Implement overlay ordering for Image::float
This commit is contained in:
parent
7f1dcec391
commit
e64c58d032
8 changed files with 416 additions and 143 deletions
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@ -101,6 +101,16 @@ where
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) -> Option<Element<'a, Message, Theme, Renderer>> {
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None
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}
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/// The index of the overlay.
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///
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/// Overlays with a higher index will be rendered on top of overlays with
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/// a lower index.
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///
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/// By default, it returns `1.0`.
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fn index(&self) -> f32 {
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1.0
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}
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}
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/// Returns a [`Group`] of overlay [`Element`] children.
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@ -23,6 +23,18 @@ where
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Self { overlay }
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}
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/// Returns a reference to the [`Overlay`] of the [`Element`],
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pub fn as_overlay(&self) -> &dyn Overlay<Message, Theme, Renderer> {
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self.overlay.as_ref()
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}
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/// Returns a mutable reference to the [`Overlay`] of the [`Element`],
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pub fn as_overlay_mut(
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&mut self,
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) -> &mut dyn Overlay<Message, Theme, Renderer> {
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self.overlay.as_mut()
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}
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/// Applies a transformation to the produced message of the [`Element`].
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pub fn map<B>(
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self,
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@ -38,82 +50,6 @@ where
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overlay: Box::new(Map::new(self.overlay, f)),
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}
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}
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/// Computes the layout of the [`Element`] in the given bounds.
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pub fn layout(
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&mut self,
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renderer: &Renderer,
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bounds: Size,
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) -> layout::Node {
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self.overlay.layout(renderer, bounds)
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}
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/// Processes a runtime [`Event`].
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pub fn update(
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&mut self,
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event: &Event,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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renderer: &Renderer,
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clipboard: &mut dyn Clipboard,
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shell: &mut Shell<'_, Message>,
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) {
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self.overlay
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.update(event, layout, cursor, renderer, clipboard, shell);
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}
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/// Returns the current [`mouse::Interaction`] of the [`Element`].
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pub fn mouse_interaction(
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&self,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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viewport: &Rectangle,
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renderer: &Renderer,
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) -> mouse::Interaction {
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self.overlay
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.mouse_interaction(layout, cursor, viewport, renderer)
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}
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/// Draws the [`Element`] and its children using the given [`Layout`].
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pub fn draw(
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&self,
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renderer: &mut Renderer,
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theme: &Theme,
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style: &renderer::Style,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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) {
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self.overlay.draw(renderer, theme, style, layout, cursor);
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}
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/// Applies a [`widget::Operation`] to the [`Element`].
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pub fn operate(
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&mut self,
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layout: Layout<'_>,
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renderer: &Renderer,
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operation: &mut dyn widget::Operation,
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) {
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self.overlay.operate(layout, renderer, operation);
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}
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/// Returns true if the cursor is over the [`Element`].
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pub fn is_over(
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&self,
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layout: Layout<'_>,
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renderer: &Renderer,
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cursor_position: Point,
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) -> bool {
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self.overlay.is_over(layout, renderer, cursor_position)
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}
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/// Returns the nested overlay of the [`Element`], if there is any.
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pub fn overlay<'b>(
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&'b mut self,
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layout: Layout<'_>,
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renderer: &Renderer,
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) -> Option<Element<'b, Message, Theme, Renderer>> {
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self.overlay.overlay(layout, renderer)
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}
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}
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struct Map<'a, A, B, Theme, Renderer> {
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@ -25,8 +25,17 @@ where
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/// Creates a [`Group`] with the given elements.
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pub fn with_children(
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children: Vec<overlay::Element<'a, Message, Theme, Renderer>>,
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mut children: Vec<overlay::Element<'a, Message, Theme, Renderer>>,
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) -> Self {
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use std::cmp;
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children.sort_unstable_by(|a, b| {
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a.as_overlay()
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.index()
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.partial_cmp(&b.as_overlay().index())
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.unwrap_or(cmp::Ordering::Equal)
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});
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Group { children }
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}
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@ -67,7 +76,7 @@ where
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bounds,
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self.children
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.iter_mut()
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.map(|child| child.layout(renderer, bounds))
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.map(|child| child.as_overlay_mut().layout(renderer, bounds))
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.collect(),
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)
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}
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@ -82,7 +91,9 @@ where
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shell: &mut Shell<'_, Message>,
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) {
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for (child, layout) in self.children.iter_mut().zip(layout.children()) {
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child.update(event, layout, cursor, renderer, clipboard, shell);
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child
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.as_overlay_mut()
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.update(event, layout, cursor, renderer, clipboard, shell);
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}
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}
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@ -95,7 +106,9 @@ where
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cursor: mouse::Cursor,
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) {
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for (child, layout) in self.children.iter().zip(layout.children()) {
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child.draw(renderer, theme, style, layout, cursor);
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child
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.as_overlay()
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.draw(renderer, theme, style, layout, cursor);
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}
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}
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@ -110,7 +123,9 @@ where
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.iter()
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.zip(layout.children())
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.map(|(child, layout)| {
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child.mouse_interaction(layout, cursor, viewport, renderer)
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child
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.as_overlay()
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.mouse_interaction(layout, cursor, viewport, renderer)
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})
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.max()
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.unwrap_or_default()
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@ -125,7 +140,7 @@ where
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operation.container(None, layout.bounds(), &mut |operation| {
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self.children.iter_mut().zip(layout.children()).for_each(
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|(child, layout)| {
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child.operate(layout, renderer, operation);
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child.as_overlay_mut().operate(layout, renderer, operation);
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},
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);
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});
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@ -141,7 +156,9 @@ where
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.iter()
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.zip(layout.children())
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.any(|(child, layout)| {
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child.is_over(layout, renderer, cursor_position)
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child
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.as_overlay()
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.is_over(layout, renderer, cursor_position)
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})
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}
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@ -154,11 +171,20 @@ where
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.children
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.iter_mut()
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.zip(layout.children())
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.filter_map(|(child, layout)| child.overlay(layout, renderer))
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.filter_map(|(child, layout)| {
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child.as_overlay_mut().overlay(layout, renderer)
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})
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.collect::<Vec<_>>();
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(!children.is_empty()).then(|| Group::with_children(children).overlay())
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}
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fn index(&self) -> f32 {
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self.children
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.first()
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.map(|child| child.as_overlay().index())
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.unwrap_or(1.0)
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}
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}
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impl<'a, Message, Theme, Renderer> From<Group<'a, Message, Theme, Renderer>>
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@ -14,8 +14,8 @@ use iced::widget::{
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};
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use iced::window;
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use iced::{
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Animation, ContentFit, Element, Fill, Function, Subscription, Task, Theme,
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color,
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Animation, Color, ContentFit, Element, Fill, Function, Shadow,
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Subscription, Task, Theme, color,
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};
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use std::collections::HashMap;
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@ -210,6 +210,19 @@ fn card<'a>(
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.content_fit(ContentFit::Cover)
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.opacity(thumbnail.fade_in.interpolate(0.0, 1.0, now))
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.scale(thumbnail.zoom.interpolate(1.0, 1.1, now))
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.float(true)
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.style(move |_theme| image::Style {
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shadow: Shadow {
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color: Color::BLACK.scale_alpha(
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thumbnail.zoom.interpolate(0.0, 1.0, now),
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),
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blur_radius: thumbnail
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.zoom
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.interpolate(0.0, 20.0, now),
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..Shadow::default()
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},
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..image::Style::default()
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})
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.into()
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} else {
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horizontal_space().into()
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@ -39,10 +39,11 @@ where
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where
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Renderer: renderer::Renderer,
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{
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let node = element.layout(renderer, bounds);
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let overlay = element.as_overlay_mut();
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let node = overlay.layout(renderer, bounds);
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if let Some(mut nested) =
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element.overlay(Layout::new(&node), renderer)
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overlay.overlay(Layout::new(&node), renderer)
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{
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layout::Node::with_children(
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node.size(),
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@ -79,13 +80,14 @@ where
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if let Some(layout) = layouts.next() {
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let nested_layout = layouts.next();
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let overlay = element.as_overlay_mut();
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let is_over = cursor
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.position()
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.zip(nested_layout)
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.and_then(|(cursor_position, nested_layout)| {
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element.overlay(layout, renderer).map(|nested| {
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nested.is_over(
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overlay.overlay(layout, renderer).map(|nested| {
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nested.as_overlay().is_over(
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nested_layout.children().next().unwrap(),
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renderer,
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cursor_position,
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@ -95,7 +97,7 @@ where
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.unwrap_or_default();
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renderer.with_layer(layout.bounds(), |renderer| {
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element.draw(
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overlay.draw(
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renderer,
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theme,
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style,
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@ -109,7 +111,7 @@ where
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});
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if let Some((mut nested, nested_layout)) =
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element.overlay(layout, renderer).zip(nested_layout)
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overlay.overlay(layout, renderer).zip(nested_layout)
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{
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recurse(
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&mut nested,
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@ -144,10 +146,12 @@ where
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let mut layouts = layout.children();
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if let Some(layout) = layouts.next() {
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element.operate(layout, renderer, operation);
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let overlay = element.as_overlay_mut();
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overlay.operate(layout, renderer, operation);
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if let Some((mut nested, nested_layout)) =
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element.overlay(layout, renderer).zip(layouts.next())
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overlay.overlay(layout, renderer).zip(layouts.next())
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{
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recurse(&mut nested, nested_layout, renderer, operation);
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}
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@ -182,8 +186,10 @@ where
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let mut layouts = layout.children();
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if let Some(layout) = layouts.next() {
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let overlay = element.as_overlay_mut();
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let nested_is_over = if let Some((mut nested, nested_layout)) =
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element.overlay(layout, renderer).zip(layouts.next())
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overlay.overlay(layout, renderer).zip(layouts.next())
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{
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recurse(
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&mut nested,
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@ -203,7 +209,7 @@ where
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|| cursor
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.position()
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.map(|cursor_position| {
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element.is_over(
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overlay.is_over(
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layout,
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renderer,
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cursor_position,
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@ -211,7 +217,7 @@ where
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})
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.unwrap_or_default();
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element.update(
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overlay.update(
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event,
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layout,
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if nested_is_over {
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@ -266,13 +272,14 @@ where
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let layout = layouts.next()?;
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let cursor_position = cursor.position()?;
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let overlay = element.as_overlay_mut();
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if !element.is_over(layout, renderer, cursor_position) {
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if !overlay.is_over(layout, renderer, cursor_position) {
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return None;
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}
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Some(
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element
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overlay
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.overlay(layout, renderer)
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.zip(layouts.next())
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.and_then(|(mut overlay, layout)| {
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@ -285,7 +292,7 @@ where
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)
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})
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.unwrap_or_else(|| {
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element.mouse_interaction(
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overlay.mouse_interaction(
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layout, cursor, viewport, renderer,
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)
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}),
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@ -315,12 +322,14 @@ where
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let mut layouts = layout.children();
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if let Some(layout) = layouts.next() {
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if element.is_over(layout, renderer, cursor_position) {
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let overlay = element.as_overlay_mut();
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if overlay.is_over(layout, renderer, cursor_position) {
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return true;
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}
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if let Some((mut nested, nested_layout)) =
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element.overlay(layout, renderer).zip(layouts.next())
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overlay.overlay(layout, renderer).zip(layouts.next())
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{
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recurse(
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&mut nested,
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@ -1844,7 +1844,12 @@ where
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/// ```
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/// <img src="https://github.com/iced-rs/iced/blob/9712b319bb7a32848001b96bd84977430f14b623/examples/resources/ferris.png?raw=true" width="300">
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#[cfg(feature = "image")]
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pub fn image<Handle>(handle: impl Into<Handle>) -> crate::Image<Handle> {
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pub fn image<'a, Handle, Theme>(
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handle: impl Into<Handle>,
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) -> crate::Image<'a, Handle, Theme>
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where
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Theme: crate::image::Catalog,
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{
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crate::Image::new(handle.into())
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}
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@ -19,14 +19,17 @@
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pub mod viewer;
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pub use viewer::Viewer;
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use crate::core;
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use crate::core::border;
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use crate::core::image;
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use crate::core::layout;
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use crate::core::mouse;
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use crate::core::overlay;
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use crate::core::renderer;
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use crate::core::widget::Tree;
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use crate::core::{
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ContentFit, Element, Layout, Length, Point, Rectangle, Rotation, Size,
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Vector, Widget,
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ContentFit, Element, Layout, Length, Point, Rectangle, Rotation, Shadow,
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Size, Vector, Widget,
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};
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pub use image::{FilterMethod, Handle};
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@ -55,7 +58,10 @@ pub fn viewer<Handle>(handle: Handle) -> Viewer<Handle> {
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/// ```
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/// <img src="https://github.com/iced-rs/iced/blob/9712b319bb7a32848001b96bd84977430f14b623/examples/resources/ferris.png?raw=true" width="300">
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#[derive(Debug)]
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pub struct Image<Handle = image::Handle> {
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pub struct Image<'a, Handle = image::Handle, Theme = crate::Theme>
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where
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Theme: Catalog,
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{
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handle: Handle,
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width: Length,
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height: Length,
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@ -64,9 +70,14 @@ pub struct Image<Handle = image::Handle> {
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rotation: Rotation,
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opacity: f32,
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scale: f32,
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float: bool,
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class: Theme::Class<'a>,
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}
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impl<Handle> Image<Handle> {
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impl<'a, Handle, Theme> Image<'a, Handle, Theme>
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where
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Theme: Catalog,
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{
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/// Creates a new [`Image`] with the given path.
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pub fn new(handle: impl Into<Handle>) -> Self {
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Image {
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@ -78,6 +89,8 @@ impl<Handle> Image<Handle> {
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rotation: Rotation::default(),
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opacity: 1.0,
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scale: 1.0,
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float: false,
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class: Theme::default(),
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}
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}
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|
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@ -130,6 +143,35 @@ impl<Handle> Image<Handle> {
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self.scale = scale.into();
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self
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}
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/// Sets whether an [`Image`] should float above other content when scaled up.
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///
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/// By default, an [`Image`] has this flag set to `false`; meaning it
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/// will be clipped or "framed" inside its bounds when scaled.
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///
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/// Enabling this flag is useful to create cool hover effects!
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pub fn float(mut self, float: bool) -> Self {
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self.float = float;
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self
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}
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/// Sets the style of the [`Image`].
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#[must_use]
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pub fn style(mut self, style: impl Fn(&Theme) -> Style + 'a) -> Self
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where
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Theme::Class<'a>: From<StyleFn<'a, Theme>>,
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{
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self.class = (Box::new(style) as StyleFn<'a, Theme>).into();
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self
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}
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/// Sets the style class of the [`Image`].
|
||||
#[cfg(feature = "advanced")]
|
||||
#[must_use]
|
||||
pub fn class(mut self, class: impl Into<Theme::Class<'a>>) -> Self {
|
||||
self.class = class.into();
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// Computes the layout of an [`Image`].
|
||||
|
|
@ -174,26 +216,20 @@ where
|
|||
layout::Node::new(final_size)
|
||||
}
|
||||
|
||||
/// Draws an [`Image`]
|
||||
pub fn draw<Renderer, Handle>(
|
||||
renderer: &mut Renderer,
|
||||
layout: Layout<'_>,
|
||||
viewport: &Rectangle,
|
||||
fn drawing_bounds<Renderer, Handle>(
|
||||
renderer: &Renderer,
|
||||
bounds: Rectangle,
|
||||
handle: &Handle,
|
||||
content_fit: ContentFit,
|
||||
filter_method: FilterMethod,
|
||||
rotation: Rotation,
|
||||
opacity: f32,
|
||||
scale: f32,
|
||||
) where
|
||||
) -> Rectangle
|
||||
where
|
||||
Renderer: image::Renderer<Handle = Handle>,
|
||||
Handle: Clone,
|
||||
{
|
||||
let Size { width, height } = renderer.measure_image(handle);
|
||||
let image_size = Size::new(width as f32, height as f32);
|
||||
let rotated_size = rotation.apply(image_size);
|
||||
|
||||
let bounds = layout.bounds();
|
||||
let adjusted_fit = content_fit.fit(rotated_size, bounds.size());
|
||||
|
||||
let fit_scale = Vector::new(
|
||||
|
|
@ -214,36 +250,103 @@ pub fn draw<Renderer, Handle>(
|
|||
),
|
||||
};
|
||||
|
||||
let drawing_bounds = Rectangle::new(position, final_size);
|
||||
Rectangle::new(position, final_size)
|
||||
}
|
||||
|
||||
let render = |renderer: &mut Renderer| {
|
||||
renderer.draw_image(
|
||||
image::Image {
|
||||
handle: handle.clone(),
|
||||
filter_method,
|
||||
rotation: rotation.radians(),
|
||||
opacity,
|
||||
snap: true,
|
||||
},
|
||||
drawing_bounds,
|
||||
);
|
||||
};
|
||||
fn must_clip(bounds: Rectangle, drawing_bounds: Rectangle) -> bool {
|
||||
drawing_bounds.width > bounds.width || drawing_bounds.height > bounds.height
|
||||
}
|
||||
|
||||
/// Draws an [`Image`]
|
||||
pub fn draw<Renderer, Handle>(
|
||||
renderer: &mut Renderer,
|
||||
layout: Layout<'_>,
|
||||
viewport: &Rectangle,
|
||||
handle: &Handle,
|
||||
content_fit: ContentFit,
|
||||
filter_method: FilterMethod,
|
||||
rotation: Rotation,
|
||||
opacity: f32,
|
||||
scale: f32,
|
||||
float: bool,
|
||||
style: Style,
|
||||
) where
|
||||
Renderer: image::Renderer<Handle = Handle>,
|
||||
Handle: Clone,
|
||||
{
|
||||
let bounds = layout.bounds();
|
||||
let drawing_bounds =
|
||||
drawing_bounds(renderer, bounds, handle, content_fit, rotation, scale);
|
||||
|
||||
if must_clip(bounds, drawing_bounds) {
|
||||
if scale > 1.0 && float {
|
||||
return;
|
||||
}
|
||||
|
||||
if adjusted_fit.width > bounds.width || adjusted_fit.height > bounds.height
|
||||
{
|
||||
if let Some(bounds) = bounds.intersection(viewport) {
|
||||
renderer.with_layer(bounds, render);
|
||||
renderer.with_layer(bounds, |renderer| {
|
||||
render(
|
||||
renderer,
|
||||
handle,
|
||||
filter_method,
|
||||
rotation,
|
||||
opacity,
|
||||
drawing_bounds,
|
||||
);
|
||||
});
|
||||
}
|
||||
} else {
|
||||
render(renderer);
|
||||
render(
|
||||
renderer,
|
||||
handle,
|
||||
filter_method,
|
||||
rotation,
|
||||
opacity,
|
||||
drawing_bounds,
|
||||
);
|
||||
}
|
||||
|
||||
if style.shadow.color.a > 0.0 {
|
||||
renderer.fill_quad(
|
||||
renderer::Quad {
|
||||
bounds: bounds.shrink(1.0),
|
||||
shadow: style.shadow,
|
||||
border: border::rounded(style.shadow_border_radius),
|
||||
},
|
||||
style.shadow.color,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
fn render<Renderer, Handle>(
|
||||
renderer: &mut Renderer,
|
||||
handle: &Handle,
|
||||
filter_method: FilterMethod,
|
||||
rotation: Rotation,
|
||||
opacity: f32,
|
||||
drawing_bounds: Rectangle,
|
||||
) where
|
||||
Renderer: image::Renderer<Handle = Handle>,
|
||||
Handle: Clone,
|
||||
{
|
||||
renderer.draw_image(
|
||||
image::Image {
|
||||
handle: handle.clone(),
|
||||
filter_method,
|
||||
rotation: rotation.radians(),
|
||||
opacity,
|
||||
snap: true,
|
||||
},
|
||||
drawing_bounds,
|
||||
);
|
||||
}
|
||||
|
||||
impl<Message, Theme, Renderer, Handle> Widget<Message, Theme, Renderer>
|
||||
for Image<Handle>
|
||||
for Image<'_, Handle, Theme>
|
||||
where
|
||||
Renderer: image::Renderer<Handle = Handle>,
|
||||
Handle: Clone,
|
||||
Theme: Catalog,
|
||||
{
|
||||
fn size(&self) -> Size<Length> {
|
||||
Size {
|
||||
|
|
@ -273,7 +376,7 @@ where
|
|||
&self,
|
||||
_state: &Tree,
|
||||
renderer: &mut Renderer,
|
||||
_theme: &Theme,
|
||||
theme: &Theme,
|
||||
_style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
_cursor: mouse::Cursor,
|
||||
|
|
@ -289,17 +392,179 @@ where
|
|||
self.rotation,
|
||||
self.opacity,
|
||||
self.scale,
|
||||
self.float,
|
||||
theme.style(&self.class),
|
||||
);
|
||||
}
|
||||
|
||||
fn overlay<'a>(
|
||||
&'a mut self,
|
||||
_state: &'a mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
translation: Vector,
|
||||
) -> Option<overlay::Element<'a, Message, Theme, Renderer>> {
|
||||
if !self.float || self.scale <= 1.0 {
|
||||
return None;
|
||||
}
|
||||
|
||||
let bounds = layout.bounds() + translation;
|
||||
let drawing_bounds = drawing_bounds(
|
||||
renderer,
|
||||
bounds,
|
||||
&self.handle,
|
||||
self.content_fit,
|
||||
self.rotation,
|
||||
self.scale,
|
||||
);
|
||||
|
||||
if must_clip(bounds, drawing_bounds) {
|
||||
Some(overlay::Element::new(Box::new(Overlay {
|
||||
image: self,
|
||||
clip_bounds: bounds,
|
||||
drawing_bounds,
|
||||
})))
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Theme, Renderer, Handle> From<Image<Handle>>
|
||||
impl<'a, Message, Theme, Renderer, Handle> From<Image<'a, Handle, Theme>>
|
||||
for Element<'a, Message, Theme, Renderer>
|
||||
where
|
||||
Renderer: image::Renderer<Handle = Handle>,
|
||||
Handle: Clone + 'a,
|
||||
Theme: Catalog + 'a,
|
||||
{
|
||||
fn from(image: Image<Handle>) -> Element<'a, Message, Theme, Renderer> {
|
||||
fn from(
|
||||
image: Image<'a, Handle, Theme>,
|
||||
) -> Element<'a, Message, Theme, Renderer> {
|
||||
Element::new(image)
|
||||
}
|
||||
}
|
||||
|
||||
/// The theme catalog of an [`Image`].
|
||||
///
|
||||
/// All themes that can be used with [`Image`]
|
||||
/// must implement this trait.
|
||||
pub trait Catalog {
|
||||
/// The item class of the [`Catalog`].
|
||||
type Class<'a>;
|
||||
|
||||
/// The default class produced by the [`Catalog`].
|
||||
fn default<'a>() -> Self::Class<'a>;
|
||||
|
||||
/// The [`Style`] of a class with the given status.
|
||||
fn style(&self, class: &Self::Class<'_>) -> Style;
|
||||
}
|
||||
|
||||
/// A styling function for a [`Button`].
|
||||
pub type StyleFn<'a, Theme> = Box<dyn Fn(&Theme) -> Style + 'a>;
|
||||
|
||||
impl Catalog for crate::Theme {
|
||||
type Class<'a> = StyleFn<'a, Self>;
|
||||
|
||||
fn default<'a>() -> Self::Class<'a> {
|
||||
Box::new(|_| Style::default())
|
||||
}
|
||||
|
||||
fn style(&self, class: &Self::Class<'_>) -> Style {
|
||||
class(self)
|
||||
}
|
||||
}
|
||||
|
||||
/// The style of an [`Image`].
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Default)]
|
||||
pub struct Style {
|
||||
/// The [`Shadow`] of the [`Image`].
|
||||
pub shadow: Shadow,
|
||||
/// The border radius of the shadow.
|
||||
pub shadow_border_radius: border::Radius,
|
||||
}
|
||||
|
||||
struct Overlay<'a, 'b, Handle, Theme>
|
||||
where
|
||||
Theme: Catalog,
|
||||
{
|
||||
image: &'a Image<'b, Handle, Theme>,
|
||||
clip_bounds: Rectangle,
|
||||
drawing_bounds: Rectangle,
|
||||
}
|
||||
|
||||
impl<Message, Theme, Renderer, Handle> core::Overlay<Message, Theme, Renderer>
|
||||
for Overlay<'_, '_, Handle, Theme>
|
||||
where
|
||||
Renderer: image::Renderer<Handle = Handle>,
|
||||
Handle: Clone,
|
||||
Theme: Catalog,
|
||||
{
|
||||
fn layout(&mut self, _renderer: &Renderer, _bounds: Size) -> layout::Node {
|
||||
layout::Node::new(self.clip_bounds.size())
|
||||
.move_to(self.clip_bounds.position())
|
||||
}
|
||||
|
||||
fn is_over(
|
||||
&self,
|
||||
_layout: Layout<'_>,
|
||||
_renderer: &Renderer,
|
||||
_cursor_position: Point,
|
||||
) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
theme: &Theme,
|
||||
_style: &renderer::Style,
|
||||
_layout: Layout<'_>,
|
||||
_cursor: mouse::Cursor,
|
||||
) {
|
||||
let clip_bounds = Rectangle {
|
||||
x: self.clip_bounds.x
|
||||
- (self.clip_bounds.width * self.image.scale
|
||||
- self.clip_bounds.width)
|
||||
/ 2.0,
|
||||
y: self.clip_bounds.y
|
||||
- (self.clip_bounds.height * self.image.scale
|
||||
- self.clip_bounds.height)
|
||||
/ 2.0,
|
||||
width: self.clip_bounds.width * self.image.scale,
|
||||
height: self.clip_bounds.height * self.image.scale,
|
||||
};
|
||||
|
||||
let style = theme.style(&self.image.class);
|
||||
|
||||
if style.shadow.color.a > 0.0 {
|
||||
renderer.with_layer(
|
||||
clip_bounds.expand(style.shadow.blur_radius),
|
||||
|renderer| {
|
||||
renderer.fill_quad(
|
||||
renderer::Quad {
|
||||
bounds: clip_bounds.shrink(1.0),
|
||||
shadow: style.shadow,
|
||||
border: border::rounded(style.shadow_border_radius),
|
||||
},
|
||||
style.shadow.color,
|
||||
);
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
renderer.with_layer(clip_bounds, |renderer| {
|
||||
render(
|
||||
renderer,
|
||||
&self.image.handle,
|
||||
self.image.filter_method,
|
||||
self.image.rotation,
|
||||
self.image.opacity,
|
||||
self.drawing_bounds,
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
fn index(&self) -> f32 {
|
||||
self.image.scale * 0.5
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -198,7 +198,7 @@ where
|
|||
renderer: &Renderer,
|
||||
bounds: Size,
|
||||
) -> layout::Node {
|
||||
self.content.layout(renderer, bounds)
|
||||
self.content.as_overlay_mut().layout(renderer, bounds)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
|
|
@ -209,7 +209,7 @@ where
|
|||
layout: Layout<'_>,
|
||||
cursor: mouse::Cursor,
|
||||
) {
|
||||
self.content.draw(
|
||||
self.content.as_overlay().draw(
|
||||
renderer,
|
||||
&(self.to_theme)(theme),
|
||||
style,
|
||||
|
|
@ -228,6 +228,7 @@ where
|
|||
shell: &mut Shell<'_, Message>,
|
||||
) {
|
||||
self.content
|
||||
.as_overlay_mut()
|
||||
.update(event, layout, cursor, renderer, clipboard, shell);
|
||||
}
|
||||
|
||||
|
|
@ -237,7 +238,9 @@ where
|
|||
renderer: &Renderer,
|
||||
operation: &mut dyn Operation,
|
||||
) {
|
||||
self.content.operate(layout, renderer, operation);
|
||||
self.content
|
||||
.as_overlay_mut()
|
||||
.operate(layout, renderer, operation);
|
||||
}
|
||||
|
||||
fn mouse_interaction(
|
||||
|
|
@ -248,6 +251,7 @@ where
|
|||
renderer: &Renderer,
|
||||
) -> mouse::Interaction {
|
||||
self.content
|
||||
.as_overlay()
|
||||
.mouse_interaction(layout, cursor, viewport, renderer)
|
||||
}
|
||||
|
||||
|
|
@ -257,7 +261,11 @@ where
|
|||
renderer: &Renderer,
|
||||
cursor_position: Point,
|
||||
) -> bool {
|
||||
self.content.is_over(layout, renderer, cursor_position)
|
||||
self.content.as_overlay().is_over(
|
||||
layout,
|
||||
renderer,
|
||||
cursor_position,
|
||||
)
|
||||
}
|
||||
|
||||
fn overlay<'b>(
|
||||
|
|
@ -267,6 +275,7 @@ where
|
|||
) -> Option<overlay::Element<'b, Message, Theme, Renderer>>
|
||||
{
|
||||
self.content
|
||||
.as_overlay_mut()
|
||||
.overlay(layout, renderer)
|
||||
.map(|content| Overlay {
|
||||
to_theme: &self.to_theme,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue