fix(test): build iced_test against this fork's runtime and renderer style
`iced_test` has not compiled here since it arrived from upstream: it matches `runtime::Action` exhaustively without the fork's `Dnd` and `PlatformSpecific` variants, and builds `renderer::Style` without the fork's `icon_color` and `scale_factor` fields. Nothing else in the workspace depends on it, so the errors only show up in `cargo test --workspace` and for anyone adding the crate to an application. The emulator ignores the two actions: drag and drop and platform surfaces need a windowing system, which it has none of. The style fields follow what the winit runtime passes: the icon color is the text color, and the scale factor is the one the emulator or simulator already renders its screenshot at. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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parent
85d4e4d5c2
commit
ffc3ac317e
2 changed files with 11 additions and 2 deletions
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@ -273,6 +273,11 @@ impl<P: Program + 'static> Emulator<P> {
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runtime::Action::Reload => {
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runtime::Action::Reload => {
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// TODO
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// TODO
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}
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}
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runtime::Action::Dnd(_)
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| runtime::Action::PlatformSpecific(_) => {
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// Drag and drop and platform surfaces need a
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// windowing system, which an emulator has none of.
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}
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},
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},
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}
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}
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}
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}
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@ -474,7 +479,9 @@ impl<P: Program + 'static> Emulator<P> {
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&mut self.renderer,
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&mut self.renderer,
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theme,
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theme,
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&renderer::Style {
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&renderer::Style {
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icon_color: style.text_color,
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text_color: style.text_color,
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text_color: style.text_color,
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scale_factor: f64::from(scale_factor),
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},
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},
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mouse::Cursor::Unavailable,
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mouse::Cursor::Unavailable,
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);
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);
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@ -209,17 +209,19 @@ where
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&mut self.messages,
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&mut self.messages,
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);
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);
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let scale_factor = 2.0_f32;
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self.raw.draw(
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self.raw.draw(
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&mut self.renderer,
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&mut self.renderer,
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theme,
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theme,
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&core::renderer::Style {
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&core::renderer::Style {
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icon_color: base.text_color,
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text_color: base.text_color,
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text_color: base.text_color,
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scale_factor: f64::from(scale_factor),
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},
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},
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self.cursor,
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self.cursor,
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);
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);
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let scale_factor = 2.0;
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let physical_size = Size::new(
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let physical_size = Size::new(
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(self.size.width * scale_factor).round() as u32,
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(self.size.width * scale_factor).round() as u32,
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(self.size.height * scale_factor).round() as u32,
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(self.size.height * scale_factor).round() as u32,
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