pub use iced_native::text::Hit; #[derive(Debug)] pub struct Pipeline; impl Pipeline { pub fn new( _device: &wgpu::Device, _format: wgpu::TextureFormat, _default_font: Option<&[u8]>, _multithreading: bool, ) -> Self { Pipeline } pub fn measure( &self, _content: &str, _size: f32, _font: iced_native::Font, _bounds: iced_native::Size, ) -> (f32, f32) { (0.0, 0.0) } pub fn hit_test( &self, _content: &str, _size: f32, _font: iced_native::Font, _bounds: iced_native::Size, _point: iced_native::Point, _nearest_only: bool, ) -> Option { None } pub fn trim_measurement_cache(&mut self) {} }