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iced_core/settings.rs: drop dead `From<Settings> for iced_winit::Settings` impl gated behind a `winit` feature that doesn't exist on iced_core (and shouldn't — that would invert the dep direction). The impl was unreachable code. iced_wgpu/window/compositor.rs: collapse the unused initial `adapter_options` declaration into the only branch that uses it (the fallback path that re-creates the instance with GL allowed). The original allocation was always re-assigned before being read. iced_wgpu/lib.rs: remove `Renderer::draw_overlay` — private debug method with no caller anywhere in the workspace. cargo fix then dropped the imports that became orphans (Color, Size, Vector, alignment). Leyoda 2026 – GPLv3 |
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| README.md | ||
iced_wgpu
iced_wgpu is a wgpu renderer for iced_runtime. For now, it is the default renderer of Iced on native platforms.
wgpu supports most modern graphics backends: Vulkan, Metal, DX12, OpenGL, and WebGPU.