut(&TypeId::of::<Data>())
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.and_then(|storage| storage.remove(id));
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}
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/// Enable or disable an item.
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///
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/// ```ignore
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/// model.enable(id, true);
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/// ```
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pub fn enable(&mut self, id: Entity, enable: bool) {
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if let Some(e) = self.active.get_mut(id) {
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*e = enable;
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}
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}
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/// Get the item that is located at a given position.
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#[must_use]
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pub fn entity_at(&mut self, position: u16) -> Option<Entity> {
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self.order.get(position as usize).copied()
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}
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/// Inserts a new item in the model.
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///
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/// ```ignore
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/// let id = model.insert().text("Item A").icon("custom-icon").id();
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/// ```
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#[must_use]
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pub fn insert(&mut self, item: Item) -> EntityMut<SelectionMode, Item, Category> {
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let id = self.items.insert(item);
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self.order.push_back(id);
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EntityMut { model: self, id }
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}
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/// Check if the given ID is the active ID.
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#[must_use]
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pub fn is_active(&self, id: Entity) -> bool {
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<Self as Selectable>::is_active(self, id)
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}
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/// Check if the item is enabled.
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///
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/// ```ignore
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/// if model.is_enabled(id) {
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/// if let Some(text) = model.text(id) {
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/// println!("{text} is enabled");
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/// }
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/// }
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/// ```
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#[must_use]
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pub fn is_enabled(&self, id: Entity) -> bool {
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self.active.get(id).map_or(false, |e| *e)
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}
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/// Iterates across items in the model in the order that they are displayed.
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pub fn iter(&self) -> impl Iterator<Item = Entity> + '_ {
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self.order.iter().copied()
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}
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pub fn indent(&self, id: Entity) -> Option<u16> {
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self.indents.get(id).copied()
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}
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pub fn indent_set(&mut self, id: Entity, indent: u16) -> Option<u16> {
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if !self.contains_item(id) {
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return None;
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}
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self.indents.insert(id, indent)
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}
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pub fn indent_remove(&mut self, id: Entity) -> Option<u16> {
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self.indents.remove(id)
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}
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/// The position of the item in the model.
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///
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/// ```ignore
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/// if let Some(position) = model.position(id) {
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/// println!("found item at {}", position);
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/// }
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#[must_use]
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pub fn position(&self, id: Entity) -> Option<u16> {
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#[allow(clippy::cast_possible_truncation)]
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self.order.iter().position(|k| *k == id).map(|v| v as u16)
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}
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/// Change the position of an item in the model.
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///
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/// ```ignore
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/// if let Some(new_position) = model.position_set(id, 0) {
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/// println!("placed item at {}", new_position);
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/// }
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/// ```
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pub fn position_set(&mut self, id: Entity, position: u16) -> Option<usize> {
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let Some(index) = self.position(id) else {
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return None;
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};
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self.order.remove(index as usize);
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let position = self.order.len().min(position as usize);
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self.order.insert(position, id);
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Some(position)
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}
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/// Swap the position of two items in the model.
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///
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/// Returns false if the swap cannot be performed.
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///
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/// ```ignore
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/// if model.position_swap(first_id, second_id) {
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/// println!("positions swapped");
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/// }
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/// ```
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pub fn position_swap(&mut self, first: Entity, second: Entity) -> bool {
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let Some(first_index) = self.position(first) else {
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return false;
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};
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let Some(second_index) = self.position(second) else {
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return false;
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};
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self.order.swap(first_index as usize, second_index as usize);
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true
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}
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/// Removes an item from the model.
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///
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/// The generation of the slot for the ID will be incremented, so this ID will no
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/// longer be usable with the map. Subsequent attempts to get values from the map
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/// with this ID will return `None` and failed to assign values.
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pub fn remove(&mut self, id: Entity) {
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self.items.remove(id);
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self.deactivate(id);
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for storage in self.storage.0.values_mut() {
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storage.remove(id);
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}
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if let Some(index) = self.position(id) {
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self.order.remove(index as usize);
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}
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}
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/// Get the sort data
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pub fn get_sort(&self) -> Option<(Category, bool)> {
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self.sort
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}
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|
||||
/// Sorts items in the model, this should be called before it is drawn after all items have been added for the view
|
||||
pub fn sort(&mut self, category: Category, ascending: bool) {
|
||||
self.sort = Some((category, ascending));
|
||||
let mut order: Vec<Entity> = self.order.iter().cloned().collect();
|
||||
order.sort_by(|entity_a, entity_b| {
|
||||
if ascending {
|
||||
self.item(*entity_a)
|
||||
.unwrap()
|
||||
.compare(self.item(*entity_b).unwrap(), category)
|
||||
} else {
|
||||
self.item(*entity_b)
|
||||
.unwrap()
|
||||
.compare(self.item(*entity_a).unwrap(), category)
|
||||
}
|
||||
});
|
||||
self.order = order.into();
|
||||
}
|
||||
}
|
||||
115
src/widget/table/model/selection.rs
Normal file
115
src/widget/table/model/selection.rs
Normal file
|
|
@ -0,0 +1,115 @@
|
|||
// Copyright 2022 System76 <info@system76.com>
|
||||
// SPDX-License-Identifier: MPL-2.0
|
||||
|
||||
//! Describes logic specific to the single-select and multi-select modes of a model.
|
||||
|
||||
use super::{
|
||||
category::{ItemCategory, ItemInterface},
|
||||
Entity, Model,
|
||||
};
|
||||
use std::collections::HashSet;
|
||||
|
||||
/// Describes a type that has selectable items.
|
||||
pub trait Selectable {
|
||||
/// Activate an item.
|
||||
fn activate(&mut self, id: Entity);
|
||||
|
||||
/// Deactivate an item.
|
||||
fn deactivate(&mut self, id: Entity);
|
||||
|
||||
/// Checks if the item is active.
|
||||
fn is_active(&self, id: Entity) -> bool;
|
||||
}
|
||||
|
||||
/// [`Model<SingleSelect>`] Ensures that only one key may be selected.
|
||||
#[derive(Debug, Default)]
|
||||
pub struct SingleSelect {
|
||||
pub active: Entity,
|
||||
}
|
||||
|
||||
impl<Item: ItemInterface<Category>, Category: ItemCategory> Selectable
|
||||
for Model<SingleSelect, Item, Category>
|
||||
{
|
||||
fn activate(&mut self, id: Entity) {
|
||||
if !self.items.contains_key(id) {
|
||||
return;
|
||||
}
|
||||
|
||||
self.selection.active = id;
|
||||
}
|
||||
|
||||
fn deactivate(&mut self, id: Entity) {
|
||||
if id == self.selection.active {
|
||||
self.selection.active = Entity::default();
|
||||
}
|
||||
}
|
||||
|
||||
fn is_active(&self, id: Entity) -> bool {
|
||||
self.selection.active == id
|
||||
}
|
||||
}
|
||||
|
||||
impl<Item: ItemInterface<Category>, Category: ItemCategory> Model<SingleSelect, Item, Category> {
|
||||
/// Get an immutable reference to the data associated with the active item.
|
||||
#[must_use]
|
||||
pub fn active_data<Data: 'static>(&self) -> Option<&Data> {
|
||||
self.data(self.active())
|
||||
}
|
||||
|
||||
/// Get a mutable reference to the data associated with the active item.
|
||||
#[must_use]
|
||||
pub fn active_data_mut<Data: 'static>(&mut self) -> Option<&mut Data> {
|
||||
self.data_mut(self.active())
|
||||
}
|
||||
|
||||
/// Deactivates the active item.
|
||||
pub fn deactivate(&mut self) {
|
||||
Selectable::deactivate(self, Entity::default());
|
||||
}
|
||||
|
||||
/// The ID of the active item.
|
||||
#[must_use]
|
||||
pub fn active(&self) -> Entity {
|
||||
self.selection.active
|
||||
}
|
||||
}
|
||||
|
||||
/// [`Model<MultiSelect>`] permits multiple keys to be active at a time.
|
||||
#[derive(Debug, Default)]
|
||||
pub struct MultiSelect {
|
||||
pub active: HashSet<Entity>,
|
||||
}
|
||||
|
||||
impl<Item: ItemInterface<Category>, Category: ItemCategory> Selectable
|
||||
for Model<MultiSelect, Item, Category>
|
||||
{
|
||||
fn activate(&mut self, id: Entity) {
|
||||
if !self.items.contains_key(id) {
|
||||
return;
|
||||
}
|
||||
|
||||
if !self.selection.active.insert(id) {
|
||||
self.selection.active.remove(&id);
|
||||
}
|
||||
}
|
||||
|
||||
fn deactivate(&mut self, id: Entity) {
|
||||
self.selection.active.remove(&id);
|
||||
}
|
||||
|
||||
fn is_active(&self, id: Entity) -> bool {
|
||||
self.selection.active.contains(&id)
|
||||
}
|
||||
}
|
||||
|
||||
impl<Item: ItemInterface<Category>, Category: ItemCategory> Model<MultiSelect, Item, Category> {
|
||||
/// Deactivates the item in the model.
|
||||
pub fn deactivate(&mut self, id: Entity) {
|
||||
Selectable::deactivate(self, id);
|
||||
}
|
||||
|
||||
/// The IDs of the active items.
|
||||
pub fn active(&self) -> impl Iterator<Item = Entity> + '_ {
|
||||
self.selection.active.iter().copied()
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue