remove redundant clones, use mul_add on f32s
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12 changed files with 69 additions and 69 deletions
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@ -370,7 +370,7 @@ impl MenuState {
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let limits = Limits::new(Size::ZERO, self.menu_bounds.child_sizes[index]);
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let parent_offset = children_bounds.position() - Point::ORIGIN;
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let node = menu_tree.item.layout(tree, renderer, &limits);
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node.clone().move_to(Point::new(
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node.move_to(Point::new(
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parent_offset.x,
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parent_offset.y + position + self.scroll_offset,
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))
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