Draft float widget and simplify image again 🎉
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8ba993adad
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29 changed files with 463 additions and 305 deletions
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@ -19,17 +19,14 @@
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pub mod viewer;
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pub use viewer::Viewer;
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use crate::core;
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use crate::core::border;
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use crate::core::image;
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use crate::core::layout;
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use crate::core::mouse;
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use crate::core::overlay;
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use crate::core::renderer;
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use crate::core::widget::Tree;
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use crate::core::{
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ContentFit, Element, Layout, Length, Point, Rectangle, Rotation, Shadow,
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Size, Vector, Widget,
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ContentFit, Element, Layout, Length, Point, Rectangle, Rotation, Size,
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Vector, Widget,
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};
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pub use image::{FilterMethod, Handle};
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@ -58,10 +55,7 @@ pub fn viewer<Handle>(handle: Handle) -> Viewer<Handle> {
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/// ```
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/// <img src="https://github.com/iced-rs/iced/blob/9712b319bb7a32848001b96bd84977430f14b623/examples/resources/ferris.png?raw=true" width="300">
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#[allow(missing_debug_implementations)]
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pub struct Image<'a, Handle = image::Handle, Theme = crate::Theme>
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where
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Theme: Catalog,
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{
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pub struct Image<Handle = image::Handle> {
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handle: Handle,
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width: Length,
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height: Length,
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@ -70,14 +64,9 @@ where
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rotation: Rotation,
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opacity: f32,
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scale: f32,
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translate: Option<Box<dyn Fn(Rectangle, Rectangle) -> Vector + 'a>>,
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class: Theme::Class<'a>,
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}
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impl<'a, Handle, Theme> Image<'a, Handle, Theme>
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where
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Theme: Catalog,
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{
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impl<Handle> Image<Handle> {
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/// Creates a new [`Image`] with the given path.
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pub fn new(handle: impl Into<Handle>) -> Self {
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Image {
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@ -89,8 +78,6 @@ where
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rotation: Rotation::default(),
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opacity: 1.0,
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scale: 1.0,
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translate: None,
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class: Theme::default(),
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}
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}
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@ -143,40 +130,6 @@ where
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self.scale = scale.into();
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self
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}
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/// Sets the translation that should be applied to an [`Image`], potentially making it
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/// float above other content.
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///
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/// This method takes a closure that will receive the non-scaled bounds of the [`Image`]
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/// and the bounds of the viewport. The closure must produce a [`Vector`] representing
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/// the translation to be applied.
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///
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/// Translating can be useful to ensure images stay visible inside the viewport.
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pub fn translate(
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mut self,
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translate: impl Fn(Rectangle, Rectangle) -> Vector + 'a,
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) -> Self {
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self.translate = Some(Box::new(translate));
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self
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}
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/// Sets the style of the [`Image`].
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#[must_use]
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pub fn style(mut self, style: impl Fn(&Theme) -> Style + 'a) -> Self
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where
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Theme::Class<'a>: From<StyleFn<'a, Theme>>,
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{
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self.class = (Box::new(style) as StyleFn<'a, Theme>).into();
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self
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}
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/// Sets the style class of the [`Image`].
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#[cfg(feature = "advanced")]
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#[must_use]
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pub fn class(mut self, class: impl Into<Theme::Class<'a>>) -> Self {
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self.class = class.into();
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self
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}
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}
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/// Computes the layout of an [`Image`].
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@ -273,8 +226,6 @@ pub fn draw<Renderer, Handle>(
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rotation: Rotation,
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opacity: f32,
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scale: f32,
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translate: Option<&dyn Fn(Rectangle, Rectangle) -> Vector>,
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style: Style,
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) where
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Renderer: image::Renderer<Handle = Handle>,
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Handle: Clone,
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@ -284,12 +235,6 @@ pub fn draw<Renderer, Handle>(
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drawing_bounds(renderer, bounds, handle, content_fit, rotation, scale);
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if must_clip(bounds, drawing_bounds) {
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if translate.is_some_and(|translate| {
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scale > 1.0 || translate(bounds, *viewport) != Vector::ZERO
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}) {
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return;
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}
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if let Some(bounds) = bounds.intersection(viewport) {
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renderer.with_layer(bounds, |renderer| {
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render(
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@ -312,17 +257,6 @@ pub fn draw<Renderer, Handle>(
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drawing_bounds,
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);
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}
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if style.shadow.color.a > 0.0 {
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renderer.fill_quad(
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renderer::Quad {
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bounds: bounds.shrink(1.0),
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shadow: style.shadow,
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border: border::rounded(style.shadow_border_radius),
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},
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style.shadow.color,
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);
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}
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}
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fn render<Renderer, Handle>(
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@ -349,11 +283,10 @@ fn render<Renderer, Handle>(
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}
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impl<Message, Theme, Renderer, Handle> Widget<Message, Theme, Renderer>
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for Image<'_, Handle, Theme>
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for Image<Handle>
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where
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Renderer: image::Renderer<Handle = Handle>,
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Handle: Clone,
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Theme: Catalog,
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{
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fn size(&self) -> Size<Length> {
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Size {
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@ -383,7 +316,7 @@ where
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&self,
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_state: &Tree,
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renderer: &mut Renderer,
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theme: &Theme,
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_theme: &Theme,
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_style: &renderer::Style,
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layout: Layout<'_>,
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_cursor: mouse::Cursor,
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@ -399,183 +332,17 @@ where
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self.rotation,
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self.opacity,
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self.scale,
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self.translate.as_deref(),
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theme.style(&self.class),
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);
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}
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fn overlay<'a>(
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&'a mut self,
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_state: &'a mut Tree,
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layout: Layout<'_>,
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renderer: &Renderer,
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viewport: &Rectangle,
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translation: Vector,
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) -> Option<overlay::Element<'a, Message, Theme, Renderer>> {
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let translate = self.translate.as_ref()?;
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let bounds = layout.bounds() + translation;
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let drawing_bounds = drawing_bounds(
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renderer,
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bounds,
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&self.handle,
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self.content_fit,
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self.rotation,
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self.scale,
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);
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if must_clip(bounds, drawing_bounds) {
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let translate = translate(bounds, *viewport);
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if self.scale <= 1.0 && translate == Vector::ZERO {
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return None;
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}
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Some(overlay::Element::new(Box::new(Overlay {
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image: self,
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viewport: *viewport,
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clip_bounds: bounds + translate,
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drawing_bounds: drawing_bounds + translate,
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})))
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} else {
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None
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}
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}
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}
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impl<'a, Message, Theme, Renderer, Handle> From<Image<'a, Handle, Theme>>
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impl<'a, Message, Theme, Renderer, Handle> From<Image<Handle>>
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for Element<'a, Message, Theme, Renderer>
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where
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Renderer: image::Renderer<Handle = Handle>,
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Handle: Clone + 'a,
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Theme: Catalog + 'a,
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{
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fn from(
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image: Image<'a, Handle, Theme>,
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) -> Element<'a, Message, Theme, Renderer> {
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fn from(image: Image<Handle>) -> Element<'a, Message, Theme, Renderer> {
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Element::new(image)
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}
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}
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/// The theme catalog of an [`Image`].
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///
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/// All themes that can be used with [`Image`]
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/// must implement this trait.
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pub trait Catalog {
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/// The item class of the [`Catalog`].
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type Class<'a>;
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/// The default class produced by the [`Catalog`].
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fn default<'a>() -> Self::Class<'a>;
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/// The [`Style`] of a class with the given status.
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fn style(&self, class: &Self::Class<'_>) -> Style;
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}
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/// A styling function for an [`Image`].
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pub type StyleFn<'a, Theme> = Box<dyn Fn(&Theme) -> Style + 'a>;
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impl Catalog for crate::Theme {
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type Class<'a> = StyleFn<'a, Self>;
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fn default<'a>() -> Self::Class<'a> {
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Box::new(|_| Style::default())
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}
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fn style(&self, class: &Self::Class<'_>) -> Style {
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class(self)
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}
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}
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/// The style of an [`Image`].
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#[derive(Debug, Clone, Copy, PartialEq, Default)]
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pub struct Style {
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/// The [`Shadow`] of the [`Image`].
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pub shadow: Shadow,
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/// The border radius of the shadow.
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pub shadow_border_radius: border::Radius,
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}
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struct Overlay<'a, 'b, Handle, Theme>
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where
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Theme: Catalog,
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{
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image: &'a Image<'b, Handle, Theme>,
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viewport: Rectangle,
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clip_bounds: Rectangle,
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drawing_bounds: Rectangle,
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}
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impl<Message, Theme, Renderer, Handle> core::Overlay<Message, Theme, Renderer>
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for Overlay<'_, '_, Handle, Theme>
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where
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Renderer: image::Renderer<Handle = Handle>,
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Handle: Clone,
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Theme: Catalog,
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{
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fn layout(&mut self, _renderer: &Renderer, _bounds: Size) -> layout::Node {
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layout::Node::new(self.clip_bounds.size())
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.move_to(self.clip_bounds.position())
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}
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fn is_over(
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&self,
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_layout: Layout<'_>,
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_renderer: &Renderer,
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_cursor_position: Point,
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) -> bool {
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false
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}
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fn draw(
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&self,
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renderer: &mut Renderer,
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theme: &Theme,
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_style: &renderer::Style,
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layout: Layout<'_>,
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_cursor: mouse::Cursor,
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) {
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let bounds = layout.bounds();
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let clip_bounds = bounds.zoom(self.image.scale);
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let Some(clip_bounds) = clip_bounds.intersection(&self.viewport) else {
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return;
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};
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let style = theme.style(&self.image.class);
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if style.shadow.color.a > 0.0 {
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renderer.with_layer(
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clip_bounds.expand(style.shadow.blur_radius),
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|renderer| {
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renderer.fill_quad(
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renderer::Quad {
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bounds: self
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.drawing_bounds
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.intersection(&clip_bounds)
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.unwrap_or(self.drawing_bounds)
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.shrink(1.0),
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shadow: style.shadow,
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border: border::rounded(style.shadow_border_radius),
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},
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style.shadow.color,
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);
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},
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);
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}
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renderer.with_layer(clip_bounds, |renderer| {
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render(
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renderer,
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&self.image.handle,
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self.image.filter_method,
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self.image.rotation,
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self.image.opacity,
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self.drawing_bounds,
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);
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});
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}
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fn index(&self) -> f32 {
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self.image.scale * 0.5
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}
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}
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