Héctor Ramón Jiménez
e45497dfd6
Move Debugger and Windowed to a better location
...
We move `renderer::Debugger` to `layout::Debugger` and
`renderer::Windowed` to `window::Renderer`.
2020-01-10 01:58:55 +01:00
Héctor Ramón Jiménez
7b278755fc
Write missing docs and reenable deny statements
2020-01-09 18:31:07 +01:00
Héctor Ramón Jiménez
8d6f86b317
Remove background from Settings
2020-01-05 18:11:54 +01:00
Héctor Ramón Jiménez
d96ced8e2d
Allow configuration of default font
2020-01-01 17:49:48 +01:00
Héctor Ramón Jiménez
f74ab463d4
Add background_color to Settings
2019-12-29 12:29:47 +01:00
Héctor Ramón Jiménez
a7dba612f0
Write docs for iced and iced_native
2019-11-22 19:36:57 +01:00
Héctor Ramón Jiménez
db716b3bdf
Apply HiDPI to text, images, and clip primitives
...
Quads are a bit trickier to handle. We may need to change the shaders a
bit.
2019-11-05 05:26:20 +01:00
Héctor Ramón Jiménez
2c6bfdbc8c
Implement debug view and load system fonts
2019-11-03 04:39:11 +01:00
Héctor Ramón Jiménez
58e04af824
Draft Metrics and improve Target abstraction
2019-11-02 19:58:49 +01:00
Héctor Ramón Jiménez
8846a239cf
Rename Renderer::Primitive to Renderer::Output
2019-10-11 22:15:39 +02:00
Héctor Ramón Jiménez
a92a0b73ed
Move winit logic from iced to iced_winit
...
- Added new `renderer::Windowed` trait. This shoud allow users to easily
try different renderers by simply changing one line.
- Renamed `UserInterface` traits to `Application`, as the `run` method
takes total control of the current thread.
- Moved `MouseCursor` back to `iced_native`. The new
`renderer::Windowed` trait returns one on `draw`.
- Split `iced_native` renderer in multiple modules, for consistency.
2019-10-09 05:36:49 +02:00