Implement Container widget
Remove `align_self` and `justify_content` methods
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25 changed files with 310 additions and 205 deletions
94
core/src/widget/container.rs
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94
core/src/widget/container.rs
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use crate::{Align, Length};
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use std::u32;
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#[derive(Debug)]
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pub struct Container<Element> {
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pub width: Length,
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pub height: Length,
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pub max_width: u32,
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pub max_height: u32,
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pub padding: u16,
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pub horizontal_alignment: Align,
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pub vertical_alignment: Align,
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pub content: Element,
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}
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impl<Element> Container<Element> {
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/// Creates an empty [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn new<T>(content: T) -> Self
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where
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T: Into<Element>,
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{
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Container {
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width: Length::Shrink,
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height: Length::Shrink,
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max_width: u32::MAX,
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max_height: u32::MAX,
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horizontal_alignment: Align::Start,
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vertical_alignment: Align::Start,
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padding: 0,
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content: content.into(),
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}
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}
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/// Sets the width of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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}
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/// Sets the height of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn height(mut self, height: Length) -> Self {
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self.height = height;
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self
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}
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/// Sets the maximum width of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn max_width(mut self, max_width: u32) -> Self {
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self.max_width = max_width;
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self
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}
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/// Sets the maximum height of the [`Container`] in pixels.
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///
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/// [`Container`]: struct.Container.html
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pub fn max_height(mut self, max_height: u32) -> Self {
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self.max_height = max_height;
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self
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}
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/// Sets the padding of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn padding(mut self, units: u16) -> Self {
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self.padding = units;
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self
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}
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/// Centers the contents in the horizontal axis of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn center_x(mut self) -> Self {
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self.horizontal_alignment = Align::Center;
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self
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}
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/// Centers the contents in the vertical axis of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn center_y(mut self) -> Self {
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self.vertical_alignment = Align::Center;
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self
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}
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}
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