iced-yoda/examples/sctk_todos/src/main.rs
Ian Douglas Scott ea4f704f0f
winit/wayland: input_zone for layer, instead of pointer_interactivity
This is a more general version of the same thing, at matches what is
used for popups and subsurfaces.
2026-01-28 12:01:01 -05:00

662 lines
19 KiB
Rust

use env_logger::Env;
use iced::alignment::{self, Alignment};
use iced::event::{self, listen_raw, Event};
use iced::platform_specific::shell::commands::{
layer_surface::{get_layer_surface, Anchor},
overlap_notify::overlap_notify,
};
use iced::theme::{self, Theme};
use iced::widget::{
self, button, checkbox, column, container, row, scrollable, text,
text_input, Text,
};
use iced::window::Settings;
use iced::{window, Application, Element, Program, Task};
use iced::{Color, Font, Length, Subscription};
use iced_core::id::Id;
use iced_core::keyboard::key::Named;
use iced_core::layout::Limits;
use iced_core::{id, keyboard};
use once_cell::sync::Lazy;
use serde::{Deserialize, Serialize};
use std::fmt::Debug;
static INPUT_ID: Lazy<text_input::Id> = Lazy::new(|| text_input::Id::unique());
pub fn main() -> iced::Result {
// let env = Env::default()
// .filter_or("MY_LOG_LEVEL", "info")
// .write_style_or("MY_LOG_STYLE", "always");
// env_logger::init_from_env(env);
iced::daemon(Todos::title, Todos::update, Todos::view)
.subscription(Todos::subscription)
.font(include_bytes!("../fonts/icons.ttf").as_slice())
.run_with(Todos::new)
}
#[derive(Debug)]
enum Todos {
Loading,
Loaded(State),
}
#[derive(Debug, Default)]
struct State {
window_id_ctr: u128,
input_value: String,
filter: Filter,
tasks: Vec<MyTask>,
dirty: bool,
saving: bool,
}
#[derive(Clone)]
enum Message {
Loaded(Result<SavedState, LoadError>),
Saved(Result<(), SaveError>),
InputChanged(String),
CreateTask,
FilterChanged(Filter),
TaskMessage(usize, TaskMessage),
TabPressed { shift: bool },
CloseRequested(window::Id),
Ignore,
}
impl Debug for Message {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Message::Loaded(_) => write!(f, "Message::Loaded(_)"),
Message::Saved(_) => write!(f, "Message::Saved(_)"),
Message::InputChanged(_) => write!(f, "Message::InputChanged(_)"),
Message::CreateTask => write!(f, "Message::CreateTask"),
Message::FilterChanged(_) => write!(f, "Message::FilterChanged(_)"),
Message::TaskMessage(_, _) => {
write!(f, "Message::TaskMessage(_, _)")
}
Message::TabPressed { shift: _ } => {
write!(f, "Message::TabPressed {{ shift: _ }}")
}
Message::CloseRequested(_) => {
write!(f, "Message::CloseRequested(_)")
}
Message::Ignore => write!(f, "Message::Ignore"),
}
}
}
impl Todos {
fn new() -> (Todos, Task<Message>) {
let id = window::Id::unique();
(
Todos::Loading,
Task::batch(vec![
Task::perform(SavedState::load(), Message::Loaded),
get_layer_surface(iced::platform_specific::runtime::wayland::layer_surface::SctkLayerSurfaceSettings {
id: id.clone(),
size: Some((None, Some(500))),
input_zone: None,
keyboard_interactivity: cctk::sctk::shell::wlr_layer::KeyboardInteractivity::OnDemand,
anchor: Anchor::LEFT.union(Anchor::RIGHT).union(Anchor::TOP),
..Default::default()
}),
overlap_notify(id, true)
]),
)
}
fn title(&self, _id: window::Id) -> String {
let dirty = match self {
Todos::Loading => false,
Todos::Loaded(state) => state.dirty,
};
format!("Todos{} - Iced", if dirty { "*" } else { "" })
}
fn update(&mut self, message: Message) -> Task<Message> {
match self {
Todos::Loading => {
match message {
Message::Loaded(Ok(state)) => {
*self = Todos::Loaded(State {
input_value: state.input_value,
filter: state.filter,
tasks: state.tasks,
window_id_ctr: 1,
..State::default()
});
}
Message::Loaded(Err(_)) => {
*self = Todos::Loaded(State::default());
}
_ => {}
}
text_input::focus(INPUT_ID.clone())
}
Todos::Loaded(state) => {
let mut saved = false;
let command = match message {
Message::InputChanged(value) => {
state.input_value = value;
Task::none()
}
Message::CreateTask => {
if !state.input_value.is_empty() {
state
.tasks
.push(MyTask::new(state.input_value.clone()));
state.input_value.clear();
}
Task::none()
}
Message::FilterChanged(filter) => {
state.filter = filter;
Task::none()
}
Message::TaskMessage(i, TaskMessage::Delete) => {
state.tasks.remove(i);
Task::none()
}
Message::TaskMessage(i, task_message) => {
if let Some(task) = state.tasks.get_mut(i) {
let should_focus =
matches!(task_message, TaskMessage::Edit);
task.update(task_message);
if should_focus {
let id = MyTask::text_input_id(i);
Task::batch(vec![
text_input::focus(INPUT_ID.clone()),
text_input::select_all(INPUT_ID.clone()),
])
} else {
Task::none()
}
} else {
Task::none()
}
}
Message::Saved(_) => {
state.saving = false;
saved = true;
Task::none()
}
Message::TabPressed { shift } => {
if shift {
widget::focus_previous()
} else {
widget::focus_next()
}
}
Message::CloseRequested(_) => {
std::process::exit(0);
}
_ => Task::none(),
};
if !saved {
state.dirty = true;
}
let save = if state.dirty && !state.saving {
state.dirty = false;
state.saving = true;
Task::perform(
SavedState {
input_value: state.input_value.clone(),
filter: state.filter,
tasks: state.tasks.clone(),
}
.save(),
Message::Saved,
)
} else {
Task::none()
};
Task::batch(vec![command, save])
}
}
}
fn view(&self, id: window::Id) -> Element<Message> {
match self {
Todos::Loading => loading_message(),
Todos::Loaded(State {
input_value,
filter,
tasks,
window_id_ctr,
..
}) => {
let title = text("todos")
.width(Length::Fill)
.size(100)
.color([0.5, 0.5, 0.5]);
let input = text_input("What needs to be done?", input_value)
.id(INPUT_ID.clone())
.padding(15)
.size(30)
.on_submit(Message::CreateTask)
.on_input(Message::InputChanged)
.on_paste(Message::InputChanged);
let controls = view_controls(tasks, *filter);
let filtered_tasks =
tasks.iter().filter(|task| filter.matches(task));
let tasks: Element<_> = if filtered_tasks.count() > 0 {
column(
tasks
.iter()
.enumerate()
.filter(|(_, task)| filter.matches(task))
.map(|(i, task)| {
task.view(i).map(move |message| {
Message::TaskMessage(i, message)
})
})
.collect::<Vec<_>>(),
)
.spacing(10)
.into()
} else {
empty_message(match filter {
Filter::All => "You have not created a task yet...",
Filter::Active => "All your tasks are done! :D",
Filter::Completed => {
"You have not completed a task yet..."
}
})
};
let content = column![title, input, controls, tasks]
.spacing(20)
.max_width(800);
scrollable(
container(content)
.width(Length::Fill)
.padding(40)
.center_x(Length::Fill),
)
.into()
}
}
}
fn subscription(&self) -> Subscription<Message> {
listen_raw(|event, status, window| {
// dbg!(&event);
match (event, status, window) {
(
Event::Keyboard(keyboard::Event::KeyPressed {
key: keyboard::Key::Named(Named::Tab),
modifiers,
..
}),
event::Status::Ignored,
_,
) => Some(Message::TabPressed {
shift: modifiers.shift(),
}),
(
Event::PlatformSpecific(event::PlatformSpecific::Wayland(
event::wayland::Event::Layer(e, ..),
)),
_,
_,
) => {
dbg!(e);
None
}
(
Event::PlatformSpecific(event::PlatformSpecific::Wayland(
event::wayland::Event::OverlapNotify(e),
)),
_,
_,
) => {
dbg!(e);
None
}
_ => None,
}
})
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
struct MyTask {
description: String,
completed: bool,
#[serde(skip)]
state: TaskState,
}
#[derive(Debug, Clone)]
pub enum TaskState {
Idle,
Editing,
}
impl Default for TaskState {
fn default() -> Self {
Self::Idle
}
}
#[derive(Debug, Clone)]
pub enum TaskMessage {
Completed(bool),
Edit,
DescriptionEdited(String),
FinishEdition,
Delete,
}
impl MyTask {
fn text_input_id(i: usize) -> text_input::Id {
text_input::Id::new(format!("task-{}", i))
}
fn new(description: String) -> Self {
MyTask {
description,
completed: false,
state: TaskState::Idle,
}
}
fn update(&mut self, message: TaskMessage) {
match message {
TaskMessage::Completed(completed) => {
self.completed = completed;
}
TaskMessage::Edit => {
self.state = TaskState::Editing;
}
TaskMessage::DescriptionEdited(new_description) => {
self.description = new_description;
}
TaskMessage::FinishEdition => {
if !self.description.is_empty() {
self.state = TaskState::Idle;
}
}
TaskMessage::Delete => {}
}
}
fn view(&self, i: usize) -> Element<TaskMessage> {
match &self.state {
TaskState::Idle => {
let checkbox = checkbox(&self.description, self.completed)
.width(Length::Fill)
.on_toggle(TaskMessage::Completed);
row![
checkbox,
button(edit_icon())
.on_press(TaskMessage::Edit)
.padding(10)
.style(button::text),
]
.spacing(20)
.align_y(Alignment::Center)
.into()
}
TaskState::Editing => {
let text_input =
text_input("Describe your task...", &self.description)
.id(Self::text_input_id(i))
.on_submit(TaskMessage::FinishEdition)
.on_input(TaskMessage::DescriptionEdited)
.on_paste(TaskMessage::DescriptionEdited)
.padding(10);
row![
text_input,
button(row![delete_icon(), "Delete"].spacing(10))
.on_press(TaskMessage::Delete)
.padding(10)
.style(button::danger)
]
.spacing(20)
.align_y(Alignment::Center)
.into()
}
}
}
}
fn view_controls(tasks: &[MyTask], current_filter: Filter) -> Element<Message> {
let tasks_left = tasks.iter().filter(|task| !task.completed).count();
let filter_button = |label, filter, current_filter| {
let label = text(label).size(16);
let button = button(label).style(if filter == current_filter {
button::primary
} else {
button::text
});
button.on_press(Message::FilterChanged(filter)).padding(8)
};
row![
text(format!(
"{} {} left",
tasks_left,
if tasks_left == 1 { "task" } else { "tasks" }
))
.width(Length::Fill)
.size(16),
row![
filter_button("All", Filter::All, current_filter),
filter_button("Active", Filter::Active, current_filter),
filter_button("Completed", Filter::Completed, current_filter,),
]
.width(Length::Shrink)
.spacing(10)
]
.spacing(20)
.align_y(Alignment::Center)
.into()
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum Filter {
All,
Active,
Completed,
}
impl Default for Filter {
fn default() -> Self {
Filter::All
}
}
impl Filter {
fn matches(&self, task: &MyTask) -> bool {
match self {
Filter::All => true,
Filter::Active => !task.completed,
Filter::Completed => task.completed,
}
}
}
fn loading_message<'a>() -> Element<'a, Message> {
container(text("Loading...").size(50))
.width(Length::Fill)
.height(Length::Fill)
.center_y(Length::Fill)
.into()
}
fn empty_message(message: &str) -> Element<'_, Message> {
container(
text(message)
.width(Length::Fill)
.size(25)
.color([0.7, 0.7, 0.7]),
)
.width(Length::Fill)
.height(Length::Fixed(200.0))
.center_y(Length::Fill)
.into()
}
// Fonts
const ICONS: Font = Font::with_name("Iced-Todos-Icons");
fn icon(unicode: char) -> Text<'static> {
text(unicode.to_string())
.font(ICONS)
.width(Length::Fixed(20.0))
.size(20)
}
fn edit_icon() -> Text<'static> {
icon('\u{F303}')
}
fn delete_icon() -> Text<'static> {
icon('\u{F1F8}')
}
// Persistence
#[derive(Debug, Clone, Serialize, Deserialize)]
struct SavedState {
input_value: String,
filter: Filter,
tasks: Vec<MyTask>,
}
#[derive(Debug, Clone)]
enum LoadError {
File,
Format,
}
#[derive(Debug, Clone)]
enum SaveError {
File,
Write,
Format,
}
#[cfg(not(target_arch = "wasm32"))]
impl SavedState {
fn path() -> std::path::PathBuf {
let mut path = if let Some(project_dirs) =
directories_next::ProjectDirs::from("rs", "Iced", "Todos")
{
project_dirs.data_dir().into()
} else {
std::env::current_dir().unwrap_or_default()
};
path.push("todos.json");
path
}
async fn load() -> Result<SavedState, LoadError> {
use async_std::prelude::*;
let mut contents = String::new();
let mut file = async_std::fs::File::open(Self::path())
.await
.map_err(|_| LoadError::File)?;
file.read_to_string(&mut contents)
.await
.map_err(|_| LoadError::File)?;
serde_json::from_str(&contents).map_err(|_| LoadError::Format)
}
async fn save(self) -> Result<(), SaveError> {
use async_std::prelude::*;
let json = serde_json::to_string_pretty(&self)
.map_err(|_| SaveError::Format)?;
let path = Self::path();
if let Some(dir) = path.parent() {
async_std::fs::create_dir_all(dir)
.await
.map_err(|_| SaveError::File)?;
}
{
let mut file = async_std::fs::File::create(path)
.await
.map_err(|_| SaveError::File)?;
file.write_all(json.as_bytes())
.await
.map_err(|_| SaveError::Write)?;
}
// This is a simple way to save at most once every couple seconds
async_std::task::sleep(std::time::Duration::from_secs(2)).await;
Ok(())
}
}
#[cfg(target_arch = "wasm32")]
impl SavedState {
fn storage() -> Option<web_sys::Storage> {
let window = web_sys::window()?;
window.local_storage().ok()?
}
async fn load() -> Result<SavedState, LoadError> {
let storage = Self::storage().ok_or(LoadError::File)?;
let contents = storage
.get_item("state")
.map_err(|_| LoadError::File)?
.ok_or(LoadError::File)?;
serde_json::from_str(&contents).map_err(|_| LoadError::Format)
}
async fn save(self) -> Result<(), SaveError> {
let storage = Self::storage().ok_or(SaveError::File)?;
let json = serde_json::to_string_pretty(&self)
.map_err(|_| SaveError::Format)?;
storage
.set_item("state", &json)
.map_err(|_| SaveError::Write)?;
let _ = wasm_timer::Delay::new(std::time::Duration::from_secs(2)).await;
Ok(())
}
}