Draft multi-threaded image rendering in iced_wgpu
This commit is contained in:
parent
92888a3639
commit
cb8d2710da
22 changed files with 886 additions and 305 deletions
|
|
@ -31,6 +31,7 @@ iced_graphics.workspace = true
|
|||
|
||||
bitflags.workspace = true
|
||||
bytemuck.workspace = true
|
||||
bytes.workspace = true
|
||||
futures.workspace = true
|
||||
glam.workspace = true
|
||||
cryoglyph.workspace = true
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
use crate::graphics::Antialiasing;
|
||||
use crate::graphics::{Antialiasing, Shell};
|
||||
use crate::primitive;
|
||||
use crate::quad;
|
||||
use crate::text;
|
||||
|
|
@ -18,6 +18,7 @@ pub struct Engine {
|
|||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
pub(crate) image_pipeline: crate::image::Pipeline,
|
||||
pub(crate) primitive_storage: Arc<RwLock<primitive::Storage>>,
|
||||
_shell: Shell,
|
||||
}
|
||||
|
||||
impl Engine {
|
||||
|
|
@ -27,6 +28,7 @@ impl Engine {
|
|||
queue: wgpu::Queue,
|
||||
format: wgpu::TextureFormat,
|
||||
antialiasing: Option<Antialiasing>, // TODO: Initialize AA pipelines lazily
|
||||
shell: Shell,
|
||||
) -> Self {
|
||||
Self {
|
||||
format,
|
||||
|
|
@ -52,14 +54,16 @@ impl Engine {
|
|||
|
||||
device,
|
||||
queue,
|
||||
_shell: shell,
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
pub fn create_image_cache(
|
||||
&self,
|
||||
device: &wgpu::Device,
|
||||
) -> crate::image::Cache {
|
||||
self.image_pipeline.create_cache(device)
|
||||
pub fn create_image_cache(&self) -> crate::image::Cache {
|
||||
self.image_pipeline.create_cache(
|
||||
&self.device,
|
||||
&self.queue,
|
||||
&self._shell,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,20 +10,20 @@ pub use layer::Layer;
|
|||
|
||||
use allocator::Allocator;
|
||||
|
||||
pub const SIZE: u32 = 2048;
|
||||
pub const DEFAULT_SIZE: u32 = 512;
|
||||
pub const MAX_SIZE: u32 = 2048;
|
||||
|
||||
use crate::core::Size;
|
||||
use crate::graphics::color;
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Atlas {
|
||||
size: u32,
|
||||
backend: wgpu::Backend,
|
||||
texture: wgpu::Texture,
|
||||
texture_view: wgpu::TextureView,
|
||||
texture_bind_group: wgpu::BindGroup,
|
||||
texture_layout: Arc<wgpu::BindGroupLayout>,
|
||||
texture_layout: wgpu::BindGroupLayout,
|
||||
layers: Vec<Layer>,
|
||||
}
|
||||
|
||||
|
|
@ -31,8 +31,19 @@ impl Atlas {
|
|||
pub fn new(
|
||||
device: &wgpu::Device,
|
||||
backend: wgpu::Backend,
|
||||
texture_layout: Arc<wgpu::BindGroupLayout>,
|
||||
texture_layout: wgpu::BindGroupLayout,
|
||||
) -> Self {
|
||||
Self::with_size(device, backend, texture_layout, DEFAULT_SIZE)
|
||||
}
|
||||
|
||||
pub fn with_size(
|
||||
device: &wgpu::Device,
|
||||
backend: wgpu::Backend,
|
||||
texture_layout: wgpu::BindGroupLayout,
|
||||
size: u32,
|
||||
) -> Self {
|
||||
let size = size.min(MAX_SIZE);
|
||||
|
||||
let layers = match backend {
|
||||
// On the GL backend we start with 2 layers, to help wgpu figure
|
||||
// out that this texture is `GL_TEXTURE_2D_ARRAY` rather than `GL_TEXTURE_2D`
|
||||
|
|
@ -42,8 +53,8 @@ impl Atlas {
|
|||
};
|
||||
|
||||
let extent = wgpu::Extent3d {
|
||||
width: SIZE,
|
||||
height: SIZE,
|
||||
width: size,
|
||||
height: size,
|
||||
depth_or_array_layers: layers.len() as u32,
|
||||
};
|
||||
|
||||
|
|
@ -80,6 +91,7 @@ impl Atlas {
|
|||
});
|
||||
|
||||
Atlas {
|
||||
size,
|
||||
backend,
|
||||
texture,
|
||||
texture_view,
|
||||
|
|
@ -93,14 +105,11 @@ impl Atlas {
|
|||
&self.texture_bind_group
|
||||
}
|
||||
|
||||
pub fn layer_count(&self) -> usize {
|
||||
self.layers.len()
|
||||
}
|
||||
|
||||
pub fn upload(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
width: u32,
|
||||
height: u32,
|
||||
data: &[u8],
|
||||
|
|
@ -111,7 +120,7 @@ impl Atlas {
|
|||
|
||||
// We grow the internal texture after allocating if necessary
|
||||
let new_layers = self.layers.len() - current_size;
|
||||
self.grow(new_layers, device, encoder);
|
||||
self.grow(new_layers, device, encoder, self.backend);
|
||||
|
||||
entry
|
||||
};
|
||||
|
|
@ -127,7 +136,13 @@ impl Atlas {
|
|||
let padded_width = (4 * width + padding) as usize;
|
||||
let padded_data_size = padded_width * height as usize;
|
||||
|
||||
let mut padded_data = vec![0; padded_data_size];
|
||||
let buffer_slice = belt.allocate(
|
||||
wgpu::BufferSize::new(padded_data_size as u64).unwrap(),
|
||||
wgpu::BufferSize::new(8 * 4).unwrap(),
|
||||
device,
|
||||
);
|
||||
|
||||
let mut padded_data = buffer_slice.get_mapped_range_mut();
|
||||
|
||||
for row in 0..height as usize {
|
||||
let offset = row * padded_width;
|
||||
|
|
@ -140,13 +155,12 @@ impl Atlas {
|
|||
match &entry {
|
||||
Entry::Contiguous(allocation) => {
|
||||
self.upload_allocation(
|
||||
&padded_data,
|
||||
buffer_slice.buffer(),
|
||||
width,
|
||||
height,
|
||||
padding,
|
||||
0,
|
||||
buffer_slice.offset() as usize,
|
||||
allocation,
|
||||
device,
|
||||
encoder,
|
||||
);
|
||||
}
|
||||
|
|
@ -156,13 +170,12 @@ impl Atlas {
|
|||
let offset = (y * padded_width as u32 + 4 * x) as usize;
|
||||
|
||||
self.upload_allocation(
|
||||
&padded_data,
|
||||
buffer_slice.buffer(),
|
||||
width,
|
||||
height,
|
||||
padding,
|
||||
offset,
|
||||
offset + buffer_slice.offset() as usize,
|
||||
&fragment.allocation,
|
||||
device,
|
||||
encoder,
|
||||
);
|
||||
}
|
||||
|
|
@ -172,7 +185,7 @@ impl Atlas {
|
|||
if log::log_enabled!(log::Level::Debug) {
|
||||
log::debug!(
|
||||
"Atlas layers: {} (busy: {}, allocations: {})",
|
||||
self.layer_count(),
|
||||
self.layers.len(),
|
||||
self.layers.iter().filter(|layer| !layer.is_empty()).count(),
|
||||
self.layers.iter().map(Layer::allocations).sum::<usize>(),
|
||||
);
|
||||
|
|
@ -198,7 +211,7 @@ impl Atlas {
|
|||
|
||||
fn allocate(&mut self, width: u32, height: u32) -> Option<Entry> {
|
||||
// Allocate one layer if texture fits perfectly
|
||||
if width == SIZE && height == SIZE {
|
||||
if width == self.size && height == self.size {
|
||||
let mut empty_layers = self
|
||||
.layers
|
||||
.iter_mut()
|
||||
|
|
@ -208,27 +221,31 @@ impl Atlas {
|
|||
if let Some((i, layer)) = empty_layers.next() {
|
||||
*layer = Layer::Full;
|
||||
|
||||
return Some(Entry::Contiguous(Allocation::Full { layer: i }));
|
||||
return Some(Entry::Contiguous(Allocation::Full {
|
||||
layer: i,
|
||||
size: self.size,
|
||||
}));
|
||||
}
|
||||
|
||||
self.layers.push(Layer::Full);
|
||||
|
||||
return Some(Entry::Contiguous(Allocation::Full {
|
||||
layer: self.layers.len() - 1,
|
||||
size: self.size,
|
||||
}));
|
||||
}
|
||||
|
||||
// Split big textures across multiple layers
|
||||
if width > SIZE || height > SIZE {
|
||||
if width > self.size || height > self.size {
|
||||
let mut fragments = Vec::new();
|
||||
let mut y = 0;
|
||||
|
||||
while y < height {
|
||||
let height = std::cmp::min(height - y, SIZE);
|
||||
let height = std::cmp::min(height - y, self.size);
|
||||
let mut x = 0;
|
||||
|
||||
while x < width {
|
||||
let width = std::cmp::min(width - x, SIZE);
|
||||
let width = std::cmp::min(width - x, self.size);
|
||||
|
||||
let allocation = self.allocate(width, height)?;
|
||||
|
||||
|
|
@ -255,7 +272,7 @@ impl Atlas {
|
|||
for (i, layer) in self.layers.iter_mut().enumerate() {
|
||||
match layer {
|
||||
Layer::Empty => {
|
||||
let mut allocator = Allocator::new(SIZE);
|
||||
let mut allocator = Allocator::new(self.size);
|
||||
|
||||
if let Some(region) = allocator.allocate(width, height) {
|
||||
*layer = Layer::Busy(allocator);
|
||||
|
|
@ -263,6 +280,7 @@ impl Atlas {
|
|||
return Some(Entry::Contiguous(Allocation::Partial {
|
||||
region,
|
||||
layer: i,
|
||||
atlas_size: self.size,
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
|
@ -271,6 +289,7 @@ impl Atlas {
|
|||
return Some(Entry::Contiguous(Allocation::Partial {
|
||||
region,
|
||||
layer: i,
|
||||
atlas_size: self.size,
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
|
@ -279,7 +298,7 @@ impl Atlas {
|
|||
}
|
||||
|
||||
// Create new layer with atlas allocator
|
||||
let mut allocator = Allocator::new(SIZE);
|
||||
let mut allocator = Allocator::new(self.size);
|
||||
|
||||
if let Some(region) = allocator.allocate(width, height) {
|
||||
self.layers.push(Layer::Busy(allocator));
|
||||
|
|
@ -287,6 +306,7 @@ impl Atlas {
|
|||
return Some(Entry::Contiguous(Allocation::Partial {
|
||||
region,
|
||||
layer: self.layers.len() - 1,
|
||||
atlas_size: self.size,
|
||||
}));
|
||||
}
|
||||
|
||||
|
|
@ -298,10 +318,10 @@ impl Atlas {
|
|||
log::debug!("Deallocating atlas: {allocation:?}");
|
||||
|
||||
match allocation {
|
||||
Allocation::Full { layer } => {
|
||||
Allocation::Full { layer, .. } => {
|
||||
self.layers[*layer] = Layer::Empty;
|
||||
}
|
||||
Allocation::Partial { layer, region } => {
|
||||
Allocation::Partial { layer, region, .. } => {
|
||||
let layer = &mut self.layers[*layer];
|
||||
|
||||
if let Layer::Busy(allocator) = layer {
|
||||
|
|
@ -316,18 +336,15 @@ impl Atlas {
|
|||
}
|
||||
|
||||
fn upload_allocation(
|
||||
&mut self,
|
||||
data: &[u8],
|
||||
&self,
|
||||
buffer: &wgpu::Buffer,
|
||||
image_width: u32,
|
||||
image_height: u32,
|
||||
padding: u32,
|
||||
offset: usize,
|
||||
allocation: &Allocation,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
) {
|
||||
use wgpu::util::DeviceExt;
|
||||
|
||||
let (x, y) = allocation.position();
|
||||
let Size { width, height } = allocation.size();
|
||||
let layer = allocation.layer();
|
||||
|
|
@ -338,16 +355,9 @@ impl Atlas {
|
|||
depth_or_array_layers: 1,
|
||||
};
|
||||
|
||||
let buffer =
|
||||
device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||
label: Some("image upload buffer"),
|
||||
contents: data,
|
||||
usage: wgpu::BufferUsages::COPY_SRC,
|
||||
});
|
||||
|
||||
encoder.copy_buffer_to_texture(
|
||||
wgpu::TexelCopyBufferInfo {
|
||||
buffer: &buffer,
|
||||
buffer,
|
||||
layout: wgpu::TexelCopyBufferLayout {
|
||||
offset: offset as u64,
|
||||
bytes_per_row: Some(4 * image_width + padding),
|
||||
|
|
@ -373,6 +383,7 @@ impl Atlas {
|
|||
amount: usize,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
backend: wgpu::Backend,
|
||||
) {
|
||||
if amount == 0 {
|
||||
return;
|
||||
|
|
@ -383,7 +394,7 @@ impl Atlas {
|
|||
// some unused memory on GL, but it's better than not being able to grow the atlas past a depth
|
||||
// of 6!
|
||||
// https://github.com/gfx-rs/wgpu/blob/004e3efe84a320d9331371ed31fa50baa2414911/wgpu-hal/src/gles/mod.rs#L371
|
||||
let depth_or_array_layers = match self.backend {
|
||||
let depth_or_array_layers = match backend {
|
||||
wgpu::Backend::Gl if self.layers.len() == 6 => 7,
|
||||
_ => self.layers.len() as u32,
|
||||
};
|
||||
|
|
@ -391,8 +402,8 @@ impl Atlas {
|
|||
let new_texture = device.create_texture(&wgpu::TextureDescriptor {
|
||||
label: Some("iced_wgpu::image texture atlas"),
|
||||
size: wgpu::Extent3d {
|
||||
width: SIZE,
|
||||
height: SIZE,
|
||||
width: self.size,
|
||||
height: self.size,
|
||||
depth_or_array_layers,
|
||||
},
|
||||
mip_level_count: 1,
|
||||
|
|
@ -440,8 +451,8 @@ impl Atlas {
|
|||
aspect: wgpu::TextureAspect::default(),
|
||||
},
|
||||
wgpu::Extent3d {
|
||||
width: SIZE,
|
||||
height: SIZE,
|
||||
width: self.size,
|
||||
height: self.size,
|
||||
depth_or_array_layers: 1,
|
||||
},
|
||||
);
|
||||
|
|
|
|||
|
|
@ -1,14 +1,16 @@
|
|||
use crate::core::Size;
|
||||
use crate::image::atlas::{self, allocator};
|
||||
use crate::image::atlas::allocator;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Allocation {
|
||||
Partial {
|
||||
layer: usize,
|
||||
region: allocator::Region,
|
||||
atlas_size: u32,
|
||||
},
|
||||
Full {
|
||||
layer: usize,
|
||||
size: u32,
|
||||
},
|
||||
}
|
||||
|
||||
|
|
@ -23,14 +25,21 @@ impl Allocation {
|
|||
pub fn size(&self) -> Size<u32> {
|
||||
match self {
|
||||
Allocation::Partial { region, .. } => region.size(),
|
||||
Allocation::Full { .. } => Size::new(atlas::SIZE, atlas::SIZE),
|
||||
Allocation::Full { size, .. } => Size::new(*size, *size),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn layer(&self) -> usize {
|
||||
match self {
|
||||
Allocation::Partial { layer, .. } => *layer,
|
||||
Allocation::Full { layer } => *layer,
|
||||
Allocation::Full { layer, .. } => *layer,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn atlas_size(&self) -> u32 {
|
||||
match self {
|
||||
Allocation::Partial { atlas_size, .. } => *atlas_size,
|
||||
Allocation::Full { size, .. } => *size,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,47 +1,79 @@
|
|||
use crate::core::{self, Size};
|
||||
use crate::graphics::Shell;
|
||||
use crate::image::atlas::{self, Atlas};
|
||||
|
||||
use std::sync::Arc;
|
||||
use std::collections::BTreeSet;
|
||||
use std::sync::mpsc;
|
||||
use std::thread;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Cache {
|
||||
atlas: Atlas,
|
||||
#[cfg(feature = "image")]
|
||||
raster: crate::image::raster::Cache,
|
||||
raster: Raster,
|
||||
#[cfg(feature = "svg")]
|
||||
vector: crate::image::vector::Cache,
|
||||
#[cfg(feature = "image")]
|
||||
jobs: mpsc::SyncSender<Job>,
|
||||
#[cfg(feature = "image")]
|
||||
work: mpsc::Receiver<Work>,
|
||||
#[cfg(feature = "image")]
|
||||
worker_: Option<thread::JoinHandle<()>>,
|
||||
}
|
||||
|
||||
impl Cache {
|
||||
pub fn new(
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
backend: wgpu::Backend,
|
||||
layout: Arc<wgpu::BindGroupLayout>,
|
||||
layout: wgpu::BindGroupLayout,
|
||||
shell: &Shell,
|
||||
) -> Self {
|
||||
#[cfg(feature = "image")]
|
||||
let (worker, jobs, work) =
|
||||
Worker::new(device, queue, backend, layout.clone(), shell);
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
let handle = thread::spawn(move || worker.run());
|
||||
|
||||
Self {
|
||||
atlas: Atlas::new(device, backend, layout),
|
||||
#[cfg(feature = "image")]
|
||||
raster: crate::image::raster::Cache::default(),
|
||||
raster: Raster {
|
||||
cache: crate::image::raster::Cache::default(),
|
||||
pending: BTreeSet::new(),
|
||||
jobs: jobs.clone(),
|
||||
},
|
||||
#[cfg(feature = "svg")]
|
||||
vector: crate::image::vector::Cache::default(),
|
||||
#[cfg(feature = "image")]
|
||||
jobs,
|
||||
#[cfg(feature = "image")]
|
||||
work,
|
||||
#[cfg(feature = "image")]
|
||||
worker_: Some(handle),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn bind_group(&self) -> &wgpu::BindGroup {
|
||||
self.atlas.bind_group()
|
||||
}
|
||||
|
||||
pub fn layer_count(&self) -> usize {
|
||||
self.atlas.layer_count()
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
pub fn measure_image(&mut self, handle: &core::image::Handle) -> Size<u32> {
|
||||
self.raster.load(handle).dimensions()
|
||||
self.receive();
|
||||
|
||||
if let Some(memory) = load_image(
|
||||
&mut self.raster.cache,
|
||||
&mut self.raster.pending,
|
||||
&mut self.raster.jobs,
|
||||
handle,
|
||||
) {
|
||||
return memory.dimensions();
|
||||
}
|
||||
|
||||
Size::new(0, 0)
|
||||
}
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
pub fn measure_svg(&mut self, handle: &core::svg::Handle) -> Size<u32> {
|
||||
// TODO: Concurrency
|
||||
self.vector.load(handle).viewport_dimensions()
|
||||
}
|
||||
|
||||
|
|
@ -50,9 +82,63 @@ impl Cache {
|
|||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
handle: &core::image::Handle,
|
||||
) -> Option<&atlas::Entry> {
|
||||
self.raster.upload(device, encoder, handle, &mut self.atlas)
|
||||
) -> Option<(&atlas::Entry, &wgpu::BindGroup)> {
|
||||
use crate::image::raster::Memory;
|
||||
|
||||
self.receive();
|
||||
|
||||
let memory = load_image(
|
||||
&mut self.raster.cache,
|
||||
&mut self.raster.pending,
|
||||
&mut self.raster.jobs,
|
||||
handle,
|
||||
)?;
|
||||
|
||||
if let Memory::Device { entry, bind_group } = memory {
|
||||
return Some((
|
||||
entry,
|
||||
bind_group.as_ref().unwrap_or(self.atlas.bind_group()),
|
||||
));
|
||||
}
|
||||
|
||||
let image = memory.host()?;
|
||||
|
||||
const MAX_SYNC_SIZE: usize = 2 * 1024 * 1024;
|
||||
|
||||
if image.len() < MAX_SYNC_SIZE {
|
||||
let entry = self.atlas.upload(
|
||||
device,
|
||||
encoder,
|
||||
belt,
|
||||
image.width(),
|
||||
image.height(),
|
||||
&image,
|
||||
)?;
|
||||
|
||||
*memory = Memory::Device {
|
||||
entry,
|
||||
bind_group: None,
|
||||
};
|
||||
|
||||
if let Memory::Device { entry, .. } = memory {
|
||||
return Some((entry, self.atlas.bind_group()));
|
||||
}
|
||||
}
|
||||
|
||||
if !self.raster.pending.contains(&handle.id()) {
|
||||
let _ = self.jobs.send(Job::Upload {
|
||||
handle: handle.clone(),
|
||||
rgba: image.clone().into_raw(),
|
||||
width: image.width(),
|
||||
height: image.height(),
|
||||
});
|
||||
|
||||
let _ = self.raster.pending.insert(handle.id());
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
|
|
@ -60,27 +146,261 @@ impl Cache {
|
|||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
handle: &core::svg::Handle,
|
||||
color: Option<core::Color>,
|
||||
size: [f32; 2],
|
||||
scale: f32,
|
||||
) -> Option<&atlas::Entry> {
|
||||
self.vector.upload(
|
||||
device,
|
||||
encoder,
|
||||
handle,
|
||||
color,
|
||||
size,
|
||||
scale,
|
||||
&mut self.atlas,
|
||||
)
|
||||
) -> Option<(&atlas::Entry, &wgpu::BindGroup)> {
|
||||
// TODO: Concurrency
|
||||
self.vector
|
||||
.upload(
|
||||
device,
|
||||
encoder,
|
||||
belt,
|
||||
handle,
|
||||
color,
|
||||
size,
|
||||
scale,
|
||||
&mut self.atlas,
|
||||
)
|
||||
.map(|entry| (entry, self.atlas.bind_group()))
|
||||
}
|
||||
|
||||
pub fn trim(&mut self) {
|
||||
#[cfg(feature = "image")]
|
||||
self.raster.trim(&mut self.atlas);
|
||||
self.raster.cache.trim(&mut self.atlas, |bind_group| {
|
||||
let _ = self.jobs.send(Job::Drop(bind_group));
|
||||
});
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
self.vector.trim(&mut self.atlas);
|
||||
self.vector.trim(&mut self.atlas); // TODO: Concurrency
|
||||
}
|
||||
|
||||
fn receive(&mut self) {
|
||||
use crate::image::raster::Memory;
|
||||
|
||||
while let Ok(work) = self.work.try_recv() {
|
||||
match work {
|
||||
Work::Upload {
|
||||
handle,
|
||||
entry,
|
||||
bind_group,
|
||||
} => {
|
||||
self.raster.cache.insert(
|
||||
&handle,
|
||||
Memory::Device {
|
||||
entry,
|
||||
bind_group: Some(bind_group),
|
||||
},
|
||||
);
|
||||
|
||||
let _ = self.raster.pending.remove(&handle.id());
|
||||
}
|
||||
Work::Error { handle, error } => {
|
||||
self.raster.cache.insert(&handle, Memory::error(error));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Cache {
|
||||
fn drop(&mut self) {
|
||||
// Stop worker gracefully
|
||||
let (sender, _) = mpsc::sync_channel(1);
|
||||
self.jobs = sender.clone();
|
||||
self.raster.jobs = sender;
|
||||
|
||||
let _ = self.worker_.take().unwrap().join();
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
#[derive(Debug)]
|
||||
struct Raster {
|
||||
cache: crate::image::raster::Cache,
|
||||
pending: BTreeSet<core::image::Id>,
|
||||
jobs: mpsc::SyncSender<Job>,
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
fn load_image<'a>(
|
||||
cache: &'a mut crate::image::raster::Cache,
|
||||
pending: &mut BTreeSet<core::image::Id>,
|
||||
jobs: &mut mpsc::SyncSender<Job>,
|
||||
handle: &core::image::Handle,
|
||||
) -> Option<&'a mut crate::image::raster::Memory> {
|
||||
use crate::image::raster::Memory;
|
||||
|
||||
if !cache.contains(handle) {
|
||||
// Load RGBA handles synchronously, since it's very cheap
|
||||
if let core::image::Handle::Rgba { .. } = handle {
|
||||
cache.insert(handle, Memory::load(handle));
|
||||
} else {
|
||||
let _ = jobs.send(Job::Load(handle.clone()));
|
||||
let _ = pending.insert(handle.id());
|
||||
}
|
||||
}
|
||||
|
||||
cache.get_mut(handle)
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
enum Job {
|
||||
Load(core::image::Handle),
|
||||
Upload {
|
||||
handle: core::image::Handle,
|
||||
rgba: core::image::Bytes,
|
||||
width: u32,
|
||||
height: u32,
|
||||
},
|
||||
Drop(wgpu::BindGroup),
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
enum Work {
|
||||
Upload {
|
||||
handle: core::image::Handle,
|
||||
entry: atlas::Entry,
|
||||
bind_group: wgpu::BindGroup,
|
||||
},
|
||||
Error {
|
||||
handle: core::image::Handle,
|
||||
error: crate::graphics::image::image_rs::error::ImageError,
|
||||
},
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
struct Worker {
|
||||
device: wgpu::Device,
|
||||
queue: wgpu::Queue,
|
||||
backend: wgpu::Backend,
|
||||
texture_layout: wgpu::BindGroupLayout,
|
||||
shell: Shell,
|
||||
belt: wgpu::util::StagingBelt,
|
||||
jobs: mpsc::Receiver<Job>,
|
||||
output: mpsc::SyncSender<Work>,
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
impl Worker {
|
||||
fn new(
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
backend: wgpu::Backend,
|
||||
texture_layout: wgpu::BindGroupLayout,
|
||||
shell: &Shell,
|
||||
) -> (Self, mpsc::SyncSender<Job>, mpsc::Receiver<Work>) {
|
||||
let (jobs_sender, jobs_receiver) = mpsc::sync_channel(1_000);
|
||||
let (work_sender, work_receiver) = mpsc::sync_channel(1_000);
|
||||
|
||||
(
|
||||
Self {
|
||||
device: device.clone(),
|
||||
queue: queue.clone(),
|
||||
backend,
|
||||
texture_layout,
|
||||
shell: shell.clone(),
|
||||
belt: wgpu::util::StagingBelt::new(4 * 1024 * 1024),
|
||||
jobs: jobs_receiver,
|
||||
output: work_sender,
|
||||
},
|
||||
jobs_sender,
|
||||
work_receiver,
|
||||
)
|
||||
}
|
||||
|
||||
fn run(mut self) {
|
||||
while let Ok(job) = self.jobs.recv() {
|
||||
match job {
|
||||
Job::Load(handle) => {
|
||||
match crate::graphics::image::load(&handle) {
|
||||
Ok(image) => self.upload(
|
||||
handle,
|
||||
image.width(),
|
||||
image.height(),
|
||||
image.into_raw(),
|
||||
Shell::invalidate_layout,
|
||||
),
|
||||
Err(error) => {
|
||||
let _ =
|
||||
self.output.send(Work::Error { handle, error });
|
||||
}
|
||||
}
|
||||
}
|
||||
Job::Upload {
|
||||
handle,
|
||||
rgba,
|
||||
width,
|
||||
height,
|
||||
} => {
|
||||
self.upload(
|
||||
handle,
|
||||
width,
|
||||
height,
|
||||
rgba,
|
||||
Shell::request_redraw,
|
||||
);
|
||||
}
|
||||
Job::Drop(bind_group) => {
|
||||
drop(bind_group);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn upload(
|
||||
&mut self,
|
||||
handle: core::image::Handle,
|
||||
width: u32,
|
||||
height: u32,
|
||||
rgba: core::image::Bytes,
|
||||
callback: fn(&Shell),
|
||||
) {
|
||||
let mut encoder = self.device.create_command_encoder(
|
||||
&wgpu::CommandEncoderDescriptor {
|
||||
label: Some("raster image upload"),
|
||||
},
|
||||
);
|
||||
|
||||
let mut atlas = Atlas::with_size(
|
||||
&self.device,
|
||||
self.backend,
|
||||
self.texture_layout.clone(),
|
||||
width.max(height),
|
||||
);
|
||||
|
||||
let Some(entry) = atlas.upload(
|
||||
&self.device,
|
||||
&mut encoder,
|
||||
&mut self.belt,
|
||||
width,
|
||||
height,
|
||||
&rgba,
|
||||
) else {
|
||||
return;
|
||||
};
|
||||
|
||||
let output = self.output.clone();
|
||||
let shell = self.shell.clone();
|
||||
|
||||
self.belt.finish();
|
||||
let submission = self.queue.submit([encoder.finish()]);
|
||||
self.belt.recall();
|
||||
|
||||
self.queue.on_submitted_work_done(move || {
|
||||
let _ = output.send(Work::Upload {
|
||||
handle,
|
||||
entry,
|
||||
bind_group: atlas.bind_group().clone(),
|
||||
});
|
||||
|
||||
callback(&shell);
|
||||
});
|
||||
|
||||
let _ = self
|
||||
.device
|
||||
.poll(wgpu::PollType::WaitForSubmissionIndex(submission));
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,11 +11,11 @@ mod vector;
|
|||
|
||||
use crate::Buffer;
|
||||
use crate::core::{Rectangle, Size, Transformation};
|
||||
use crate::graphics::Shell;
|
||||
|
||||
use bytemuck::{Pod, Zeroable};
|
||||
|
||||
use std::mem;
|
||||
use std::sync::Arc;
|
||||
|
||||
pub use crate::graphics::Image;
|
||||
|
||||
|
|
@ -27,7 +27,7 @@ pub struct Pipeline {
|
|||
backend: wgpu::Backend,
|
||||
nearest_sampler: wgpu::Sampler,
|
||||
linear_sampler: wgpu::Sampler,
|
||||
texture_layout: Arc<wgpu::BindGroupLayout>,
|
||||
texture_layout: wgpu::BindGroupLayout,
|
||||
constant_layout: wgpu::BindGroupLayout,
|
||||
}
|
||||
|
||||
|
|
@ -196,13 +196,24 @@ impl Pipeline {
|
|||
backend,
|
||||
nearest_sampler,
|
||||
linear_sampler,
|
||||
texture_layout: Arc::new(texture_layout),
|
||||
texture_layout,
|
||||
constant_layout,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_cache(&self, device: &wgpu::Device) -> Cache {
|
||||
Cache::new(device, self.backend, self.texture_layout.clone())
|
||||
pub fn create_cache(
|
||||
&self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
shell: &Shell,
|
||||
) -> Cache {
|
||||
Cache::new(
|
||||
device,
|
||||
queue,
|
||||
self.backend,
|
||||
self.texture_layout.clone(),
|
||||
shell,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -228,16 +239,50 @@ impl State {
|
|||
transformation: Transformation,
|
||||
scale: f32,
|
||||
) {
|
||||
let nearest_instances: &mut Vec<Instance> = &mut Vec::new();
|
||||
let linear_instances: &mut Vec<Instance> = &mut Vec::new();
|
||||
if self.layers.len() <= self.prepare_layer {
|
||||
self.layers.push(Layer::new(
|
||||
device,
|
||||
&pipeline.constant_layout,
|
||||
&pipeline.nearest_sampler,
|
||||
&pipeline.linear_sampler,
|
||||
));
|
||||
}
|
||||
|
||||
let layer = &mut self.layers[self.prepare_layer];
|
||||
layer.prepare(device, encoder, belt, transformation, scale);
|
||||
|
||||
let mut atlas = None;
|
||||
let nearest_instances = &mut Vec::new();
|
||||
let linear_instances = &mut Vec::new();
|
||||
|
||||
for image in images {
|
||||
match &image {
|
||||
#[cfg(feature = "image")]
|
||||
Image::Raster(image, bounds) => {
|
||||
if let Some(atlas_entry) =
|
||||
cache.upload_raster(device, encoder, &image.handle)
|
||||
if let Some((atlas_entry, bind_group)) = cache
|
||||
.upload_raster(device, encoder, belt, &image.handle)
|
||||
{
|
||||
match atlas.as_mut() {
|
||||
None => {
|
||||
atlas = Some(bind_group.clone());
|
||||
}
|
||||
Some(atlas) if atlas != bind_group => {
|
||||
layer.push(
|
||||
device,
|
||||
encoder,
|
||||
belt,
|
||||
atlas,
|
||||
nearest_instances,
|
||||
linear_instances,
|
||||
);
|
||||
|
||||
*atlas = bind_group.clone();
|
||||
nearest_instances.clear();
|
||||
linear_instances.clear();
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
add_instances(
|
||||
[bounds.x, bounds.y],
|
||||
[bounds.width, bounds.height],
|
||||
|
|
@ -257,20 +302,44 @@ impl State {
|
|||
}
|
||||
}
|
||||
#[cfg(not(feature = "image"))]
|
||||
Image::Raster { .. } => {}
|
||||
Image::Raster { .. } => continue,
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
Image::Vector(svg, bounds) => {
|
||||
let size = [bounds.width, bounds.height];
|
||||
|
||||
if let Some(atlas_entry) = cache.upload_vector(
|
||||
device,
|
||||
encoder,
|
||||
&svg.handle,
|
||||
svg.color,
|
||||
size,
|
||||
scale,
|
||||
) {
|
||||
if let Some((atlas_entry, bind_group)) = cache
|
||||
.upload_vector(
|
||||
device,
|
||||
encoder,
|
||||
belt,
|
||||
&svg.handle,
|
||||
svg.color,
|
||||
size,
|
||||
scale,
|
||||
)
|
||||
{
|
||||
match atlas.as_mut() {
|
||||
None => {
|
||||
atlas = Some(bind_group.clone());
|
||||
}
|
||||
Some(atlas) if atlas != bind_group => {
|
||||
layer.push(
|
||||
device,
|
||||
encoder,
|
||||
belt,
|
||||
atlas,
|
||||
nearest_instances,
|
||||
linear_instances,
|
||||
);
|
||||
|
||||
*atlas = bind_group.clone();
|
||||
nearest_instances.clear();
|
||||
linear_instances.clear();
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
add_instances(
|
||||
[bounds.x, bounds.y],
|
||||
size,
|
||||
|
|
@ -283,42 +352,27 @@ impl State {
|
|||
}
|
||||
}
|
||||
#[cfg(not(feature = "svg"))]
|
||||
Image::Vector { .. } => {}
|
||||
Image::Vector { .. } => continue,
|
||||
}
|
||||
}
|
||||
|
||||
if nearest_instances.is_empty() && linear_instances.is_empty() {
|
||||
return;
|
||||
}
|
||||
|
||||
if self.layers.len() <= self.prepare_layer {
|
||||
self.layers.push(Layer::new(
|
||||
if !nearest_instances.is_empty() || !linear_instances.is_empty() {
|
||||
layer.push(
|
||||
device,
|
||||
&pipeline.constant_layout,
|
||||
&pipeline.nearest_sampler,
|
||||
&pipeline.linear_sampler,
|
||||
));
|
||||
encoder,
|
||||
belt,
|
||||
&atlas.expect("atlas should be defined"),
|
||||
nearest_instances,
|
||||
linear_instances,
|
||||
);
|
||||
}
|
||||
|
||||
let layer = &mut self.layers[self.prepare_layer];
|
||||
|
||||
layer.prepare(
|
||||
device,
|
||||
encoder,
|
||||
belt,
|
||||
nearest_instances,
|
||||
linear_instances,
|
||||
transformation,
|
||||
scale,
|
||||
);
|
||||
|
||||
self.prepare_layer += 1;
|
||||
}
|
||||
|
||||
pub fn render<'a>(
|
||||
&'a self,
|
||||
pipeline: &'a Pipeline,
|
||||
cache: &'a Cache,
|
||||
layer: usize,
|
||||
bounds: Rectangle<u32>,
|
||||
render_pass: &mut wgpu::RenderPass<'a>,
|
||||
|
|
@ -333,13 +387,15 @@ impl State {
|
|||
bounds.height,
|
||||
);
|
||||
|
||||
render_pass.set_bind_group(1, cache.bind_group(), &[]);
|
||||
|
||||
layer.render(render_pass);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn trim(&mut self) {
|
||||
for layer in &mut self.layers[..self.prepare_layer] {
|
||||
layer.clear();
|
||||
}
|
||||
|
||||
self.prepare_layer = 0;
|
||||
}
|
||||
}
|
||||
|
|
@ -347,8 +403,18 @@ impl State {
|
|||
#[derive(Debug)]
|
||||
struct Layer {
|
||||
uniforms: wgpu::Buffer,
|
||||
nearest: Data,
|
||||
linear: Data,
|
||||
instances: Buffer<Instance>,
|
||||
total: usize,
|
||||
nearest: Vec<Group>,
|
||||
nearest_layout: wgpu::BindGroup,
|
||||
linear: Vec<Group>,
|
||||
linear_layout: wgpu::BindGroup,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct Group {
|
||||
atlas: wgpu::BindGroup,
|
||||
instance_count: usize,
|
||||
}
|
||||
|
||||
impl Layer {
|
||||
|
|
@ -365,16 +431,69 @@ impl Layer {
|
|||
mapped_at_creation: false,
|
||||
});
|
||||
|
||||
let nearest =
|
||||
Data::new(device, constant_layout, nearest_sampler, &uniforms);
|
||||
let instances = Buffer::new(
|
||||
device,
|
||||
"iced_wgpu::image instance buffer",
|
||||
Instance::INITIAL,
|
||||
wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST,
|
||||
);
|
||||
|
||||
let linear =
|
||||
Data::new(device, constant_layout, linear_sampler, &uniforms);
|
||||
let nearest_layout =
|
||||
device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||
label: Some("iced_wgpu::image constants bind group"),
|
||||
layout: constant_layout,
|
||||
entries: &[
|
||||
wgpu::BindGroupEntry {
|
||||
binding: 0,
|
||||
resource: wgpu::BindingResource::Buffer(
|
||||
wgpu::BufferBinding {
|
||||
buffer: &uniforms,
|
||||
offset: 0,
|
||||
size: None,
|
||||
},
|
||||
),
|
||||
},
|
||||
wgpu::BindGroupEntry {
|
||||
binding: 1,
|
||||
resource: wgpu::BindingResource::Sampler(
|
||||
nearest_sampler,
|
||||
),
|
||||
},
|
||||
],
|
||||
});
|
||||
|
||||
let linear_layout =
|
||||
device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||
label: Some("iced_wgpu::image constants bind group"),
|
||||
layout: constant_layout,
|
||||
entries: &[
|
||||
wgpu::BindGroupEntry {
|
||||
binding: 0,
|
||||
resource: wgpu::BindingResource::Buffer(
|
||||
wgpu::BufferBinding {
|
||||
buffer: &uniforms,
|
||||
offset: 0,
|
||||
size: None,
|
||||
},
|
||||
),
|
||||
},
|
||||
wgpu::BindGroupEntry {
|
||||
binding: 1,
|
||||
resource: wgpu::BindingResource::Sampler(
|
||||
linear_sampler,
|
||||
),
|
||||
},
|
||||
],
|
||||
});
|
||||
|
||||
Self {
|
||||
uniforms,
|
||||
nearest,
|
||||
linear,
|
||||
instances,
|
||||
total: 0,
|
||||
nearest: Vec::new(),
|
||||
nearest_layout,
|
||||
linear: Vec::new(),
|
||||
linear_layout,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -383,8 +502,6 @@ impl Layer {
|
|||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
nearest_instances: &[Instance],
|
||||
linear_instances: &[Instance],
|
||||
transformation: Transformation,
|
||||
scale_factor: f32,
|
||||
) {
|
||||
|
|
@ -404,94 +521,79 @@ impl Layer {
|
|||
device,
|
||||
)
|
||||
.copy_from_slice(bytes);
|
||||
|
||||
self.nearest
|
||||
.upload(device, encoder, belt, nearest_instances);
|
||||
|
||||
self.linear.upload(device, encoder, belt, linear_instances);
|
||||
}
|
||||
|
||||
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>) {
|
||||
self.nearest.render(render_pass);
|
||||
self.linear.render(render_pass);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct Data {
|
||||
constants: wgpu::BindGroup,
|
||||
instances: Buffer<Instance>,
|
||||
instance_count: usize,
|
||||
}
|
||||
|
||||
impl Data {
|
||||
pub fn new(
|
||||
device: &wgpu::Device,
|
||||
constant_layout: &wgpu::BindGroupLayout,
|
||||
sampler: &wgpu::Sampler,
|
||||
uniforms: &wgpu::Buffer,
|
||||
) -> Self {
|
||||
let constants = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||
label: Some("iced_wgpu::image constants bind group"),
|
||||
layout: constant_layout,
|
||||
entries: &[
|
||||
wgpu::BindGroupEntry {
|
||||
binding: 0,
|
||||
resource: wgpu::BindingResource::Buffer(
|
||||
wgpu::BufferBinding {
|
||||
buffer: uniforms,
|
||||
offset: 0,
|
||||
size: None,
|
||||
},
|
||||
),
|
||||
},
|
||||
wgpu::BindGroupEntry {
|
||||
binding: 1,
|
||||
resource: wgpu::BindingResource::Sampler(sampler),
|
||||
},
|
||||
],
|
||||
});
|
||||
|
||||
let instances = Buffer::new(
|
||||
device,
|
||||
"iced_wgpu::image instance buffer",
|
||||
Instance::INITIAL,
|
||||
wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST,
|
||||
);
|
||||
|
||||
Self {
|
||||
constants,
|
||||
instances,
|
||||
instance_count: 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn upload(
|
||||
fn push(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
instances: &[Instance],
|
||||
atlas: &wgpu::BindGroup,
|
||||
nearest: &[Instance],
|
||||
linear: &[Instance],
|
||||
) {
|
||||
self.instance_count = instances.len();
|
||||
let new = nearest.len() + linear.len();
|
||||
|
||||
if self.instance_count == 0 {
|
||||
return;
|
||||
let _ = self.instances.resize(device, self.total + new);
|
||||
|
||||
if !nearest.is_empty() {
|
||||
self.total += self
|
||||
.instances
|
||||
.write(device, encoder, belt, self.total, nearest);
|
||||
|
||||
self.nearest.push(Group {
|
||||
atlas: atlas.clone(),
|
||||
instance_count: nearest.len(),
|
||||
});
|
||||
}
|
||||
|
||||
let _ = self.instances.resize(device, instances.len());
|
||||
let _ = self.instances.write(device, encoder, belt, 0, instances);
|
||||
if !linear.is_empty() {
|
||||
self.total += self
|
||||
.instances
|
||||
.write(device, encoder, belt, self.total, linear);
|
||||
|
||||
self.linear.push(Group {
|
||||
atlas: atlas.clone(),
|
||||
instance_count: linear.len(),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
fn render<'a>(&'a self, render_pass: &mut wgpu::RenderPass<'a>) {
|
||||
if self.instance_count == 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
render_pass.set_bind_group(0, &self.constants, &[]);
|
||||
render_pass.set_vertex_buffer(0, self.instances.slice(..));
|
||||
|
||||
render_pass.draw(0..6, 0..self.instance_count as u32);
|
||||
let mut offset = 0;
|
||||
|
||||
if !self.nearest.is_empty() {
|
||||
render_pass.set_bind_group(0, &self.nearest_layout, &[]);
|
||||
|
||||
for group in &self.nearest {
|
||||
render_pass.set_bind_group(1, &group.atlas, &[]);
|
||||
render_pass
|
||||
.draw(0..6, offset..offset + group.instance_count as u32);
|
||||
|
||||
offset += group.instance_count as u32;
|
||||
}
|
||||
}
|
||||
|
||||
if !self.linear.is_empty() {
|
||||
render_pass.set_bind_group(0, &self.linear_layout, &[]);
|
||||
|
||||
for group in &self.linear {
|
||||
render_pass.set_bind_group(1, &group.atlas, &[]);
|
||||
render_pass
|
||||
.draw(0..6, offset..offset + group.instance_count as u32);
|
||||
|
||||
offset += group.instance_count as u32;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn clear(&mut self) {
|
||||
self.instances.clear();
|
||||
self.nearest.clear();
|
||||
self.linear.clear();
|
||||
self.total = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -597,6 +699,7 @@ fn add_instance(
|
|||
let (x, y) = allocation.position();
|
||||
let Size { width, height } = allocation.size();
|
||||
let layer = allocation.layer();
|
||||
let atlas_size = allocation.atlas_size();
|
||||
|
||||
let instance = Instance {
|
||||
_position: position,
|
||||
|
|
@ -605,12 +708,12 @@ fn add_instance(
|
|||
_rotation: rotation,
|
||||
_opacity: opacity,
|
||||
_position_in_atlas: [
|
||||
(x as f32 + 0.5) / atlas::SIZE as f32,
|
||||
(y as f32 + 0.5) / atlas::SIZE as f32,
|
||||
(x as f32 + 0.5) / atlas_size as f32,
|
||||
(y as f32 + 0.5) / atlas_size as f32,
|
||||
],
|
||||
_size_in_atlas: [
|
||||
(width as f32 - 1.0) / atlas::SIZE as f32,
|
||||
(height as f32 - 1.0) / atlas::SIZE as f32,
|
||||
(width as f32 - 1.0) / atlas_size as f32,
|
||||
(height as f32 - 1.0) / atlas_size as f32,
|
||||
],
|
||||
_layer: layer as u32,
|
||||
_snap: snap as u32,
|
||||
|
|
|
|||
|
|
@ -6,13 +6,18 @@ use crate::image::atlas::{self, Atlas};
|
|||
|
||||
use rustc_hash::{FxHashMap, FxHashSet};
|
||||
|
||||
type Image = image_rs::ImageBuffer<image_rs::Rgba<u8>, image::Bytes>;
|
||||
|
||||
/// Entry in cache corresponding to an image handle
|
||||
#[derive(Debug)]
|
||||
pub enum Memory {
|
||||
/// Image data on host
|
||||
Host(image_rs::ImageBuffer<image_rs::Rgba<u8>, image::Bytes>),
|
||||
Host(Image),
|
||||
/// Storage entry
|
||||
Device(atlas::Entry),
|
||||
Device {
|
||||
entry: atlas::Entry,
|
||||
bind_group: Option<wgpu::BindGroup>,
|
||||
},
|
||||
/// Image not found
|
||||
NotFound,
|
||||
/// Invalid image data
|
||||
|
|
@ -20,7 +25,20 @@ pub enum Memory {
|
|||
}
|
||||
|
||||
impl Memory {
|
||||
/// Width and height of image
|
||||
pub fn load(handle: &image::Handle) -> Self {
|
||||
match graphics::image::load(handle) {
|
||||
Ok(image) => Self::Host(image),
|
||||
Err(error) => Self::error(error),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn error(error: image_rs::error::ImageError) -> Self {
|
||||
match error {
|
||||
image_rs::error::ImageError::IoError(_) => Self::NotFound,
|
||||
_ => Self::Invalid,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn dimensions(&self) -> Size<u32> {
|
||||
match self {
|
||||
Memory::Host(image) => {
|
||||
|
|
@ -28,14 +46,20 @@ impl Memory {
|
|||
|
||||
Size::new(width, height)
|
||||
}
|
||||
Memory::Device(entry) => entry.size(),
|
||||
Memory::Device { entry, .. } => entry.size(),
|
||||
Memory::NotFound => Size::new(1, 1),
|
||||
Memory::Invalid => Size::new(1, 1),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn host(&self) -> Option<Image> {
|
||||
match self {
|
||||
Memory::Host(image) => Some(image.clone()),
|
||||
Memory::Device { .. } | Memory::NotFound | Memory::Invalid => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Caches image raster data
|
||||
#[derive(Debug, Default)]
|
||||
pub struct Cache {
|
||||
map: FxHashMap<image::Id, Memory>,
|
||||
|
|
@ -44,51 +68,28 @@ pub struct Cache {
|
|||
}
|
||||
|
||||
impl Cache {
|
||||
/// Load image
|
||||
pub fn load(&mut self, handle: &image::Handle) -> &mut Memory {
|
||||
if self.contains(handle) {
|
||||
return self.get(handle).unwrap();
|
||||
}
|
||||
pub fn get_mut(&mut self, handle: &image::Handle) -> Option<&mut Memory> {
|
||||
let _ = self.hits.insert(handle.id());
|
||||
|
||||
let memory = match graphics::image::load(handle) {
|
||||
Ok(image) => Memory::Host(image),
|
||||
Err(image_rs::error::ImageError::IoError(_)) => Memory::NotFound,
|
||||
Err(_) => Memory::Invalid,
|
||||
};
|
||||
self.map.get_mut(&handle.id())
|
||||
}
|
||||
|
||||
pub fn insert(&mut self, handle: &image::Handle, memory: Memory) {
|
||||
let _ = self.map.insert(handle.id(), memory);
|
||||
let _ = self.hits.insert(handle.id());
|
||||
|
||||
self.should_trim = true;
|
||||
|
||||
self.insert(handle, memory);
|
||||
self.get(handle).unwrap()
|
||||
}
|
||||
|
||||
/// Load image and upload raster data
|
||||
pub fn upload(
|
||||
pub fn contains(&self, handle: &image::Handle) -> bool {
|
||||
self.map.contains_key(&handle.id())
|
||||
}
|
||||
|
||||
pub fn trim(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
handle: &image::Handle,
|
||||
atlas: &mut Atlas,
|
||||
) -> Option<&atlas::Entry> {
|
||||
let memory = self.load(handle);
|
||||
|
||||
if let Memory::Host(image) = memory {
|
||||
let (width, height) = image.dimensions();
|
||||
|
||||
let entry = atlas.upload(device, encoder, width, height, image)?;
|
||||
|
||||
*memory = Memory::Device(entry);
|
||||
}
|
||||
|
||||
if let Memory::Device(allocation) = memory {
|
||||
Some(allocation)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Trim cache misses from cache
|
||||
pub fn trim(&mut self, atlas: &mut Atlas) {
|
||||
on_drop: impl Fn(wgpu::BindGroup),
|
||||
) {
|
||||
// Only trim if new entries have landed in the `Cache`
|
||||
if !self.should_trim {
|
||||
return;
|
||||
|
|
@ -99,8 +100,12 @@ impl Cache {
|
|||
self.map.retain(|k, memory| {
|
||||
let retain = hits.contains(k);
|
||||
|
||||
if !retain && let Memory::Device(entry) = memory {
|
||||
atlas.remove(entry);
|
||||
if !retain && let Memory::Device { entry, bind_group } = memory {
|
||||
if let Some(bind_group) = bind_group.take() {
|
||||
on_drop(bind_group);
|
||||
} else {
|
||||
atlas.remove(entry);
|
||||
}
|
||||
}
|
||||
|
||||
retain
|
||||
|
|
@ -109,18 +114,4 @@ impl Cache {
|
|||
self.hits.clear();
|
||||
self.should_trim = false;
|
||||
}
|
||||
|
||||
fn get(&mut self, handle: &image::Handle) -> Option<&mut Memory> {
|
||||
let _ = self.hits.insert(handle.id());
|
||||
|
||||
self.map.get_mut(&handle.id())
|
||||
}
|
||||
|
||||
fn insert(&mut self, handle: &image::Handle, memory: Memory) {
|
||||
let _ = self.map.insert(handle.id(), memory);
|
||||
}
|
||||
|
||||
fn contains(&self, handle: &image::Handle) -> bool {
|
||||
self.map.contains_key(&handle.id())
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -94,6 +94,7 @@ impl Cache {
|
|||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
belt: &mut wgpu::util::StagingBelt,
|
||||
handle: &svg::Handle,
|
||||
color: Option<Color>,
|
||||
[width, height]: [f32; 2],
|
||||
|
|
@ -167,8 +168,8 @@ impl Cache {
|
|||
});
|
||||
}
|
||||
|
||||
let allocation =
|
||||
atlas.upload(device, encoder, width, height, &rgba)?;
|
||||
let allocation = atlas
|
||||
.upload(device, encoder, belt, width, height, &rgba)?;
|
||||
|
||||
log::debug!("allocating {id} {width}x{height}");
|
||||
|
||||
|
|
|
|||
|
|
@ -65,8 +65,8 @@ use crate::core::renderer;
|
|||
use crate::core::{
|
||||
Background, Color, Font, Pixels, Point, Rectangle, Size, Transformation,
|
||||
};
|
||||
use crate::graphics::Viewport;
|
||||
use crate::graphics::text::{Editor, Paragraph};
|
||||
use crate::graphics::{Shell, Viewport};
|
||||
|
||||
/// A [`wgpu`] graphics renderer for [`iced`].
|
||||
///
|
||||
|
|
@ -117,9 +117,7 @@ impl Renderer {
|
|||
image: image::State::new(),
|
||||
|
||||
#[cfg(any(feature = "svg", feature = "image"))]
|
||||
image_cache: std::cell::RefCell::new(
|
||||
engine.create_image_cache(&engine.device),
|
||||
),
|
||||
image_cache: std::cell::RefCell::new(engine.create_image_cache()),
|
||||
|
||||
// TODO: Resize belt smartly (?)
|
||||
// It would be great if the `StagingBelt` API exposed methods
|
||||
|
|
@ -460,8 +458,6 @@ impl Renderer {
|
|||
|
||||
#[cfg(any(feature = "svg", feature = "image"))]
|
||||
let mut image_layer = 0;
|
||||
#[cfg(any(feature = "svg", feature = "image"))]
|
||||
let image_cache = self.image_cache.borrow();
|
||||
|
||||
let scale_factor = viewport.scale_factor();
|
||||
let physical_bounds = Rectangle::<f32>::from(Rectangle::with_size(
|
||||
|
|
@ -632,7 +628,6 @@ impl Renderer {
|
|||
let render_span = debug::render(debug::Primitive::Image);
|
||||
self.image.render(
|
||||
&self.engine.image_pipeline,
|
||||
&image_cache,
|
||||
image_layer,
|
||||
scissor_rect,
|
||||
&mut render_pass,
|
||||
|
|
@ -910,6 +905,7 @@ impl renderer::Headless for Renderer {
|
|||
wgpu::TextureFormat::Rgba8Unorm
|
||||
},
|
||||
Some(graphics::Antialiasing::MSAAx4),
|
||||
Shell::headless(),
|
||||
);
|
||||
|
||||
Some(Self::new(engine, default_font, default_text_size))
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ use crate::core::Color;
|
|||
use crate::graphics::color;
|
||||
use crate::graphics::compositor;
|
||||
use crate::graphics::error;
|
||||
use crate::graphics::{self, Viewport};
|
||||
use crate::graphics::{self, Shell, Viewport};
|
||||
use crate::settings::{self, Settings};
|
||||
use crate::{Engine, Renderer};
|
||||
|
||||
|
|
@ -50,6 +50,7 @@ impl Compositor {
|
|||
pub async fn request<W: compositor::Window>(
|
||||
settings: Settings,
|
||||
compatible_window: Option<W>,
|
||||
shell: Shell,
|
||||
) -> Result<Self, Error> {
|
||||
let instance = wgpu::util::new_instance_with_webgpu_detection(
|
||||
&wgpu::InstanceDescriptor {
|
||||
|
|
@ -181,6 +182,7 @@ impl Compositor {
|
|||
queue,
|
||||
format,
|
||||
settings.antialiasing,
|
||||
shell,
|
||||
);
|
||||
|
||||
return Ok(Compositor {
|
||||
|
|
@ -206,8 +208,9 @@ impl Compositor {
|
|||
pub async fn new<W: compositor::Window>(
|
||||
settings: Settings,
|
||||
compatible_window: W,
|
||||
shell: Shell,
|
||||
) -> Result<Compositor, Error> {
|
||||
Compositor::request(settings, Some(compatible_window)).await
|
||||
Compositor::request(settings, Some(compatible_window), shell).await
|
||||
}
|
||||
|
||||
/// Presents the given primitives with the given [`Compositor`].
|
||||
|
|
@ -260,6 +263,7 @@ impl graphics::Compositor for Compositor {
|
|||
async fn with_backend<W: compositor::Window>(
|
||||
settings: graphics::Settings,
|
||||
compatible_window: W,
|
||||
shell: Shell,
|
||||
backend: Option<&str>,
|
||||
) -> Result<Self, graphics::Error> {
|
||||
match backend {
|
||||
|
|
@ -274,7 +278,7 @@ impl graphics::Compositor for Compositor {
|
|||
settings.present_mode = present_mode;
|
||||
}
|
||||
|
||||
Ok(new(settings, compatible_window).await?)
|
||||
Ok(new(settings, compatible_window, shell).await?)
|
||||
}
|
||||
Some(backend) => Err(graphics::Error::GraphicsAdapterNotFound {
|
||||
backend: "wgpu",
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue