Merge pull request #2903 from iced-rs/feature/image-float

Floating Images
This commit is contained in:
Héctor 2025-04-26 07:49:30 +02:00 committed by GitHub
commit afc562d336
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GPG key ID: B5690EEEBB952194
33 changed files with 554 additions and 166 deletions

View file

@ -368,12 +368,13 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, B, Theme, Renderer>> {
let mapper = &self.mapper;
self.widget
.overlay(tree, layout, renderer, translation)
.overlay(tree, layout, renderer, viewport, translation)
.map(move |overlay| overlay.map(mapper))
}
}
@ -519,10 +520,15 @@ where
state: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.element
.widget
.overlay(state, layout, renderer, translation)
self.element.widget.overlay(
state,
layout,
renderer,
viewport,
translation,
)
}
}

View file

@ -101,6 +101,16 @@ where
) -> Option<Element<'a, Message, Theme, Renderer>> {
None
}
/// The index of the overlay.
///
/// Overlays with a higher index will be rendered on top of overlays with
/// a lower index.
///
/// By default, it returns `1.0`.
fn index(&self) -> f32 {
1.0
}
}
/// Returns a [`Group`] of overlay [`Element`] children.
@ -112,6 +122,7 @@ pub fn from_children<'a, Message, Theme, Renderer>(
tree: &'a mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<Element<'a, Message, Theme, Renderer>>
where
@ -122,9 +133,13 @@ where
.zip(&mut tree.children)
.zip(layout.children())
.filter_map(|((child, state), layout)| {
child
.as_widget_mut()
.overlay(state, layout, renderer, translation)
child.as_widget_mut().overlay(
state,
layout,
renderer,
viewport,
translation,
)
})
.collect::<Vec<_>>();

View file

@ -23,6 +23,18 @@ where
Self { overlay }
}
/// Returns a reference to the [`Overlay`] of the [`Element`],
pub fn as_overlay(&self) -> &dyn Overlay<Message, Theme, Renderer> {
self.overlay.as_ref()
}
/// Returns a mutable reference to the [`Overlay`] of the [`Element`],
pub fn as_overlay_mut(
&mut self,
) -> &mut dyn Overlay<Message, Theme, Renderer> {
self.overlay.as_mut()
}
/// Applies a transformation to the produced message of the [`Element`].
pub fn map<B>(
self,
@ -38,82 +50,6 @@ where
overlay: Box::new(Map::new(self.overlay, f)),
}
}
/// Computes the layout of the [`Element`] in the given bounds.
pub fn layout(
&mut self,
renderer: &Renderer,
bounds: Size,
) -> layout::Node {
self.overlay.layout(renderer, bounds)
}
/// Processes a runtime [`Event`].
pub fn update(
&mut self,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) {
self.overlay
.update(event, layout, cursor, renderer, clipboard, shell);
}
/// Returns the current [`mouse::Interaction`] of the [`Element`].
pub fn mouse_interaction(
&self,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.overlay
.mouse_interaction(layout, cursor, viewport, renderer)
}
/// Draws the [`Element`] and its children using the given [`Layout`].
pub fn draw(
&self,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
) {
self.overlay.draw(renderer, theme, style, layout, cursor);
}
/// Applies a [`widget::Operation`] to the [`Element`].
pub fn operate(
&mut self,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn widget::Operation,
) {
self.overlay.operate(layout, renderer, operation);
}
/// Returns true if the cursor is over the [`Element`].
pub fn is_over(
&self,
layout: Layout<'_>,
renderer: &Renderer,
cursor_position: Point,
) -> bool {
self.overlay.is_over(layout, renderer, cursor_position)
}
/// Returns the nested overlay of the [`Element`], if there is any.
pub fn overlay<'b>(
&'b mut self,
layout: Layout<'_>,
renderer: &Renderer,
) -> Option<Element<'b, Message, Theme, Renderer>> {
self.overlay.overlay(layout, renderer)
}
}
struct Map<'a, A, B, Theme, Renderer> {

View file

@ -25,18 +25,18 @@ where
/// Creates a [`Group`] with the given elements.
pub fn with_children(
children: Vec<overlay::Element<'a, Message, Theme, Renderer>>,
mut children: Vec<overlay::Element<'a, Message, Theme, Renderer>>,
) -> Self {
Group { children }
}
use std::cmp;
/// Adds an [`overlay::Element`] to the [`Group`].
pub fn push(
mut self,
child: impl Into<overlay::Element<'a, Message, Theme, Renderer>>,
) -> Self {
self.children.push(child.into());
self
children.sort_unstable_by(|a, b| {
a.as_overlay()
.index()
.partial_cmp(&b.as_overlay().index())
.unwrap_or(cmp::Ordering::Equal)
});
Group { children }
}
/// Turns the [`Group`] into an overlay [`overlay::Element`].
@ -67,7 +67,7 @@ where
bounds,
self.children
.iter_mut()
.map(|child| child.layout(renderer, bounds))
.map(|child| child.as_overlay_mut().layout(renderer, bounds))
.collect(),
)
}
@ -82,7 +82,9 @@ where
shell: &mut Shell<'_, Message>,
) {
for (child, layout) in self.children.iter_mut().zip(layout.children()) {
child.update(event, layout, cursor, renderer, clipboard, shell);
child
.as_overlay_mut()
.update(event, layout, cursor, renderer, clipboard, shell);
}
}
@ -95,7 +97,9 @@ where
cursor: mouse::Cursor,
) {
for (child, layout) in self.children.iter().zip(layout.children()) {
child.draw(renderer, theme, style, layout, cursor);
child
.as_overlay()
.draw(renderer, theme, style, layout, cursor);
}
}
@ -110,7 +114,9 @@ where
.iter()
.zip(layout.children())
.map(|(child, layout)| {
child.mouse_interaction(layout, cursor, viewport, renderer)
child
.as_overlay()
.mouse_interaction(layout, cursor, viewport, renderer)
})
.max()
.unwrap_or_default()
@ -125,7 +131,7 @@ where
operation.container(None, layout.bounds(), &mut |operation| {
self.children.iter_mut().zip(layout.children()).for_each(
|(child, layout)| {
child.operate(layout, renderer, operation);
child.as_overlay_mut().operate(layout, renderer, operation);
},
);
});
@ -141,7 +147,9 @@ where
.iter()
.zip(layout.children())
.any(|(child, layout)| {
child.is_over(layout, renderer, cursor_position)
child
.as_overlay()
.is_over(layout, renderer, cursor_position)
})
}
@ -154,11 +162,20 @@ where
.children
.iter_mut()
.zip(layout.children())
.filter_map(|(child, layout)| child.overlay(layout, renderer))
.filter_map(|(child, layout)| {
child.as_overlay_mut().overlay(layout, renderer)
})
.collect::<Vec<_>>();
(!children.is_empty()).then(|| Group::with_children(children).overlay())
}
fn index(&self) -> f32 {
self.children
.first()
.map(|child| child.as_overlay().index())
.unwrap_or(1.0)
}
}
impl<'a, Message, Theme, Renderer> From<Group<'a, Message, Theme, Renderer>>

View file

@ -157,6 +157,30 @@ impl Rectangle<f32> {
distance_x.hypot(distance_y)
}
/// Computes the offset that must be applied to the [`Rectangle`] to be placed
/// inside the given `container`.
pub fn offset(&self, container: &Rectangle) -> Vector {
let Some(intersection) = self.intersection(container) else {
return Vector::ZERO;
};
let left = intersection.x - self.x;
let top = intersection.y - self.y;
Vector::new(
if left > 0.0 {
left
} else {
intersection.x + intersection.width - self.x - self.width
},
if top > 0.0 {
top
} else {
intersection.y + intersection.height - self.y - self.height
},
)
}
/// Returns true if the current [`Rectangle`] is completely within the given
/// `container`.
pub fn is_within(&self, container: &Rectangle) -> bool {
@ -268,6 +292,17 @@ impl Rectangle<f32> {
Self::new(position, size)
}
/// Scales the [`Rectangle`] without changing its position, effectively
/// "zooming" it.
pub fn zoom(self, zoom: f32) -> Self {
Self {
x: self.x - (self.width * (zoom - 1.0)) / 2.0,
y: self.y - (self.height * (zoom - 1.0)) / 2.0,
width: self.width * zoom,
height: self.height * zoom,
}
}
}
impl std::ops::Mul<f32> for Rectangle<f32> {

View file

@ -146,6 +146,7 @@ where
_state: &'a mut Tree,
_layout: Layout<'_>,
_renderer: &Renderer,
_viewport: &Rectangle,
_translation: Vector,
) -> Option<overlay::Element<'a, Message, Theme, Renderer>> {
None

View file

@ -14,8 +14,8 @@ use iced::widget::{
};
use iced::window;
use iced::{
Animation, ContentFit, Element, Fill, Function, Subscription, Task, Theme,
color,
Animation, Color, ContentFit, Element, Fill, Function, Shadow,
Subscription, Task, Theme, color,
};
use std::collections::HashMap;
@ -210,6 +210,22 @@ fn card<'a>(
.content_fit(ContentFit::Cover)
.opacity(thumbnail.fade_in.interpolate(0.0, 1.0, now))
.scale(thumbnail.zoom.interpolate(1.0, 1.1, now))
.translate(move |bounds, viewport| {
bounds.zoom(1.1).offset(&viewport.shrink(10))
* thumbnail.zoom.interpolate(0.0, 1.0, now)
})
.style(move |_theme| image::Style {
shadow: Shadow {
color: Color::BLACK.scale_alpha(
thumbnail.zoom.interpolate(0.0, 1.0, now),
),
blur_radius: thumbnail
.zoom
.interpolate(0.0, 20.0, now),
..Shadow::default()
},
..image::Style::default()
})
.into()
} else {
horizontal_space().into()

View file

@ -425,6 +425,7 @@ mod toast {
state: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
let instants = state.state.downcast_mut::<Vec<Option<Instant>>>();
@ -435,6 +436,7 @@ mod toast {
&mut content_state[0],
layout,
renderer,
viewport,
translation,
);

View file

@ -39,10 +39,11 @@ where
where
Renderer: renderer::Renderer,
{
let node = element.layout(renderer, bounds);
let overlay = element.as_overlay_mut();
let node = overlay.layout(renderer, bounds);
if let Some(mut nested) =
element.overlay(Layout::new(&node), renderer)
overlay.overlay(Layout::new(&node), renderer)
{
layout::Node::with_children(
node.size(),
@ -79,13 +80,14 @@ where
if let Some(layout) = layouts.next() {
let nested_layout = layouts.next();
let overlay = element.as_overlay_mut();
let is_over = cursor
.position()
.zip(nested_layout)
.and_then(|(cursor_position, nested_layout)| {
element.overlay(layout, renderer).map(|nested| {
nested.is_over(
overlay.overlay(layout, renderer).map(|nested| {
nested.as_overlay().is_over(
nested_layout.children().next().unwrap(),
renderer,
cursor_position,
@ -95,7 +97,7 @@ where
.unwrap_or_default();
renderer.with_layer(layout.bounds(), |renderer| {
element.draw(
overlay.draw(
renderer,
theme,
style,
@ -109,7 +111,7 @@ where
});
if let Some((mut nested, nested_layout)) =
element.overlay(layout, renderer).zip(nested_layout)
overlay.overlay(layout, renderer).zip(nested_layout)
{
recurse(
&mut nested,
@ -144,10 +146,12 @@ where
let mut layouts = layout.children();
if let Some(layout) = layouts.next() {
element.operate(layout, renderer, operation);
let overlay = element.as_overlay_mut();
overlay.operate(layout, renderer, operation);
if let Some((mut nested, nested_layout)) =
element.overlay(layout, renderer).zip(layouts.next())
overlay.overlay(layout, renderer).zip(layouts.next())
{
recurse(&mut nested, nested_layout, renderer, operation);
}
@ -182,8 +186,10 @@ where
let mut layouts = layout.children();
if let Some(layout) = layouts.next() {
let overlay = element.as_overlay_mut();
let nested_is_over = if let Some((mut nested, nested_layout)) =
element.overlay(layout, renderer).zip(layouts.next())
overlay.overlay(layout, renderer).zip(layouts.next())
{
recurse(
&mut nested,
@ -203,7 +209,7 @@ where
|| cursor
.position()
.map(|cursor_position| {
element.is_over(
overlay.is_over(
layout,
renderer,
cursor_position,
@ -211,7 +217,7 @@ where
})
.unwrap_or_default();
element.update(
overlay.update(
event,
layout,
if nested_is_over {
@ -266,13 +272,14 @@ where
let layout = layouts.next()?;
let cursor_position = cursor.position()?;
let overlay = element.as_overlay_mut();
if !element.is_over(layout, renderer, cursor_position) {
if !overlay.is_over(layout, renderer, cursor_position) {
return None;
}
Some(
element
overlay
.overlay(layout, renderer)
.zip(layouts.next())
.and_then(|(mut overlay, layout)| {
@ -285,7 +292,7 @@ where
)
})
.unwrap_or_else(|| {
element.mouse_interaction(
overlay.mouse_interaction(
layout, cursor, viewport, renderer,
)
}),
@ -315,12 +322,14 @@ where
let mut layouts = layout.children();
if let Some(layout) = layouts.next() {
if element.is_over(layout, renderer, cursor_position) {
let overlay = element.as_overlay_mut();
if overlay.is_over(layout, renderer, cursor_position) {
return true;
}
if let Some((mut nested, nested_layout)) =
element.overlay(layout, renderer).zip(layouts.next())
overlay.overlay(layout, renderer).zip(layouts.next())
{
recurse(
&mut nested,

View file

@ -190,6 +190,7 @@ where
let mut outdated = false;
let mut redraw_request = window::RedrawRequest::Wait;
let mut input_method = InputMethod::Disabled;
let viewport = Rectangle::with_size(self.bounds);
let mut manual_overlay = ManuallyDrop::new(
self.root
@ -198,6 +199,7 @@ where
&mut self.state,
Layout::new(&self.base),
renderer,
&viewport,
Vector::ZERO,
)
.map(overlay::Nested::new),
@ -242,6 +244,7 @@ where
&mut self.state,
Layout::new(&self.base),
renderer,
&viewport,
Vector::ZERO,
)
.map(overlay::Nested::new),
@ -443,6 +446,7 @@ where
&mut self.state,
Layout::new(&self.base),
renderer,
&viewport,
Vector::ZERO,
)
.map(overlay::Nested::new)
@ -513,6 +517,7 @@ where
&mut self.state,
Layout::new(base),
renderer,
&viewport,
Vector::ZERO,
)
.map(overlay::Nested::new)
@ -558,6 +563,8 @@ where
renderer: &Renderer,
operation: &mut dyn widget::Operation,
) {
let viewport = Rectangle::with_size(self.bounds);
self.root.as_widget().operate(
&mut self.state,
Layout::new(&self.base),
@ -572,6 +579,7 @@ where
&mut self.state,
Layout::new(&self.base),
renderer,
&viewport,
Vector::ZERO,
)
.map(overlay::Nested::new)

View file

@ -432,12 +432,14 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.content.as_widget_mut().overlay(
&mut tree.children[0],
layout.children().next().unwrap(),
renderer,
viewport,
translation,
)
}

View file

@ -338,6 +338,7 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
overlay::from_children(
@ -345,6 +346,7 @@ where
tree,
layout,
renderer,
viewport,
translation,
)
}

View file

@ -832,6 +832,7 @@ where
tree: &'b mut widget::Tree,
layout: Layout<'_>,
_renderer: &Renderer,
_viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
let is_focused = {

View file

@ -379,12 +379,14 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.content.as_widget_mut().overlay(
tree,
layout.children().next().unwrap(),
renderer,
viewport,
translation,
)
}

View file

@ -345,6 +345,7 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
overlay::from_children(
@ -352,6 +353,7 @@ where
tree,
layout,
renderer,
viewport,
translation,
)
}

View file

@ -694,6 +694,7 @@ where
state: &'b mut core::widget::Tree,
layout: core::Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: core::Vector,
) -> Option<core::overlay::Element<'b, Message, Theme, Renderer>>
{
@ -701,6 +702,7 @@ where
state,
layout,
renderer,
viewport,
translation,
)
}
@ -948,6 +950,7 @@ where
tree: &'b mut core::widget::Tree,
layout: core::Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: core::Vector,
) -> Option<core::overlay::Element<'b, Message, Theme, Renderer>>
{
@ -959,6 +962,7 @@ where
tree,
layout,
renderer,
viewport,
translation,
)
});
@ -1844,7 +1848,12 @@ where
/// ```
/// <img src="https://github.com/iced-rs/iced/blob/9712b319bb7a32848001b96bd84977430f14b623/examples/resources/ferris.png?raw=true" width="300">
#[cfg(feature = "image")]
pub fn image<Handle>(handle: impl Into<Handle>) -> crate::Image<Handle> {
pub fn image<'a, Handle, Theme>(
handle: impl Into<Handle>,
) -> crate::Image<'a, Handle, Theme>
where
Theme: crate::image::Catalog,
{
crate::Image::new(handle.into())
}

View file

@ -19,14 +19,17 @@
pub mod viewer;
pub use viewer::Viewer;
use crate::core;
use crate::core::border;
use crate::core::image;
use crate::core::layout;
use crate::core::mouse;
use crate::core::overlay;
use crate::core::renderer;
use crate::core::widget::Tree;
use crate::core::{
ContentFit, Element, Layout, Length, Point, Rectangle, Rotation, Size,
Vector, Widget,
ContentFit, Element, Layout, Length, Point, Rectangle, Rotation, Shadow,
Size, Vector, Widget,
};
pub use image::{FilterMethod, Handle};
@ -54,8 +57,11 @@ pub fn viewer<Handle>(handle: Handle) -> Viewer<Handle> {
/// }
/// ```
/// <img src="https://github.com/iced-rs/iced/blob/9712b319bb7a32848001b96bd84977430f14b623/examples/resources/ferris.png?raw=true" width="300">
#[derive(Debug)]
pub struct Image<Handle = image::Handle> {
#[allow(missing_debug_implementations)]
pub struct Image<'a, Handle = image::Handle, Theme = crate::Theme>
where
Theme: Catalog,
{
handle: Handle,
width: Length,
height: Length,
@ -64,9 +70,14 @@ pub struct Image<Handle = image::Handle> {
rotation: Rotation,
opacity: f32,
scale: f32,
translate: Option<Box<dyn Fn(Rectangle, Rectangle) -> Vector + 'a>>,
class: Theme::Class<'a>,
}
impl<Handle> Image<Handle> {
impl<'a, Handle, Theme> Image<'a, Handle, Theme>
where
Theme: Catalog,
{
/// Creates a new [`Image`] with the given path.
pub fn new(handle: impl Into<Handle>) -> Self {
Image {
@ -78,6 +89,8 @@ impl<Handle> Image<Handle> {
rotation: Rotation::default(),
opacity: 1.0,
scale: 1.0,
translate: None,
class: Theme::default(),
}
}
@ -130,6 +143,40 @@ impl<Handle> Image<Handle> {
self.scale = scale.into();
self
}
/// Sets the translation that should be applied to an [`Image`], potentially making it
/// float above other content.
///
/// This method takes a closure that will receive the non-scaled bounds of the [`Image`]
/// and the bounds of the viewport. The closure must produce a [`Vector`] representing
/// the translation to be applied.
///
/// Translating can be useful to ensure images stay visible inside the viewport.
pub fn translate(
mut self,
translate: impl Fn(Rectangle, Rectangle) -> Vector + 'a,
) -> Self {
self.translate = Some(Box::new(translate));
self
}
/// Sets the style of the [`Image`].
#[must_use]
pub fn style(mut self, style: impl Fn(&Theme) -> Style + 'a) -> Self
where
Theme::Class<'a>: From<StyleFn<'a, Theme>>,
{
self.class = (Box::new(style) as StyleFn<'a, Theme>).into();
self
}
/// Sets the style class of the [`Image`].
#[cfg(feature = "advanced")]
#[must_use]
pub fn class(mut self, class: impl Into<Theme::Class<'a>>) -> Self {
self.class = class.into();
self
}
}
/// Computes the layout of an [`Image`].
@ -174,26 +221,20 @@ where
layout::Node::new(final_size)
}
/// Draws an [`Image`]
pub fn draw<Renderer, Handle>(
renderer: &mut Renderer,
layout: Layout<'_>,
viewport: &Rectangle,
fn drawing_bounds<Renderer, Handle>(
renderer: &Renderer,
bounds: Rectangle,
handle: &Handle,
content_fit: ContentFit,
filter_method: FilterMethod,
rotation: Rotation,
opacity: f32,
scale: f32,
) where
) -> Rectangle
where
Renderer: image::Renderer<Handle = Handle>,
Handle: Clone,
{
let Size { width, height } = renderer.measure_image(handle);
let image_size = Size::new(width as f32, height as f32);
let rotated_size = rotation.apply(image_size);
let bounds = layout.bounds();
let adjusted_fit = content_fit.fit(rotated_size, bounds.size());
let fit_scale = Vector::new(
@ -214,36 +255,105 @@ pub fn draw<Renderer, Handle>(
),
};
let drawing_bounds = Rectangle::new(position, final_size);
Rectangle::new(position, final_size)
}
let render = |renderer: &mut Renderer| {
renderer.draw_image(
image::Image {
handle: handle.clone(),
filter_method,
rotation: rotation.radians(),
opacity,
snap: true,
},
drawing_bounds,
);
};
fn must_clip(bounds: Rectangle, drawing_bounds: Rectangle) -> bool {
drawing_bounds.width > bounds.width || drawing_bounds.height > bounds.height
}
/// Draws an [`Image`]
pub fn draw<Renderer, Handle>(
renderer: &mut Renderer,
layout: Layout<'_>,
viewport: &Rectangle,
handle: &Handle,
content_fit: ContentFit,
filter_method: FilterMethod,
rotation: Rotation,
opacity: f32,
scale: f32,
translate: Option<&dyn Fn(Rectangle, Rectangle) -> Vector>,
style: Style,
) where
Renderer: image::Renderer<Handle = Handle>,
Handle: Clone,
{
let bounds = layout.bounds();
let drawing_bounds =
drawing_bounds(renderer, bounds, handle, content_fit, rotation, scale);
if must_clip(bounds, drawing_bounds) {
if translate.is_some_and(|translate| {
scale > 1.0 || translate(bounds, *viewport) != Vector::ZERO
}) {
return;
}
if adjusted_fit.width > bounds.width || adjusted_fit.height > bounds.height
{
if let Some(bounds) = bounds.intersection(viewport) {
renderer.with_layer(bounds, render);
renderer.with_layer(bounds, |renderer| {
render(
renderer,
handle,
filter_method,
rotation,
opacity,
drawing_bounds,
);
});
}
} else {
render(renderer);
render(
renderer,
handle,
filter_method,
rotation,
opacity,
drawing_bounds,
);
}
if style.shadow.color.a > 0.0 {
renderer.fill_quad(
renderer::Quad {
bounds: bounds.shrink(1.0),
shadow: style.shadow,
border: border::rounded(style.shadow_border_radius),
},
style.shadow.color,
);
}
}
fn render<Renderer, Handle>(
renderer: &mut Renderer,
handle: &Handle,
filter_method: FilterMethod,
rotation: Rotation,
opacity: f32,
drawing_bounds: Rectangle,
) where
Renderer: image::Renderer<Handle = Handle>,
Handle: Clone,
{
renderer.draw_image(
image::Image {
handle: handle.clone(),
filter_method,
rotation: rotation.radians(),
opacity,
snap: true,
},
drawing_bounds,
);
}
impl<Message, Theme, Renderer, Handle> Widget<Message, Theme, Renderer>
for Image<Handle>
for Image<'_, Handle, Theme>
where
Renderer: image::Renderer<Handle = Handle>,
Handle: Clone,
Theme: Catalog,
{
fn size(&self) -> Size<Length> {
Size {
@ -273,7 +383,7 @@ where
&self,
_state: &Tree,
renderer: &mut Renderer,
_theme: &Theme,
theme: &Theme,
_style: &renderer::Style,
layout: Layout<'_>,
_cursor: mouse::Cursor,
@ -289,17 +399,183 @@ where
self.rotation,
self.opacity,
self.scale,
self.translate.as_deref(),
theme.style(&self.class),
);
}
fn overlay<'a>(
&'a mut self,
_state: &'a mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'a, Message, Theme, Renderer>> {
let translate = self.translate.as_ref()?;
let bounds = layout.bounds() + translation;
let drawing_bounds = drawing_bounds(
renderer,
bounds,
&self.handle,
self.content_fit,
self.rotation,
self.scale,
);
if must_clip(bounds, drawing_bounds) {
let translate = translate(bounds, *viewport);
if self.scale <= 1.0 && translate == Vector::ZERO {
return None;
}
Some(overlay::Element::new(Box::new(Overlay {
image: self,
viewport: *viewport,
clip_bounds: bounds + translate,
drawing_bounds: drawing_bounds + translate,
})))
} else {
None
}
}
}
impl<'a, Message, Theme, Renderer, Handle> From<Image<Handle>>
impl<'a, Message, Theme, Renderer, Handle> From<Image<'a, Handle, Theme>>
for Element<'a, Message, Theme, Renderer>
where
Renderer: image::Renderer<Handle = Handle>,
Handle: Clone + 'a,
Theme: Catalog + 'a,
{
fn from(image: Image<Handle>) -> Element<'a, Message, Theme, Renderer> {
fn from(
image: Image<'a, Handle, Theme>,
) -> Element<'a, Message, Theme, Renderer> {
Element::new(image)
}
}
/// The theme catalog of an [`Image`].
///
/// All themes that can be used with [`Image`]
/// must implement this trait.
pub trait Catalog {
/// The item class of the [`Catalog`].
type Class<'a>;
/// The default class produced by the [`Catalog`].
fn default<'a>() -> Self::Class<'a>;
/// The [`Style`] of a class with the given status.
fn style(&self, class: &Self::Class<'_>) -> Style;
}
/// A styling function for an [`Image`].
pub type StyleFn<'a, Theme> = Box<dyn Fn(&Theme) -> Style + 'a>;
impl Catalog for crate::Theme {
type Class<'a> = StyleFn<'a, Self>;
fn default<'a>() -> Self::Class<'a> {
Box::new(|_| Style::default())
}
fn style(&self, class: &Self::Class<'_>) -> Style {
class(self)
}
}
/// The style of an [`Image`].
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct Style {
/// The [`Shadow`] of the [`Image`].
pub shadow: Shadow,
/// The border radius of the shadow.
pub shadow_border_radius: border::Radius,
}
struct Overlay<'a, 'b, Handle, Theme>
where
Theme: Catalog,
{
image: &'a Image<'b, Handle, Theme>,
viewport: Rectangle,
clip_bounds: Rectangle,
drawing_bounds: Rectangle,
}
impl<Message, Theme, Renderer, Handle> core::Overlay<Message, Theme, Renderer>
for Overlay<'_, '_, Handle, Theme>
where
Renderer: image::Renderer<Handle = Handle>,
Handle: Clone,
Theme: Catalog,
{
fn layout(&mut self, _renderer: &Renderer, _bounds: Size) -> layout::Node {
layout::Node::new(self.clip_bounds.size())
.move_to(self.clip_bounds.position())
}
fn is_over(
&self,
_layout: Layout<'_>,
_renderer: &Renderer,
_cursor_position: Point,
) -> bool {
false
}
fn draw(
&self,
renderer: &mut Renderer,
theme: &Theme,
_style: &renderer::Style,
layout: Layout<'_>,
_cursor: mouse::Cursor,
) {
let bounds = layout.bounds();
let clip_bounds = bounds.zoom(self.image.scale);
let Some(clip_bounds) = clip_bounds.intersection(&self.viewport) else {
return;
};
let style = theme.style(&self.image.class);
if style.shadow.color.a > 0.0 {
renderer.with_layer(
clip_bounds.expand(style.shadow.blur_radius),
|renderer| {
renderer.fill_quad(
renderer::Quad {
bounds: self
.drawing_bounds
.intersection(&clip_bounds)
.unwrap_or(self.drawing_bounds)
.shrink(1.0),
shadow: style.shadow,
border: border::rounded(style.shadow_border_radius),
},
style.shadow.color,
);
},
);
}
renderer.with_layer(clip_bounds, |renderer| {
render(
renderer,
&self.image.handle,
self.image.filter_method,
self.image.rotation,
self.image.opacity,
self.drawing_bounds,
);
});
}
fn index(&self) -> f32 {
self.image.scale * 0.5
}
}

View file

@ -369,6 +369,7 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
overlay::from_children(
@ -376,6 +377,7 @@ where
tree,
layout,
renderer,
viewport,
translation,
)
}

View file

@ -267,6 +267,7 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
let overlay = InnerBuilder {
@ -283,7 +284,7 @@ where
overlay_builder: |element, tree| {
element
.as_widget_mut()
.overlay(tree, layout, renderer, translation)
.overlay(tree, layout, renderer, viewport, translation)
.map(|overlay| RefCell::new(Nested::new(overlay)))
},
}

View file

@ -447,6 +447,7 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.rebuild_element_if_necessary();
@ -469,6 +470,7 @@ where
&mut tree.children[0],
layout,
renderer,
viewport,
translation,
)
.map(|overlay| RefCell::new(Nested::new(overlay)))

View file

@ -283,6 +283,7 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
use std::ops::DerefMut;
@ -315,7 +316,13 @@ where
(
element
.as_widget_mut()
.overlay(tree, content_layout, renderer, translation)
.overlay(
tree,
content_layout,
renderer,
viewport,
translation,
)
.map(|overlay| RefCell::new(Nested::new(overlay))),
content_layout_node,
)

View file

@ -296,12 +296,14 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.content.as_widget_mut().overlay(
&mut tree.children[0],
layout,
renderer,
viewport,
translation,
)
}

View file

@ -979,6 +979,7 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
let children = self
@ -997,7 +998,7 @@ where
return None;
}
content.overlay(state, layout, renderer, translation)
content.overlay(state, layout, renderer, viewport, translation)
})
.collect::<Vec<_>>();

View file

@ -366,6 +366,7 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
if let Some(title_bar) = self.title_bar.as_mut() {
@ -380,6 +381,7 @@ where
title_bar_state,
title_bar_layout,
renderer,
viewport,
translation,
) {
Some(overlay) => Some(overlay),
@ -387,6 +389,7 @@ where
body_state,
children.next()?,
renderer,
viewport,
translation,
),
}
@ -395,6 +398,7 @@ where
&mut tree.children[0],
layout,
renderer,
viewport,
translation,
)
}

View file

@ -570,6 +570,7 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
let mut children = layout.children();
@ -588,7 +589,7 @@ where
content
.as_widget_mut()
.overlay(title_state, title_layout, renderer, translation)
.overlay(title_state, title_layout, renderer, viewport, translation)
.or_else(move || {
controls.as_mut().and_then(|controls| {
let controls_layout = children.next()?;
@ -605,6 +606,7 @@ where
compact_state,
compact_layout,
renderer,
viewport,
translation,
)
} else {
@ -612,6 +614,7 @@ where
controls_state,
controls_layout,
renderer,
viewport,
translation,
)
}
@ -620,6 +623,7 @@ where
controls_state,
controls_layout,
renderer,
viewport,
translation,
)
}

View file

@ -690,6 +690,7 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
_viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
let state = tree.state.downcast_mut::<State<Renderer::Paragraph>>();

View file

@ -244,12 +244,14 @@ where
tree: &'b mut widget::Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.content.as_widget_mut().overlay(
tree,
layout.children().next().unwrap(),
renderer,
viewport,
translation,
)
}

View file

@ -295,12 +295,14 @@ where
tree: &'b mut Tree,
layout: core::Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: core::Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.content.as_widget_mut().overlay(
&mut tree.children[0],
layout,
renderer,
viewport,
translation,
)
}

View file

@ -337,6 +337,7 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
overlay::from_children(
@ -344,6 +345,7 @@ where
tree,
layout,
renderer,
viewport,
translation,
)
}
@ -546,9 +548,11 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.row.overlay(tree, layout, renderer, translation)
self.row
.overlay(tree, layout, renderer, viewport, translation)
}
}

View file

@ -1180,11 +1180,13 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
let bounds = layout.bounds();
let content_layout = layout.children().next().unwrap();
let content_bounds = content_layout.bounds();
let visible_bounds = bounds.intersection(viewport).unwrap_or(*viewport);
let offset = tree.state.downcast_ref::<State>().translation(
self.direction,
@ -1196,6 +1198,7 @@ where
&mut tree.children[0],
layout.children().next().unwrap(),
renderer,
&visible_bounds,
translation - offset,
)
}

View file

@ -354,6 +354,7 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
overlay::from_children(
@ -361,6 +362,7 @@ where
tree,
layout,
renderer,
viewport,
translation,
)
}

View file

@ -180,6 +180,7 @@ where
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
struct Overlay<'a, Message, Theme, NewTheme, Renderer> {
@ -198,7 +199,7 @@ where
renderer: &Renderer,
bounds: Size,
) -> layout::Node {
self.content.layout(renderer, bounds)
self.content.as_overlay_mut().layout(renderer, bounds)
}
fn draw(
@ -209,7 +210,7 @@ where
layout: Layout<'_>,
cursor: mouse::Cursor,
) {
self.content.draw(
self.content.as_overlay().draw(
renderer,
&(self.to_theme)(theme),
style,
@ -228,6 +229,7 @@ where
shell: &mut Shell<'_, Message>,
) {
self.content
.as_overlay_mut()
.update(event, layout, cursor, renderer, clipboard, shell);
}
@ -237,7 +239,9 @@ where
renderer: &Renderer,
operation: &mut dyn Operation,
) {
self.content.operate(layout, renderer, operation);
self.content
.as_overlay_mut()
.operate(layout, renderer, operation);
}
fn mouse_interaction(
@ -248,6 +252,7 @@ where
renderer: &Renderer,
) -> mouse::Interaction {
self.content
.as_overlay()
.mouse_interaction(layout, cursor, viewport, renderer)
}
@ -257,7 +262,11 @@ where
renderer: &Renderer,
cursor_position: Point,
) -> bool {
self.content.is_over(layout, renderer, cursor_position)
self.content.as_overlay().is_over(
layout,
renderer,
cursor_position,
)
}
fn overlay<'b>(
@ -267,6 +276,7 @@ where
) -> Option<overlay::Element<'b, Message, Theme, Renderer>>
{
self.content
.as_overlay_mut()
.overlay(layout, renderer)
.map(|content| Overlay {
to_theme: &self.to_theme,
@ -278,7 +288,7 @@ where
self.content
.as_widget_mut()
.overlay(tree, layout, renderer, translation)
.overlay(tree, layout, renderer, viewport, translation)
.map(|content| Overlay {
to_theme: &self.to_theme,
content,

View file

@ -273,6 +273,7 @@ where
tree: &'b mut widget::Tree,
layout: Layout<'_>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
let state = tree.state.downcast_ref::<State>();
@ -283,6 +284,7 @@ where
children.next().unwrap(),
layout,
renderer,
viewport,
translation,
);