441 lines
12 KiB
Rust
441 lines
12 KiB
Rust
//! Images display raster graphics in different formats (PNG, JPG, etc.).
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//!
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//! # Example
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//! ```no_run
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//! # mod iced { pub mod widget { pub use iced_widget::*; } }
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//! # pub type State = ();
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//! # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>;
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//! use iced::widget::image;
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//!
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//! enum Message {
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//! // ...
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//! }
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//!
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//! fn view(state: &State) -> Element<'_, Message> {
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//! image("ferris.png").into()
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//! }
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//! ```
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//! <img src="https://github.com/iced-rs/iced/blob/9712b319bb7a32848001b96bd84977430f14b623/examples/resources/ferris.png?raw=true" width="300">
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pub mod viewer;
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pub use viewer::Viewer;
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use crate::core::image;
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use crate::core::layout;
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use crate::core::mouse;
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use crate::core::renderer;
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use crate::core::widget::Tree;
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use crate::core::{
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ContentFit, Element, Layout, Length, Point, Rectangle, Rotation, Size,
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Vector, Widget,
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};
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pub use image::{FilterMethod, Handle};
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/// Creates a new [`Viewer`] with the given image `Handle`.
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pub fn viewer<Handle>(handle: Handle) -> Viewer<Handle> {
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Viewer::new(handle)
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}
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/// A frame that displays an image while keeping aspect ratio.
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///
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/// # Example
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/// ```no_run
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/// # mod iced { pub mod widget { pub use iced_widget::*; } }
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/// # pub type State = ();
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/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>;
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/// use iced::widget::image;
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///
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/// enum Message {
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/// // ...
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/// }
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///
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/// fn view(state: &State) -> Element<'_, Message> {
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/// image("ferris.png").into()
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/// }
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/// ```
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/// <img src="https://github.com/iced-rs/iced/blob/9712b319bb7a32848001b96bd84977430f14b623/examples/resources/ferris.png?raw=true" width="300">
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#[allow(missing_debug_implementations)]
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pub struct Image<Handle = image::Handle> {
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handle: Handle,
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width: Length,
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height: Length,
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crop: Option<Rectangle<u32>>,
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content_fit: ContentFit,
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filter_method: FilterMethod,
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rotation: Rotation,
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opacity: f32,
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scale: f32,
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expand: bool,
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}
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impl<Handle> Image<Handle> {
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/// Creates a new [`Image`] with the given path.
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pub fn new(handle: impl Into<Handle>) -> Self {
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Image {
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handle: handle.into(),
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width: Length::Shrink,
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height: Length::Shrink,
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crop: None,
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content_fit: ContentFit::default(),
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filter_method: FilterMethod::default(),
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rotation: Rotation::default(),
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opacity: 1.0,
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scale: 1.0,
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expand: false,
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}
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}
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/// Sets the width of the [`Image`] boundaries.
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pub fn width(mut self, width: impl Into<Length>) -> Self {
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self.width = width.into();
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self
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}
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/// Sets the height of the [`Image`] boundaries.
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pub fn height(mut self, height: impl Into<Length>) -> Self {
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self.height = height.into();
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self
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}
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/// Sets whether the [`Image`] should try to fill as much space
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/// available as possible while keeping aspect ratio and without
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/// allocating extra space in any axis with a [`Length::Shrink`]
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/// sizing strategy.
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///
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/// This is similar to using [`Length::Fill`] for both the
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/// [`width`](Self::width) and the [`height`](Self::height),
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/// but without the downside of blank space.
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pub fn expand(mut self, expand: bool) -> Self {
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self.expand = expand;
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self
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}
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/// Sets the [`ContentFit`] of the [`Image`].
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///
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/// Defaults to [`ContentFit::Contain`]
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pub fn content_fit(mut self, content_fit: ContentFit) -> Self {
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self.content_fit = content_fit;
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self
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}
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/// Sets the [`FilterMethod`] of the [`Image`].
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pub fn filter_method(mut self, filter_method: FilterMethod) -> Self {
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self.filter_method = filter_method;
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self
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}
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/// Applies the given [`Rotation`] to the [`Image`].
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pub fn rotation(mut self, rotation: impl Into<Rotation>) -> Self {
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self.rotation = rotation.into();
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self
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}
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/// Sets the opacity of the [`Image`].
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///
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/// It should be in the [0.0, 1.0] range—`0.0` meaning completely transparent,
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/// and `1.0` meaning completely opaque.
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pub fn opacity(mut self, opacity: impl Into<f32>) -> Self {
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self.opacity = opacity.into();
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self
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}
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/// Sets the scale of the [`Image`].
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///
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/// The region of the [`Image`] drawn will be scaled from the center by the given scale factor.
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/// This can be useful to create certain effects and animations, like smooth zoom in / out.
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pub fn scale(mut self, scale: impl Into<f32>) -> Self {
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self.scale = scale.into();
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self
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}
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/// Crops the [`Image`] to the given region described by the [`Rectangle`] in absolute
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/// coordinates.
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///
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/// Cropping is done before applying any transformation or [`ContentFit`]. In practice,
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/// this means that cropping an [`Image`] with this method should produce the same result
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/// as cropping it externally (e.g. with an image editor) and creating a new [`Handle`]
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/// for the cropped version.
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///
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/// However, this method is much more efficient; since it just leverages scissoring during
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/// rendering and no image cropping actually takes place. Instead, it reuses the existing
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/// image allocations and should be as efficient as not cropping at all!
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///
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/// The `region` coordinates will be clamped to the image dimensions, if necessary.
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pub fn crop(mut self, region: Rectangle<u32>) -> Self {
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self.crop = Some(region);
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self
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}
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}
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/// Computes the layout of an [`Image`].
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pub fn layout<Renderer, Handle>(
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renderer: &Renderer,
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limits: &layout::Limits,
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handle: &Handle,
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width: Length,
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height: Length,
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region: Option<Rectangle<u32>>,
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content_fit: ContentFit,
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rotation: Rotation,
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expand: bool,
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) -> layout::Node
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where
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Renderer: image::Renderer<Handle = Handle>,
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{
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// The raw w/h of the underlying image
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let image_size = crop(renderer.measure_image(handle), region);
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// The rotated size of the image
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let rotated_size = rotation.apply(image_size);
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// The size to be available to the widget prior to `Shrink`ing
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let bounds = if expand {
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limits.width(width).height(height).max()
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} else {
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limits.resolve(width, height, rotated_size)
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};
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// The uncropped size of the image when fit to the bounds above
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let full_size = content_fit.fit(rotated_size, bounds);
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// Shrink the widget to fit the resized image, if requested
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let final_size = Size {
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width: match width {
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Length::Shrink => f32::min(bounds.width, full_size.width),
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_ => bounds.width,
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},
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height: match height {
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Length::Shrink => f32::min(bounds.height, full_size.height),
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_ => bounds.height,
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},
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};
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layout::Node::new(final_size)
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}
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fn drawing_bounds<Renderer, Handle>(
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renderer: &Renderer,
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bounds: Rectangle,
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handle: &Handle,
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region: Option<Rectangle<u32>>,
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content_fit: ContentFit,
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rotation: Rotation,
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scale: f32,
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) -> Rectangle
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where
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Renderer: image::Renderer<Handle = Handle>,
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{
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let original_size = renderer.measure_image(handle);
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let image_size = crop(original_size, region);
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let rotated_size = rotation.apply(image_size);
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let adjusted_fit = content_fit.fit(rotated_size, bounds.size());
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let fit_scale = Vector::new(
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adjusted_fit.width / rotated_size.width,
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adjusted_fit.height / rotated_size.height,
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);
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let final_size = image_size * fit_scale * scale;
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let (crop_offset, final_size) = if let Some(region) = region {
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let x = region.x.min(original_size.width) as f32;
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let y = region.y.min(original_size.height) as f32;
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let width = image_size.width;
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let height = image_size.height;
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let ratio = Vector::new(
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original_size.width as f32 / width,
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original_size.height as f32 / height,
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);
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let final_size = final_size * ratio;
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let scale = Vector::new(
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final_size.width / original_size.width as f32,
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final_size.height / original_size.height as f32,
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);
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let offset = match content_fit {
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ContentFit::None => Vector::new(x * scale.x, y * scale.y),
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_ => Vector::new(
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((original_size.width as f32 - width) / 2.0 - x) * scale.x,
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((original_size.height as f32 - height) / 2.0 - y) * scale.y,
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),
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};
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(offset, final_size)
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} else {
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(Vector::ZERO, final_size)
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};
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let position = match content_fit {
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ContentFit::None => Point::new(
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bounds.x + (rotated_size.width - adjusted_fit.width) / 2.0,
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bounds.y + (rotated_size.height - adjusted_fit.height) / 2.0,
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),
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_ => Point::new(
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bounds.center_x() - final_size.width / 2.0,
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bounds.center_y() - final_size.height / 2.0,
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),
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};
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Rectangle::new(position + crop_offset, final_size)
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}
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fn must_clip(bounds: Rectangle, drawing_bounds: Rectangle) -> bool {
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drawing_bounds.width > bounds.width || drawing_bounds.height > bounds.height
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}
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fn crop(size: Size<u32>, region: Option<Rectangle<u32>>) -> Size<f32> {
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if let Some(region) = region {
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Size::new(
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region.width.min(size.width) as f32,
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region.height.min(size.height) as f32,
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)
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} else {
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Size::new(size.width as f32, size.height as f32)
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}
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}
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/// Draws an [`Image`]
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pub fn draw<Renderer, Handle>(
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renderer: &mut Renderer,
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layout: Layout<'_>,
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viewport: &Rectangle,
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handle: &Handle,
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crop: Option<Rectangle<u32>>,
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content_fit: ContentFit,
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filter_method: FilterMethod,
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rotation: Rotation,
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opacity: f32,
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scale: f32,
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) where
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Renderer: image::Renderer<Handle = Handle>,
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Handle: Clone,
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{
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let bounds = layout.bounds();
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let drawing_bounds = drawing_bounds(
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renderer,
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bounds,
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handle,
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crop,
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content_fit,
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rotation,
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scale,
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);
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if must_clip(bounds, drawing_bounds) {
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if let Some(bounds) = bounds.intersection(viewport) {
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renderer.with_layer(bounds, |renderer| {
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render(
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renderer,
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handle,
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filter_method,
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rotation,
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opacity,
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drawing_bounds,
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);
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});
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}
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} else {
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render(
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renderer,
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handle,
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filter_method,
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rotation,
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opacity,
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drawing_bounds,
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);
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}
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}
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fn render<Renderer, Handle>(
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renderer: &mut Renderer,
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handle: &Handle,
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filter_method: FilterMethod,
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rotation: Rotation,
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opacity: f32,
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drawing_bounds: Rectangle,
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) where
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Renderer: image::Renderer<Handle = Handle>,
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Handle: Clone,
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{
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renderer.draw_image(
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image::Image {
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handle: handle.clone(),
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filter_method,
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rotation: rotation.radians(),
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opacity,
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snap: true,
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},
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drawing_bounds,
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);
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}
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impl<Message, Theme, Renderer, Handle> Widget<Message, Theme, Renderer>
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for Image<Handle>
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where
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Renderer: image::Renderer<Handle = Handle>,
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Handle: Clone,
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{
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fn size(&self) -> Size<Length> {
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Size {
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width: self.width,
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height: self.height,
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}
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}
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fn layout(
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&mut self,
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_tree: &mut Tree,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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layout(
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renderer,
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limits,
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&self.handle,
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self.width,
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self.height,
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self.crop,
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self.content_fit,
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self.rotation,
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self.expand,
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)
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}
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fn draw(
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&self,
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_state: &Tree,
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renderer: &mut Renderer,
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_theme: &Theme,
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_style: &renderer::Style,
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layout: Layout<'_>,
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_cursor: mouse::Cursor,
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viewport: &Rectangle,
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) {
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draw(
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renderer,
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layout,
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viewport,
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&self.handle,
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self.crop,
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self.content_fit,
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self.filter_method,
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self.rotation,
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self.opacity,
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self.scale,
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);
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}
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}
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impl<'a, Message, Theme, Renderer, Handle> From<Image<Handle>>
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for Element<'a, Message, Theme, Renderer>
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where
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Renderer: image::Renderer<Handle = Handle>,
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Handle: Clone + 'a,
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{
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fn from(image: Image<Handle>) -> Element<'a, Message, Theme, Renderer> {
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Element::new(image)
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}
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}
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