Draft float widget and simplify image again 🎉

This commit is contained in:
Héctor Ramón Jiménez 2025-04-29 22:31:58 +02:00
parent 8ba993adad
commit fae95d6095
No known key found for this signature in database
GPG key ID: 7CC46565708259A7
29 changed files with 463 additions and 305 deletions

View file

@ -366,7 +366,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
@ -518,7 +518,7 @@ where
fn overlay<'b>(
&'b mut self,
state: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -120,7 +120,7 @@ where
pub fn from_children<'a, Message, Theme, Renderer>(
children: &'a mut [crate::Element<'_, Message, Theme, Renderer>],
tree: &'a mut Tree,
layout: Layout<'_>,
layout: Layout<'a>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -40,6 +40,11 @@ impl Transformation {
pub fn translation(&self) -> Vector {
Vector::new(self.0.w_axis.x, self.0.w_axis.y)
}
/// Returns the inverse of the [`Transformation`].
pub fn inverse(self) -> Self {
Transformation(self.0.inverse())
}
}
impl Default for Transformation {

View file

@ -144,7 +144,7 @@ where
fn overlay<'a>(
&'a mut self,
_state: &'a mut Tree,
_layout: Layout<'_>,
_layout: Layout<'a>,
_renderer: &Renderer,
_viewport: &Rectangle,
_translation: Vector,

View file

@ -9,8 +9,8 @@ use crate::civitai::{Error, Id, Image, Rgba, Size};
use iced::animation;
use iced::time::{Instant, milliseconds};
use iced::widget::{
button, container, grid, horizontal_space, image, mouse_area, opaque, pop,
scrollable, stack,
button, container, float, grid, horizontal_space, image, mouse_area,
opaque, pop, scrollable, stack,
};
use iced::window;
use iced::{
@ -204,28 +204,28 @@ fn card<'a>(
let image = if let Some(preview) = preview {
let thumbnail: Element<'_, _> =
if let Preview::Ready { thumbnail, .. } = &preview {
image(&thumbnail.handle)
.width(Fill)
.content_fit(ContentFit::Cover)
.opacity(thumbnail.fade_in.interpolate(0.0, 1.0, now))
.scale(thumbnail.zoom.interpolate(1.0, 1.1, now))
.translate(move |bounds, viewport| {
bounds.zoom(1.1).offset(&viewport.shrink(10))
* thumbnail.zoom.interpolate(0.0, 1.0, now)
})
.style(move |_theme| image::Style {
shadow: Shadow {
color: Color::BLACK.scale_alpha(
thumbnail.zoom.interpolate(0.0, 1.0, now),
),
blur_radius: thumbnail
.zoom
.interpolate(0.0, 20.0, now),
..Shadow::default()
},
..image::Style::default()
})
.into()
float(
image(&thumbnail.handle)
.width(Fill)
.content_fit(ContentFit::Cover)
.opacity(thumbnail.fade_in.interpolate(0.0, 1.0, now)),
)
.scale(thumbnail.zoom.interpolate(1.0, 1.1, now))
.translate(move |bounds, viewport| {
bounds.zoom(1.1).offset(&viewport.shrink(10))
* thumbnail.zoom.interpolate(0.0, 1.0, now)
})
.style(move |_theme| float::Style {
shadow: Shadow {
color: Color::BLACK.scale_alpha(
thumbnail.zoom.interpolate(0.0, 1.0, now),
),
blur_radius: thumbnail.zoom.interpolate(0.0, 20.0, now),
..Shadow::default()
},
..float::Style::default()
})
.into()
} else {
horizontal_space().into()
};

View file

@ -423,7 +423,7 @@ mod toast {
fn overlay<'b>(
&'b mut self,
state: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -430,7 +430,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -336,7 +336,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -377,7 +377,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

370
widget/src/float.rs Normal file
View file

@ -0,0 +1,370 @@
#![allow(missing_docs)]
use crate::core;
use crate::core::border;
use crate::core::layout;
use crate::core::mouse;
use crate::core::overlay;
use crate::core::renderer;
use crate::core::widget;
use crate::core::widget::tree;
use crate::core::{
Clipboard, Element, Event, Layout, Length, Point, Rectangle, Shadow, Shell,
Size, Transformation, Vector, Widget,
};
#[allow(missing_debug_implementations)]
pub struct Float<'a, Message, Theme = crate::Theme, Renderer = crate::Renderer>
where
Theme: Catalog,
{
content: Element<'a, Message, Theme, Renderer>,
scale: f32,
translate: Option<Box<dyn Fn(Rectangle, Rectangle) -> Vector + 'a>>,
opaque: bool,
class: Theme::Class<'a>,
}
impl<'a, Message, Theme, Renderer> Float<'a, Message, Theme, Renderer>
where
Theme: Catalog,
{
pub fn new(
content: impl Into<Element<'a, Message, Theme, Renderer>>,
) -> Self {
Self {
content: content.into(),
scale: 1.0,
translate: None,
opaque: false,
class: Theme::default(),
}
}
pub fn scale(mut self, scale: f32) -> Self {
self.scale = scale;
self
}
pub fn translate(
mut self,
translate: impl Fn(Rectangle, Rectangle) -> Vector + 'a,
) -> Self {
self.translate = Some(Box::new(translate));
self
}
pub fn opaque(mut self, opaque: bool) -> Self {
self.opaque = opaque;
self
}
/// Sets the style of the [`Float`].
#[must_use]
pub fn style(mut self, style: impl Fn(&Theme) -> Style + 'a) -> Self
where
Theme::Class<'a>: From<StyleFn<'a, Theme>>,
{
self.class = (Box::new(style) as StyleFn<'a, Theme>).into();
self
}
/// Sets the style class of the [`Float`].
#[cfg(feature = "advanced")]
#[must_use]
pub fn class(mut self, class: impl Into<Theme::Class<'a>>) -> Self {
self.class = class.into();
self
}
fn is_floating(&self, bounds: Rectangle, viewport: Rectangle) -> bool {
self.scale > 1.0
|| self.translate.as_ref().is_some_and(|translate| {
translate(bounds, viewport) != Vector::ZERO
})
}
}
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
for Float<'_, Message, Theme, Renderer>
where
Theme: Catalog,
Renderer: core::Renderer,
{
fn tag(&self) -> tree::Tag {
self.content.as_widget().tag()
}
fn state(&self) -> tree::State {
self.content.as_widget().state()
}
fn children(&self) -> Vec<tree::Tree> {
self.content.as_widget().children()
}
fn diff(&self, tree: &mut widget::Tree) {
self.content.as_widget().diff(tree);
}
fn size(&self) -> Size<Length> {
self.content.as_widget().size()
}
fn size_hint(&self) -> Size<Length> {
self.content.as_widget().size_hint()
}
fn layout(
&self,
tree: &mut widget::Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
self.content.as_widget().layout(tree, renderer, limits)
}
fn update(
&mut self,
state: &mut widget::Tree,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) {
self.content.as_widget_mut().update(
state, event, layout, cursor, renderer, clipboard, shell, viewport,
);
}
fn draw(
&self,
tree: &widget::Tree,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
if self.is_floating(layout.bounds(), *viewport) {
return;
}
{
let style = theme.style(&self.class);
if style.shadow.color.a > 0.0 {
renderer.fill_quad(
renderer::Quad {
bounds: layout.bounds().shrink(1.0),
shadow: style.shadow,
border: border::rounded(style.shadow_border_radius),
},
style.shadow.color,
);
}
}
self.content
.as_widget()
.draw(tree, renderer, theme, style, layout, cursor, viewport);
}
fn mouse_interaction(
&self,
state: &widget::Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.content
.as_widget()
.mouse_interaction(state, layout, cursor, viewport, renderer)
}
fn operate(
&self,
state: &mut widget::Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn widget::Operation,
) {
self.content
.as_widget()
.operate(state, layout, renderer, operation);
}
fn overlay<'a>(
&'a mut self,
state: &'a mut widget::Tree,
layout: Layout<'a>,
renderer: &Renderer,
viewport: &Rectangle,
offset: Vector,
) -> Option<overlay::Element<'a, Message, Theme, Renderer>> {
let bounds = layout.bounds();
let translation = self
.translate
.as_ref()
.map(|translate| translate(bounds + offset, *viewport))
.unwrap_or(Vector::ZERO);
if self.scale > 1.0 || translation != Vector::ZERO {
Some(overlay::Element::new(Box::new(Overlay {
float: self,
state,
layout,
viewport: *viewport,
bounds,
translation: translation + offset,
})))
} else {
self.content
.as_widget_mut()
.overlay(state, layout, renderer, viewport, offset)
}
}
}
impl<'a, Message, Theme, Renderer> From<Float<'a, Message, Theme, Renderer>>
for Element<'a, Message, Theme, Renderer>
where
Message: 'a,
Theme: Catalog + 'a,
Renderer: core::Renderer + 'a,
{
fn from(float: Float<'a, Message, Theme, Renderer>) -> Self {
Element::new(float)
}
}
struct Overlay<'a, 'b, Message, Theme, Renderer>
where
Theme: Catalog,
{
float: &'a Float<'b, Message, Theme, Renderer>,
state: &'a mut widget::Tree,
layout: Layout<'a>,
viewport: Rectangle,
bounds: Rectangle,
translation: Vector,
}
impl<Message, Theme, Renderer> core::Overlay<Message, Theme, Renderer>
for Overlay<'_, '_, Message, Theme, Renderer>
where
Theme: Catalog,
Renderer: core::Renderer,
{
fn layout(&mut self, _renderer: &Renderer, _bounds: Size) -> layout::Node {
layout::Node::new(self.bounds.size()).move_to(self.bounds.position())
}
fn is_over(
&self,
layout: Layout<'_>,
_renderer: &Renderer,
cursor_position: Point,
) -> bool {
self.float.opaque && layout.bounds().contains(cursor_position)
}
fn draw(
&self,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
) {
let bounds = layout.bounds();
let transformation = Transformation::translate(
bounds.x + bounds.width / 2.0 + self.translation.x,
bounds.y + bounds.height / 2.0 + self.translation.y,
) * Transformation::scale(self.float.scale)
* Transformation::translate(
-bounds.x - bounds.width / 2.0,
-bounds.y - bounds.height / 2.0,
);
renderer.with_layer(self.viewport, |renderer| {
renderer.with_transformation(transformation, |renderer| {
{
let style = theme.style(&self.float.class);
if style.shadow.color.a > 0.0 {
renderer.fill_quad(
renderer::Quad {
bounds: bounds.shrink(1.0),
shadow: style.shadow,
border: border::rounded(
style.shadow_border_radius,
),
},
style.shadow.color,
);
}
}
self.float.content.as_widget().draw(
self.state,
renderer,
theme,
style,
self.layout,
cursor,
&(self.viewport * transformation.inverse()),
);
});
});
}
fn index(&self) -> f32 {
self.float.scale * 0.5
}
}
/// The theme catalog of a [`Float`].
///
/// All themes that can be used with [`Float`]
/// must implement this trait.
pub trait Catalog {
/// The item class of the [`Catalog`].
type Class<'a>;
/// The default class produced by the [`Catalog`].
fn default<'a>() -> Self::Class<'a>;
/// The [`Style`] of a class with the given status.
fn style(&self, class: &Self::Class<'_>) -> Style;
}
/// A styling function for a [`Float`].
pub type StyleFn<'a, Theme> = Box<dyn Fn(&Theme) -> Style + 'a>;
impl Catalog for crate::Theme {
type Class<'a> = StyleFn<'a, Self>;
fn default<'a>() -> Self::Class<'a> {
Box::new(|_| Style::default())
}
fn style(&self, class: &Self::Class<'_>) -> Style {
class(self)
}
}
/// The style of a [`Float`].
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct Style {
/// The [`Shadow`] of the [`Float`].
pub shadow: Shadow,
/// The border radius of the shadow.
pub shadow_border_radius: border::Radius,
}

View file

@ -343,7 +343,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -7,6 +7,7 @@ use crate::core;
use crate::core::widget::operation::{self, Operation};
use crate::core::window;
use crate::core::{Element, Length, Pixels, Widget};
use crate::float::{self, Float};
use crate::keyed;
use crate::overlay;
use crate::pane_grid::{self, PaneGrid};
@ -692,7 +693,7 @@ where
fn overlay<'b>(
&'b mut self,
state: &'b mut core::widget::Tree,
layout: core::Layout<'_>,
layout: core::Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: core::Vector,
@ -948,7 +949,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut core::widget::Tree,
layout: core::Layout<'_>,
layout: core::Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: core::Vector,
@ -1848,12 +1849,7 @@ where
/// ```
/// <img src="https://github.com/iced-rs/iced/blob/9712b319bb7a32848001b96bd84977430f14b623/examples/resources/ferris.png?raw=true" width="300">
#[cfg(feature = "image")]
pub fn image<'a, Handle, Theme>(
handle: impl Into<Handle>,
) -> crate::Image<'a, Handle, Theme>
where
Theme: crate::image::Catalog,
{
pub fn image<Handle>(handle: impl Into<Handle>) -> crate::Image<Handle> {
crate::Image::new(handle.into())
}
@ -2127,3 +2123,14 @@ where
{
PaneGrid::new(state, view)
}
/// Creates a new [`Float`] widget with the given content.
pub fn float<'a, Message, Theme, Renderer>(
content: impl Into<Element<'a, Message, Theme, Renderer>>,
) -> Float<'a, Message, Theme, Renderer>
where
Theme: float::Catalog,
Renderer: core::Renderer,
{
Float::new(content)
}

View file

@ -19,17 +19,14 @@
pub mod viewer;
pub use viewer::Viewer;
use crate::core;
use crate::core::border;
use crate::core::image;
use crate::core::layout;
use crate::core::mouse;
use crate::core::overlay;
use crate::core::renderer;
use crate::core::widget::Tree;
use crate::core::{
ContentFit, Element, Layout, Length, Point, Rectangle, Rotation, Shadow,
Size, Vector, Widget,
ContentFit, Element, Layout, Length, Point, Rectangle, Rotation, Size,
Vector, Widget,
};
pub use image::{FilterMethod, Handle};
@ -58,10 +55,7 @@ pub fn viewer<Handle>(handle: Handle) -> Viewer<Handle> {
/// ```
/// <img src="https://github.com/iced-rs/iced/blob/9712b319bb7a32848001b96bd84977430f14b623/examples/resources/ferris.png?raw=true" width="300">
#[allow(missing_debug_implementations)]
pub struct Image<'a, Handle = image::Handle, Theme = crate::Theme>
where
Theme: Catalog,
{
pub struct Image<Handle = image::Handle> {
handle: Handle,
width: Length,
height: Length,
@ -70,14 +64,9 @@ where
rotation: Rotation,
opacity: f32,
scale: f32,
translate: Option<Box<dyn Fn(Rectangle, Rectangle) -> Vector + 'a>>,
class: Theme::Class<'a>,
}
impl<'a, Handle, Theme> Image<'a, Handle, Theme>
where
Theme: Catalog,
{
impl<Handle> Image<Handle> {
/// Creates a new [`Image`] with the given path.
pub fn new(handle: impl Into<Handle>) -> Self {
Image {
@ -89,8 +78,6 @@ where
rotation: Rotation::default(),
opacity: 1.0,
scale: 1.0,
translate: None,
class: Theme::default(),
}
}
@ -143,40 +130,6 @@ where
self.scale = scale.into();
self
}
/// Sets the translation that should be applied to an [`Image`], potentially making it
/// float above other content.
///
/// This method takes a closure that will receive the non-scaled bounds of the [`Image`]
/// and the bounds of the viewport. The closure must produce a [`Vector`] representing
/// the translation to be applied.
///
/// Translating can be useful to ensure images stay visible inside the viewport.
pub fn translate(
mut self,
translate: impl Fn(Rectangle, Rectangle) -> Vector + 'a,
) -> Self {
self.translate = Some(Box::new(translate));
self
}
/// Sets the style of the [`Image`].
#[must_use]
pub fn style(mut self, style: impl Fn(&Theme) -> Style + 'a) -> Self
where
Theme::Class<'a>: From<StyleFn<'a, Theme>>,
{
self.class = (Box::new(style) as StyleFn<'a, Theme>).into();
self
}
/// Sets the style class of the [`Image`].
#[cfg(feature = "advanced")]
#[must_use]
pub fn class(mut self, class: impl Into<Theme::Class<'a>>) -> Self {
self.class = class.into();
self
}
}
/// Computes the layout of an [`Image`].
@ -273,8 +226,6 @@ pub fn draw<Renderer, Handle>(
rotation: Rotation,
opacity: f32,
scale: f32,
translate: Option<&dyn Fn(Rectangle, Rectangle) -> Vector>,
style: Style,
) where
Renderer: image::Renderer<Handle = Handle>,
Handle: Clone,
@ -284,12 +235,6 @@ pub fn draw<Renderer, Handle>(
drawing_bounds(renderer, bounds, handle, content_fit, rotation, scale);
if must_clip(bounds, drawing_bounds) {
if translate.is_some_and(|translate| {
scale > 1.0 || translate(bounds, *viewport) != Vector::ZERO
}) {
return;
}
if let Some(bounds) = bounds.intersection(viewport) {
renderer.with_layer(bounds, |renderer| {
render(
@ -312,17 +257,6 @@ pub fn draw<Renderer, Handle>(
drawing_bounds,
);
}
if style.shadow.color.a > 0.0 {
renderer.fill_quad(
renderer::Quad {
bounds: bounds.shrink(1.0),
shadow: style.shadow,
border: border::rounded(style.shadow_border_radius),
},
style.shadow.color,
);
}
}
fn render<Renderer, Handle>(
@ -349,11 +283,10 @@ fn render<Renderer, Handle>(
}
impl<Message, Theme, Renderer, Handle> Widget<Message, Theme, Renderer>
for Image<'_, Handle, Theme>
for Image<Handle>
where
Renderer: image::Renderer<Handle = Handle>,
Handle: Clone,
Theme: Catalog,
{
fn size(&self) -> Size<Length> {
Size {
@ -383,7 +316,7 @@ where
&self,
_state: &Tree,
renderer: &mut Renderer,
theme: &Theme,
_theme: &Theme,
_style: &renderer::Style,
layout: Layout<'_>,
_cursor: mouse::Cursor,
@ -399,183 +332,17 @@ where
self.rotation,
self.opacity,
self.scale,
self.translate.as_deref(),
theme.style(&self.class),
);
}
fn overlay<'a>(
&'a mut self,
_state: &'a mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'a, Message, Theme, Renderer>> {
let translate = self.translate.as_ref()?;
let bounds = layout.bounds() + translation;
let drawing_bounds = drawing_bounds(
renderer,
bounds,
&self.handle,
self.content_fit,
self.rotation,
self.scale,
);
if must_clip(bounds, drawing_bounds) {
let translate = translate(bounds, *viewport);
if self.scale <= 1.0 && translate == Vector::ZERO {
return None;
}
Some(overlay::Element::new(Box::new(Overlay {
image: self,
viewport: *viewport,
clip_bounds: bounds + translate,
drawing_bounds: drawing_bounds + translate,
})))
} else {
None
}
}
}
impl<'a, Message, Theme, Renderer, Handle> From<Image<'a, Handle, Theme>>
impl<'a, Message, Theme, Renderer, Handle> From<Image<Handle>>
for Element<'a, Message, Theme, Renderer>
where
Renderer: image::Renderer<Handle = Handle>,
Handle: Clone + 'a,
Theme: Catalog + 'a,
{
fn from(
image: Image<'a, Handle, Theme>,
) -> Element<'a, Message, Theme, Renderer> {
fn from(image: Image<Handle>) -> Element<'a, Message, Theme, Renderer> {
Element::new(image)
}
}
/// The theme catalog of an [`Image`].
///
/// All themes that can be used with [`Image`]
/// must implement this trait.
pub trait Catalog {
/// The item class of the [`Catalog`].
type Class<'a>;
/// The default class produced by the [`Catalog`].
fn default<'a>() -> Self::Class<'a>;
/// The [`Style`] of a class with the given status.
fn style(&self, class: &Self::Class<'_>) -> Style;
}
/// A styling function for an [`Image`].
pub type StyleFn<'a, Theme> = Box<dyn Fn(&Theme) -> Style + 'a>;
impl Catalog for crate::Theme {
type Class<'a> = StyleFn<'a, Self>;
fn default<'a>() -> Self::Class<'a> {
Box::new(|_| Style::default())
}
fn style(&self, class: &Self::Class<'_>) -> Style {
class(self)
}
}
/// The style of an [`Image`].
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct Style {
/// The [`Shadow`] of the [`Image`].
pub shadow: Shadow,
/// The border radius of the shadow.
pub shadow_border_radius: border::Radius,
}
struct Overlay<'a, 'b, Handle, Theme>
where
Theme: Catalog,
{
image: &'a Image<'b, Handle, Theme>,
viewport: Rectangle,
clip_bounds: Rectangle,
drawing_bounds: Rectangle,
}
impl<Message, Theme, Renderer, Handle> core::Overlay<Message, Theme, Renderer>
for Overlay<'_, '_, Handle, Theme>
where
Renderer: image::Renderer<Handle = Handle>,
Handle: Clone,
Theme: Catalog,
{
fn layout(&mut self, _renderer: &Renderer, _bounds: Size) -> layout::Node {
layout::Node::new(self.clip_bounds.size())
.move_to(self.clip_bounds.position())
}
fn is_over(
&self,
_layout: Layout<'_>,
_renderer: &Renderer,
_cursor_position: Point,
) -> bool {
false
}
fn draw(
&self,
renderer: &mut Renderer,
theme: &Theme,
_style: &renderer::Style,
layout: Layout<'_>,
_cursor: mouse::Cursor,
) {
let bounds = layout.bounds();
let clip_bounds = bounds.zoom(self.image.scale);
let Some(clip_bounds) = clip_bounds.intersection(&self.viewport) else {
return;
};
let style = theme.style(&self.image.class);
if style.shadow.color.a > 0.0 {
renderer.with_layer(
clip_bounds.expand(style.shadow.blur_radius),
|renderer| {
renderer.fill_quad(
renderer::Quad {
bounds: self
.drawing_bounds
.intersection(&clip_bounds)
.unwrap_or(self.drawing_bounds)
.shrink(1.0),
shadow: style.shadow,
border: border::rounded(style.shadow_border_radius),
},
style.shadow.color,
);
},
);
}
renderer.with_layer(clip_bounds, |renderer| {
render(
renderer,
&self.image.handle,
self.image.filter_method,
self.image.rotation,
self.image.opacity,
self.drawing_bounds,
);
});
}
fn index(&self) -> f32 {
self.image.scale * 0.5
}
}

View file

@ -367,7 +367,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -265,7 +265,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
@ -281,10 +281,11 @@ where
.take()
.unwrap(),
tree: &mut tree.children[0],
overlay_builder: |element, tree| {
layout,
overlay_builder: |element, tree, layout| {
element
.as_widget_mut()
.overlay(tree, layout, renderer, viewport, translation)
.overlay(tree, *layout, renderer, viewport, translation)
.map(|overlay| RefCell::new(Nested::new(overlay)))
},
}
@ -312,8 +313,9 @@ struct Inner<'a, Message: 'a, Theme: 'a, Renderer: 'a> {
cell: Rc<RefCell<Option<Element<'static, Message, Theme, Renderer>>>>,
element: Element<'static, Message, Theme, Renderer>,
tree: &'a mut Tree,
layout: Layout<'a>,
#[borrows(mut element, mut tree)]
#[borrows(mut element, mut tree, layout)]
#[not_covariant]
overlay: Option<RefCell<Nested<'this, Message, Theme, Renderer>>>,
}

View file

@ -445,7 +445,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -50,6 +50,7 @@ where
content: RefCell::new(Content {
size: Size::ZERO,
layout: None,
is_layout_invalid: true,
element: Element::new(horizontal_space().width(0)),
}),
}
@ -59,6 +60,7 @@ where
struct Content<'a, Message, Theme, Renderer> {
size: Size,
layout: Option<layout::Node>,
is_layout_invalid: bool,
element: Element<'a, Message, Theme, Renderer>,
}
@ -67,12 +69,13 @@ where
Renderer: core::Renderer,
{
fn layout(&mut self, tree: &mut Tree, renderer: &Renderer) {
if self.layout.is_none() {
if self.layout.is_none() || self.is_layout_invalid {
self.layout = Some(self.element.as_widget().layout(
tree,
renderer,
&layout::Limits::new(Size::ZERO, self.size),
));
self.is_layout_invalid = false;
}
}
@ -281,7 +284,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
@ -305,6 +308,7 @@ where
let Content {
element,
layout: content_layout_node,
is_layout_invalid,
..
} = content.deref_mut();
@ -324,7 +328,7 @@ where
translation,
)
.map(|overlay| RefCell::new(Nested::new(overlay))),
content_layout_node,
is_layout_invalid,
)
},
}
@ -361,7 +365,7 @@ struct Overlay<'a, 'b, Message, Theme, Renderer> {
#[not_covariant]
overlay: (
Option<RefCell<Nested<'this, Message, Theme, Renderer>>>,
&'this mut Option<layout::Node>,
&'this mut bool,
),
}
@ -440,7 +444,7 @@ where
if is_layout_invalid {
self.with_overlay_mut(|(_overlay, layout)| {
**layout = None;
**layout = true;
});
}
}

View file

@ -20,6 +20,7 @@ pub mod button;
pub mod checkbox;
pub mod combo_box;
pub mod container;
pub mod float;
pub mod grid;
pub mod keyed;
pub mod overlay;
@ -60,6 +61,8 @@ pub use combo_box::ComboBox;
#[doc(no_inline)]
pub use container::Container;
#[doc(no_inline)]
pub use float::Float;
#[doc(no_inline)]
pub use grid::Grid;
#[doc(no_inline)]
pub use mouse_area::MouseArea;

View file

@ -294,7 +294,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -977,7 +977,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -364,7 +364,7 @@ where
pub(crate) fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -568,7 +568,7 @@ where
pub(crate) fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -242,7 +242,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut widget::Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -293,7 +293,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: core::Layout<'_>,
layout: core::Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: core::Vector,

View file

@ -335,7 +335,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
@ -546,7 +546,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -1178,7 +1178,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -352,7 +352,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -178,7 +178,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,

View file

@ -271,7 +271,7 @@ where
fn overlay<'b>(
&'b mut self,
tree: &'b mut widget::Tree,
layout: Layout<'_>,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,