fix(text): draw_with deadlock accessing font system
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1 changed files with 0 additions and 3 deletions
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@ -112,9 +112,6 @@ impl Text {
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let buffer = paragraph.buffer();
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let mut swash_cache = cosmic_text::SwashCache::new();
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let mut font_system =
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text::font_system().write().expect("Write font system");
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for run in buffer.layout_runs() {
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for glyph in run.glyphs.iter() {
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let physical_glyph = glyph.physical((0.0, 0.0), 1.0);
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