Introduce draw_mesh_cache in mesh::Renderer

This commit is contained in:
Héctor Ramón Jiménez 2025-11-29 17:33:01 +01:00
parent 42bc4af972
commit afb3b8fce6
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GPG key ID: 7CC46565708259A7
8 changed files with 119 additions and 69 deletions

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@ -13,7 +13,6 @@ use crate::graphics::gradient::{self, Gradient};
use crate::graphics::mesh::{self, Mesh};
use crate::graphics::{Image, Text};
use crate::text;
use crate::triangle;
use lyon::geom::euclid;
use lyon::tessellation;
@ -33,7 +32,7 @@ pub enum Geometry {
#[derive(Debug, Clone, Default)]
pub struct Cache {
pub meshes: Option<triangle::Cache>,
pub meshes: Option<mesh::Cache>,
pub images: Option<Arc<[Image]>>,
pub text: Option<text::Cache>,
}
@ -62,11 +61,17 @@ impl Cached for Geometry {
Some(Arc::from(images))
};
let meshes = Arc::from(meshes);
if let Some(mut previous) = previous {
if let Some(cache) = &mut previous.meshes {
cache.update(meshes);
} else {
previous.meshes = triangle::Cache::new(meshes);
previous.meshes = if meshes.is_empty() {
None
} else {
Some(mesh::Cache::new(meshes))
};
}
if let Some(cache) = &mut previous.text {
@ -80,7 +85,11 @@ impl Cached for Geometry {
previous
} else {
Cache {
meshes: triangle::Cache::new(meshes),
meshes: if meshes.is_empty() {
None
} else {
Some(mesh::Cache::new(meshes))
},
images,
text: text::Cache::new(group, text),
}
@ -547,8 +556,8 @@ impl BufferStack {
Buffer::Solid(buffer) if !buffer.indices.is_empty() => {
Some(Mesh::Solid {
buffers: mesh::Indexed {
vertices: buffer.vertices.into(),
indices: buffer.indices.into(),
vertices: buffer.vertices,
indices: buffer.indices,
},
clip_bounds,
transformation: Transformation::IDENTITY,
@ -557,8 +566,8 @@ impl BufferStack {
Buffer::Gradient(buffer) if !buffer.indices.is_empty() => {
Some(Mesh::Gradient {
buffers: mesh::Indexed {
vertices: buffer.vertices.into(),
indices: buffer.indices.into(),
vertices: buffer.vertices,
indices: buffer.indices,
},
clip_bounds,
transformation: Transformation::IDENTITY,