Introduce Pipeline trait in wgpu::primitive

Co-authored-by: roguetechh <roguedotllc@gmail.com>
This commit is contained in:
Héctor Ramón Jiménez 2025-11-25 09:36:25 +01:00
parent a4829306cb
commit e937bf2bac
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5 changed files with 61 additions and 44 deletions

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@ -16,7 +16,7 @@ use std::marker::PhantomData;
pub use crate::Action;
pub use crate::graphics::Viewport;
pub use primitive::{Primitive, Storage};
pub use primitive::{Pipeline, Primitive, Storage};
/// A widget which can render custom shaders with Iced's `wgpu` backend.
///