Introduce draw_mesh_cache in mesh::Renderer
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42bc4af972
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afb3b8fce6
8 changed files with 119 additions and 69 deletions
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@ -100,7 +100,7 @@ mod rainbow {
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let mesh = Mesh::Solid {
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buffers: mesh::Indexed {
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vertices: [
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vertices: vec![
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SolidVertex2D {
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position: posn_center,
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color: color::pack([1.0, 1.0, 1.0, 1.0]),
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@ -137,9 +137,8 @@ mod rainbow {
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position: posn_l,
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color: color::pack(color_v),
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},
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]
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.into(),
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indices: [
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],
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indices: vec![
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0, 1, 2, // TL
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0, 2, 3, // T
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0, 3, 4, // TR
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@ -148,8 +147,7 @@ mod rainbow {
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0, 6, 7, // B
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0, 7, 8, // BL
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0, 8, 1, // L
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]
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.into(),
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],
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},
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transformation: Transformation::IDENTITY,
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clip_bounds: Rectangle::INFINITE,
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@ -5,7 +5,8 @@ use crate::gradient;
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use bytemuck::{Pod, Zeroable};
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use std::sync::Arc;
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use std::sync::atomic::{self, AtomicU64};
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use std::sync::{Arc, Weak};
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/// A low-level primitive to render a mesh of triangles.
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#[derive(Debug, Clone, PartialEq)]
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@ -72,12 +73,12 @@ impl Mesh {
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#[derive(Clone, Debug, PartialEq, Eq)]
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pub struct Indexed<T> {
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/// The vertices of the mesh
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pub vertices: Arc<[T]>,
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pub vertices: Vec<T>,
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/// The list of vertex indices that defines the triangles of the mesh.
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///
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/// Therefore, this list should always have a length that is a multiple of 3.
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pub indices: Arc<[u32]>,
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pub indices: Vec<u32>,
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}
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/// A two-dimensional vertex with a color.
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@ -143,8 +144,67 @@ pub fn attribute_count_of(meshes: &[Mesh]) -> AttributeCount {
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})
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}
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/// A cache of multiple meshes.
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#[derive(Debug, Clone)]
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pub struct Cache {
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id: Id,
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batch: Arc<[Mesh]>,
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version: usize,
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}
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/// The unique id of a [`Cache`].
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#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct Id(u64);
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impl Cache {
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/// Creates a new [`Cache`] for the given meshes.
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pub fn new(meshes: Arc<[Mesh]>) -> Self {
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static NEXT_ID: AtomicU64 = AtomicU64::new(0);
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Self {
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id: Id(NEXT_ID.fetch_add(1, atomic::Ordering::Relaxed)),
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batch: meshes,
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version: 0,
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}
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}
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/// Returns the [`Id`] of the [`Cache`].
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pub fn id(&self) -> Id {
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self.id
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}
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/// Returns the current version of the [`Cache`].
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pub fn version(&self) -> usize {
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self.version
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}
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/// Returns the batch of meshes in the [`Cache`].
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pub fn batch(&self) -> &[Mesh] {
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&self.batch
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}
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/// Returns a [`Weak`] reference to the contents of the [`Cache`].
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pub fn downgrade(&self) -> Weak<[Mesh]> {
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Arc::downgrade(&self.batch)
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}
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/// Returns true if the [`Cache`] is empty.
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pub fn is_empty(&self) -> bool {
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self.batch.is_empty()
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}
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/// Updates the [`Cache`] with the given meshes.
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pub fn update(&mut self, meshes: Arc<[Mesh]>) {
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self.batch = meshes;
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self.version += 1;
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}
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}
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/// A renderer capable of drawing a [`Mesh`].
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pub trait Renderer {
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/// Draws the given [`Mesh`].
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fn draw_mesh(&mut self, mesh: Mesh);
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/// Draws the given [`Cache`].
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fn draw_mesh_cache(&mut self, cache: Cache);
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}
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@ -224,6 +224,10 @@ where
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fn draw_mesh(&mut self, mesh: graphics::Mesh) {
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delegate!(self, renderer, renderer.draw_mesh(mesh));
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}
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fn draw_mesh_cache(&mut self, cache: mesh::Cache) {
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delegate!(self, renderer, renderer.draw_mesh_cache(cache));
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}
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}
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/// A compositor `A` with a fallback strategy `B`.
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@ -373,6 +373,10 @@ impl graphics::mesh::Renderer for Renderer {
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fn draw_mesh(&mut self, _mesh: graphics::Mesh) {
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log::warn!("iced_tiny_skia does not support drawing meshes");
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}
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fn draw_mesh_cache(&mut self, _cache: iced_graphics::mesh::Cache) {
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log::warn!("iced_tiny_skia does not support drawing meshes");
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}
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}
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#[cfg(feature = "image")]
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@ -13,7 +13,6 @@ use crate::graphics::gradient::{self, Gradient};
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use crate::graphics::mesh::{self, Mesh};
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use crate::graphics::{Image, Text};
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use crate::text;
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use crate::triangle;
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use lyon::geom::euclid;
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use lyon::tessellation;
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@ -33,7 +32,7 @@ pub enum Geometry {
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#[derive(Debug, Clone, Default)]
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pub struct Cache {
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pub meshes: Option<triangle::Cache>,
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pub meshes: Option<mesh::Cache>,
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pub images: Option<Arc<[Image]>>,
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pub text: Option<text::Cache>,
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}
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@ -62,11 +61,17 @@ impl Cached for Geometry {
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Some(Arc::from(images))
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};
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let meshes = Arc::from(meshes);
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if let Some(mut previous) = previous {
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if let Some(cache) = &mut previous.meshes {
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cache.update(meshes);
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} else {
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previous.meshes = triangle::Cache::new(meshes);
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previous.meshes = if meshes.is_empty() {
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None
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} else {
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Some(mesh::Cache::new(meshes))
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};
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}
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if let Some(cache) = &mut previous.text {
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@ -80,7 +85,11 @@ impl Cached for Geometry {
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previous
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} else {
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Cache {
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meshes: triangle::Cache::new(meshes),
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meshes: if meshes.is_empty() {
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None
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} else {
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Some(mesh::Cache::new(meshes))
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},
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images,
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text: text::Cache::new(group, text),
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}
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@ -547,8 +556,8 @@ impl BufferStack {
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Buffer::Solid(buffer) if !buffer.indices.is_empty() => {
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Some(Mesh::Solid {
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buffers: mesh::Indexed {
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vertices: buffer.vertices.into(),
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indices: buffer.indices.into(),
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vertices: buffer.vertices,
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indices: buffer.indices,
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},
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clip_bounds,
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transformation: Transformation::IDENTITY,
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@ -557,8 +566,8 @@ impl BufferStack {
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Buffer::Gradient(buffer) if !buffer.indices.is_empty() => {
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Some(Mesh::Gradient {
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buffers: mesh::Indexed {
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vertices: buffer.vertices.into(),
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indices: buffer.indices.into(),
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vertices: buffer.vertices,
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indices: buffer.indices,
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},
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clip_bounds,
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transformation: Transformation::IDENTITY,
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@ -5,6 +5,7 @@ use crate::graphics;
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use crate::graphics::Mesh;
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use crate::graphics::color;
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use crate::graphics::layer;
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use crate::graphics::mesh;
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use crate::graphics::text::{Editor, Paragraph};
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use crate::image::{self, Image};
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use crate::primitive::{self, Primitive};
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@ -230,7 +231,7 @@ impl Layer {
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pub fn draw_mesh_cache(
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&mut self,
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cache: triangle::Cache,
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cache: mesh::Cache,
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transformation: Transformation,
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) {
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self.flush_meshes();
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@ -65,6 +65,7 @@ use crate::core::renderer;
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use crate::core::{
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Background, Color, Font, Pixels, Point, Rectangle, Size, Transformation,
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};
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use crate::graphics::mesh;
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use crate::graphics::text::{Editor, Paragraph};
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use crate::graphics::{Shell, Viewport};
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@ -845,6 +846,11 @@ impl graphics::mesh::Renderer for Renderer {
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let (layer, transformation) = self.layers.current_mut();
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layer.draw_mesh(mesh, transformation);
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}
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fn draw_mesh_cache(&mut self, cache: mesh::Cache) {
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let (layer, transformation) = self.layers.current_mut();
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layer.draw_mesh_cache(cache, transformation);
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}
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}
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#[cfg(feature = "geometry")]
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@ -8,8 +8,7 @@ use crate::graphics::mesh::{self, Mesh};
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use rustc_hash::FxHashMap;
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use std::collections::hash_map;
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use std::sync::atomic::{self, AtomicU64};
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use std::sync::{self, Arc};
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use std::sync::Weak;
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const INITIAL_INDEX_COUNT: usize = 1_000;
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const INITIAL_VERTEX_COUNT: usize = 1_000;
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@ -24,52 +23,21 @@ pub enum Item {
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},
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Cached {
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transformation: Transformation,
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cache: Cache,
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cache: mesh::Cache,
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},
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}
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#[derive(Debug, Clone)]
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pub struct Cache {
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id: Id,
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batch: Arc<[Mesh]>,
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version: usize,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct Id(u64);
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impl Cache {
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pub fn new(meshes: Vec<Mesh>) -> Option<Self> {
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static NEXT_ID: AtomicU64 = AtomicU64::new(0);
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if meshes.is_empty() {
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return None;
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}
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Some(Self {
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id: Id(NEXT_ID.fetch_add(1, atomic::Ordering::Relaxed)),
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batch: Arc::from(meshes),
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version: 0,
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})
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}
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pub fn update(&mut self, meshes: Vec<Mesh>) {
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self.batch = Arc::from(meshes);
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self.version += 1;
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}
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}
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#[derive(Debug)]
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struct Upload {
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layer: Layer,
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transformation: Transformation,
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version: usize,
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batch: sync::Weak<[Mesh]>,
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batch: Weak<[Mesh]>,
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}
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#[derive(Debug, Default)]
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pub struct Storage {
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uploads: FxHashMap<Id, Upload>,
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uploads: FxHashMap<mesh::Id, Upload>,
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}
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impl Storage {
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@ -77,12 +45,12 @@ impl Storage {
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Self::default()
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}
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fn get(&self, cache: &Cache) -> Option<&Upload> {
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if cache.batch.is_empty() {
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fn get(&self, cache: &mesh::Cache) -> Option<&Upload> {
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if cache.is_empty() {
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return None;
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}
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self.uploads.get(&cache.id)
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self.uploads.get(&cache.id())
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}
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fn prepare(
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@ -92,15 +60,15 @@ impl Storage {
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belt: &mut wgpu::util::StagingBelt,
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solid: &solid::Pipeline,
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gradient: &gradient::Pipeline,
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cache: &Cache,
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cache: &mesh::Cache,
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new_transformation: Transformation,
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) {
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match self.uploads.entry(cache.id) {
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match self.uploads.entry(cache.id()) {
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hash_map::Entry::Occupied(entry) => {
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let upload = entry.into_mut();
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if !cache.batch.is_empty()
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&& (upload.version != cache.version
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if !cache.is_empty()
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&& (upload.version != cache.version()
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|| upload.transformation != new_transformation)
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{
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upload.layer.prepare(
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@ -109,12 +77,12 @@ impl Storage {
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belt,
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solid,
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gradient,
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&cache.batch,
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cache.batch(),
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new_transformation,
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);
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upload.batch = Arc::downgrade(&cache.batch);
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upload.version = cache.version;
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upload.batch = cache.downgrade();
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upload.version = cache.version();
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upload.transformation = new_transformation;
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}
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}
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@ -127,7 +95,7 @@ impl Storage {
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belt,
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solid,
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gradient,
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&cache.batch,
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cache.batch(),
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new_transformation,
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);
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@ -135,12 +103,12 @@ impl Storage {
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layer,
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transformation: new_transformation,
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version: 0,
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batch: Arc::downgrade(&cache.batch),
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batch: cache.downgrade(),
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});
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log::debug!(
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"New mesh upload: {} (total: {})",
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cache.id.0,
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"New mesh upload: {:?} (total: {})",
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cache.id(),
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self.uploads.len()
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);
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}
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@ -278,7 +246,7 @@ impl State {
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Some((
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&upload.layer,
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&cache.batch,
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cache.batch(),
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screen_transformation * *transformation,
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))
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}
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