winit/wayland: Apply scale when creating drag surface

This commit is contained in:
Ian Douglas Scott 2025-01-07 13:52:08 -08:00 committed by Ashley Wulber
parent b4168e69cc
commit a1792b681a
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GPG key ID: 5216D4F46A90A820
4 changed files with 2383 additions and 5 deletions

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@ -151,14 +151,15 @@ impl PlatformSpecific {
surface: &dyn HasWindowHandle,
width: u32,
height: u32,
scale: f64,
data: &[u8],
offset: Vector,
) {
#[cfg(all(feature = "wayland", target_os = "linux"))]
{
return self
.wayland
.update_surface_shm(surface, width, height, data, offset);
return self.wayland.update_surface_shm(
surface, width, height, scale, data, offset,
);
}
}
}