Handle changes during RedrawRequested in the same frame
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869891bbf0
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d2e192042f
4 changed files with 98 additions and 44 deletions
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@ -28,6 +28,7 @@ use crate::core::overlay;
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use crate::core::renderer;
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use crate::core::text;
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use crate::core::widget::{self, Widget};
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use crate::core::window;
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use crate::core::{
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Clipboard, Element, Event, Length, Padding, Pixels, Point, Rectangle,
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Shell, Size, Vector,
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@ -201,7 +202,9 @@ where
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shell: &mut Shell<'_, Message>,
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viewport: &Rectangle,
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) {
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if let Event::Mouse(_) = event {
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if let Event::Mouse(_)
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| Event::Window(window::Event::RedrawRequested(_)) = event
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{
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let state = tree.state.downcast_mut::<State>();
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let previous_state = *state;
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let was_idle = *state == State::Idle;
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