660 lines
18 KiB
Rust
660 lines
18 KiB
Rust
//! Containers let you align a widget inside their boundaries.
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//!
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//! # Example
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//! ```no_run
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//! # mod iced { pub mod widget { pub use iced_widget::*; } }
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//! # pub type State = ();
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//! # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>;
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//! use iced::widget::container;
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//!
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//! enum Message {
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//! // ...
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//! }
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//!
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//! fn view(state: &State) -> Element<'_, Message> {
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//! container("This text is centered inside a rounded box!")
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//! .padding(10)
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//! .center(800)
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//! .style(container::rounded_box)
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//! .into()
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//! }
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//! ```
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use crate::core::alignment::{self, Alignment};
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use crate::core::border::{self, Border};
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use crate::core::gradient::{self, Gradient};
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use crate::core::layout;
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use crate::core::mouse;
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use crate::core::overlay;
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use crate::core::renderer;
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use crate::core::theme;
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use crate::core::widget::tree::{self, Tree};
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use crate::core::widget::{self, Operation};
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use crate::core::{
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self, Background, Clipboard, Color, Element, Event, Layout, Length,
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Padding, Pixels, Rectangle, Shadow, Shell, Size, Theme, Vector, Widget,
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color,
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};
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/// A widget that aligns its contents inside of its boundaries.
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///
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/// # Example
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/// ```no_run
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/// # mod iced { pub mod widget { pub use iced_widget::*; } }
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/// # pub type State = ();
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/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>;
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/// use iced::widget::container;
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///
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/// enum Message {
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/// // ...
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/// }
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///
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/// fn view(state: &State) -> Element<'_, Message> {
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/// container("This text is centered inside a rounded box!")
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/// .padding(10)
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/// .center(800)
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/// .style(container::rounded_box)
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/// .into()
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/// }
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/// ```
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pub struct Container<
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'a,
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Message,
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Theme = crate::Theme,
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Renderer = crate::Renderer,
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> where
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Theme: Catalog,
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Renderer: core::Renderer,
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{
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id: Option<widget::Id>,
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padding: Padding,
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width: Length,
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height: Length,
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max_width: f32,
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max_height: f32,
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horizontal_alignment: alignment::Horizontal,
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vertical_alignment: alignment::Vertical,
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clip: bool,
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content: Element<'a, Message, Theme, Renderer>,
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class: Theme::Class<'a>,
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}
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impl<'a, Message, Theme, Renderer> Container<'a, Message, Theme, Renderer>
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where
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Theme: Catalog,
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Renderer: core::Renderer,
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{
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/// Creates a [`Container`] with the given content.
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pub fn new(
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content: impl Into<Element<'a, Message, Theme, Renderer>>,
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) -> Self {
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let content = content.into();
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let size = content.as_widget().size_hint();
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Container {
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id: None,
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padding: Padding::ZERO,
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width: size.width.fluid(),
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height: size.height.fluid(),
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max_width: f32::INFINITY,
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max_height: f32::INFINITY,
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horizontal_alignment: alignment::Horizontal::Left,
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vertical_alignment: alignment::Vertical::Top,
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clip: false,
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class: Theme::default(),
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content,
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}
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}
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/// Sets the [`widget::Id`] of the [`Container`].
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pub fn id(mut self, id: impl Into<widget::Id>) -> Self {
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self.id = Some(id.into());
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self
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}
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/// Sets the [`Padding`] of the [`Container`].
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pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
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self.padding = padding.into();
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self
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}
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/// Sets the width of the [`Container`].
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pub fn width(mut self, width: impl Into<Length>) -> Self {
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self.width = width.into();
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self
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}
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/// Sets the height of the [`Container`].
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pub fn height(mut self, height: impl Into<Length>) -> Self {
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self.height = height.into();
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self
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}
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/// Sets the maximum width of the [`Container`].
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pub fn max_width(mut self, max_width: impl Into<Pixels>) -> Self {
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self.max_width = max_width.into().0;
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self
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}
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/// Sets the maximum height of the [`Container`].
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pub fn max_height(mut self, max_height: impl Into<Pixels>) -> Self {
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self.max_height = max_height.into().0;
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self
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}
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/// Sets the width of the [`Container`] and centers its contents horizontally.
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pub fn center_x(self, width: impl Into<Length>) -> Self {
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self.width(width).align_x(alignment::Horizontal::Center)
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}
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/// Sets the height of the [`Container`] and centers its contents vertically.
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pub fn center_y(self, height: impl Into<Length>) -> Self {
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self.height(height).align_y(alignment::Vertical::Center)
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}
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/// Sets the width and height of the [`Container`] and centers its contents in
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/// both the horizontal and vertical axes.
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///
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/// This is equivalent to chaining [`center_x`] and [`center_y`].
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///
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/// [`center_x`]: Self::center_x
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/// [`center_y`]: Self::center_y
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pub fn center(self, length: impl Into<Length>) -> Self {
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let length = length.into();
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self.center_x(length).center_y(length)
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}
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/// Sets the width of the [`Container`] and aligns its contents to the left.
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pub fn align_left(self, width: impl Into<Length>) -> Self {
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self.width(width).align_x(alignment::Horizontal::Left)
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}
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/// Sets the width of the [`Container`] and aligns its contents to the right.
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pub fn align_right(self, width: impl Into<Length>) -> Self {
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self.width(width).align_x(alignment::Horizontal::Right)
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}
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/// Sets the height of the [`Container`] and aligns its contents to the top.
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pub fn align_top(self, height: impl Into<Length>) -> Self {
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self.height(height).align_y(alignment::Vertical::Top)
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}
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/// Sets the height of the [`Container`] and aligns its contents to the bottom.
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pub fn align_bottom(self, height: impl Into<Length>) -> Self {
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self.height(height).align_y(alignment::Vertical::Bottom)
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}
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/// Sets the content alignment for the horizontal axis of the [`Container`].
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pub fn align_x(
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mut self,
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alignment: impl Into<alignment::Horizontal>,
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) -> Self {
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self.horizontal_alignment = alignment.into();
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self
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}
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/// Sets the content alignment for the vertical axis of the [`Container`].
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pub fn align_y(
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mut self,
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alignment: impl Into<alignment::Vertical>,
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) -> Self {
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self.vertical_alignment = alignment.into();
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self
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}
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/// Sets whether the contents of the [`Container`] should be clipped on
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/// overflow.
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pub fn clip(mut self, clip: bool) -> Self {
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self.clip = clip;
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self
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}
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/// Sets the style of the [`Container`].
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#[must_use]
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pub fn style(mut self, style: impl Fn(&Theme) -> Style + 'a) -> Self
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where
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Theme::Class<'a>: From<StyleFn<'a, Theme>>,
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{
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self.class = (Box::new(style) as StyleFn<'a, Theme>).into();
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self
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}
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/// Sets the style class of the [`Container`].
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#[must_use]
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pub fn class(mut self, class: impl Into<Theme::Class<'a>>) -> Self {
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self.class = class.into();
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self
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}
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}
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impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
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for Container<'_, Message, Theme, Renderer>
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where
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Theme: Catalog,
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Renderer: core::Renderer,
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{
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fn tag(&self) -> tree::Tag {
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self.content.as_widget().tag()
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}
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fn state(&self) -> tree::State {
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self.content.as_widget().state()
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}
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fn children(&self) -> Vec<Tree> {
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self.content.as_widget().children()
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}
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fn diff(&self, tree: &mut Tree) {
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self.content.as_widget().diff(tree);
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}
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fn size(&self) -> Size<Length> {
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Size {
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width: self.width,
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height: self.height,
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}
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}
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fn layout(
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&mut self,
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tree: &mut Tree,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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layout(
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limits,
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self.width,
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self.height,
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self.max_width,
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self.max_height,
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self.padding,
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self.horizontal_alignment,
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self.vertical_alignment,
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|limits| {
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self.content.as_widget_mut().layout(tree, renderer, limits)
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},
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)
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}
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fn operate(
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&mut self,
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tree: &mut Tree,
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layout: Layout<'_>,
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renderer: &Renderer,
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operation: &mut dyn Operation,
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) {
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operation.container(self.id.as_ref(), layout.bounds());
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operation.traverse(&mut |operation| {
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self.content.as_widget_mut().operate(
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tree,
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layout.children().next().unwrap(),
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renderer,
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operation,
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);
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});
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}
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fn update(
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&mut self,
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tree: &mut Tree,
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event: &Event,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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renderer: &Renderer,
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clipboard: &mut dyn Clipboard,
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shell: &mut Shell<'_, Message>,
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viewport: &Rectangle,
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) {
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self.content.as_widget_mut().update(
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tree,
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event,
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layout.children().next().unwrap(),
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cursor,
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renderer,
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clipboard,
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shell,
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viewport,
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);
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}
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fn mouse_interaction(
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&self,
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tree: &Tree,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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viewport: &Rectangle,
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renderer: &Renderer,
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) -> mouse::Interaction {
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self.content.as_widget().mouse_interaction(
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tree,
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layout.children().next().unwrap(),
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cursor,
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viewport,
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renderer,
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)
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}
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fn draw(
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&self,
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tree: &Tree,
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renderer: &mut Renderer,
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theme: &Theme,
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renderer_style: &renderer::Style,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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viewport: &Rectangle,
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) {
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let bounds = layout.bounds();
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let style = theme.style(&self.class);
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if let Some(clipped_viewport) = bounds.intersection(viewport) {
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draw_background(renderer, &style, bounds);
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self.content.as_widget().draw(
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tree,
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renderer,
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theme,
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&renderer::Style {
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text_color: style
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.text_color
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.unwrap_or(renderer_style.text_color),
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},
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layout.children().next().unwrap(),
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cursor,
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if self.clip {
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&clipped_viewport
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} else {
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viewport
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},
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);
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}
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}
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fn overlay<'b>(
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&'b mut self,
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tree: &'b mut Tree,
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layout: Layout<'b>,
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renderer: &Renderer,
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viewport: &Rectangle,
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translation: Vector,
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) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
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self.content.as_widget_mut().overlay(
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tree,
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layout.children().next().unwrap(),
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renderer,
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viewport,
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translation,
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)
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}
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}
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impl<'a, Message, Theme, Renderer> From<Container<'a, Message, Theme, Renderer>>
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for Element<'a, Message, Theme, Renderer>
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where
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Message: 'a,
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Theme: Catalog + 'a,
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Renderer: core::Renderer + 'a,
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{
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fn from(
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container: Container<'a, Message, Theme, Renderer>,
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) -> Element<'a, Message, Theme, Renderer> {
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Element::new(container)
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}
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}
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/// Computes the layout of a [`Container`].
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pub fn layout(
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limits: &layout::Limits,
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width: Length,
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height: Length,
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max_width: f32,
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max_height: f32,
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padding: Padding,
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horizontal_alignment: alignment::Horizontal,
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vertical_alignment: alignment::Vertical,
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layout_content: impl FnOnce(&layout::Limits) -> layout::Node,
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) -> layout::Node {
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layout::positioned(
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&limits.max_width(max_width).max_height(max_height),
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width,
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height,
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padding,
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|limits| layout_content(&limits.loose()),
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|content, size| {
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content.align(
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Alignment::from(horizontal_alignment),
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Alignment::from(vertical_alignment),
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size,
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)
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},
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)
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}
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/// Draws the background of a [`Container`] given its [`Style`] and its `bounds`.
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pub fn draw_background<Renderer>(
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renderer: &mut Renderer,
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style: &Style,
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bounds: Rectangle,
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) where
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Renderer: core::Renderer,
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{
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if style.background.is_some()
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|| style.border.width > 0.0
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|| style.shadow.color.a > 0.0
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{
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renderer.fill_quad(
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renderer::Quad {
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bounds,
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border: style.border,
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shadow: style.shadow,
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snap: style.snap,
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},
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style
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.background
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.unwrap_or(Background::Color(Color::TRANSPARENT)),
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);
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}
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}
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/// The appearance of a container.
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct Style {
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/// The text [`Color`] of the container.
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pub text_color: Option<Color>,
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/// The [`Background`] of the container.
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pub background: Option<Background>,
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/// The [`Border`] of the container.
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pub border: Border,
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/// The [`Shadow`] of the container.
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pub shadow: Shadow,
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/// Whether the container should be snapped to the pixel grid.
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pub snap: bool,
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}
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impl Default for Style {
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fn default() -> Self {
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Self {
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text_color: None,
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background: None,
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border: Border::default(),
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shadow: Shadow::default(),
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snap: cfg!(feature = "crisp"),
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}
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}
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}
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impl Style {
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/// Updates the text color of the [`Style`].
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pub fn color(self, color: impl Into<Color>) -> Self {
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Self {
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text_color: Some(color.into()),
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..self
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}
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}
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/// Updates the border of the [`Style`].
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pub fn border(self, border: impl Into<Border>) -> Self {
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Self {
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border: border.into(),
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..self
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}
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}
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/// Updates the background of the [`Style`].
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pub fn background(self, background: impl Into<Background>) -> Self {
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Self {
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background: Some(background.into()),
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..self
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}
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}
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/// Updates the shadow of the [`Style`].
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pub fn shadow(self, shadow: impl Into<Shadow>) -> Self {
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Self {
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shadow: shadow.into(),
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..self
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}
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}
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}
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impl From<Color> for Style {
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fn from(color: Color) -> Self {
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Self::default().background(color)
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}
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}
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impl From<Gradient> for Style {
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fn from(gradient: Gradient) -> Self {
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Self::default().background(gradient)
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}
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}
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impl From<gradient::Linear> for Style {
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fn from(gradient: gradient::Linear) -> Self {
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Self::default().background(gradient)
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}
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}
|
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|
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/// The theme catalog of a [`Container`].
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pub trait Catalog {
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/// The item class of the [`Catalog`].
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type Class<'a>;
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/// The default class produced by the [`Catalog`].
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fn default<'a>() -> Self::Class<'a>;
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/// The [`Style`] of a class with the given status.
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fn style(&self, class: &Self::Class<'_>) -> Style;
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}
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/// A styling function for a [`Container`].
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pub type StyleFn<'a, Theme> = Box<dyn Fn(&Theme) -> Style + 'a>;
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impl<Theme> From<Style> for StyleFn<'_, Theme> {
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fn from(style: Style) -> Self {
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Box::new(move |_theme| style)
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}
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}
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impl Catalog for Theme {
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type Class<'a> = StyleFn<'a, Self>;
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fn default<'a>() -> Self::Class<'a> {
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Box::new(transparent)
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}
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fn style(&self, class: &Self::Class<'_>) -> Style {
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class(self)
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}
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}
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/// A transparent [`Container`].
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pub fn transparent<Theme>(_theme: &Theme) -> Style {
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Style::default()
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}
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/// A [`Container`] with the given [`Background`].
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pub fn background(background: impl Into<Background>) -> Style {
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Style::default().background(background)
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}
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/// A rounded [`Container`] with a background.
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pub fn rounded_box(theme: &Theme) -> Style {
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let palette = theme.extended_palette();
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Style {
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background: Some(palette.background.weak.color.into()),
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text_color: Some(palette.background.weak.text),
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border: border::rounded(2),
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..Style::default()
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}
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}
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/// A bordered [`Container`] with a background.
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pub fn bordered_box(theme: &Theme) -> Style {
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let palette = theme.extended_palette();
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Style {
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background: Some(palette.background.weakest.color.into()),
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text_color: Some(palette.background.weakest.text),
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border: Border {
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width: 1.0,
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radius: 5.0.into(),
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color: palette.background.weak.color,
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},
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..Style::default()
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}
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}
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/// A [`Container`] with a dark background and white text.
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pub fn dark(_theme: &Theme) -> Style {
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style(theme::palette::Pair {
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color: color!(0x111111),
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text: Color::WHITE,
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})
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}
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/// A [`Container`] with a primary background color.
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pub fn primary(theme: &Theme) -> Style {
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let palette = theme.extended_palette();
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style(palette.primary.base)
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}
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/// A [`Container`] with a secondary background color.
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pub fn secondary(theme: &Theme) -> Style {
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let palette = theme.extended_palette();
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style(palette.secondary.base)
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}
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/// A [`Container`] with a success background color.
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pub fn success(theme: &Theme) -> Style {
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let palette = theme.extended_palette();
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|
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style(palette.success.base)
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}
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/// A [`Container`] with a warning background color.
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pub fn warning(theme: &Theme) -> Style {
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let palette = theme.extended_palette();
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style(palette.warning.base)
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}
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/// A [`Container`] with a danger background color.
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pub fn danger(theme: &Theme) -> Style {
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let palette = theme.extended_palette();
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|
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style(palette.danger.base)
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}
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fn style(pair: theme::palette::Pair) -> Style {
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Style {
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background: Some(pair.color.into()),
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text_color: Some(pair.text),
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border: border::rounded(2),
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..Style::default()
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}
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}
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