iced-yoda/devtools/src/tester.rs
2025-06-04 19:17:11 +02:00

431 lines
14 KiB
Rust

mod recorder;
use recorder::recorder;
use crate::Program;
use crate::core::Alignment::Center;
use crate::core::Length::Fill;
use crate::core::alignment::Horizontal::Right;
use crate::core::border;
use crate::core::window;
use crate::core::{Element, Event, Size, Theme};
use crate::futures::Subscription;
use crate::futures::futures::channel::mpsc;
use crate::icon;
use crate::program;
use crate::runtime::Task;
use crate::test::emulator;
use crate::test::instruction;
use crate::test::{Emulator, Instruction};
use crate::widget::{
button, center, column, combo_box, container, monospace, pick_list, row,
scrollable, text, text_input, themer,
};
pub struct Tester<P: Program> {
viewport: Size,
mode: emulator::Mode,
presets: combo_box::State<String>,
preset: Option<String>,
instructions: Vec<Instruction>,
state: State<P>,
}
enum State<P: Program> {
Idle,
Recording {
state: P::State,
},
Playing {
emulator: Emulator<P>,
current: usize,
},
}
#[derive(Debug, Clone)]
pub enum Message {
ChangeViewport(Size),
ModeSelected(emulator::Mode),
PresetSelected(String),
Record,
Stop,
Play,
}
#[allow(missing_debug_implementations)]
pub enum Tick<P: Program> {
Program(P::Message),
Recorder(Event),
Emulator(emulator::Event<P>),
}
impl<P: Program + 'static> Tester<P> {
pub fn new(program: &P) -> Self {
Self {
mode: emulator::Mode::default(),
viewport: Size::new(512.0, 512.0),
presets: combo_box::State::new(
program
.presets()
.iter()
.map(program::Preset::name)
.map(str::to_owned)
.collect(),
),
preset: None,
instructions: Vec::new(),
state: State::Idle,
}
}
pub fn is_idle(&self) -> bool {
matches!(self.state, State::Idle)
}
pub fn is_busy(&self) -> bool {
matches!(self.state, State::Recording { .. } | State::Playing { .. })
}
pub fn update(&mut self, program: &P, message: Message) -> Task<Tick<P>> {
match message {
Message::ChangeViewport(viewport) => {
self.viewport = viewport;
Task::none()
}
Message::ModeSelected(mode) => {
self.mode = mode;
Task::none()
}
Message::PresetSelected(preset) => {
self.preset = Some(preset);
Task::none()
}
Message::Record => {
self.instructions.clear();
let (state, task) = if let Some(preset) = self.preset(program) {
preset.boot()
} else {
program.boot()
};
self.state = State::Recording { state };
task.map(Tick::Program)
}
Message::Stop => {
self.state = State::Idle;
Task::none()
}
Message::Play => {
let (sender, receiver) = mpsc::channel(1);
let emulator = Emulator::with_preset(
sender,
program,
self.mode,
self.viewport,
self.preset(program),
);
self.state = State::Playing {
emulator,
current: 0,
};
Task::run(receiver, Tick::Emulator)
}
}
}
fn preset<'a>(
&self,
program: &'a P,
) -> Option<&'a program::Preset<P::State, P::Message>> {
self.preset.as_ref().and_then(|preset| {
program
.presets()
.iter()
.find(|candidate| candidate.name() == preset)
})
}
pub fn tick(&mut self, program: &P, tick: Tick<P>) -> Task<Tick<P>> {
match tick {
Tick::Program(message) => {
let State::Recording { state } = &mut self.state else {
return Task::none();
};
program.update(state, message).map(Tick::Program)
}
Tick::Recorder(event) => {
let Some(interaction) =
instruction::Interaction::from_event(event)
else {
return Task::none();
};
if let Some(Instruction::Interact(last_interaction)) =
self.instructions.pop()
{
let (last_interaction, new_interaction) =
last_interaction.merge(interaction);
self.instructions
.push(Instruction::Interact(last_interaction));
if let Some(new_interaction) = new_interaction {
self.instructions
.push(Instruction::Interact(new_interaction));
}
} else {
self.instructions.push(Instruction::Interact(interaction));
}
Task::none()
}
Tick::Emulator(event) => {
let State::Playing { emulator, current } = &mut self.state
else {
return Task::none();
};
match event {
emulator::Event::Action(action) => {
emulator.perform(program, action);
}
emulator::Event::Ready => {
if let Some(instruction) =
self.instructions.get(*current).cloned()
{
emulator.run(program, instruction);
*current += 1;
}
}
}
Task::none()
}
}
}
pub fn subscription(&self, program: &P) -> Subscription<Tick<P>> {
match &self.state {
State::Idle | State::Playing { .. } => Subscription::none(),
State::Recording { state } => {
program.subscription(state).map(Tick::Program)
}
}
}
pub fn view<'a, T: 'static>(
&'a self,
program: &P,
window: window::Id,
current: impl FnOnce() -> Element<'a, T, Theme, P::Renderer>,
emulate: impl Fn(Tick<P>) -> T + 'a,
) -> Element<'a, T, Theme, P::Renderer> {
let status = match &self.state {
State::Idle => monospace("Idle").style(|theme| text::Style {
color: Some(
theme.extended_palette().background.strongest.color,
),
}),
State::Recording { .. } => {
monospace("Recording").style(|theme| text::Style {
color: Some(theme.palette().danger),
})
}
State::Playing { .. } => {
monospace("Playing").style(|theme| text::Style {
color: Some(theme.palette().primary),
})
}
};
let viewport = container(
scrollable(
container(match &self.state {
State::Idle => current(),
State::Recording { state } => {
let theme = program.theme(state, window);
let view =
program.view(state, window).map(Tick::Program);
Element::from(
recorder(themer(theme, view))
.on_event(Tick::Recorder),
)
.map(emulate)
}
State::Playing { emulator, .. } => {
let theme = emulator.theme(program);
let view = emulator.view(program).map(Tick::Program);
Element::from(themer(theme, view)).map(emulate)
}
})
.width(self.viewport.width)
.height(self.viewport.height),
)
.direction(scrollable::Direction::Both {
vertical: scrollable::Scrollbar::default(),
horizontal: scrollable::Scrollbar::default(),
}),
)
.style(|theme: &Theme| {
let palette = theme.extended_palette();
container::Style {
border: border::width(2.0).color(match &self.state {
State::Idle => palette.background.strongest.color,
State::Recording { .. } => palette.danger.base.color,
State::Playing { .. } => palette.primary.base.color,
}),
..container::Style::default()
}
})
.padding(10);
center(column![status, viewport].spacing(10).align_x(Right))
.padding(10)
.into()
}
pub fn controls(&self) -> Element<'_, Message, Theme, P::Renderer> {
let viewport = row![
text_input("Width", &self.viewport.width.to_string())
.size(14)
.on_input(|width| Message::ChangeViewport(Size {
width: width.parse().unwrap_or(self.viewport.width),
..self.viewport
})),
monospace("x"),
text_input("Height", &self.viewport.height.to_string())
.size(14)
.on_input(|height| Message::ChangeViewport(Size {
height: height.parse().unwrap_or(self.viewport.height),
..self.viewport
})),
]
.spacing(10)
.align_y(Center);
let preset = combo_box(
&self.presets,
"Default Preset",
self.preset.as_ref(),
Message::PresetSelected,
)
.size(14)
.width(Fill);
let mode = pick_list(
emulator::Mode::ALL,
Some(self.mode),
Message::ModeSelected,
)
.text_size(14)
.width(Fill);
let player = {
let instructions = container(if self.instructions.is_empty() {
Element::from(center(
monospace("No instructions recorded yet!")
.size(14)
.width(Fill)
.center(),
))
} else {
scrollable(
column(self.instructions.iter().enumerate().map(
|(i, instruction)| {
monospace(instruction.to_string())
.size(10)
.style(move |theme: &Theme| text::Style {
color: match &self.state {
State::Playing { current, .. } => {
if *current == i {
Some(theme.palette().primary)
} else if *current > i {
Some(
theme
.extended_palette()
.success
.strong
.color,
)
} else {
None
}
}
_ => None,
},
})
.into()
},
))
.spacing(5),
)
.spacing(5)
.into()
})
.width(Fill)
.height(Fill)
.padding(5);
let controls = {
row![
button(icon::play().size(14).width(Fill).center())
.on_press_maybe(
(!matches!(self.state, State::Recording { .. })
&& !self.instructions.is_empty())
.then_some(Message::Play),
),
if let State::Recording { .. } = &self.state {
button(icon::stop().size(14).width(Fill).center())
.on_press(Message::Stop)
.style(button::success)
} else {
button(icon::record().size(14).width(Fill).center())
.on_press_maybe(
matches!(self.state, State::Idle)
.then_some(Message::Record),
)
.style(button::danger)
}
]
.spacing(10)
};
column![instructions, controls].spacing(10).align_x(Center)
};
column![
labeled("Viewport", viewport),
labeled("Mode", mode),
labeled("Preset", preset),
labeled("Instructions", player)
]
.spacing(10)
.into()
}
}
fn labeled<'a, Message, Renderer>(
fragment: impl text::IntoFragment<'a>,
content: impl Into<Element<'a, Message, Theme, Renderer>>,
) -> Element<'a, Message, Theme, Renderer>
where
Message: 'a,
Renderer: program::Renderer + 'a,
{
column![monospace(fragment).size(14), content.into()]
.spacing(5)
.into()
}