173 lines
4.6 KiB
Rust
173 lines
4.6 KiB
Rust
//! Select data from the widget tree.
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use iced_core as core;
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mod find;
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mod target;
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pub use find::{Find, FindAll};
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pub use target::{Bounded, Candidate, Target, Text};
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use crate::core::Point;
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use crate::core::widget;
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/// A type that traverses the widget tree to "select" data and produce some output.
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pub trait Selector {
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/// The output type of the [`Selector`].
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///
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/// For most selectors, this will normally be a [`Target`]. However, some
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/// selectors may want to return a more limited type to encode the selection
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/// guarantees in the type system.
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///
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/// For instance, the implementations of [`String`] and [`str`] of [`Selector`]
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/// return a [`target::Text`] instead of a generic [`Target`], since they are
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/// guaranteed to only select text.
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type Output;
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/// Performs a selection of the given [`Candidate`], if applicable.
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///
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/// This method traverses the widget tree in depth-first order.
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fn select(&mut self, candidate: Candidate<'_>) -> Option<Self::Output>;
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/// Returns a short description of the [`Selector`] for debugging purposes.
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fn description(&self) -> String;
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/// Returns a [`widget::Operation`] that runs the [`Selector`] and stops after
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/// the first [`Output`](Self::Output) is produced.
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fn find(self) -> Find<Self>
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where
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Self: Sized,
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{
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Find::new(find::One::new(self))
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}
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/// Returns a [`widget::Operation`] that runs the [`Selector`] for the entire
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/// widget tree and aggregates all of its [`Output`](Self::Output).
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fn find_all(self) -> FindAll<Self>
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where
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Self: Sized,
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{
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FindAll::new(find::All::new(self))
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}
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}
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impl Selector for &str {
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type Output = target::Text;
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fn select(&mut self, candidate: Candidate<'_>) -> Option<Self::Output> {
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match candidate {
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Candidate::TextInput {
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id,
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bounds,
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visible_bounds,
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state,
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} if state.text() == *self => Some(target::Text::Input {
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id: id.cloned(),
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bounds,
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visible_bounds,
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}),
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Candidate::Text {
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id,
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bounds,
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visible_bounds,
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content,
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} if content == *self => Some(target::Text::Raw {
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id: id.cloned(),
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bounds,
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visible_bounds,
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}),
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_ => None,
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}
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}
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fn description(&self) -> String {
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format!("text == {self:?}")
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}
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}
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impl Selector for String {
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type Output = target::Text;
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fn select(&mut self, candidate: Candidate<'_>) -> Option<Self::Output> {
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self.as_str().select(candidate)
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}
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fn description(&self) -> String {
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self.as_str().description()
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}
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}
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impl Selector for widget::Id {
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type Output = Target;
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fn select(&mut self, candidate: Candidate<'_>) -> Option<Self::Output> {
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if candidate.id() != Some(self) {
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return None;
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}
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Some(Target::from(candidate))
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}
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fn description(&self) -> String {
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format!("id == {self:?}")
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}
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}
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impl Selector for Point {
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type Output = Target;
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fn select(&mut self, candidate: Candidate<'_>) -> Option<Self::Output> {
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candidate
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.visible_bounds()
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.is_some_and(|visible_bounds| visible_bounds.contains(*self))
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.then(|| Target::from(candidate))
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}
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fn description(&self) -> String {
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format!("bounds contains {self:?}")
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}
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}
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impl<F, T> Selector for F
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where
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F: FnMut(Candidate<'_>) -> Option<T>,
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{
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type Output = T;
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fn select(&mut self, candidate: Candidate<'_>) -> Option<Self::Output> {
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(self)(candidate)
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}
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fn description(&self) -> String {
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format!("custom selector: {}", std::any::type_name_of_val(self))
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}
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}
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/// Creates a new [`Selector`] that matches widgets with the given [`widget::Id`].
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pub fn id(id: impl Into<widget::Id>) -> impl Selector<Output = Target> {
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id.into()
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}
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/// Returns a [`Selector`] that matches widgets that are currently focused.
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pub fn is_focused() -> impl Selector<Output = Target> {
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struct IsFocused;
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impl Selector for IsFocused {
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type Output = Target;
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fn select(&mut self, candidate: Candidate<'_>) -> Option<Self::Output> {
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if let Candidate::Focusable { state, .. } = candidate
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&& state.is_focused()
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{
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Some(Target::from(candidate))
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} else {
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None
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}
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}
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fn description(&self) -> String {
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"is focused".to_owned()
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}
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}
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IsFocused
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}
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