Fix cargo lint issues
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2 changed files with 3 additions and 3 deletions
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@ -238,7 +238,7 @@ impl Renderer {
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let view = texture.create_view(&wgpu::TextureViewDescriptor::default());
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let mut encoder = self.draw(Some(background_color), &view, &viewport);
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let mut encoder = self.draw(Some(background_color), &view, viewport);
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let texture = crate::color::convert(
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&self.engine.device,
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