perf: do not redraw on mouse move events
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parent
86b236f2e1
commit
b87e660eed
1 changed files with 10 additions and 3 deletions
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@ -1391,7 +1391,6 @@ async fn run_instance<P>(
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true
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}
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});
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let no_window_events = window_events.is_empty();
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#[cfg(wayland_platform)]
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window_events.push(core::Event::PlatformSpecific(
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core::event::PlatformSpecific::Wayland(
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@ -1409,8 +1408,7 @@ async fn run_instance<P>(
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&mut clipboard,
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&mut messages,
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);
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let mut needs_redraw =
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!no_window_events || !messages.is_empty();
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let mut needs_redraw = !messages.is_empty();
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if let Some(requested_size) =
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clipboard.requested_logical_size.lock().unwrap().take()
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{
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@ -1466,8 +1464,17 @@ async fn run_instance<P>(
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mouse_interaction,
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..
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} => {
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let mouse_changed =
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window.mouse_interaction != mouse_interaction;
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window.update_mouse(mouse_interaction);
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if mouse_changed {
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window.request_redraw(
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core::window::RedrawRequest::NextFrame,
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);
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}
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#[cfg(not(feature = "unconditional-rendering"))]
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window.request_redraw(_redraw_request);
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}
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