470 lines
14 KiB
Rust
470 lines
14 KiB
Rust
//! Zoom and pan on an image.
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use crate::event::{self, Event};
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use crate::image;
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use crate::layout;
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use crate::mouse;
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use crate::{
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Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Size, Vector,
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Widget,
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};
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use std::{f32, hash::Hash, u32};
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/// A frame that displays an image with the ability to zoom in/out and pan.
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#[allow(missing_debug_implementations)]
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pub struct Viewer<'a> {
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state: &'a mut State,
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padding: u16,
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width: Length,
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height: Length,
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max_width: u32,
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max_height: u32,
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min_scale: f32,
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max_scale: f32,
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scale_step: f32,
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handle: image::Handle,
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}
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impl<'a> Viewer<'a> {
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/// Creates a new [`Viewer`] with the given [`State`] and [`Handle`].
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///
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/// [`Viewer`]: struct.Viewer.html
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/// [`State`]: struct.State.html
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/// [`Handle`]: ../../image/struct.Handle.html
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pub fn new(state: &'a mut State, handle: image::Handle) -> Self {
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Viewer {
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state,
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padding: 0,
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width: Length::Shrink,
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height: Length::Shrink,
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max_width: u32::MAX,
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max_height: u32::MAX,
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min_scale: 0.25,
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max_scale: 10.0,
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scale_step: 0.10,
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handle,
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}
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}
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/// Sets the padding of the [`Viewer`].
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///
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/// [`Viewer`]: struct.Viewer.html
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pub fn padding(mut self, units: u16) -> Self {
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self.padding = units;
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self
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}
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/// Sets the width of the [`Viewer`].
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///
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/// [`Viewer`]: struct.Viewer.html
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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}
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/// Sets the height of the [`Viewer`].
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///
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/// [`Viewer`]: struct.Viewer.html
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pub fn height(mut self, height: Length) -> Self {
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self.height = height;
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self
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}
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/// Sets the max width of the [`Viewer`].
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///
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/// [`Viewer`]: struct.Viewer.html
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pub fn max_width(mut self, max_width: u32) -> Self {
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self.max_width = max_width;
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self
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}
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/// Sets the max height of the [`Viewer`].
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///
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/// [`Viewer`]: struct.Viewer.html
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pub fn max_height(mut self, max_height: u32) -> Self {
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self.max_height = max_height;
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self
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}
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/// Sets the max scale applied to the image of the [`Viewer`].
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///
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/// Default is `10.0`
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///
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/// [`Viewer`]: struct.Viewer.html
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pub fn max_scale(mut self, max_scale: f32) -> Self {
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self.max_scale = max_scale;
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self
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}
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/// Sets the min scale applied to the image of the [`Viewer`].
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///
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/// Default is `0.25`
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///
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/// [`Viewer`]: struct.Viewer.html
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pub fn min_scale(mut self, min_scale: f32) -> Self {
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self.min_scale = min_scale;
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self
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}
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/// Sets the percentage the image of the [`Viewer`] will be scaled by
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/// when zoomed in / out.
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///
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/// Default is `0.10`
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///
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/// [`Viewer`]: struct.Viewer.html
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pub fn scale_step(mut self, scale_step: f32) -> Self {
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self.scale_step = scale_step;
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self
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}
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/// Returns the bounds of the underlying image, given the bounds of
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/// the [`Viewer`]. Scaling will be applied and original aspect ratio
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/// will be respected.
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///
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/// [`Viewer`]: struct.Viewer.html
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fn image_size<Renderer>(&self, renderer: &Renderer, bounds: Size) -> Size
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where
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Renderer: self::Renderer + image::Renderer,
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{
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let (width, height) = renderer.dimensions(&self.handle);
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let (width, height) = {
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let dimensions = (width as f32, height as f32);
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let width_ratio = bounds.width / dimensions.0;
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let height_ratio = bounds.height / dimensions.1;
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let ratio = width_ratio.min(height_ratio);
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let scale = self.state.scale;
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if ratio < 1.0 {
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(dimensions.0 * ratio * scale, dimensions.1 * ratio * scale)
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} else {
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(dimensions.0 * scale, dimensions.1 * scale)
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}
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};
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Size::new(width, height)
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}
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}
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/// Cursor position relative to the [`Viewer`] bounds.
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///
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/// [`Viewer`]: struct.Viewer.html
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fn relative_cursor_position(
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absolute_position: Point,
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bounds: Rectangle,
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) -> Point {
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absolute_position - Vector::new(bounds.x, bounds.y)
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}
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/// Center point relative to the [`Viewer`] bounds.
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///
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/// [`Viewer`]: struct.Viewer.html
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fn relative_center(bounds: Rectangle) -> Point {
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bounds.center() - Vector::new(bounds.x, bounds.y)
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}
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impl<'a, Message, Renderer> Widget<Message, Renderer> for Viewer<'a>
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where
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Renderer: self::Renderer + image::Renderer,
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{
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fn width(&self) -> Length {
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self.width
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}
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fn height(&self) -> Length {
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self.height
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}
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fn layout(
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&self,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let (width, height) = renderer.dimensions(&self.handle);
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let aspect_ratio = width as f32 / height as f32;
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let mut size = limits
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.width(self.width)
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.height(self.height)
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.resolve(Size::new(width as f32, height as f32));
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let viewport_aspect_ratio = size.width / size.height;
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if viewport_aspect_ratio > aspect_ratio {
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size.width = width as f32 * size.height / height as f32;
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} else {
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size.height = height as f32 * size.width / width as f32;
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}
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layout::Node::new(size)
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}
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fn on_event(
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&mut self,
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event: Event,
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layout: Layout<'_>,
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cursor_position: Point,
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_messages: &mut Vec<Message>,
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renderer: &Renderer,
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_clipboard: Option<&dyn Clipboard>,
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) -> event::Status {
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let bounds = layout.bounds();
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let is_mouse_over = bounds.contains(cursor_position);
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match event {
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Event::Mouse(mouse::Event::WheelScrolled { delta })
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if is_mouse_over =>
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{
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match delta {
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mouse::ScrollDelta::Lines { y, .. }
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| mouse::ScrollDelta::Pixels { y, .. } => {
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let previous_scale = self.state.scale;
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if y < 0.0 && previous_scale > self.min_scale
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|| y > 0.0 && previous_scale < self.max_scale
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{
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self.state.scale = (if y > 0.0 {
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self.state.scale * (1.0 + self.scale_step)
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} else {
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self.state.scale / (1.0 + self.scale_step)
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})
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.max(self.min_scale)
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.min(self.max_scale);
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let image_size =
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self.image_size(renderer, bounds.size());
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let factor =
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self.state.scale / previous_scale - 1.0;
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let cursor_to_center = relative_cursor_position(
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cursor_position,
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bounds,
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) - relative_center(bounds);
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let adjustment = cursor_to_center * factor
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+ self.state.current_offset * factor;
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self.state.current_offset = Vector::new(
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if image_size.width > bounds.width {
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self.state.current_offset.x + adjustment.x
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} else {
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0.0
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},
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if image_size.height > bounds.height {
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self.state.current_offset.y + adjustment.y
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} else {
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0.0
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},
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);
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}
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}
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}
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}
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Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
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if is_mouse_over =>
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{
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self.state.starting_cursor_pos = Some(cursor_position);
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self.state.starting_offset = self.state.current_offset;
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}
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Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left)) => {
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self.state.starting_cursor_pos = None
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}
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Event::Mouse(mouse::Event::CursorMoved { position })
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if self.state.is_cursor_clicked() =>
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{
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let image_size = self.image_size(renderer, bounds.size());
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self.state.pan(position.x, position.y, bounds, image_size);
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}
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_ => {}
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}
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event::Status::Ignored
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}
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fn draw(
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&self,
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renderer: &mut Renderer,
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_defaults: &Renderer::Defaults,
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layout: Layout<'_>,
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cursor_position: Point,
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_viewport: &Rectangle,
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) -> Renderer::Output {
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let bounds = layout.bounds();
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let image_size = self.image_size(renderer, bounds.size());
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let translation = {
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let image_top_left = Vector::new(
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bounds.width / 2.0 - image_size.width / 2.0,
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bounds.height / 2.0 - image_size.height / 2.0,
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);
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image_top_left - self.state.offset(bounds, image_size)
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};
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let is_mouse_over = bounds.contains(cursor_position);
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self::Renderer::draw(
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renderer,
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&self.state,
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bounds,
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image_size,
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translation,
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self.handle.clone(),
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is_mouse_over,
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)
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}
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fn hash_layout(&self, state: &mut Hasher) {
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struct Marker;
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std::any::TypeId::of::<Marker>().hash(state);
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self.width.hash(state);
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self.height.hash(state);
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self.max_width.hash(state);
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self.max_height.hash(state);
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self.padding.hash(state);
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self.handle.hash(state);
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}
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}
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/// The local state of a [`Viewer`].
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///
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/// [`Viewer`]: struct.Viewer.html
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#[derive(Debug, Clone, Copy)]
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pub struct State {
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scale: f32,
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starting_offset: Vector,
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current_offset: Vector,
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starting_cursor_pos: Option<Point>,
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}
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impl Default for State {
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fn default() -> Self {
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Self {
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scale: 1.0,
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starting_offset: Vector::default(),
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current_offset: Vector::default(),
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starting_cursor_pos: None,
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}
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}
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}
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impl State {
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/// Creates a new [`State`].
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///
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/// [`State`]: struct.State.html
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pub fn new() -> Self {
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State::default()
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}
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/// Apply a panning offset to the current [`State`], given the bounds of
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/// the [`Viewer`] and its image.
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///
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/// [`Viewer`]: struct.Viewer.html
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/// [`State`]: struct.State.html
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fn pan(&mut self, x: f32, y: f32, bounds: Rectangle, image_size: Size) {
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let hidden_width =
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(image_size.width - bounds.width / 2.0).max(0.0).round();
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let hidden_height =
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(image_size.height - bounds.height / 2.0).max(0.0).round();
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let delta_x = x - self.starting_cursor_pos.unwrap().x;
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let delta_y = y - self.starting_cursor_pos.unwrap().y;
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if bounds.width < image_size.width {
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self.current_offset.x = (self.starting_offset.x - delta_x)
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.min(hidden_width)
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.max(-1.0 * hidden_width);
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}
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if bounds.height < image_size.height {
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self.current_offset.y = (self.starting_offset.y - delta_y)
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.min(hidden_height)
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.max(-1.0 * hidden_height);
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}
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}
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/// Returns the current offset of the [`State`], given the bounds
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/// of the [`Viewer`] and its image.
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///
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/// [`Viewer`]: struct.Viewer.html
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/// [`State`]: struct.State.html
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fn offset(&self, bounds: Rectangle, image_size: Size) -> Vector {
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let hidden_width =
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(image_size.width - bounds.width / 2.0).max(0.0).round();
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let hidden_height =
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(image_size.height - bounds.height / 2.0).max(0.0).round();
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Vector::new(
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self.current_offset
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.x
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.min(hidden_width)
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.max(-1.0 * hidden_width),
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self.current_offset
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.y
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.min(hidden_height)
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.max(-1.0 * hidden_height),
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)
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}
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/// Returns if the left mouse button is still held down since clicking inside
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/// the [`Viewer`].
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///
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/// [`Viewer`]: struct.Viewer.html
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/// [`State`]: struct.State.html
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pub fn is_cursor_clicked(&self) -> bool {
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self.starting_cursor_pos.is_some()
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}
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}
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/// The renderer of an [`Viewer`].
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///
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/// Your [renderer] will need to implement this trait before being
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/// able to use a [`Viewer`] in your user interface.
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///
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/// [`Viewer`]: struct.Viewer.html
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/// [renderer]: ../../../renderer/index.html
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pub trait Renderer: crate::Renderer + Sized {
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/// Draws the [`Viewer`].
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///
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/// It receives:
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/// - the [`State`] of the [`Viewer`]
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/// - the bounds of the [`Viewer`] widget
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/// - the bounds of the scaled [`Viewer`] image
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/// - the translation of the clipped image
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/// - the [`Handle`] to the underlying image
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/// - whether the mouse is over the [`Viewer`] or not
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///
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/// [`Viewer`]: struct.Viewer.html
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/// [`State`]: struct.State.html
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/// [`Handle`]: ../../image/struct.Handle.html
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fn draw(
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&mut self,
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state: &State,
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bounds: Rectangle,
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image_size: Size,
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translation: Vector,
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handle: image::Handle,
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is_mouse_over: bool,
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) -> Self::Output;
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}
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impl<'a, Message, Renderer> From<Viewer<'a>> for Element<'a, Message, Renderer>
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where
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Renderer: 'a + self::Renderer + image::Renderer,
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Message: 'a,
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{
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fn from(viewer: Viewer<'a>) -> Element<'a, Message, Renderer> {
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Element::new(viewer)
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}
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}
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