feat(applets): configurable applet overlap and padding increases

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Ashley Wulber 2025-11-11 15:04:09 -05:00 committed by GitHub
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5 changed files with 1135 additions and 61 deletions

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@ -200,6 +200,7 @@ optional = true
[dependencies.cosmic-panel-config] [dependencies.cosmic-panel-config]
git = "https://github.com/pop-os/cosmic-panel" git = "https://github.com/pop-os/cosmic-panel"
# path = "../cosmic-panel/cosmic-panel-config"
optional = true optional = true
[dependencies.ron] [dependencies.ron]

508
src/applet/column.rs Normal file
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@ -0,0 +1,508 @@
//! Distribute content vertically.
use crate::iced;
use iced::core::alignment::{self, Alignment};
use iced::core::event::{self, Event};
use iced::core::layout;
use iced::core::mouse;
use iced::core::overlay;
use iced::core::renderer;
use iced::core::widget::{Operation, Tree};
use iced::core::{
Clipboard, Element, Layout, Length, Padding, Pixels, Rectangle, Shell, Size, Vector, Widget,
widget,
};
/// A container that distributes its contents vertically.
///
/// # Example
/// ```no_run
/// # mod iced { pub mod widget { pub use iced_widget::*; } }
/// # pub type State = ();
/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>;
/// use iced::widget::{button, column};
///
/// #[derive(Debug, Clone)]
/// enum Message {
/// // ...
/// }
///
/// fn view(state: &State) -> Element<'_, Message> {
/// column![
/// "I am on top!",
/// button("I am in the center!"),
/// "I am below.",
/// ].into()
/// }
/// ```
#[allow(missing_debug_implementations)]
#[must_use]
pub struct Column<'a, Message, Theme = iced::Theme, Renderer = iced::Renderer> {
spacing: f32,
padding: Padding,
width: Length,
height: Length,
max_width: f32,
align: Alignment,
clip: bool,
children: Vec<Element<'a, Message, Theme, Renderer>>,
}
impl<'a, Message, Theme, Renderer> Column<'a, Message, Theme, Renderer>
where
Renderer: iced::core::Renderer,
{
/// Creates an empty [`Column`].
pub fn new() -> Self {
Self::from_vec(Vec::new())
}
/// Creates a [`Column`] with the given capacity.
pub fn with_capacity(capacity: usize) -> Self {
Self::from_vec(Vec::with_capacity(capacity))
}
/// Creates a [`Column`] with the given elements.
pub fn with_children(
children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
) -> Self {
let iterator = children.into_iter();
Self::with_capacity(iterator.size_hint().0).extend(iterator)
}
/// Creates a [`Column`] from an already allocated [`Vec`].
///
/// Keep in mind that the [`Column`] will not inspect the [`Vec`], which means
/// it won't automatically adapt to the sizing strategy of its contents.
///
/// If any of the children have a [`Length::Fill`] strategy, you will need to
/// call [`Column::width`] or [`Column::height`] accordingly.
pub fn from_vec(children: Vec<Element<'a, Message, Theme, Renderer>>) -> Self {
Self {
spacing: 0.0,
padding: Padding::ZERO,
width: Length::Shrink,
height: Length::Shrink,
max_width: f32::INFINITY,
align: Alignment::Start,
clip: false,
children,
}
}
/// Sets the vertical spacing _between_ elements.
///
/// Custom margins per element do not exist in iced. You should use this
/// method instead! While less flexible, it helps you keep spacing between
/// elements consistent.
pub fn spacing(mut self, amount: impl Into<Pixels>) -> Self {
self.spacing = amount.into().0;
self
}
/// Sets the [`Padding`] of the [`Column`].
pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
self.padding = padding.into();
self
}
/// Sets the width of the [`Column`].
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
/// Sets the height of the [`Column`].
pub fn height(mut self, height: impl Into<Length>) -> Self {
self.height = height.into();
self
}
/// Sets the maximum width of the [`Column`].
pub fn max_width(mut self, max_width: impl Into<Pixels>) -> Self {
self.max_width = max_width.into().0;
self
}
/// Sets the horizontal alignment of the contents of the [`Column`] .
pub fn align_x(mut self, align: impl Into<alignment::Horizontal>) -> Self {
self.align = Alignment::from(align.into());
self
}
/// Sets whether the contents of the [`Column`] should be clipped on
/// overflow.
pub fn clip(mut self, clip: bool) -> Self {
self.clip = clip;
self
}
/// Adds an element to the [`Column`].
pub fn push(mut self, child: impl Into<Element<'a, Message, Theme, Renderer>>) -> Self {
let child = child.into();
let child_size = child.as_widget().size_hint();
self.width = self.width.enclose(child_size.width);
self.height = self.height.enclose(child_size.height);
self.children.push(child);
self
}
/// Adds an element to the [`Column`], if `Some`.
#[must_use]
pub fn push_maybe(
self,
child: Option<impl Into<Element<'a, Message, Theme, Renderer>>>,
) -> Self {
if let Some(child) = child {
self.push(child)
} else {
self
}
}
/// Extends the [`Column`] with the given children.
pub fn extend(
self,
children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
) -> Self {
children.into_iter().fold(self, Self::push)
}
}
impl<Message, Renderer> Default for Column<'_, Message, Renderer>
where
Renderer: iced::core::Renderer,
{
fn default() -> Self {
Self::new()
}
}
impl<'a, Message, Theme, Renderer: iced::core::Renderer>
FromIterator<Element<'a, Message, Theme, Renderer>> for Column<'a, Message, Theme, Renderer>
{
fn from_iter<T: IntoIterator<Item = Element<'a, Message, Theme, Renderer>>>(iter: T) -> Self {
Self::with_children(iter)
}
}
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
for Column<'_, Message, Theme, Renderer>
where
Renderer: iced::core::Renderer,
{
fn children(&self) -> Vec<Tree> {
self.children.iter().map(Tree::new).collect()
}
fn state(&self) -> widget::tree::State {
widget::tree::State::new(State::default())
}
fn tag(&self) -> widget::tree::Tag {
widget::tree::Tag::of::<State>()
}
fn diff(&mut self, tree: &mut Tree) {
tree.diff_children(self.children.as_mut_slice());
}
fn size(&self) -> Size<Length> {
Size {
width: self.width,
height: self.height,
}
}
fn layout(
&self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits.max_width(self.max_width);
layout::flex::resolve(
layout::flex::Axis::Vertical,
renderer,
&limits,
self.width,
self.height,
self.padding,
self.spacing,
self.align,
&self.children,
&mut tree.children,
)
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation,
) {
operation.container(None, layout.bounds(), &mut |operation| {
self.children
.iter()
.zip(&mut tree.children)
.zip(layout.children())
.for_each(|((child, state), c_layout)| {
child.as_widget().operate(
state,
c_layout.with_virtual_offset(layout.virtual_offset()),
renderer,
operation,
);
});
});
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) -> event::Status {
let my_state = tree.state.downcast_mut::<State>();
if let Some(hovered) = my_state.hovered {
let child_layout = layout.children().nth(hovered);
if let Some(child_layout) = child_layout
&& cursor.is_over(child_layout.bounds())
{
// if mouse event, we can skip checking other children
if let Event::Mouse(e) = &event {
if !matches!(
e,
mouse::Event::CursorLeft | mouse::Event::ButtonReleased { .. }
) {
return self.children[hovered].as_widget_mut().on_event(
&mut tree.children[hovered],
event,
child_layout.with_virtual_offset(layout.virtual_offset()),
cursor,
renderer,
clipboard,
shell,
viewport,
);
}
} else if let Event::Touch(t) = &event {
if !matches!(
t,
iced::core::touch::Event::FingerLifted { .. }
| iced::core::touch::Event::FingerLost { .. }
) {
return self.children[hovered].as_widget_mut().on_event(
&mut tree.children[hovered],
event,
child_layout.with_virtual_offset(layout.virtual_offset()),
cursor,
renderer,
clipboard,
shell,
viewport,
);
}
}
} else {
my_state.hovered = None;
}
}
self.children
.iter_mut()
.enumerate()
.zip(&mut tree.children)
.zip(layout.children())
.map(|(((i, child), state), c_layout)| {
let mut cursor_virtual = cursor;
if matches!(
event,
Event::Mouse(mouse::Event::CursorMoved { .. } | mouse::Event::CursorEntered)
| Event::Touch(
iced_core::touch::Event::FingerMoved { .. }
| iced_core::touch::Event::FingerPressed { .. }
)
) && cursor.is_over(c_layout.bounds())
{
my_state.hovered = Some(i);
return child.as_widget_mut().on_event(
state,
event.clone(),
c_layout.with_virtual_offset(layout.virtual_offset()),
cursor_virtual,
renderer,
clipboard,
shell,
viewport,
);
} else if my_state.hovered.is_some_and(|h| i != h) {
cursor_virtual = mouse::Cursor::Unavailable;
}
child.as_widget_mut().on_event(
state,
event.clone(),
c_layout.with_virtual_offset(layout.virtual_offset()),
cursor_virtual,
renderer,
clipboard,
shell,
viewport,
)
})
.fold(event::Status::Ignored, event::Status::merge)
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.children
.iter()
.zip(&tree.children)
.zip(layout.children())
.map(|((child, state), c_layout)| {
child.as_widget().mouse_interaction(
state,
c_layout.with_virtual_offset(layout.virtual_offset()),
cursor,
viewport,
renderer,
)
})
.max()
.unwrap_or_default()
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
if let Some(clipped_viewport) = layout.bounds().intersection(viewport) {
let my_state = tree.state.downcast_ref::<State>();
let viewport = if self.clip {
&clipped_viewport
} else {
viewport
};
for (i, ((child, state), c_layout)) in self
.children
.iter()
.zip(&tree.children)
.zip(layout.children())
.filter(|(_, layout)| layout.bounds().intersects(viewport))
.enumerate()
{
child.as_widget().draw(
state,
renderer,
theme,
style,
c_layout.with_virtual_offset(layout.virtual_offset()),
if my_state.hovered.is_some_and(|h| i == h) {
cursor
} else {
mouse::Cursor::Unavailable
},
viewport,
);
}
}
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
overlay::from_children(&mut self.children, tree, layout, renderer, translation)
}
#[cfg(feature = "a11y")]
/// get the a11y nodes for the widget
fn a11y_nodes(
&self,
layout: Layout<'_>,
state: &Tree,
cursor: mouse::Cursor,
) -> iced_accessibility::A11yTree {
use iced_accessibility::A11yTree;
A11yTree::join(
self.children
.iter()
.zip(layout.children())
.zip(state.children.iter())
.map(|((c, c_layout), state)| {
c.as_widget().a11y_nodes(
c_layout.with_virtual_offset(layout.virtual_offset()),
state,
cursor,
)
}),
)
}
fn drag_destinations(
&self,
state: &Tree,
layout: Layout<'_>,
renderer: &Renderer,
dnd_rectangles: &mut iced::core::clipboard::DndDestinationRectangles,
) {
for ((e, c_layout), state) in self
.children
.iter()
.zip(layout.children())
.zip(state.children.iter())
{
e.as_widget().drag_destinations(
state,
c_layout.with_virtual_offset(layout.virtual_offset()),
renderer,
dnd_rectangles,
);
}
}
}
impl<'a, Message, Theme, Renderer> From<Column<'a, Message, Theme, Renderer>>
for Element<'a, Message, Theme, Renderer>
where
Message: 'a,
Theme: 'a,
Renderer: iced::core::Renderer + 'a,
{
fn from(column: Column<'a, Message, Theme, Renderer>) -> Self {
Self::new(column)
}
}
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct State {
hovered: Option<usize>,
}

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@ -1,13 +1,14 @@
#[cfg(feature = "applet-token")] #[cfg(feature = "applet-token")]
pub mod token; pub mod token;
use crate::app::cosmic;
use crate::{ use crate::{
Application, Element, Renderer, Application, Element, Renderer,
app::iced_settings, app::iced_settings,
cctk::sctk, cctk::sctk,
iced::{ iced::{
self, Color, Length, Limits, Rectangle, self, Color, Length, Limits, Rectangle,
alignment::{Horizontal, Vertical}, alignment::{Alignment, Horizontal, Vertical},
widget::Container, widget::Container,
window, window,
}, },
@ -16,18 +17,24 @@ use crate::{
widget::{ widget::{
self, self,
autosize::{self, Autosize, autosize}, autosize::{self, Autosize, autosize},
layer_container, column::Column,
horizontal_space, layer_container,
row::Row,
vertical_space,
}, },
}; };
pub use cosmic_panel_config; pub use cosmic_panel_config;
use cosmic_panel_config::{CosmicPanelBackground, PanelAnchor, PanelSize}; use cosmic_panel_config::{CosmicPanelBackground, PanelAnchor, PanelSize};
use iced_core::{Padding, Shadow}; use iced_core::{Padding, Shadow};
use iced_widget::Text;
use iced_widget::runtime::platform_specific::wayland::popup::{SctkPopupSettings, SctkPositioner}; use iced_widget::runtime::platform_specific::wayland::popup::{SctkPopupSettings, SctkPositioner};
use sctk::reexports::protocols::xdg::shell::client::xdg_positioner::{Anchor, Gravity}; use sctk::reexports::protocols::xdg::shell::client::xdg_positioner::{Anchor, Gravity};
use std::{borrow::Cow, num::NonZeroU32, rc::Rc, sync::LazyLock, time::Duration}; use std::{borrow::Cow, num::NonZeroU32, rc::Rc, sync::LazyLock, time::Duration};
use tracing::info; use tracing::info;
use crate::app::cosmic; pub mod column;
pub mod row;
static AUTOSIZE_ID: LazyLock<iced::id::Id> = static AUTOSIZE_ID: LazyLock<iced::id::Id> =
LazyLock::new(|| iced::id::Id::new("cosmic-applet-autosize")); LazyLock::new(|| iced::id::Id::new("cosmic-applet-autosize"));
static AUTOSIZE_MAIN_ID: LazyLock<iced::id::Id> = static AUTOSIZE_MAIN_ID: LazyLock<iced::id::Id> =
@ -46,6 +53,8 @@ pub struct Context {
/// Includes the configured size of the window. /// Includes the configured size of the window.
/// This can be used by apples to handle overflow themselves. /// This can be used by apples to handle overflow themselves.
pub suggested_bounds: Option<iced::Size>, pub suggested_bounds: Option<iced::Size>,
/// Ratio of overlap for applet padding.
pub padding_overlap: f32,
} }
#[derive(Clone, Debug, PartialEq, Eq)] #[derive(Clone, Debug, PartialEq, Eq)]
@ -104,6 +113,10 @@ impl Default for Context {
.unwrap_or(CosmicPanelBackground::ThemeDefault), .unwrap_or(CosmicPanelBackground::ThemeDefault),
output_name: std::env::var("COSMIC_PANEL_OUTPUT").unwrap_or_default(), output_name: std::env::var("COSMIC_PANEL_OUTPUT").unwrap_or_default(),
panel_type: PanelType::from(std::env::var("COSMIC_PANEL_NAME").unwrap_or_default()), panel_type: PanelType::from(std::env::var("COSMIC_PANEL_NAME").unwrap_or_default()),
padding_overlap: str::parse(
&std::env::var("COSMIC_PANEL_PADDING_OVERLAP").unwrap_or_default(),
)
.unwrap_or(0.0),
suggested_bounds: None, suggested_bounds: None,
} }
} }
@ -124,13 +137,19 @@ impl Context {
#[must_use] #[must_use]
pub fn suggested_window_size(&self) -> (NonZeroU32, NonZeroU32) { pub fn suggested_window_size(&self) -> (NonZeroU32, NonZeroU32) {
let suggested = self.suggested_size(true); let suggested = self.suggested_size(true);
let applet_padding = self.suggested_padding(true); let (applet_padding_major_axis, applet_padding_minor_axis) = self.suggested_padding(true);
let (horizontal_padding, vertical_padding) = if self.is_horizontal() {
(applet_padding_major_axis, applet_padding_minor_axis)
} else {
(applet_padding_minor_axis, applet_padding_major_axis)
};
let configured_width = self let configured_width = self
.suggested_bounds .suggested_bounds
.as_ref() .as_ref()
.and_then(|c| NonZeroU32::new(c.width as u32)) // TODO: should this be physical size instead of logical? .and_then(|c| NonZeroU32::new(c.width as u32)) // TODO: should this be physical size instead of logical?
.unwrap_or_else(|| { .unwrap_or_else(|| {
NonZeroU32::new(suggested.0 as u32 + applet_padding as u32 * 2).unwrap() NonZeroU32::new(suggested.0 as u32 + horizontal_padding as u32 * 2).unwrap()
}); });
let configured_height = self let configured_height = self
@ -138,17 +157,20 @@ impl Context {
.as_ref() .as_ref()
.and_then(|c| NonZeroU32::new(c.height as u32)) .and_then(|c| NonZeroU32::new(c.height as u32))
.unwrap_or_else(|| { .unwrap_or_else(|| {
NonZeroU32::new(suggested.1 as u32 + applet_padding as u32 * 2).unwrap() NonZeroU32::new(suggested.1 as u32 + vertical_padding as u32 * 2).unwrap()
}); });
info!("{configured_height:?}"); info!("{configured_height:?}");
(configured_width, configured_height) (configured_width, configured_height)
} }
#[must_use] #[must_use]
pub fn suggested_padding(&self, is_symbolic: bool) -> u16 { pub fn suggested_padding(&self, is_symbolic: bool) -> (u16, u16) {
match &self.size { match &self.size {
Size::PanelSize(size) => size.get_applet_padding(is_symbolic), Size::PanelSize(size) => (
Size::Hardcoded(_) => 8, size.get_applet_shrinkable_padding(is_symbolic),
size.get_applet_padding(is_symbolic),
),
Size::Hardcoded(_) => (12, 8),
} }
} }
@ -160,9 +182,15 @@ impl Context {
#[allow(clippy::cast_precision_loss)] #[allow(clippy::cast_precision_loss)]
pub fn window_settings(&self) -> crate::app::Settings { pub fn window_settings(&self) -> crate::app::Settings {
let (width, height) = self.suggested_size(true); let (width, height) = self.suggested_size(true);
let applet_padding = self.suggested_padding(true); let (applet_padding_major_axis, applet_padding_minor_axis) = self.suggested_padding(true);
let width = f32::from(width) + applet_padding as f32 * 2.; let (horizontal_padding, vertical_padding) = if self.is_horizontal() {
let height = f32::from(height) + applet_padding as f32 * 2.; (applet_padding_major_axis, applet_padding_minor_axis)
} else {
(applet_padding_minor_axis, applet_padding_major_axis)
};
let width = f32::from(width) + horizontal_padding as f32 * 2.;
let height = f32::from(height) + vertical_padding as f32 * 2.;
let mut settings = crate::app::Settings::default() let mut settings = crate::app::Settings::default()
.size(iced_core::Size::new(width, height)) .size(iced_core::Size::new(width, height))
.size_limits(Limits::NONE.min_height(height).min_width(width)) .size_limits(Limits::NONE.min_height(height).min_width(width))
@ -187,28 +215,70 @@ impl Context {
icon: widget::icon::Handle, icon: widget::icon::Handle,
) -> crate::widget::Button<'a, Message> { ) -> crate::widget::Button<'a, Message> {
let suggested = self.suggested_size(icon.symbolic); let suggested = self.suggested_size(icon.symbolic);
let applet_padding = self.suggested_padding(icon.symbolic); let (applet_padding_major_axis, applet_padding_minor_axis) = self.suggested_padding(true);
let (horizontal_padding, vertical_padding) = if self.is_horizontal() {
(applet_padding_major_axis, applet_padding_minor_axis)
} else {
(applet_padding_minor_axis, applet_padding_major_axis)
};
let symbolic = icon.symbolic; let symbolic = icon.symbolic;
let icon = widget::icon(icon)
.class(if symbolic {
theme::Svg::Custom(Rc::new(|theme| crate::iced_widget::svg::Style {
color: Some(theme.cosmic().background.on.into()),
}))
} else {
theme::Svg::default()
})
.width(Length::Fixed(suggested.0 as f32))
.height(Length::Fixed(suggested.1 as f32));
self.button_from_element(icon, symbolic)
}
pub fn button_from_element<'a, Message: Clone + 'static>(
&self,
content: impl Into<Element<'a, Message>>,
use_symbolic_size: bool,
) -> crate::widget::Button<'a, Message> {
let suggested = self.suggested_size(use_symbolic_size);
let (applet_padding_major_axis, applet_padding_minor_axis) = self.suggested_padding(true);
let (horizontal_padding, vertical_padding) = if self.is_horizontal() {
(applet_padding_major_axis, applet_padding_minor_axis)
} else {
(applet_padding_minor_axis, applet_padding_major_axis)
};
crate::widget::button::custom(layer_container(content).center(Length::Fill))
.width(Length::Fixed((suggested.0 + 2 * horizontal_padding) as f32))
.height(Length::Fixed((suggested.1 + 2 * vertical_padding) as f32))
.class(Button::AppletIcon)
}
pub fn text_button<'a, Message: Clone + 'static>(
&self,
text: impl Into<Text<'a, crate::Theme, crate::Renderer>>,
message: Message,
) -> crate::widget::Button<'a, Message> {
let text = text.into();
let suggested = self.suggested_size(true);
let (applet_padding_major_axis, applet_padding_minor_axis) = self.suggested_padding(true);
let (horizontal_padding, vertical_padding) = if self.is_horizontal() {
(applet_padding_major_axis, applet_padding_minor_axis)
} else {
(applet_padding_minor_axis, applet_padding_major_axis)
};
crate::widget::button::custom( crate::widget::button::custom(
layer_container( layer_container(
widget::icon(icon) Text::from(text)
.class(if symbolic { .height(Length::Fill)
theme::Svg::Custom(Rc::new(|theme| crate::iced_widget::svg::Style { .align_y(Alignment::Center),
color: Some(theme.cosmic().background.on.into()),
}))
} else {
theme::Svg::default()
})
.width(Length::Fixed(suggested.0 as f32))
.height(Length::Fixed(suggested.1 as f32)),
) )
.center(Length::Fill), .center_y(Length::Fixed(f32::from(suggested.1 + 2 * vertical_padding))),
) )
.width(Length::Fixed((suggested.0 + 2 * applet_padding) as f32)) .on_press_down(message)
.height(Length::Fixed((suggested.1 + 2 * applet_padding) as f32)) .padding([0, horizontal_padding])
.class(Button::AppletIcon) .class(crate::theme::Button::AppletIcon)
} }
pub fn icon_button<'a, Message: Clone + 'static>( pub fn icon_button<'a, Message: Clone + 'static>(
@ -345,7 +415,12 @@ impl Context {
height_padding: Option<i32>, height_padding: Option<i32>,
) -> SctkPopupSettings { ) -> SctkPopupSettings {
let (width, height) = self.suggested_size(true); let (width, height) = self.suggested_size(true);
let applet_padding = self.suggested_padding(true); let (applet_padding_major_axis, applet_padding_minor_axis) = self.suggested_padding(true);
let (horizontal_padding, vertical_padding) = if self.is_horizontal() {
(applet_padding_major_axis, applet_padding_minor_axis)
} else {
(applet_padding_minor_axis, applet_padding_major_axis)
};
let pixel_offset = 4; let pixel_offset = 4;
let (offset, anchor, gravity) = match self.anchor { let (offset, anchor, gravity) = match self.anchor {
PanelAnchor::Left => ((pixel_offset, 0), Anchor::Right, Gravity::Right), PanelAnchor::Left => ((pixel_offset, 0), Anchor::Right, Gravity::Right),
@ -364,8 +439,10 @@ impl Context {
anchor_rect: Rectangle { anchor_rect: Rectangle {
x: 0, x: 0,
y: 0, y: 0,
width: width_padding.unwrap_or(applet_padding as i32) * 2 + i32::from(width), width: width_padding.unwrap_or(horizontal_padding as i32) * 2
height: height_padding.unwrap_or(applet_padding as i32) * 2 + i32::from(height), + i32::from(width),
height: height_padding.unwrap_or(vertical_padding as i32) * 2
+ i32::from(height),
}, },
reactive: true, reactive: true,
constraint_adjustment: 15, // slide_y, slide_x, flip_x, flip_y constraint_adjustment: 15, // slide_y, slide_x, flip_x, flip_y

498
src/applet/row.rs Normal file
View file

@ -0,0 +1,498 @@
//! Distribute content horizontally.
use crate::iced;
use iced::core::alignment::{self, Alignment};
use iced::core::event::{self, Event};
use iced::core::layout::{self, Layout};
use iced::core::mouse;
use iced::core::overlay;
use iced::core::renderer;
use iced::core::widget::{Operation, Tree};
use iced::core::{
Clipboard, Element, Length, Padding, Pixels, Rectangle, Shell, Size, Vector, Widget, widget,
};
use iced::touch;
/// A container that distributes its contents horizontally.
///
/// # Example
/// ```no_run
/// # mod iced { pub mod widget { pub use iced_widget::*; } }
/// # pub type State = ();
/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>;
/// use iced::widget::{button, row};
///
/// #[derive(Debug, Clone)]
/// enum Message {
/// // ...
/// }
///
/// fn view(state: &State) -> Element<'_, Message> {
/// row![
/// "I am to the left!",
/// button("I am in the middle!"),
/// "I am to the right!",
/// ].into()
/// }
/// ```
#[allow(missing_debug_implementations)]
#[must_use]
pub struct Row<'a, Message, Theme = iced::Theme, Renderer = iced::Renderer> {
spacing: f32,
padding: Padding,
width: Length,
height: Length,
align: Alignment,
clip: bool,
children: Vec<Element<'a, Message, Theme, Renderer>>,
}
impl<'a, Message, Theme, Renderer> Row<'a, Message, Theme, Renderer>
where
Renderer: iced::core::Renderer,
{
/// Creates an empty [`Row`].
pub fn new() -> Self {
Self::from_vec(Vec::new())
}
/// Creates a [`Row`] with the given capacity.
pub fn with_capacity(capacity: usize) -> Self {
Self::from_vec(Vec::with_capacity(capacity))
}
/// Creates a [`Row`] with the given elements.
pub fn with_children(
children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
) -> Self {
let iterator = children.into_iter();
Self::with_capacity(iterator.size_hint().0).extend(iterator)
}
/// Creates a [`Row`] from an already allocated [`Vec`].
///
/// Keep in mind that the [`Row`] will not inspect the [`Vec`], which means
/// it won't automatically adapt to the sizing strategy of its contents.
///
/// If any of the children have a [`Length::Fill`] strategy, you will need to
/// call [`Row::width`] or [`Row::height`] accordingly.
pub fn from_vec(children: Vec<Element<'a, Message, Theme, Renderer>>) -> Self {
Self {
spacing: 0.0,
padding: Padding::ZERO,
width: Length::Shrink,
height: Length::Shrink,
align: Alignment::Start,
clip: false,
children,
}
}
/// Sets the horizontal spacing _between_ elements.
///
/// Custom margins per element do not exist in iced. You should use this
/// method instead! While less flexible, it helps you keep spacing between
/// elements consistent.
pub fn spacing(mut self, amount: impl Into<Pixels>) -> Self {
self.spacing = amount.into().0;
self
}
/// Sets the [`Padding`] of the [`Row`].
pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
self.padding = padding.into();
self
}
/// Sets the width of the [`Row`].
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
/// Sets the height of the [`Row`].
pub fn height(mut self, height: impl Into<Length>) -> Self {
self.height = height.into();
self
}
/// Sets the vertical alignment of the contents of the [`Row`] .
pub fn align_y(mut self, align: impl Into<alignment::Vertical>) -> Self {
self.align = Alignment::from(align.into());
self
}
/// Sets whether the contents of the [`Row`] should be clipped on
/// overflow.
pub fn clip(mut self, clip: bool) -> Self {
self.clip = clip;
self
}
/// Adds an [`Element`] to the [`Row`].
pub fn push(mut self, child: impl Into<Element<'a, Message, Theme, Renderer>>) -> Self {
let child = child.into();
let child_size = child.as_widget().size_hint();
self.width = self.width.enclose(child_size.width);
self.height = self.height.enclose(child_size.height);
self.children.push(child);
self
}
/// Adds an element to the [`Row`], if `Some`.
pub fn push_maybe(
self,
child: Option<impl Into<Element<'a, Message, Theme, Renderer>>>,
) -> Self {
if let Some(child) = child {
self.push(child)
} else {
self
}
}
/// Extends the [`Row`] with the given children.
pub fn extend(
self,
children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
) -> Self {
children.into_iter().fold(self, Self::push)
}
}
impl<'a, Message, Renderer> Default for Row<'a, Message, Renderer>
where
Renderer: iced::core::Renderer,
{
fn default() -> Self {
Self::new()
}
}
impl<'a, Message, Theme, Renderer: iced::core::Renderer>
FromIterator<Element<'a, Message, Theme, Renderer>> for Row<'a, Message, Theme, Renderer>
{
fn from_iter<T: IntoIterator<Item = Element<'a, Message, Theme, Renderer>>>(iter: T) -> Self {
Self::with_children(iter)
}
}
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
for Row<'_, Message, Theme, Renderer>
where
Renderer: iced::core::Renderer,
{
fn children(&self) -> Vec<Tree> {
self.children.iter().map(Tree::new).collect()
}
fn state(&self) -> widget::tree::State {
widget::tree::State::new(State::default())
}
fn tag(&self) -> widget::tree::Tag {
widget::tree::Tag::of::<State>()
}
fn diff(&mut self, tree: &mut Tree) {
tree.diff_children(&mut self.children);
}
fn size(&self) -> Size<Length> {
Size {
width: self.width,
height: self.height,
}
}
fn layout(
&self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
layout::flex::resolve(
layout::flex::Axis::Horizontal,
renderer,
limits,
self.width,
self.height,
self.padding,
self.spacing,
self.align,
&self.children,
&mut tree.children,
)
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation,
) {
operation.container(None, layout.bounds(), &mut |operation| {
self.children
.iter()
.zip(&mut tree.children)
.zip(layout.children())
.for_each(|((child, state), c_layout)| {
child.as_widget().operate(
state,
c_layout.with_virtual_offset(layout.virtual_offset()),
renderer,
operation,
);
});
});
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) -> event::Status {
let my_state = tree.state.downcast_mut::<State>();
if let Some(hovered) = my_state.hovered {
let child_layout = layout.children().nth(hovered);
if let Some(child_layout) = child_layout
&& cursor.is_over(child_layout.bounds())
{
// if mouse event, we can skip checking other children
if let Event::Mouse(e) = &event {
if !matches!(
e,
mouse::Event::CursorLeft | mouse::Event::ButtonReleased { .. }
) {
return self.children[hovered].as_widget_mut().on_event(
&mut tree.children[hovered],
event,
child_layout.with_virtual_offset(layout.virtual_offset()),
cursor,
renderer,
clipboard,
shell,
viewport,
);
}
} else if let Event::Touch(t) = &event {
if !matches!(
t,
iced::core::touch::Event::FingerLifted { .. }
| iced::core::touch::Event::FingerLost { .. }
) {
return self.children[hovered].as_widget_mut().on_event(
&mut tree.children[hovered],
event,
child_layout.with_virtual_offset(layout.virtual_offset()),
cursor,
renderer,
clipboard,
shell,
viewport,
);
}
}
} else {
my_state.hovered = None;
}
}
self.children
.iter_mut()
.enumerate()
.zip(&mut tree.children)
.zip(layout.children())
.map(|(((i, child), state), c_layout)| {
let mut cursor_virtual = cursor;
if matches!(
event,
Event::Mouse(mouse::Event::CursorMoved { .. } | mouse::Event::CursorEntered)
| Event::Touch(
iced_core::touch::Event::FingerMoved { .. }
| iced_core::touch::Event::FingerPressed { .. }
)
) && cursor.is_over(c_layout.bounds())
{
my_state.hovered = Some(i);
return child.as_widget_mut().on_event(
state,
event.clone(),
c_layout.with_virtual_offset(layout.virtual_offset()),
cursor_virtual,
renderer,
clipboard,
shell,
viewport,
);
} else if my_state.hovered.is_some_and(|h| i != h) {
cursor_virtual = mouse::Cursor::Unavailable;
}
child.as_widget_mut().on_event(
state,
event.clone(),
c_layout.with_virtual_offset(layout.virtual_offset()),
cursor_virtual,
renderer,
clipboard,
shell,
viewport,
)
})
.fold(event::Status::Ignored, event::Status::merge)
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.children
.iter()
.zip(&tree.children)
.zip(layout.children())
.map(|((child, state), c_layout)| {
child.as_widget().mouse_interaction(
state,
c_layout.with_virtual_offset(layout.virtual_offset()),
cursor,
viewport,
renderer,
)
})
.max()
.unwrap_or_default()
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
if let Some(clipped_viewport) = layout.bounds().intersection(viewport) {
let my_state = tree.state.downcast_ref::<State>();
let viewport = if self.clip {
&clipped_viewport
} else {
viewport
};
for (i, ((child, state), c_layout)) in self
.children
.iter()
.zip(&tree.children)
.zip(layout.children())
.filter(|(_, layout)| layout.bounds().intersects(viewport))
.enumerate()
{
child.as_widget().draw(
state,
renderer,
theme,
style,
c_layout.with_virtual_offset(layout.virtual_offset()),
if my_state.hovered.is_some_and(|h| i == h) {
cursor
} else {
mouse::Cursor::Unavailable
},
viewport,
);
}
}
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
overlay::from_children(&mut self.children, tree, layout, renderer, translation)
}
#[cfg(feature = "a11y")]
/// get the a11y nodes for the widget
fn a11y_nodes(
&self,
layout: Layout<'_>,
state: &Tree,
cursor: mouse::Cursor,
) -> iced_accessibility::A11yTree {
use iced_accessibility::A11yTree;
A11yTree::join(
self.children
.iter()
.zip(layout.children())
.zip(state.children.iter())
.map(|((c, c_layout), state)| {
c.as_widget().a11y_nodes(
c_layout.with_virtual_offset(layout.virtual_offset()),
state,
cursor,
)
}),
)
}
fn drag_destinations(
&self,
state: &Tree,
layout: Layout<'_>,
renderer: &Renderer,
dnd_rectangles: &mut iced::core::clipboard::DndDestinationRectangles,
) {
for ((e, c_layout), state) in self
.children
.iter()
.zip(layout.children())
.zip(state.children.iter())
{
e.as_widget().drag_destinations(
state,
c_layout.with_virtual_offset(layout.virtual_offset()),
renderer,
dnd_rectangles,
);
}
}
}
impl<'a, Message, Theme, Renderer> From<Row<'a, Message, Theme, Renderer>>
for Element<'a, Message, Theme, Renderer>
where
Message: 'a,
Theme: 'a,
Renderer: iced::core::Renderer + 'a,
{
fn from(row: Row<'a, Message, Theme, Renderer>) -> Self {
Self::new(row)
}
}
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct State {
hovered: Option<usize>,
}

View file

@ -50,6 +50,24 @@ pub static HSV_RAINBOW: LazyLock<Vec<Color>> = LazyLock::new(|| {
.collect() .collect()
}); });
fn hsv_rainbow(low_hue: f32, high_hue: f32) -> Vec<ColorStop> {
let mut colors = Vec::new();
let steps: u8 = 7;
let step_size = (high_hue - low_hue) / f32::from(steps);
for i in 0..=steps {
let hue = low_hue + step_size * f32::from(i);
colors.push(ColorStop {
color: Color::from(palette::Srgba::from_color(palette::Hsv::new_srgb_const(
RgbHue::new(hue),
1.0,
1.0,
))),
offset: f32::from(i) / f32::from(steps),
});
}
colors
}
const MAX_RECENT: usize = 20; const MAX_RECENT: usize = 20;
#[derive(Debug, Clone)] #[derive(Debug, Clone)]
@ -290,37 +308,9 @@ where
copied_to_clipboard_label: T, copied_to_clipboard_label: T,
) -> ColorPicker<'a, Message> { ) -> ColorPicker<'a, Message> {
fn rail_backgrounds(hue: f32) -> (Background, Background) { fn rail_backgrounds(hue: f32) -> (Background, Background) {
let pivot = hue * 7.0 / 360.; let low_range = hsv_rainbow(0., hue);
let high_range = hsv_rainbow(hue, 360.);
let low_end = pivot.floor() as usize;
let high_start = pivot.ceil() as usize;
let pivot_color = palette::Hsv::new_srgb(RgbHue::new(hue), 1.0, 1.0);
let low_range = HSV_RAINBOW[0..=low_end]
.iter()
.enumerate()
.map(|(i, color)| ColorStop {
color: *color,
offset: i as f32 / pivot.max(0.0001),
})
.chain(iter::once(ColorStop {
color: iced::Color::from(palette::Srgba::from_color(pivot_color)),
offset: 1.,
}))
.collect::<Vec<_>>();
let high_range = iter::once(ColorStop {
color: iced::Color::from(palette::Srgba::from_color(pivot_color)),
offset: 0.,
})
.chain(
HSV_RAINBOW[high_start..]
.iter()
.enumerate()
.map(|(i, color)| ColorStop {
color: *color,
offset: (i as f32 + (1. - pivot.fract())) / (7. - pivot).max(0.0001),
}),
)
.collect::<Vec<_>>();
( (
Background::Gradient(iced::Gradient::Linear( Background::Gradient(iced::Gradient::Linear(
Linear::new(Radians(90.0)).add_stops(low_range), Linear::new(Radians(90.0)).add_stops(low_range),